Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Welcome, interested parties, to my little Resident Evil RP. The focus of this RP is less on the actiony elements of the past games, and more on the survival horror aspects of the older games, alongside the cooperative/normal people vs zombies elements of the Resident Evil Outbreak games.

Here's an overview of the plot, or at least what I came up with thus far:

Parris City, a costal city in the Northwest US. Located on the Pacific Ocean, it is also the home of Triton Corp, a biomedical research company. While under the auspices of medical research, Triton Corp is actually a secret government facility based around continuing weapons based B.O.W. projects originally designed by Umbrella, including researchers picked from Umbrella and TriCell; researchers who, instead of facing sentencing for their crimes, have been forced to work for the U.S. government in developing B.O.W.s and countermeasures. Due to the death of President Benford in the Tall Oaks incident, the true knowledge of this research facility is still classified.

On July 15th, 2014, an incident occurs in the facility. An unknown figure triggers multiple explosions throughout the facility, and triggers a catastrophe that threatens to rival Raccoon City. With the public in fear of new bio-terrorist attacks, the BSAA is sent in with little knowledge of the crisis. Parris city is now under siege; awful creatures roam the streets, and the few survivors of the initial outbreak must find a way to survive this horror.
---
Names to know/GM NPC Characters:

-Brian Lansing: Director of the U.S. Bioterror Security Board. His cabinet is working directly with the BSAA during the Parris City incident. He is in charge of the US quarantine of the area.

-Charles Grey: Current head of the North American branch of the BSAA.

-Captain George Dufrenes: BSAA Captain of Alpha Team, first to arrive in Parris City.

-Mayor Roger Sargent: Mayor of Parris City, a man too aware of Triton's true research, someone corrupted by money to help them build their facility under the city.

-Chief Earl Hancock: Chief of Police in Parris City.

-A. Wesker: A mysterious man who bears the same last name to an infamous bio-terrorist.


Please notice how all characters (save possibly one are all original characters. I want to focus this on a cast of OCs, versus everyone playing canon characters from the Resident Evil games. It's unfair to see Chris Redfield, Jill Valentine and Leon Kennedy drop kicking zombies and blasting everything away. It's fun for a game, but...kind of boring for a story.
---

The City:

Parris City is located between a rocky cliff face, known as Parris Peak to the north and the Pacific Ocean to the west. The main Triton facility is actually built into the cliff, overlooking the city. Parris Peak is also home to a branching web of tunnels, all which have been closed off when Triton came to Parris City. The Parris Harbor is located in the west side of the city. The Mayor's office is located in the Northeastern part of the city, and the Police Station is located in the Southeastern part of the city. The Parris Aquarium is located in the southwest part of the city. Burton Memorial Hospital is located central in the city. The City Arboretum is located to the south of the hospital. Different apartment complexes and homes are located across the city as well.

Many roads have become impassable due to fires, wrecks and debris, or from the hoardes of the shambling undead. That means that moving through the city looking for a safe haven or escape is incredibly difficult.

---

A few creatures we may encounter:

-Zombie: A basic, reanimated corpse. You should know how these guys work by now.

-Ma-39 Cerberus: A reanimated dog, whose flesh has begun rapid decay. Fast and deadly in packs.

-Licker: A g-virus infused creature, the licker is a stealthy and deadly enemy which can attack with its sharp claws or its tongue. The g-virus inside of it make it susceptible to chemical based evolution.

-Ma-121 Hunter: One of the most successful and marketable B.O.W.s, the hunter series is an incredibly varied but equally dangerous creation. Mostly based on reptile and amphibian DNA, these grown monsters can take on different traits.

-Eliminator: an early testing prototype of the original t-virus, eliminators are still used in lieu of human subjects (at least, with Triton) to test aggression and reanimation in mammalian species.

-Giant Spider: An accidental creation due to mishandled chemicals, giant spiders are creatures with almost 1000% growth rate and are incredibly deadly and stealthy. They tend to live in dark climates, such as caves or sewers.

-Plague Crawler: One of the very first t-virus creations, again the plague crawlers created by Triton are accidental, and have bred in the sewers and cave systems.

-FL-03: Neptune: A remnant of the Arklay experiments, the Neptune series are great white sharks infected with the t-virus to create a larger, more deadly marine weapon. A fully sized neptune can rival the extinct megaladon in size.

---

Character Creation:

In this RP, you will take the role of a civilian survivor in Parris City. Your occupation will determine your skills.

Occupations:
Medical (Doctors, nurses, veterinarians, etc)
Technical: (Mechanics, plumbers, electrical engineers)
Service: ( Waiters, clerks, ect)
Combat: (Police, BSAA, Military) <LOCKED>

Why is combat locked? Because everyone will choose it of course. Seriously. Every RE rp I do, everyone wants to be the guy with the machine gun. So I'd rather just restrict it.

Character Sheet (beta):

Name:
Age: (18+ please. No wunderkinds please)
Gender:
Occupation: (Give a specific occupation and the area it is in. You cannot choose a combat occupation.)
Appearance: (I prefer you write it out. You may also use a picture ALONGSIDE a written description))
Short Bio and personality:
(More can be added/removed depending on discussion)

So, what do the occupation areas do? Well, it determines what skills your character has. Medical means you are capable of making healing items (mixed herbs) as well as helping wounded characters. Technical means you're good at repairing broken things, and combining items. Service is a jack of all trades class. And combat means an expertise in using weapons like firearms.

Also, occupations can be added, different skills can be done as seen fit by me and the co-gm. This is more of a basic overview anyway.
---

On the subject of infection:

Since RE Outbreak dealt with active infection (slowly killing you over the level) I feel that it'd be better to just deal with dormant infection: everyone is infected but will only "turn" if killed. That way I don't have to keep up with any numbers.

---

But why can't I be in the BSAA!?

Because this:

You can't be like that guy. No one knows how he got so big and fire retardant.

No matter what people say, they always try to be him. So I'm not giving anyone the chance. There is one BSAA agent PC, and that person belongs to the Co-GM and someone who I have roleplayed this genre with countless times. They know the rules because they helped me create these rules I RP by.

Anyways! I'm opening this up for ideas, suggestions, interest, etc.

Wubba lubba dub dubs!
Hidden 10 yrs ago Post by Charlie
Raw

Charlie

Member Offline since relaunch

Name: Charles Axton
Age: 22
Gender: Male
Occupation: Waiter (Service)
Appearance: 6"6', typically black slicked back hair, he was in uniform when the out brake happened and he has been in uniform since other than a face mask he had gotten at a pharmacy.
Short Bio and personality: he is still a bit panicked and in shock but once he calms down he will be a huge help, he is very project oriented and he has a great memory.
Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Let's hold out on submitting characters just yet, since this is just the interest check. And hopefully some more people will be interested too.
Hidden 10 yrs ago Post by DrewVonAwesome
Raw
Avatar of DrewVonAwesome

DrewVonAwesome I once got busy in a Burger King bathroom.

Member Seen 4 mos ago

Hmm... LETS DO THIS.
Hidden 10 yrs ago Post by Pudding
Raw
Avatar of Pudding

Pudding Queen Of Yaoi

Member Seen 4 yrs ago

YESYESYESYES SO MUCH THE YES!
Hidden 10 yrs ago Post by Katakon
Raw
Avatar of Katakon

Katakon

Member Seen 5 yrs ago

I'm interested in this. I look forward to see how this pans out.
Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Wow! I'm really happy to see some more interested faces in the rp. So...anyone have questions or ideas for the rp?
Hidden 10 yrs ago Post by Gowi
Raw
Avatar of Gowi

Gowi

Member Seen 10 mos ago

Looking like it's a lot better with our potential playerbase, just hope we get a handful of more interested parties.
Hidden 10 yrs ago Post by Assallya
Raw
Avatar of Assallya

Assallya HP: -10

Member Seen 4 days ago

I'm interesting, mainly because it isn't the BSAA :)
Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Assallya said
I'm interesting, mainly because it isn't the BSAA :)


Excellent! Yeah, I want this story centered around characters who don't lug around machine guns and blow up zombies. Because that's not very interesting haha
Hidden 10 yrs ago Post by Gowi
Raw
Avatar of Gowi

Gowi

Member Seen 10 mos ago

DruSM157 said
Excellent! Yeah, I want this story centered around characters who don't lug around machine guns and blow up zombies. Because that's not very interesting haha


Heck, I'm not sure if I want to run the BSAA concept you pitched me to make a few months ago. I mean the character is still on my mind, but we'll see what thoughts cook up.
Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Gowi said
Heck, I'm not sure if I to run the BSAA concept you pitched me to make a few months ago. I mean the character is still on my mind, but we'll see what thoughts cook up.


we don't have to, but I just love the concept of the green rookie whose squad is wiped out and she's left in an impossible situation. Very classic RE vs the new ACTION RE that we fight against. Haha.

But it's your call! Since it'll be your character
Hidden 10 yrs ago Post by Charlie
Raw

Charlie

Member Offline since relaunch

DruSM157 said
Let's hold out on submitting characters just yet, since this is just the interest check. And hopefully some more people will be interested too.


Its a fairly good example
Hidden 10 yrs ago Post by Kitsune
Raw
Avatar of Kitsune

Kitsune

Member Seen 3 yrs ago

Just wondering if this will have any of the kookyness or over the topness most RE games have?
Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Kitsune said
Just wondering if this will have any of the kookyness or over the topness most RE games have?


Dude, the villian's name is A. Wesker. Expect speeches, dumb puzzles and silly bs that's in ALL the games. The Resident Evil we love!
Hidden 10 yrs ago Post by Kitsune
Raw
Avatar of Kitsune

Kitsune

Member Seen 3 yrs ago

Love it, interested ^^.
Hidden 10 yrs ago Post by DruSM157
Raw
OP
Avatar of DruSM157

DruSM157 Nobody

Member Seen 3 mos ago

Kitsune said
Love it, interested ^^.


Awesome! With so many hits so far, I might have to start an OOC topic soon!
Hidden 10 yrs ago Post by Esailia
Raw
Avatar of Esailia

Esailia

Member Seen 6 days ago

Start one up soon, please. You got another one interested! =3

I enjoy joining zombie/survival RPs if they are thought out well enough. I like to project myself into my character, give her my own skills/limits, and see how it goes. To give an example: I'm mute with computer skills. So I'd imagine I'd be a techie. I have a hobby with bo staffs, but I've never used it in an actual fight before. How would I do? What would I do to survive?
Hidden 10 yrs ago Post by Gowi
Raw
Avatar of Gowi

Gowi

Member Seen 10 mos ago

I've gone through so many hypothetical scenarios in my head as I'm walking through the neighborhood or whatever, haha. "What would be the ideal stronghold? Ideal survivors? Escape plan? Would I seek out family? How would I psychologically change?" It's amazing.
Hidden 10 yrs ago Post by Esailia
Raw
Avatar of Esailia

Esailia

Member Seen 6 days ago

It does change the way you look at the world. I've been doing something of the reverse when I play Planetside 2. When I'm just screwing around behind the front lines, I look around the buildings. How would scientists use the tools and machines there? How would techies look running around an amp station? Or even an open field. The landscapes are beautiful, when you're not being shot at XD
↑ Top
© 2007-2024
BBCode Cheatsheet