Hidden 10 yrs ago Post by Elendra
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Elendra

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Formatting stolen inspired by Brovo


Status: Recruiting! I mean it’s an interest check, but still! 0/12 slots filled.

Chapter 1: Introduction and Lore Archive.

It’s the Edwardian Era, the Hamburger Sandwich is a modern culinary invention, the Second Boer War has recently ended, and Archeology is experiencing a rugged boost of attention from scouts, wildmen, and soldiers. However, with the unveiling and discovering of chambers long undisturbed, and ancient relics has unearthed dark secrets of what there was and is to come.

The Extraordinary Expedition is a RP about exploring the deep and the dark and the forgotten. Lovecraftian gods, strange animals, and temples. Undeath, and mythical and folkloric creatures. Warlocks and straight up tomb raiders. It’s a RP that is going to involve a lot of locales, a lot of fantasy and wonder, and a lot of pulp action.



Lore Archive: Your handy lil stop for information on things, for fluff and character creation purposes.







Chapter 2: Character Sheet.

Note: There will be an easy to use, pre-formatted version placed in a Google Doc later, saving you time. Not doing it yet, because this is just an interest check.

Name: Your character's name.
Age: Your character's age.
Sex: Your character's biological gender, typically male or female.
Appearance: Your character's appearance. A picture or description will do nicely. (Or a hybrid of both if you prefer.)
History Types: Defining moments or features of your character’s life and backstory. You choose one defining positive moment, and one defining negative moment.

Biography: Your character's history and personality. Two paragraphs required.

Technical Information: This information is your character’s skill sets and inventory.


Career Path: Your character only has the time and resources to really devote themselves to one line of training to begin with. To start with you may pick from one of fifteen basic routes, which can evolve into specialities, cross-over into other fields, and more, as time progresses and your character’s skills grow. How you play your character will help determine how they shape out in what unique skills and items they accumulate, and what options you will be presented with later down the line. Essentially: Your actions will help dictate how your character grows in power and abilities.
















Specializations:
--
--

Inventory: Your character’s inventory. You may add as many miscellaneous items as you wish, within reason. There are some things added here already: You get to keep these unless they’re replaced by a different item based on your career path.







Signature: You agree to follow the rules, that the GM has final say on things. That some things will be random because of the background dice. That the GM has final say on if your character is killed or not.

Chapter 3: Class Specializations

Each class has five available specializations at start, only available to them. These take the form of either a skill, a bonus, an item, or a connection. You pick a combination of two specializations from the five. This may be any combination, or you may be required to take one of the five. They are listed in alphabetical order, and those that are both bold and underlined means you are required to take them.

















Chapter 4: Rules and Extras.

  1. The GM's word is law.
  2. Nobody is exempt from death. Not a plot NPC, antagonist, or player character. That's right; even you can die! Very quickly I might add!
  3. I can and will add more rules in the future as they are needed, and reserve the right to do so without warning... Though I will try to at least make an OOC post mentioning it.
  4. Do not type “Ivan has Tuna” somewhere in your sheet to verify that you read the rules.
Hidden 10 yrs ago Post by Jorick
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Jorick Magnificent Bastard

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I'm in.

I'll do a real sheet whenever this gets past the interest check phase and there's a pre-formatted thing to fill out. I'm planning on being a Warlock with the Shadow Nexus specialization, and with the Secret Organization/Sickly Childhood history choices.
Hidden 10 yrs ago Post by zaga2575
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zaga2575

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Very interested
Hidden 10 yrs ago Post by Elendra
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Elendra

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Oh hey, look, 2 new positive, 2 new negative histories. 5 new classes. You can tell what I spent my time today doing.
Hidden 10 yrs ago Post by Herzinth
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Herzinth

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Interested
Hidden 10 yrs ago Post by cunfuzzler
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cunfuzzler Just here so I don't get fined.

Member Seen 4 mos ago

Welp, you have my interest.
Hidden 10 yrs ago Post by Zran
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Zran Ancient and Forever

Member Seen 4 yrs ago

Been keeping an eye on this, but I have zero experience in this type of RP. Is that okay? I'll probably just go with a merc so it wouldn't matter too much I would think.
Hidden 10 yrs ago Post by MST3K 4ever
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MST3K 4ever I still love MST3K after all these years.

Member Seen 10 mos ago

You got my attention. I'm interested.
Hidden 10 yrs ago Post by Elendra
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Elendra

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Zran said
Been keeping an eye on this, but I have zero experience in this type of RP. Is that okay? I'll probably just go with a merc so it wouldn't matter too much I would think.


Totally fine. I'm usually very helpful towards people who need it. That won't mean that if you do something that should kill you I won't let it kill you (I'd direct you to the Ragnarok RP I'm running as proof of both of these. Super helpful towards the players, but damn half of them died on a single mission because of someone doing something not very good).
Hidden 10 yrs ago Post by ActRaiserTheReturned
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Name: Colin Boothby
Age: 30 years old
Sex: Rooster (j/k) Male
Appearance:
History Types:
Secret Society
Colin Boothby was raised in a cult, called the Red Rose that was a mixture of the worship of both the Great Old Ones, old Pagan gods and Satan himself. Satan was seen as a benevolent deity, while the Great Old Ones were just given heed and worshiped for wealth, favor, etcetera. The Old Pagan gods were chosen for worship for numerous reasons. Colin Boothby didn't mind the existence of Pagan gods in his faith, but he found the Great Old Ones and the demonic worship and horrifying rituals repugnant and unacceptable. So Colin Boothby joined a similar group that split off from the cult, which is a deeply Occultic form of Gnostic Christianity. They believe that God is some sort of mixture of a Deist, kind of God, yet a God that sends messages and teaches willing listeners from somewhere out in the universe, or even somewhere outside the universe.
Colin Boothby's transition to the Pale Rose, the name of the other Cult, wasn't easy, but there's more on that in the next section. The Master of the Pale Rose, Lord Richard Denton, introduced Boothby to the Pale Rose some time after he was rescued from his family.

The Cult Family
The Boothbies were always respected on the island community which was nearby England in the British Islands. The eccentric, wealthy family were seen as a rare, almost non-existent link between the rich snobs of the early 19th century and the ordinary folk, even the impovershed. Boothbies have founded the local orphanage, as well as other such places, and charitable organizations throughout England. What the people of their island didn't know was that the Boothbies were "harvesting" children and women from these places and using them for sacrifices. Colin couldn't take it anymore once his sister was ritually murdered and he was next. He ran to the local Church and explained the situation. At first, the Priest, Father Kenneth Richardson, a distant cousin of the Boothby family just didn't believe it. He thought the boy had been through something traumatizing and wasn't making sense. As luck would have it, the Mayor's daughter, Emily, and a fatally wounded woman had also escaped her torturers and told the priest what Colin was just explaining.
Father Kenneth Richardson kept Colin protected from the Boothbies. He suggested they report the matter with the authorities. Emily's complaints to her father, the Mayor of the town, Dennis Stark, led the entire town towards the Boothby household and had them all put to death, vigilante style. Colin Boothby did not convert to Anglicanism because of his anger at God for letting his sister and innocent people suffer, but he agreed with the idea of a benevolent God, even if he didn't necessarily share the Christian theology that came with it.

Specializations:
Fight Madness
Shadow Tome.

Signature
Yes. Elendra has final say on the destiny of my character.
Hidden 10 yrs ago Post by MST3K 4ever
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MST3K 4ever I still love MST3K after all these years.

Member Seen 10 mos ago

Hey when can we start to do our CS? I'm leaving town tomorrow afternoon...I won't be able to really post until Wednesday (I'll have my cell phone put I am not doing an entire CS on a phone) & I really want to be a part of this one.
Hidden 10 yrs ago Post by Elendra
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Elendra

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MST3K 4ever said
Hey when can we start to do our CS? I'm leaving town tomorrow afternoon...I won't be able to really post until Wednesday (I'll have my cell phone put I am not doing an entire CS on a phone) & I really want to be a part of this one.


Oh you can start whenever.

EDIT FOR CLARIFICATION: I started two Int Chks, to see which garners more attention before moving either into OOC. This one looks like it'll be the one to advance as the other ( Star Trek / Firefly inspired Space Exploration RP ) doesn't seem to be gaining as much traction.
Hidden 10 yrs ago Post by MST3K 4ever
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MST3K 4ever I still love MST3K after all these years.

Member Seen 10 mos ago

I'll have a CS up before Sunday when I leave. Leaning towards the journalist right now.
Hidden 10 yrs ago Post by Elendra
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Elendra

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Updated, Mercenary is now Captain.
Hidden 10 yrs ago Post by Corporal Lance
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Corporal Lance Devil Dog

Member Seen 7 yrs ago

I like it! Seems very detailed with an interesting, Call of Cthulu type of premise. Expect a Character Sheet from me as soon as I can slap one up... I'll wait for the easy format to come out, now that I think about it. I'm lazy that way.

EDIT: Just in case anyone is grazing over the classes, I'm making a Laborer.
Hidden 10 yrs ago Post by Lukas Kelly
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Lukas Kelly

Member Seen 7 yrs ago

I'm definitely in. I've been looking for an RP I would want to commit to for awhile, but haven't found any. This is it.
Hidden 10 yrs ago Post by cunfuzzler
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cunfuzzler Just here so I don't get fined.

Member Seen 4 mos ago

Gonna work on a hunter methinks.
Hidden 10 yrs ago Post by Elendra
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Elendra

Member Seen 8 yrs ago

Working on the OOC and easy character sheet right now :3 will link to it as soon as possible.
Hidden 10 yrs ago Post by Alphakoka
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Alphakoka

Member Seen 16 days ago

Might join with a Technician or an Explorer
Hidden 10 yrs ago Post by Lukas Kelly
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Lukas Kelly

Member Seen 7 yrs ago

Name: Samuel Gearheart
Age: 28
Sex: Male
Appearance: Tall and lean with a solid build. Blonde hair and stubble surround a youthful face, and his grey eyes suggest a lack of rest. He wears simple tan pants, shirt, and vest with his sleeves rolled up. Samuel also will generally wear a wide-brimmed hat, such as the one he's taking on this expedition,
History Types: Defining moments or features of your character’s life and backstory. You choose one defining positive moment, and one defining negative moment.
Types:
Former Soldier: Worked as a mercenary for the British South Africa company in the first and second Matabele wars. He became a scout for the Boers in the Second Boer war.
Self Destructive: His father and only parent died of Cholera at 17. Since then, his entire life has been a self-destructive streak. Anything that makes him feel alive with the possibility of death in a foreign locale holds strong attraction to him. Samuel lacks any sort of depression, but he has a marked lack of regard for his life.

Biography:
Samuel was born in America in [I can't find the current year]. His mother died in childbirth, so he never knew her and her death hasn't bothered him much since his early years. He grew up with his father on a ranch in Southern California. For years, they fought to keep the entirety of their land as a railroad sought to buy the southern half of the grazing land through any means available. His father died of cholera when he was 17 (as many of the Edwardian era were wont to do), leaving Samuel devastated. He sold the entire ranch to the railroad company and moved into San Diego for a year to figure out what to do from there. Remembering stories of his father's military service and hearing of opportunities from two drunk would-be adventurers in the nearby cantina, traveled to Britian to join up with the British South Africa Company as a scout. Almost immediately, he was shipped off to South Africa to fight in the first, and then eventually the second Matabele wars.

When the second Boer war rolled around and he was called up to fight against what he saw as farmers protecting their land, he defected. Samuel had grown tired of the BSAC and figured it would be better to fight for the Boers this time around. He swore an oath to the South African Republic and for food and a weapon, scouted for the Boers. The war came to a close with a less than satisfactory end, so Samuel did his best to disappear. When looking for his next assignment, he came upon a listing for mercenaries needed for an expedition of sorts. He accepted the listing and brought another American volunteer and a Boer guerilla, both of whom he had fought with.

Technical Information:
Career Path:
Captain
Specializations:
--Close Quarters Combat
--Fine Ass Gun: Standard Rifle

Inventory:
Combat Knife
Mauser C96 (Standard Issue Military Sidearm)
M1895 Mauser (Standard Rifle)
Civilian Clothing: Tan pants and shirt (sleeves rolled up, and a grey vest).
Light Armour

Utility:
First Aid Kit
Radio
Mapping Tools
Dog-Tags
Pocket Watch
Gaslamp
Torches
Flint Spark Lighter

Signature: I agree to follow the rules and accept any fate given to me
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