Hidden 5 yrs ago 5 yrs ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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CURRENT INTERESTEES:
- RisqueBoots - Leela Aditya (Character)
- Vertigo
- Duoya - Torran Doal (Character)
- OwO
- AdmrlStalfos19

Hello, I've been meaning to get back into roleplaying for a while now, but haven't really gotten around to it. But now, with the second (technically third) season of DanMachi airing and no immediate plans, obligations or other real world interferences (other than work) standing in my way, I thought now would be as good a time as any to try my hand at this again.

As you probably guessed from the title, this will be a fanmade story about the DanMachi universe (English title: Is It Wrong to Try to Pick Up Girls in a Dungeon?), so if you want to participate you should likely be familiar with that series and the setting. I'm not going to turn away people who aren't familiar with, but it'll be easier for everyone involved if you are, obviously.

Now, I'm going to give a quick rundown of what I've planned so far and how things will largely work. Of course, I'm open to ideas and suggestions from anyone interested, to help make the roleplay more enjoyable. So please, if you have any comments other than signing up out of interest, please leave them below. I'd be happy to hear what potential joiners have to say.



Idea Run-Down

1.) The Caat.
As you can see from the tags, this will be a story with a small cast. I don't want more than 4 players, max, besides myself in this roleplay.

The reason for this is simple, I want a small, easy to run and tightly knit group who will grow and develop meaningful bonds and relationships through the story.

1.1.) Characters:
In my old roleplays, I usually allowed people to make as amny toons as they wanted. Which led to gross over-satuation. To prevent this, in this story you will only be allowed to have a single character at any given time.

Now, you may swap or change or create a new character, bt to do so you will either have to retire, kill off or turn your current character into an NPC. Please do try to stick with the same character though, unless you really, really end up not liking it.

Also be aware that unless you have special permission or a dang good reason, your character will always tart at Level 1. More on this later, but for now just keep that in mind.

1.2.) Playable Races:
With the obvious exceptions of playing a God/Goddess, Spirit or Xenos, all the other races in the DanMachi-verse are open to be chosen from. Amazoness, Chienthrope, Cat-People, Bunny-Humans, Werewolf, Weretiger, Pallum, Human, Half-Elf, Half-Dwarf, Renard, Dark Elf, Dwarf, Elf, High-Elf, all of tem are available.

Certain races may start with some perks or advantages, but you'll be informed about this in the actual roleplay itself, since it's not really relevant right now.

1.4.) Rank Up, Skills and Spells:
First of all, nobody has Plot Armor in tis story. There will be no Bell Cranel-esque freebies, no free grimoires to learn magic, no 200 million valis weaponry, no level-up faster passives from out of nowhere.

While there will be tweaking to how fast you level up regularly, since we don't want you good folks spending a year in-story just to go from level 1 to level 2, what you do in the story and how you do things will effect what you get.

This means that if you want lots of money, you'll have to go to the dungeon and get Exilia and Rare Drops. If you want a certain Development Skill (more on this later), you'll have to achieve its criteria before your Rank Up. Don't worry, I'm not gonna be a hard-ass about minimum requirements or extreme details, but you will need to put in effort regardless.

The two skill trees, Basic Skills and Development Skills, function failry similar to the canon universe. To get Development Skills, you must meet certain requirements prior to Rank Up, while Basic Skills can be obtained at almost any time depending on situation, action and/or hidden potential. However, unlike the canon universe, your character in this rolaplay will always get a Development Skill upon Rank Up. In some cases you might get multiple, but you can only ever choose one at a time.

To learn magic and spells, you'll either have to save up money for a Grimoire (ridiculously expensive), pay a tutor or unlock it through some event or other interpersonal mumbojumbo. Again, unless you have a really good reason, nobody is likely to start off with any magic. And just like with the canon universe, there will be limits to your character's Spell Slots, meaning you can't have an infinite amount of random spells. Magic in DanMachi is really strong after all.

1.5.) Our Familia:
Since you're only allowed to make a single character, and that character cannot be a God or Goddess, it stands to reason that you cannot create your own, custom Familia. Sorry, but you'll hikely have to join one that I specify. Again, this is to keep things simple and cohesive, as it'd be a nightmare to manage if everyone joined different Familia.

This being said, when the story starts out, you're free to do what Bell did and walk around, applying to any and every Familia you come across. You'll get tossed out on your ass, most likely, but you're free to try - if only for the sake of immersion!

2.) The Setting:
This story will take place in Orario, several decades prior to that of the story involving the Hestia-Familia. This means that other than some Gods and Goddesses, most of the current canon cast will not be present at all. I purposefully chose to do this to avoid having to worry about too many established characters making an appearance in the story.

In addition, this also means that the furthest anyone has gone in the Dungeon is also slightly different, as nobody will have gotten down to the 59th floor yet. Who knows, maybe you will be the heroes to do so?

Obviously, certain structures and Homes in Orario will also be different, but those details can be discussed later when they become relevant.

2.1.) Story Progression:
This roleplay will be a semi-open world type. Your character is free to go and do whatever they want, whenever they want - but to progress the actual, main story, there will be certain objectives or events that will be need to be cleared. You are of course free to tackle these story elements at any pace you like, so the story can go on for a really long time if you neglect to do them, or be over really fast if you decide to focus on them. It's entirely up to you guys.

Of course, there will be side-plots, guild quests and other fluff to pad the story and world, but none of it wil be mandatory or required in order to complete the roleplay.

Currently, I have set the story to consist of 7 chapters, with 2 of them being the prologue and epilogue. Each chapter has it's own main goal and focal event, so hopefully no two chapters will feel repetitive or stale.

2.2.) Activity:
From personal experience, I've learned that forcing people to post too often will scare them off, but leting them post at whatever pace they choose themselves will lead to slow-down and eventual story death. To keep this from happening, I've opted to choose a hopefully happy medium.

I want anyone who joins to post once a week, at least. This means you'll have 168 hours to post something in the Causal-quality. I don't believe this is too much to ask to be honest, and naturally I'll be happy if people post more ofthen than this.

But, to ensure that the story moves forward, this is the minimum. If you join and fail to meet this requirement, your character will be turned into an NPC and the roleplay will be opened to new applicants who will take your spot.

Excuses like: "I have writer's block", "I was out of town", "I had midterms", "I've been pulling all-nighters" and/or other similar explantions won't fly with me. If you're having issues posting, send me a PM and tell me ahead of time wbout what's wrong, not after your time-limit is up.

2.3.) Co-GMs:
In certain stories and roleplays, it's handy to have a second pair of moderatinga and administrative hands. However, seeing as how this story will have such a small cast I don't really feel the need to have a Co-GM on stand-by. Naturally, I'll be happy to see people taking initative, asking me questions, setting up their own little ideas and mini-plots and what else have you, but it's very unlikely that I'll nominate anyone as a Co-GM.

Unless something happens to me myself that prevents me from actually mastering the roleplay, there shouldn't be a need for it.

3.) How to get Started:
Simple, you make a character. I'll post a Character Sheet template, you fill it out and then I'll go over it and be all judgemental about it. This will not be a first-come, first-serve kind of recruitment. Instead, I'll try my best to pick out people who are diverse, universe-fitting and has put in noticeable effort and consideration. I don't want people making self-inserts so they can play themselves in the DanMachi universe, I want to see fun or interesting character ideas and people that actually fit the world we'll be playing in.

Once your sheet is accepted you'll be allowed to post in the In-Character thread, where you'll make your introductionary post and then, we'll go from there and see where the story takes us.

3.1.) Talking and Collab-Postss
I personally love Collab Posts, posts when two or more people work together to create a single, big post. These are great for things like holding a conversation or dealing with a hectic, large and troublesome situation. Rather than one person posting a single post with two lines of dialogue and then waiting for the correct person to respond in a similar way, Collab Posts allows for a contineous, uninterupted discussion that feels a lot more natural and takes up way less post-space. It also prevents people from getting conversation-locked.

So, to anyone who wants to join: Yes, I encourage collab posts!

3.3.) GM Character?:
Yes, I'll have multiple characters unlike you plebs. However, unlike your characters, mine are all considered NPCs and I won't be focusing on any single one of them, unless the story or situation requires me to. My characters exist to further the story and help ypur characters along, none of them will be as major to the story as your own characters.

3.4.) What can we play as?:
I've currently made it so people can play one of several "classes". What these classes do however, is just give you a little specific bonus or perk in a certain department. I can add more classes or remove the system altogether, depending on what people want.

For now, the classes and their bonuses are:

- Adventurer: Gets a bonus to combat-related things.
- Supporter: Gets a bonus to carrying capacity and haggling.
- Mage: Magic bonuses and can create certain items.
- Smith: Can create and repair armor and weapon.
- Alchemist: Can make potions, medicines, bombs and similar things.

3.5.) 200 Million Valis!?:
Money will play a part in the story. There are two wallets, one for your personal use and one for the entire Familia's use. It'll be up to you yourselves to decide how much money you want to donate to the Familia's coffers and how much you keep to yourself. Remember that things like weapons, armor, potions, alcoholic beverages and supplies all cost money. Whenver you buy something in story, I will notify you of the cost, after which you'll need to adjust your wallet yourself.

This part of the roleplay is based on trust, so I'm hoping nobody will be a dirty cheat and not edit their wallets when so informed... After all, if we're not going to use money, what's the point of going to the dungeon other than to show off how good we are at killing things?

3.6.) Realism vs. Fun:
I personally am of the opinion that it's always more important to have fun and enjoy a game, rather than trying to make it as hardcore and gritty-real as possible. That being said, having no realism in a story makes for a poor story overall.

For this reason, there are a few things you'll need to keep in mind. These rules can be changed or edited if you want, but I'd like to have some "musts" around.

- Your character should eat at least once a day. (Buy food, you ninnies!)
- Your character should drink (Water) once a day. (Dehydration sucks)
- Your character should sleep 4 hours a day. (At least!)
- Suffering from injuries, poison, disease or other pains should have some impact on your performance. (Can't swing a greatsword if your elbow's broken...)

4.) Too many rules:
As I've said, this is a work-in-progress and is by no means the finished, final product of what the roleplay will look like. If you have ideas of your own, issues with existing content or suggestions on how to improve something, please, by all means leave your comments here. I want this story to be fun for everyone who takes part in it, so I'll do my best to be open to what people want.

4.1.) When does it start:
Apparently sooner than I thought. The official thread is already up. You can visit it here.

4.2.) F.A.Q:
Nobody's asked anything yet, so there's nothing here. Sorry. :<


For now, that's all from me. If your interested, please let me know!
Hidden 5 yrs ago Post by RisqueBoots
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RisqueBoots

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I'd be very interested in participating in this if you can get enough interest going!
Hidden 5 yrs ago Post by Duoya
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Duoya

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Definitely interested!
Hidden 5 yrs ago Post by Xaltwind
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Wonderful, already got half of the peop,le we need then. :)
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Hidden 5 yrs ago Post by Vertigo
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Vertigo ɪɴᴛᴏ ᴛʜᴇ ẅ̷̷̢̟͇͈̒i̵͓͙̱͚̎͟ḻ̸͈ͧ͑̓̓̀͡d̸̡̩͍̔ͥ͜

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Interested as well!
Hidden 5 yrs ago Post by Xaltwind
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Huh, well that was a lot quicker than I thought.
Seems like we've already managed to attract 3/4 people for this, how promising. ^^
Technically we could start doing all the groundwork right now, but let's see if some more folks are interested before we begin. After all, in the event that all you current interestees join, we sill have room for one more person before we're completely full.

On that note thogh, do any of you have any questions or ideas you'd like to share?
Hidden 5 yrs ago Post by Vertigo
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Vertigo ɪɴᴛᴏ ᴛʜᴇ ẅ̷̷̢̟͇͈̒i̵͓͙̱͚̎͟ḻ̸͈ͧ͑̓̓̀͡d̸̡̩͍̔ͥ͜

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I've a few character ideas, but not sure which of them to settle for yet - I'll probably wait to see what kind of other characters we get first.

Out of the classes though, I'm interested in Adventurer or Mage.

Also, I'm not familiar with Danmachi per se, but I can always do research if needed. I'll be sure to ask questions too, if any come to mind.
Hidden 5 yrs ago Post by Xaltwind
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@Vertigo:

Don't worry, there are plenty of sources of information. There's the DanMachi fandom wiki as well as plenty of video clips on Youtube. I'm sure there are Manga-sites with the translated Manga if you look around for it, or you could try watching the anime if you're so inclined - I'm sure some streaming sites have it. :)
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Hidden 5 yrs ago Post by RisqueBoots
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I really like that there's no massive freebies. That actually always bums me out when anime/manga/etc do that kind of thing, since the early progression is a really important establishing point and it tends to make the protagonist just seem like they cheesed their way up with exploits or something.

I also really like that it'll be as minimal canon characters as possible and is removed from the canon time period, as I've played a few things that weren't and while it was still fun a lot of the time it was definitely messy and weird and more than a bit dumb dealing with the canon cast.

One other thing I really like is the little notes about trying to keep some of the slight realism things in mind - I've played in DnD campaigns where I'm the only one who pays attention to my supplies and rations and all that, and the DM's never try to enforce it at all, so it just feels kinda pointless. I think it'd be nice having, even if it's not going to be super strict, things like actually having to pay for food and drink and make sure you do so be a thing.

I'm also a fan of the classes thing, but I don't mind if people want to get rid of it either.

One quick question though is: Since we'll be joining the same familia, did you have one in mind? I'm good with any familia personally, but I am curious!
Hidden 5 yrs ago Post by Xaltwind
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Hah, glad to hear you're so positive to many of the ideas, makes me all warm and fuzzy inside (disgusting, I know!). :D

As for the Familia and corresponding God/dess, I've got a list in my own PM box with ideas, but nothing's set in stone. However, I can tell you that since I'm trying to avoid canon-interference, there are several Familia which have been prematurely excluded.

These include:
- Hestia
- Loki
- Hephaestus
- Zeus
- Hera
- Dionysus
- Demeter
- Apollo
- Astraea
- Ganesha
- Kali
- Freya
- Miach
- Takemikazuchi
- Ishtar
- Soma
- Giurn.... Gira.... That one Familia who likes building stuff! (Sorry, i blanked on the name)

As for possible Familia from my personal list, a few options include:
- Athena
- Artemis
- Hecate
- Nike
- Hel
- Bastet

If you got suggestions for Familia and God/desses, let me know though.
Hidden 5 yrs ago Post by RisqueBoots
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I don't have a strong preference or suggestions off the top of my head, but that does look like a nice list so far of ones that you might go with!
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Hidden 5 yrs ago 5 yrs ago Post by Xaltwind
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In preparation for what's to come, here's a little something for you guys to fiddle with while we wait. Have fun!


Character Sheet Template:

Personal Information:

Name: Your character's name
Age: Your characer's age
Gender: Your character's sex
Race: Your character's species

Appearance:
Your character's looks. Include a picture in a Hider if you want a visual aid. Don't forget the stuff below!

Height:
Weight:
Eye color:
Hair color:

Personality:
Either write a comprehensive, detailed and vivid description of your character's mannerisms, ideals and nehavior, or use keywords like: Brave, hot-blooded, glutton, foul-mouthed - to give an idea of what your character is like. Don't forget the stuff below!

Likes: What you like! Like, cats, fruit, chivalry, ale, etc.
Dislikes: Tings you don't like.
Hobbies: Completely optional fluff for your character.

Background:
Write a little something about your character's past. Were they born in Orario, or did they move there? What made them want to be part of a Familia? How was their life growing up, their family, friends, education? Give us a glimpse into the history of your toon.

Wallet:
Here's where you'll keep track of your money. This is important and is something each player will have to keep an eye on for themselves. Don't cheat now!
- 1,000 Valis (This is the starting amount you get)

Parameters & Skills:

Level: Unless otherwise agreed upon, everyone starts at 1.
Achieved Floor: Refers to how deep you've gotten in the dungeon. So unless otherwise agreed, your current floor would be 0.

Equipment:
In This list, you'll list all the notewrothy gear your character is currently using. To begin with, choose something basic like:
- Old short sword
- Everyday clothes

Stats:
•Strength:
•Endurance:
•Dexterity:
•Agility:
•Magic:
(Note: Stats range from I to S in the following order, with the weakest coming first and stronger coming later: I, H, G, F, E, D, C, B, A, S. As such, I is the weakest/lowest and S is the highest/strongest stat. Unless otherwise specified though, you will start with I-rank in all stats. Also, remove this little notice from your finished sheet.)

Basic Skills:
- In this list, you will list all the basic, personal skills your character has acquired. However, for right now, you can leave it blank.

Development Skills:
- In this list, you will list all the development skills your character has acquired through Rank Up. However, for right now, you can leave it blank.

Spells:
- Here you will be listing all the known magical spells your character has learned. You will earn more Spell Slots the better your Magic-stat is and the more Magic-related skills you have. For now though, leave it blank.

Optional Fluff:

This section is completely optional and you don't need to include it unless you rally want to.

Theme Song: Link us to the Theme Song of your character

Gallery: Link us to more pictures of your character, perhaps while wearing a swimsuit, or an snazzy outfit?

Other Stuff: Want more random stuff? Just keep adding stuff here. :P


And this completes our CS-Template for now.
Hidden 5 yrs ago Post by OwO
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OwO what's this?

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henlo
Hidden 5 yrs ago Post by RisqueBoots
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RisqueBoots

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Oooh nice, character sheet time~
Hidden 5 yrs ago 5 yrs ago Post by Xaltwind
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@OwO: Hello to you too, here to stay? Or maybe just curious?

Edit:
@RisqueBoots: Hah, no rush. :P

Edit2:
I've updated the first post with the names of everyone who has stated interest so far. :)
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No worries! Just helps to have a sheet to stare at and help clink away at bit by bit as ideas for the character form. At the moment I'm torn between an Amazoness or simply a Human girl, and debating on main motive.
Hidden 5 yrs ago Post by Xaltwind
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I do love them pretty, pretty Amzoness girls... Ahem, I mean, no! That's a tough decision, make sure you pick what feels right for you - since you only get one character slot. ;)

Completely unnecessary information wih no actual purpose:

Stat-ranks actual numeric values:

I: 1-99
H: 100-199
G: 200-299
F: 300-399
E: 400-499
D: 500-599
C: 600-699
B: 700-799
A: 800-899
S: 900-1,000

Oh crap, I forgot to add the "Class" part to the CS-Template... Oh well, you can just add it underneath "Achieved Floor" or something... xD
Hidden 5 yrs ago Post by RisqueBoots
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Hah, that's why I'm kinda torn! If I do Amazoness though I want to make sure I do it properly, the danmachi wiki is sadly sparse on information about them so I might have to dig through the manga to find any hidden little details on them that I might be forgetting.

Also, unnecessary maybe but still helpful for visualizing strength differences!
Hidden 5 yrs ago Post by Xaltwind
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As far as Amazonesses go, I believe there isn't that much actual information on them in-universe either. I can summarize what I know personally, if that is of any help.

1. Amazonesses are a sub-race of humans who are all female. They can mate with any other race, but will only ever give birth to new Amazonesses.

2. They have their own language that is unique from the common tongue spoken in Orarior and otherwise.

3. They have their own village outside and away from Orario, where they go to give birth to their daugher(s) and grow up. Adolscent Amazonesses usually leave the village to go in search of a partner - or other reasons, as with Tione and Tiona.

4. This is unreliable and unconfirmed information: It seems that the Kali Familia consists almost entirely of Amazonsses and it's possible they have their own village. Kali makes her Children fight each other in an Arena in order to make them grow stronger. Some Amazonesses resent this lifestyle - as with Tione and tiona.

5. Amazonesses always have dark skin, but not necessarily dark hair. There are those with blonde and white hair, which leads me to believe they can have almost any hair color really.

6. Although Humans are in-world considerd to be the weakest race, Amazonesses are not lumped in the same group. This gives rise to the idea taht the Amazoness are somehow physically superior to regular humans. This may also explain why they have such dominant genes with which to override any other races' and only give birth to more Amazons.

Again, this is partly wiki-info and partly info I've either raed somewhere or conjectured together. Do not take anything from point 4 and onwards as clear, cemented fact though.
Hidden 5 yrs ago Post by RisqueBoots
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Most of that lines up with what I remember, and a few bits I either forgot or wasn't aware of, so that's definitely helpful confirmation. Danke, much appreciated!
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