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Object permeance is overrated.

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"Oh, hum." The dwarf didn't seem very interested in most of Zoppy's wares. The dagger was of subpar worksmanship--plus, dwarves weren't very particular towards them either. The dirt seemed. But something did catch his eye. A faint glisten as he looked over the rocks that Zoppy had prepared.

"Er, uh. Methinks I'll take this!" The dwarf said with a cough--stifling something that his instincts picked out. "This should be enough to cover it." The dwarf placed three brown coins of an indeterminate alloy in front of Zoppy.

Of course, any sort of negotiation had ended abruptly when a half-dozen needles flew and struck the dwarf.

"A-ambush?!" The dwarf immediately called out as he swung his fist indiscriminately. Zoppy wasn't hit--the extra bone blades and wooden fist struck the dwarf down before. He was still alive, but those strikes had disoriented the now-poisoned dwarf into being unable to hit the small goblin merchant.

Those worries ended quickly and unceremoniously. The sound of ripping. The dwarf's head simply disconnected from its body. But the astute would notice something rather peculiar:

The rock that the dwarf had purchased was gone.

Zoppy has gained 3x Brown Coins
Gained 10 DP

The rats easily disarmed the hero, who had dropped the blade. It wasn't without casualty, though. As it turns out, gnawing on one fist made it quite easy for the hero to strike and punch with the other. But it was buying time and a panicked hero of that level couldn't slay a rat in such a hurried panic.

And the rats, with their bestial senses, could hear the tearing easily. Another head flew without ceremony.

Gained 20 DP

Zogi's attempt on the mage sent the elf to the ground. It was a brutally violent struggle. Despite being a monster, he still struggled to plunge the knife in deeper as the elf mage gripped it in response. The struggled grunts only ended as a magic missile flew and struck the mage, partially blasting Zogi. The intertwined mage and goblin rolled from the blast, but the mage's grip was weakened and Zogi stabbed deeper.

Flesh tore. Another head.

Gained 10 DP

In classic fashion, Shnupfen dropped another rock. The paladin, however, ate it well. Disoriented but still standing, it was a glancing blow. That and the paladin was surprisingly durable--even as a Lv. 1.

"Y-you!" The paladin said as they stumbled and looked towards Schnupfen. A foul feeling came over the ghost. Something was about to happen. A holy energy coalesced. If he had a spine, a chill would be running down it. It was bad--really bad.

"Turn un-"

The sound of tearing interrupted the paladin.

Gained 10 DP

Gained: 7x Starting Weapon, 7x Starting Armor


Current Goal:
Defend your dungeon✓
Received 520 DP


The dungeon was, for better or worse, no longer at risk. At least, for now. Some things worked, some things didn't. Some lessons were learned, some weren't. But all of the monsters survived.

In a brief moment of respite, the monsters could once again converse and plan out their dungeon.

The monsters cleared away the waste left by the intruders.

Kleine, however, seemed a bit worried. She seemed to be pacing around in front of the treasure chest.



New Foes:
Lv. 1 Hero Team [Brave Friends]
7 child heroes, all equally new and foolhardy. A dwarf warrior boy, a human paladin girl, a human rogue boy, an elf mage boy, an elf mage girl, a human ranger boy, and a human priest boy. You could take them. One on one, at least.


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Remember: delays don't always mean consistent iteration--sometimes, it's someone being placed into the machine that causes excruciating agony.
Seven days left pew pew. What's the status for the rest of y'all?


being firmly ground into paste by my job

Current Goal:
Defend your dungeon



The thunderwave struck the priest. His words of prayer had been replaced by a "wo-wai-waaah" as he stumbled and bounced towards the guillotine shrine. Really, it was astounding that he didn't fall over. Though perhaps he should have, considering his efforts to remain upright had resulted in him moving considerably farther than if he just fell.

Zogi could hear a meaty thud and the statue shake as the priest collided on the opposite side.

Contrary to Muste's expectation, there was no perfectly aligned mishap resulting in instant decapitation. In fact, there was a lot of nothing as the priest stood backup, dusted himself off, and quickly inspected himself. Nothing seemed to be wrong with him. He began to run back towards the mage to avoid the front line. One step. Two step. The sound of flesh tearing and a body falling to the ground. His head had rather spectacularly flew off. So that was how the guillotine shrine worked. Either that or the priest's head just did that on its own.

Received 10 DP.

The mage, who was close by to the priest, was shoved by the nearby thunderwave. The paladin, unmoved despite being equally in the path, grabbed onto the mage collar to prevent her from flying away. Unfortunately for the mage, their yell of "Windcutt-aaah!" had been interrupted as the small crescent of wind formed rolled and curved forwards, its target unknown.

Klein's illusions stumbled forwards towards the hero and the dwarf warrior. In an instant, they were felled by simple childish swings of their weapons. As was expected for illusions, but it did mean that Zogi wouldn't immediately be slain.

The rogue was stopped by the sudden appearance of rocks. No matter, he'd simply strike faster.

Or so he thought. In some twist of fate, rather than the guillotine shrine, the crescent of wind had struck his neck and removed the connection of life.

Received 10 DP...?

Unfortunately for the Oracle, the crescent of wind was curving upwards, aimed by pure misfortune directly at its wound. It wouldn't do much damage--considering how it had slowed so much already from cutting bone, but man was it unfortunate.

The call of fictitious hellhounds from Schnupfen forewarned the remaining members of the little incursion. By heart, they grouped back up together for one last stand, backs against each other. Of course, the rats gnawed at the dwarf.

Despite the ineffectiveness of the attack, it firmly worked. The dwarf warrior screamed out in abject terror.

"Rats! I hate rats! And rats make me crazy!"

In some bizarre act of dwarven athleticism, he dove at the ground, curled into a ball, and proceeded to roll away at surprising speed, throwing the rats upwards above the hero, paladin, and mage.

His destination? Wherever his intuition took him. And by some happenstance, he ended up in front of a small goblin girl who dreamed of trade.

Remaining foes: Lv. 2 Hero, 3/7 Lv. 1 [Brave Friends] [D. WAR, H. PAL, E. MAG]



New Foes:
Lv. 1 Hero Team [Brave Friends]
7 child heroes, all equally new and foolhardy. A dwarf warrior boy, a human paladin girl, a human rogue boy, an elf mage boy, an elf mage girl, a human ranger boy, and a human priest boy. You could take them. One on one, at least.


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Remember to complain to your coworkers about any issues you have with them.
yea im probably in
"Wha-you--huh!?"

The cavalcade of rats beset upon the old women. Things went zero to a hundred rather quickly. Immediately, the old women slammed a lid on top of the crock before any rats could contaminate the meal. And in spite of their best efforts, Aggie had kept one hand on the lid to prevent the crock from moving. With the other hand--with all of the verisimilitude of the world's strongest homemaker, she unfurled her apron and used it to slap the airborne rats back out of the tests.

Really, it was a blessing she didn't have a broom in hand. Otherwise, the rats may have faced instant obliteration--they were but mere specks of dust to the collection of straw that an auntie could hold.

"Nedbert!" she yelled. The priest seemed to perk up. "Rats!"

With some grumble, the priest began to move towards the rats.

But that also meant that he was unavailable to check on his things. Larry--now taking the form of a living robe--managed to high tail it out of there with everything he could find.

Acquired: Priestly Scriptures, Old Priestly Vestments, Small Linen Bag (smells strange), Wooden Forked Crescent

Salbjorg's escape was easy--the rats came first, after all. Though, if she ever appeared in camp again, they would have plenty of questions as to how a bunch of rats managed to stick onto someone without them noticing.


Current Goal:
Defend your dungeon



The dance of Zogi was confounding. It did indeed get the adventurers to pause in bewilderment. Even more bewildering was the mix of instrumentation that followed and the goblin illusions that danced behind him. Though... The goblins looked a little strange. Rather than the detailed skin and wart like Zogi had, they seemed...much simpler? And their proportions weren't right, either. They were lopsided and their faces seemed to be overly simplified with beady little black eyes and a simple slit for their mouth.

Well, that still did the job. They were sufficiently distracted until the hero piped up.

"...Attack!" He said as he charged at Zogi with his sword.

The remaining brave friends looked and stepped to follow, but the voice of the young mage calling back had distracted the mage girl as she took a step to retrieve her brother.

"Wait!" The hero said. "He's safe in the hole! Monsters first!"

Maybe he wasn't as stupid as it seemed. It would appear that the level 2 boost came with a stark jump in intelligence.

The Dwarf warrior boy, on the other hand, was distracted by a different prospect: a unique sixth sense that he possessed. One that told him of the latest and greatest deals. He began to walk off towards it before...

"Monsters first!" The hero yelled at him.

"R-right!" The Dwarf responded.

The mage girl began to charge up a spell, mana coalescing.

The dwarf boy to back up the hero.

The rogue--ever the opportunist, followed the dwarf boy, but noticed something odd with his astute senses: something was off about the light that illuminated the goblin. He bounded off of the dwarf's back, nearly sending the warrior tumbling.

The priest began to provide blessings--though, if they were of actual effect or were placebo was unknown.

The paladin stood beside the priest, ready to defend him.

Muste remained unnoticed behind them all.

Remaining foes: Lv. 2 Hero, 5/7 Lv. 1 [Brave Friends] [D. WAR, H. PAL, H. ROG, E. MAG, H. PRE]



New Foes:
Lv. 1 Hero Team [Brave Friends]
7 child heroes, all equally new and foolhardy. A dwarf warrior boy, a human paladin girl, a human rogue boy, an elf mage boy, an elf mage girl, a human ranger boy, and a human priest boy. You could take them. One on one, at least.


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Traps excel at thinning out the herd. Enough traps and you can begin to passively collect DP.

and her duties as established
Morning--The Rookery, New York City
[Everybody]
----- xx -----


Clack.

Clack.

Clack.

The pen quietly fell as Seven continued to place the pen upright and let it fall.

The archbishop and his associates--could they be called clergy--continued and Seven was told what to do. It was always easier that way. Though, she never quite personally enjoyed as broad of a mission as this. It was much easier when she didn't have to think and make choices. To be a tool whose only purpose was used--ah--wasn't that romantic?

Of course, thoughts of what she would have to do were already pervading her mind. The pace of her playing with the pen continued to slow as her thoughts slowed her down. To dowse the land with poisoned words--to sing a song that poisoned the mind. But that was complex and required forethought. She didn't want to think about it. She wanted to give herself to the wind and live in the moment.

The pace of the pen picked back up again.

Mo Ye had taken one of the business cards. In general, it was a bad idea to directly hand things to her ward. But it was a business card and those had a habit of being useful.

Until bothered, Seven wouldn't move. And they hadn't told her to start, then she would simply continue to play.

But she would keeping the pen. After all, an orphaned instrument was surely not to be missed.
well, it's time for murphy to obliterate clara and permanently give her social trauma
Murphy
Shining Girl
Murphy gave the invigilators a nod to affirm she had no further questions, especially after knowing that she would get lunch if everything went well. She didn't want to outright say it--just in case someone else had a question. It was pretty simple. Just go through the assessment, do her best in a team, and be a hero. Not too difficult, unless someone overthinks it.

Of course, with being a team came the part and parcel introductions. Murphy watched the others give their introductions. For better or worse, she sized them up. The churlish one introduced himself as Sinclair and announced his intent to carry them. What a daft man! He didn't have the arm span to carry all of them! Maybe if they all hung off him like he was carrying all of the groceries in one trip...

How would she rate him? Well, of course every hero team needed the lancer. Interpersonal drama was always a necessity. A surly man whose arc is that he learns to trust the team? That's a hero staple. He'd get a pass!

The more stoic man introduced himself as Andrew Callum or Speak Easy. In her head? Big man. The muscle. An immovable rock who'd anchor the team with rationality. And the costume? Respect. He'd get a pass too.

Surly Sinclair's sister introduced herself as CC doing hero business as Lævateinn--something that Murphy had a sinking feeling she'd struggle to type if she ever had to write out her name on a keyboard. She introduced herself quite literally as a firebrand. Hot as hell, that's what Murphy thought. She'd pass easily as la passion of the group. Oh, was Surly Sinclair's name Cadester? Murphy permanently seared that into her mind.

The few that hadn't introduced themselves yet still got a piece of her thoughts.

The woman with the riding hood looked like another stoic. She seemed responsible, thus she'd get a pass as the smart guy of the team. But by the way that Murphy noticed she'd purse her lips? She'd be one of the fun smart guys, not the omni-serious ones.

The water-based man made a joke. Wait, wasn't that encroaching on her bit? Oh well, goofball duos were still in vogue. He'd pass too.

Actually, all things considered, how would someone manage to fail Murphy's assessment.

But there was someone who didn't introduce themselves. Someone who didn't look like they wanted to as they receded into themselves (and seemingly into a wall). After quietly moving beside her, Murphy gave a quick pat on the back and a smile of encouragement. Then, she stepped forward in a move to absorb every ounce of attention she could.

"Haha!" She laughed out loud with an odd amount of intent to it, "pleasure to meet you all! I'm..."

Everyone knew the look in her eyes. It was a look of someone who had zero thoughts behind them.

"Shining..." She began.

Oh no.

She immediately rawdogged a front flip and landed in a fanciful position: one foot in front of the other, legs crossed, butt flaring outwards as she bent her torso down, one hand touching her hip while the other held a peace sign above her head, and finishing up her little pose with a held wink.

"Girl!"

She stood in a brief moment of silence. Awkward for some. Not for Murphy. She was just glad she spent 30 minutes before all of this stretching. Such was the life of someone whose body acted before their brain did. It was also apparent that she didn't offer up her government name. In truth, she didn't really figure out how to include that part without killing the vibe.

Oh, right. She had to actually prepare to do heroics.

Not to be outdone by the summoning of Lævateinn, Murphy launched into a second pose as if to summon something in front of her. A triad of flaming rings alongside a long flaming shaft formed in front of her. In a powerful motion, she gripped the triad with one hand and the shaft with the other. In a swift motion, her weapons--a large ring, two chakrams, and a spear--were formed as the flames dispersed from the movement. With them in hand, she...

...

Well, she didn't actually think this far ahead.

Rather unceremoniously, she placed the two chakrams upright on the floor and stepped onto them--something that looked rather strange, but she was now suddenly eye-level with everyone else. It was an act even more deflating by the fact that she wore the ring around her torso like it was a hula hoop.
Aggie was taken a bit aback by Rosalie.

"Oh bless your heart," she said as she didn't quite think too deeply about it. "Well, we don't got much for sale right now. Mostly food, poultices, and explorin' supplies. Just enough for the kiddos. If the dungeon's fruitful, this camp'll probably turn into a town. Then we'd have a full economy going."

Larry's little expedition into the tent had revealed something interesting. The tent he had entered was the priest's by the looks of the scriptures neatly placed on a bespoke wood table. Though, it was less "artisinal" bespoke and more "a hunter had chopped a stump into a table" bespoke

Still, his possessions were out in the open. Sad, meagre possessions of mostly robes, scriptures, and a few travel supplies. But they were out in the open.


Current Goal:
Defend your dungeon



...It had been some time. Not an astounding amount of time, but enough to get a moment of anxious respite before the object of their anticipation appeared. What the dungeon had been anticipating was, of course, the arrival of more heroes.

One of them was a familiar face. The Lv. 2 Hero that had originally came into the dungeon. By some miracle, he had came back. By the looks on his face, he was not really any the wiser. Alongside him were seven brave friends of lesser power. Weak, meagre--yet still an actual threat to the safety of their dungeon.

"Hm..." The young hero said as they entered. "It doesn't seem any different."

An entrance gave the same impression as his first expedition. Of course, the hero's brain seemed to be a little bit scrambled since the entire second room looked like it was moved a third to the side. Whether it was because of his death, his brains getting eaten, or simply because the hero was naturally stupid was up for debate.

They entered the second room without much issue.

Upon reaching the first fork, the groups split into two groups: the Lv. 2 Hero, paladin, and mages took the left path while the warrior, ranger, rogue, and priest took the right path.

Click. A whistling resounded as the warrior's team traversed over the first arrow trap. The dwarven boy, ready for attack, lifted his shield. "G-huk!" the ranger boy gargled out as the arrow sailed over the dwarven boy's head and into his neck. The priest did his best to try to mitigate it, but it was unfortunately over for the ranger. His soul would come back within 2-3 business days.

Received 10 DP.

Click. A second arrow flew from a further distance at the Hero's team. From a further distance, the arrow whistled and gave more time for the heroes to respond. The hero boy lifted his blade and blocked the arrow, it deflected onto the ground.

The Hero's team continued on. Immediately, they had spotted the treasure chest. After some quick gesturing, the mage boy approached the treasure--only to be dropped into an abyss from the pitfall. The paladin leapt to try to grab the mage's hand, but she was too late. They could do little more for their companion besides continue their expedition and meet up again in half a week.

Received 10 DP.

Of course, a brutal sense of disappointment came as they approached the treasure from the side and it was revealed that there was nothing inside. A cold shiver ran down Schnupfen's lack of spine. He had broken a taboo and done something he should not have. Of course, the consequences of which were still unknown to him.

They regrouped in the centre room and inspected the guillotine statue. They didn't know what it was beyond a strange deco art piece. An odd feeling began to surround the necks of the young heroes as they took a brief respite and regathered their bearings.

Remaining foes: Lv. 2 Hero, 5/7 Lv. 1 [Brave Friends]



New Foes:
Lv. 1 Hero Team [Brave Friends]
7 child heroes, all equally new and foolhardy. A dwarf warrior boy, a human paladin girl, a human rogue boy, an elf mage boy, an elf mage girl, a human ranger boy, and a human priest boy. You could take them. One on one, at least.


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Traps excel at thinning out the herd. Enough traps and you can begin to passively collect DP.

Current Goal:
Strengthen Dungeon Defences



The young men swooned--at least, that's what the monsters figured. The eldest of the young men seemed to revel a bit as seemed to prod at the younger ones, some overcome with a mixture of blush and anger. The older of the men gave acknowledgement, but they were not nearly as enthused about a young women approaching them. Such was the aloof nature of hunters. Plus, they probably had wives. Salbjorg, or now Rosalie as she called herself, also noticed a malevolent glare directed at her. It was the priest.

Any malevolence was undercut by the large woman's immediate friendly demeanour.

"Wahaha!" The large woman immediately gave a hearty laugh as "Rosalie" approached her. "Thanks--old family technique!"

The large woman gave her crock a small taste before an inscrutable look came over her face. It must have been been her forgetting seasoning considering she dumped in a fistful of salt immediately after.

"No problem there, Rosie! Camp's meant for all. A dungeon was spotted a bit off from here, after all. Though..." she looked up and down at "Rosalie" before crossing her arms, "you'd probably be better skippin' it. From what the church says, it's a fresh one. Only kiddos are going to get a thing out of it."

Learned: Something is preventing higher level adventurers from approaching young dungeons.

"And for us non-hero types," the older woman said as Salbjorg began to think that the lady she was talking to enjoyed speaking a little too much, "better to sell shovels, you know? Anyways, I'm Aggie, but most people call me auntie."

Thankfully for the rats, Saljorg's interference was working. Nobody had noticed them scurry around. Thankfully, the rats on "Rosalie" had found small nooks to hide without notice--in her cape or in her pouches.

When Muste arrived, he had noticed something with his astute prowess. The priest that had obviously been glaring at "Rosalie" had paid zero attention to him. Was it because the priest could tell something was off about "Rosalie"? Or could it be...

The rest of his observations were rather simple. The hierarchy seemed to have Aggie at the top. They didn't seem that they would directly harm the dungeon. In fact, none of them really looked like they cared about the dungeon itself--moreso that it seemed like they cared about the economy created by having a dungeon nearby. The words of Aggie resonated--only kiddos...




The trip outside had been fruitful--though, one could jokingly say mossful instead. The monsters had collected a considerable amount of vegetation and detritus. Enough to furnish and decorate their little dungeon, but not enough to create anything of structural importance or could serve as defences. Still--it made their dungeon a little more livable.

Zogi and the rest of the monsters (sans Muste) carried what they could back in a few trips.

Zoppy's attempt at going out was met with equal tribulation. A rather dried out looking treant--saved only by the moisture wicked away from the underbrush it had on its back, dragged the merchant-goblin back inside after dropping a noticeably damp and moist piece of moss on her face. Did it have a pensive look on its face? Who could say for certain--it was difficult to tell what was anatomy and what was pareidolia.

Zoppy has gained: Pitiful Sympathy
This trait will affect how the dungeon monsters perceive you.

Zogi has gained: One of the Boys
This trait will affect how the dungeon monsters perceive you.




Klein was beset by fear as the two masters began to fight. She was not equipped for this in the slightest--after all, she was only trained to serve under one master.

Thankfully, Schnupfen had voluntarily left the argument to instead focus on his traps and cleaning. Though, perhaps this was the wrong course of action. Fomenting disdain between equals was like a poison that seeped through any workplace. It was hard to say if the Oracle and Schnupfen would simply put it out of mind and not think about it or allow it to build and seethe. In any case, Kleine followed his lead and began to clean the dust from the dungeon with a straw broom. Though, it was also confusing on how Klein had a straw broom.

Schnupfen has created: A crude broom
This is easily reversible and as such, does not consume any materials.

Though the two monsters (three if you include a dungeon spirit as a monster) who remained in the dungeon at this time had a sinking feeling. They would experience... a group of heroes next. That's what their worries told them.



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Your monsters will form an opinion about you. This is both good and bad.
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