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"Life "


Name: Itsuki

Age: 24

Gender: Male

Height & Weight: 6ft, 175 lbs

Sexuality: Straight

CCG Rating: SS-

CCG Title: The Hunter

Mask:

Kagune: Itsuki's Kagune takes on the appearance of large, black tentacle covered with jagged, serrated scales, and ending in a hand-like appendage with 4 sharp claws. They can pack quite a punch, and the grasping claws can be used to pick up, drag, and toss around foes and random objects in a fight. He can have up to six of them at a time, and he can wrapp them around a limb to give it extra hitting power, or fuse them together to from an even bigger tendril that is more durable and hits harder, but is also slower and harder to maneuver, the more tentacles fused, the greater the bonuses and penalties will be.

RC Type: Rinkaku

Special Quirk: HAving spent 3 years in the 24th Ward while on his hunt for vengeance, he found himself forced to eat many many ghouls in order to survive. Dozens upon dozens of ghouls have fallen before him, and when he faced the Ghouls who killed and violated his love, he awakened the beast within him and became a Kajuka. His Kagune begans to pulse with a sickly white light and he gains scaled armor along his arms and upper body. His hans morph into deadly claws, and a mask forms over his face, reminiscent of some sort of dragonic monster. It covers his entire face, somewhat fusing with his head as well.

While in this form, his physical capabilities by a substantial margin, as well as alter his Kagune's capabilities. In Kakuja form, Itsuki's Kagune will take on a more refined form and can be fused together to make two thick clawed arms covered in scale-like armor. These arms are more durable than his base Kagune, meaning they aren't as easily cut by a foe's Kagune it a Dove's Quinque.

The downside to these abilities, however, is that Itsuki is still getting the hang of his Kakuja form, meaning that he's more likely to act instinctually while in it, essentially trading a good deal of his rationality for a sizable increase in power, and afterwards, he's struck by an intense form of hunger, fatigue, and weakness as his body struggles with the strain.

Personality: Itsuki always was one to have a smile in his face, regardless of how he really felt. Now of days, that smile hardly ever reaches his eyes anymore, as they're haunted by what he's scene and what he's done on the past four years. He tries his best to be there for others, and has long since lost his own sense of self-worth. The only reason he lives for now is so that he can protect those close to him.

Backstory: Itsuki found himself orphaned at a young age due to a Gang war between two rival Ghoul factions, the poor couple caught in the cross-fire. Young as he was, Itsuki had the presence of mind that he couldn't stay around his home any longer, and thus began to wander the streets like many other Ghoul's within Tokyo. However, he had the luck of being picked up by a kind old man, and in time, grew to bind with a new family. Life in the manor was grand, and as one of the older kids, he felt like it was his duty to protect his adopted brothers and sisters from any harm, getting in trouble from time to time for getting in fights with bullies, both human and the occasional ghoul.

This all changed one day, however, when he once again lost a loved one to violence. The knowledge of the old man's death struck him savagely, leaving with a large hole in his life, but he didn't let that phase him. The old man had always done his best to make sure they could live as human's, and he continued to follow this path, working to keep up his studies, burying himself in his work, secretly trying to drown out his sorrow with work. The others left soon after the man's death, and while it saddened him to see his family splinter off like that, at that moment, he was too absorbed with his self-given task. As he grew up, his grades got better and better, while his depression got worse and worse. He saw only futility in his present course after awhile,,as he knew discoverynwas just one simple misstep away, and then he'd end up just like the old man. He likely would've killed himself sooner or later, but one chance meeting with a fellow meeting at a student council meeting completely changed his life. Hiyori was her name, and she was nothing but energy and ambition, determined to become an Investigator and protect people from the ghoul threat.

She had come to the council to get approval on a ghoul awareness rally, and was given unanimously approval(no matter how much he wish he had a choice not to), but then he somehow got roped into helping her plan it. To say it was extremely ironic and terrifying was an understatement, as he found himself in constant contact with someone who openly stated she wanted to become a ghoul's worse nightmare. However, as they spent time together, he found himself becoming inexplicably drawn to her. Even after the rally was done with, the two continue to spend time together.

This relationship continued even after she became a investigator at the age of 18, as the two had become dwelt in love. He always suspected that she knew his true nature, though, but she never seemed to care or acknowledge it. Whether or not that was true, however, would never be proven. 2 years later, Hiyori was found torn to pieces after her mentor had decided to go after a particularly dangerous pair of ghouls. The evidence suggested that while her mentor was killed quickly, Hiyori was raped and tortured before she died.

And so Itsuki lost another loved one, but this time, he wasn't going to do nothing about it. He left his human life behind and went into the hell where the two ghoul's were rumored to have retreated to escape CCG pursuit: the 24th ward. He spent 4 years in that he'll, throwing away all of his kindness and pacisfistic ways in his singular want for vengeance. He devoured many a ghoul, as there were no peaceful ways to feed in this constant battlefield, and the only law was that of the strong.

A week previous to the beginning of this RP, Itsuki has returned to his homeward, having obtained his vengeance. . . but at what cost. He has no clue of what to so next in his life, and feels as lost as the day his parents died. Seeking guidance, he soon returns to the mansion of his childhood, hoping he can find some sort of answer with it's charred remains.

Other:
Due to a mutation within his genes, Itsuki's Kakugan turns his pupils and iris a pale, lumnesent white instead of red, giving them an unnerving look, even to other ghouls.
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Name: Jake Morrigan
Age: 21
Gender:Male
Appearance:Around 6 ft with a muscular upper body, a few scars here and there from an accident or two, and generally dresses in casual clothes of a lift coloration. J has spiky blonde hair, though he's died the tips red and black for effect, as well as a pair of emerald green eyes. These turn to a shade of fiery orange and gold when Assyr takes control.
Personality: Jake is the do-gooder, white knight type of guy, always ready and willing to lend a helping hand to anyone who may need it. This has led to him getting taken advantage of from time to time, as he can be a bit gullible, but his hearts in the right place and that's all that matters, right?

Assyr, on the other hand, is very much the definition of Chaotic neutral, doing everything fir his own self-interests, and that of his hosts, and not really caring who gets in the way. He has a love for his freedom, and while being stuck in a human body has it's downsides, it also helos him avoid getting caught by magus' and being forced to grant them wishes. Another thing about Assyr is that he's a flirt, and very, very promiscuous, wanting to have fun with almost any attractive female he lays eyes on. Even if he's in the middle if fighting one, he'll be quick to try and get their number or somethung of that nature. Add onto that a tendancy to say or do whatever without restraint, and you'be got yourself a spirit with some high levels of perversion in your hands.

Abilities:
Skills:
He's good with his hands, focusing in mostly metal working and wood shop. He's also quite the artist, often making designs of projects that he later planned to convert to metal at a later date.
Equipment:
His phone, Laptop, Sketchbook, drawing supplies, and his backpack.
Brief Backstory:
Jake's family was once a powerful family of Magus from the west, known as the
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@VitaVitaARGotcha, I'll rework him again, hopefully he'll be better next time






Name: Jayce McCarthy
Age:
25
Gender:
Male
Personality:
Jace is higher functioning sociopath that wants to see the world burn to ashes and reality torn asunder. He has developed a callous, non-chalant attitude for taking life, willing and able to kill anyone who gets in his way. Yet, in his moments of sanity and depression(of which they are many) he often fights with the small portion of morality he has left within him. While he acts like all he wants to do is destroy the world, these thoughts aren't his at all, but ideas impressed upon him that he feels no other choice but to follow through with. In truth, he just wants to be normal, like everyone else, but his curse has made him an outcast, leaving him to suffer in silence for the crime of being born.

Abilities:
Jace, as a deadly Magus assassin, has an array of deadly abilities. He's skilled in not only mental casting, but in the use of runes as well, having an aresenal of runed weapons at his disposal to cut down his foes with. His main affinity with is Destruction, and this feeds into hismagical trait as well, which makes it so that he's able to create more energy than his body can contain, czusing it to leak out through his skin to eat away at everything he comes into contact with, turning it all back to dust as the raw energy tears matter appart at the molecular level. Not only that, but even Mana can be effect, and more violently too. Any mana-bearing object that comes in contact with is subject to much faster rates of destruction, making his touch dangerous to living beings if he doesn't focus on not harming people, as well also canceling out a decent portion of magical energy from offensive spells directed at him. Subtle spells, due to their nature, are unlikely to affect him unless the user focuses intently on them.

As far as his repetoire of spells, he has runes tattooed on his body, some if which don't manifest on the skin until activated. These runs give him enhanced physical capabilities and durability, but they must be fed mana to produce effects. He also has runes to increase his control over his magical energy, activating one to give it a certain shape or function. His battle armor also possess a few so as to further direct it in battle, as well as a rune circle that give him the ability to teleport 5 meters in aby direction, though it can be highly dangerous when used in succession, such as internal damages and nausea. To prevent this, he must wait about 3 posts before he can use the spell again.

Among his runic spells, which he also has a few combat uses for them, he also knows spoken spells as well, though most of them don't require much chant due to Jayce's hit and run tactics. His main assault spells invoole direct use of destructive magic, though he does have a few from other schools of magic, including a few from each element, a spell that cloaks an area in shadows, and/or mist for a quick sneak attack/get away

Skills:
He's skilled in mental casting, is skilled in the use of most weapon types available, and is very deadly when it comes to hand to hand combat, where he strikes with fast barrages of punishing blows. He's very good at stealth, as any assassin should be, and knows the human body and it's weak points very well. A skilled assassin with plenty of experience to help him hone his art. He's more of a melee combatant than anything else, however, so his marksmanship is average at best with guns and the like, though one should never doubt his skill with throwing weapons. He's also a surprisingly good cook, one of the few non-killing related skills he has.

Equipment:
He carries with him a pair of fingerless gloves that have channeling runes carved into them, allowing him to cause a good amount of damage to anything he touches by channeling destructive energies into them. He also wields two collapsible blade, a bunch of throwing knives, and a pair of bracelets on his wrist with the rune for retrieve on them. With a minute amount of Mana he can call back all of the knifes to his hands, which have a matching mark on them, making it appear like he has an infinite number of knives.



Brief Backstory:
Jayce was born a normal, everyday child at first. At least, as normal as the son of the head of powerful magical clan. However, when he reached the age of 5 is when his magical trait developed, . . . causing the death of his mother. A simple hug around her neck turned deadly as his magical energy burst out of him in a pulse, removing her head from her shoulders in a rather gruesome way and eating the child to stand there, looking at his mother's body with nothing but confusion on his face. That confusion turning into despair as he tried to come to grips with what happened, only for his touch to eradicate more of her body.

By the time others came to investigate his cries, all that was left of the body was a bloody pile on the floor. Shortly after, he was sent away from the house sent far away to be locked in a cage for the rest of his life. However>/list>
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Name:
Drasinian, but also likes to go by the title of Jack the Ripper, due to his fascination with the mystery around him.
Age:
Looks to be 25, is actually closer to 403
Gender:
Male
Personality:
Drasinian is a cruel, calculating psychopath with a mile wide sadistic streak and centuries of experience in the art of the kill. Born to be the perfect warrior, he's got guts and bravery by the gallons, willing and able to take on any foe, but is smart enough to know when it's time to retreat so he live to fight another day. He also has a very hunter like mentality, tending to pick his targets out weeks, sometimes even months in advance before making the strike, familiarizing himself with the way they move, their routine, everything about them. When he does move in for the kill, don't bother asking for mercy, for he has none to give. If anything, you should beg for a quick death, as he has a habit of taking his time cutting his victims apart, piece by piece, enjoying every second of their misery like it's the finest of wines.

He has no care for others, nor any need or want to interact with people, though he does so as part of his act to keep people from suspecting his true nature. He has little interest in understanding why people have a strange array of emotions, but he does like to pretend he has such things, and has grown quite good in his acting over the years, so as to amuse himself by toying with his prey. One of his favored methods of killing prey is to feign falling in love with them, and waiting until they're at their most vulnerable before ending them in the most painful and sickening of ways.

Abilities:
Jack's physical capabilities are much superior to that of any human, with his most enhanced characteristics being speed, reaction time, reflexes, and spatial awareness, making it hard to get the drop on him in most cases and hard to hit in others. Along with this is a capacity to use magic, though it's limited as a trade off for his other abilities, with his natural affinity being that of Creation.

Another thing that makes him very dangerous, however, is that Jack has something to better separate him from most Homnuculi. He's in possession of a magical trait, said to be similar to that of the person whose soul was used to create him. This was possible due to a mistake in the ritual that caused the energy from the soul to react bizarrely with the body it was being placed in. Known to him as Dimension rift, and it allows him to create pocket dimension anywhere that follow him around at all times in a space just beyond our dimension, feeding directly into his affinity with Creation magic. This allows him to store and call upon a number of items at will, as the size of the pockets is near endless, and his ability to summon from objects from them is near infinite as well.

While Jack can also enter these dimensions, it takes both time and more energy to allow a living being with a consciousness into the pocket dimensions, meaning that it something for when he wants to hide from others for a while or when he has no place to stay. While inside of a pocket dimension, he can move around the world inside of it and is able to view our current dimension, but it cost a decent amount of energy to do so, making it so that he generally stays in the same spot, If someone uses tracking magic on him while he's inside the other dimension, it will fail, but if they stick one on him before, they'll be able to find his current location easily enough, but will be unable to do anything about it unless he exits the pocket dimension.

Skills:
He was born with a knowledge of all the weapons around during his time, and is able how to use new ones with remarkable ease, no matter how complex it might be. His hand to hand is very strong, made even more so by his centuries of experience. He's an excellent tracker and hunter, gaining great patience and skill as he hunted one of the most difficult forms of prey: humans. He also is able to speak a variety of languages and is a certified medical professional, having gotten bored of killing things and applying himself to getting a higher education, because why not. He graduated Top of his class, which was nice, but then his Teacher was found dissected in one of the lab rooms and he was never heard from again. Took place around 25-30 years ago, and has proven very useful to him, as he can now extend the life expectancy of his toys by quite a margin, not to mention all the wonderful tidbits he learned about the human body.
Equipment:
Along with a very, very large arsenal of weapons he's collected from his time on earth, kept in perfect condition by the environment of his pock dimensions, he also carries a special weapon tat he only brings out for those he fights that prove an actual challenge, a strange-looking sword that his master named the Fang of Cerburus.

Whether or not it is actually made from the fang of the mythical hound doesn't matter, for it's ability is very versatile, and, when used properly, deadly. It can store a number of spells into itself, all that can be cast at the cost of a single action, making it a dangerous weapon able to let out more powerful attacks at a faster pace than most other mages could hope to wield. There is, of course, a limit to how powerful a spell can be stored into to the weapon, nothing that would take a long and lengthy chant, such as high magic or very, very powerful attacks. Currently he has a variety of summoning spells inserted into the weapon's core matrix, as well as any kind of spell that revolves around creating some sort of object or effect, like blades, walls, etc.



Brief Backstory;
Drasinian was created to be the perfect warrior, a defender and warrior in service for the Magus who created him. Drasinian started life like most homunculus, knowing their purpose in life and ready to serve it out. He did battle with many foes, beating them all with a mixture of skill and ferocity that few could match and none had beaten, But in these battles, he couldn't help but feel something was . . . missing. No matter how much he fought, no matter who he fought, he couldn't gain any joy from the reason of his existence. It was only when he first killed, the victim being a man who had decided to attack his master, that he felt something zip through him.

In that moment, something was set in motion that not even fate could stop.

In that moment, a monster had been born. Slowly at first, but with increasing frequency, he began to kill many people under the cover of night, able tog et away with it with ease as he and his monster were constantly on the move, the man being held by an intense feeling of wanderlust. However, the man was not dumb, and soon realized where the trail of spilled blood led. He confronted his creation, clad in his special armor with the blade that had been passed down through his family for generations. But alas, he fell in battle, no match for Drasinian even with the advantage of the armor and blade. And his death was not slow, the homunculus made sure of that. When his body was found some days later, it was hardly recognizable as human, so savagely had it been torn to shreds. Drasinain, sense then, has made his way across the world, killing many, many, many people, but never in a way that would draw undue suspicion. With his age came wisdom, and he became better and better at hiding his presence from the world.
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"The night is dark and full of terrors, and I am the monster who gives them nightmares"
James Lockehart
27 | October 14th | 6ft 2 | SOLIDER rank.
^ or another type of border or line used.

appearance.
James is a tall, lean man, with all the lithe musculature of a panther. His body is a tapestry of scars that he's gained during his time as a SOLDIER, though his most prominent one happened before his time in the program. A long deep, nasty looking gash that goes across his right eye, and while he has no idea where it came from, every time he sees it brings an unconscious clench to his jaw as a tumult of emotions run through him, bringing with then dark thoughts of death and rage, curses to an unknownshadiw of a past forgotten. His face can be seen as somewhat handsome, though the ashen color of his skin, blood red eyes(mutations caused by the introduction of Aeon cells into his body), and intimidatingly cold demeanor of his presence tend to keep most people from considering him as such.

As far as clothing goes, the closest thing he wears is the under armor for Cerburus, a black, form fitting nano-fiber weave suit that serves as added ballistics protection and shock absorption when worn in conjunction with the outter armor. If that is currently being repaired or cleaned, he tends to wear nothing, not having much care for modesty and only dressing when ordered or told to by a superior, as well as given clothes to do so, as he has none of his own, not really seeing them as needed or comfortable.

personality.
James is a cold and calculating individual, never really showing much in the ways of emotion besides annoyance when dealing with people outside of combat. Despite not knowing anything about his past, he has little to no curiosity in much of anything, never seeing the need to ask questions for anything. Instead, he simply does as he's told by the higher ups, like a loyal dog doing his master's bidding. He has little care for things like tact or morality, and will unflinchingly say whatever he feels needs to be said without filter or restraint. This, mixed with his cold, distant attitude, makes most people think of him as an asshole and thus, they give him a proper distance, which he doesn't mind in the slightest.

However, despite these characteristics, James does have a heart in that chest of his, though it only shows when one of his allies is in danger. Something about the thought of leaving anyone in his fire team behind just fills him with such a sense of dread that he couldn't possibly allow it to happen, and thus, he'll always be the first one to go back to save another teammate, even when jot goes against orders and when it would mean almost certain suicide. While he may not like everyone in his outfit, they are part of his team and he feels obligated to make sure they make it through every fight by completely exterminating any form of danger that comes their way.

This leads to how James behaves in combat, and that James is a completely different animal. Gone is the cold, demeanor of a machine, replaced instead by the mad fervor of a beaten animal, eager to rip apart everything in it's path in a savage frenzy of claws and bloodlust. While he isn't the only one to forgo weapons in favor of using his bare hands, he maybe the only one with such a savage way of doing so, as he doesn't just strike down his enemies with well-placed strikes. He rips them to shreds, his hands just as deadly as any claws as he seeks to mutilate his enemies, a walking twister of destruction, death and savagery. I f his face wasn't hidden underneath his Cerburus armor, one would see the almost maniacally, yet equal broken grin on his face as he goes about his bloody business, laughing like a mad man in the heat of the battle. Not only is his brutal way of fighting effective in a combat sense, but it's also a brilliant tactical maneuver when facing the resistance, as to them, he seem more like a rapid monster then a man, ripping their comrades to pieces with such a passionate rage that it's enough to make even the most battle harden warriors soil themselves in fear. Yet even in the what of battle, his mind is never completely lost to the madness, a small part pot his psyche forming plans and tactics on the fly, calmly and rationally deciding the where to unleash the destructive maelstrom of violence that James has become.

biography/background.
James was once the son of highly regarded scientist turned billionaire CEO, Nathaniel Lockehart. While his family wasn't the happiest, with his father tending to put in long hours, his mother hardly ever focusing on annyone but herself and her needs, and his siblings(of which he had 6) seeming to do all they could to annoy him whenever he was around, it was simple and full of distractive luxuries to take his mind way from his problems. However, such a life, free from the war and suffering of the world below, was not to last.

It began with the cries of the dying, followed soon by the demented laughter of creatures from the pit of hell as waves of monsters suddenly cascaded into the city, ripping to shreds any resistance in their way and soaking the streets with blood and gore. His father, fearing for the life of his family, was quick to collect them all and call for evac, planning to hide away in his tower until the Dalmastice forces came to save him. It was this action that would seal the fate of him and his family. While the defenses seemed enough to hold back the normal monsters, something strange began to happen, as one by one, the defenses were destroyed and the guards hunted down, clearing floor after floor in seconds the cameras were only able to catch the glimpse of a shadow every time it struck. It was only a matter of time before it made it to the top, bursting down the doors with a unholy cohort of demons behind it, hungering for flesh.

But it commanded them to halt with a single hand, this being that was much different from the others, not in looks but in how it moved and acted. It had intelligence, that was plain to see as James looked it straight in it's eyes, which were filled with malice, hatred, and sadistic glee. The monster was inhumanly tall and slender, most of it's frame hidden behind shadows that clung to it like fat, bloated leeches, their tails waving lazily in the air. Walking forward, the creature seemed intent on his father, who was begging and pleading for the monster to spare his life, only to get a sinister grin in return. Th creature made a motion to James' sister, and the monster's converged, her screams of terror and pain soon fading to pitiful sobs, and then, to nothing. The tall one would continue to do this, killing each member of the family in similarly cruel manner, all the while with that same sinister grin plastered across it's face.

Just when it was about to get to him, however, a barrage of bullets shot through the windows, causing it to hiss before it made it's way back into the darkened hallway behind it, the monsters not quick or smart enough to following getting mowed down as SOLDIERs came in from a helicopter outside. Their evac had arrived, but instead of 9 people, only two remained. Of those two, one would end his life, jumping out of the helicopter to the ground below, unable to take the images assaulting his mind. James was thus left alone to relive the horror he had seen, and would be unable to unseen for the rest of his days. But instead of breaking him, it only added fuel to an already blazing fire in the young man's heart. He wanted to find the monster who had done this to his family, who had escaped the SOLDIERs pursuit, and he wanted to pay him back for every horror he put him through. He demanded to be let into the SOLDIER, rage and a thirst for revenge clouding his mind and striking down any source of reason that wasn't in line towards his goals.

He was eventually given the green to enter the program, and after the mandatory training, he was submitted to hell. His body felt like it was being taken apart and put back together again, the paying being so intense he was certain that he'd lose himself, but through it all, he only kept one thing in mind, his one focus through all of it was his need, his desire, for vengeance. So intense were these emotions, made even more so by the cells of the Aeon in inserted into his system, that it nearly drove him in sane, and probably would have if those at Fort Lullin hadn't made the choice to completely wipe his memory of everything before his induction as a SOLDIER. He was made into a true blank slate, having no memories of his past life . . . but that didn't get rid of the emotion. He still hungered for vengeance, and he stilled felt an incomparable rage every time he saw one of the abominations created by Humanity's hubris. He has devoted himself to these wild, primal emotions, not caring if other saw him as more monster than man. Cause to hunt monsters, one must become a monster themselves.

weapon{s}.
His weapon is a suit of Cerburus Armor, an experimental performance enhancing suit that draws on the power of the Aeon cells in a SOLDIER's body. While wearing this armor, not only is his strength and agility enhanced a by a good amount, but he can harness his corruption into focused shockwaves and blasts, either to increase the impact of his attacks or to fight enemies at a range. He can also get creative with it, blasting himself into the air and using the shockwaves to give himself some added in air mobility as well, making his ability a lot more versatile than normal.

skillset.
High Offensive power, both in strength and overdrive.
A skilled tracker, with enhanced senses to help him find anything in the world as long as he's able to find something to go on
A stealthy combatant when it proves advantageous to him


ability.
Corruption
James can generate a form of black energy that takes the form of a living darkness, cloaking him in it's shadows and striking out at any foes that come near. James can harness this energy and push it into his foes, causing them to weaken as the corruption spreads through their bodies.


aeon.
Arondight, The Aeon of the Hunt,
Black and Colourless|Fear, Predatory Instinct, Savagery
Arondight is a being that was born from the darkest depths of fear, his form ever shifting according to the greatest fears of those that approach him. But the shadows around him do more than just hide his shape, they seem to be alive and move independently from their hosts, mostly to strike at those that approach carelessly. All it takes it one touch, and you'll become a corpse, the energy of you life feeding into the once great being. The Aeon seems, to all who witness him, to be nothing but a corpse, but depths of the night, many who said they worked on the creature said they'd woken up to find it's form lingering over head. While these were discredited as just nightmares at first, soon, scientist seemed to be disappearing one by one, until the place ended up deserted, those who still remained leaving before they to became one of the taken.

limit/overdrive.
James' overdrive depends on the situation, and he can choose which ever affect at will. Either he focuses on the black energy in his body and greatly increase the degradation effect of his corruption for a limited amount of time, or he can focus on the colorless side of his ability and replicate another elemental power form either a monster or his teammates, temporarily changing his secondary color and also changing the effect of his corruption on a foe(or himself) depending on what is absorbed.
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Name; Jameson "Steele" Alcott
Age;
Appearance;

Pictures have to have text accompanying them.
Biography;

Archtype;Hunter

Specialization: Beast Tamer

Revan: As big as a horse and stronger than a bull, Revan is part of a species known commonly as Dire-beasts. Don't let their regal and somewhat fluffy appearance foil you, for Dire-beasts are known for being savage and relentless hunters, whether they're stalking the wastes alone or ruling it with a pack, they are feared in most cases not because of their strength, but for their intelligence. Of all the creatures out their, Dire Beast seem to be one of the few possess a human-like sense if reasoning and thought, making the wide variations in their behavior very easy to explain, even if the answer is quite a scary one to think about.

Revan in particular is a fine specimen, a strong make with healthy teeth, claws, and fur which make him a beauty to behold, but his attitude could definitely use some work. He's reluctant to do anything that isn't exciting it interesting, showing as much stubbornness as a mule in most cases and often requiring compensation. He also has a quick temper, not taking kindly to being called names, which people often due when encountering him, thinking of the beast as another dumb animal. Speaking of which, Revsn also had a bit of superiority complex when it comes to others, considering himself above everything, which contributes a lot to his laze about personality, especially when it comes to his duty as the pack mule, which he despises no matter how many times Steele explains the logic behind it.

Sparks: Sparks is a young Thunder Kitsune, a creature that has the ability to generate large amounts of Electrical energy . . . at the peaks of their power in old age. The Age of a Kitsune can be decoded from the number of tails they have, the more tails meaning the older and more powerful the creature. As a young three tails, Sparks powers range between being able to generate a painful, yet harmless, shock to being able to paralyze a creature(or one of it´s limbs if it´s big enough) with a strong enough blast of lightning.

Sparks is a very chipper little creature, always dancing around like they don't have a singular care in the world. While not the smartest creature out there, Sparks makes up for it with enthusiasm and courage, being able to stand up to creatures many times his size without fear, trusting in Steele to always be there to back him up.

Main Attribute/Sub Attribute; Body/Dexterity/Wild Empathy:An natural ability to communicate and perceive intent between beast and tamer.
Skills;Tamer
Weapon(Bow)
Knowledge(Beast lore)
Tracking
Marksmanship
Stealth
Weapon(Dagger)

Weapons;

Machete: A simple tool that is just as good at chopping down people and small animals as it is at slashing through undergrowth.

Medusa's Glare: A Magi-tech bow that houses both a Lightining Crystal and a Water crystal, allowing the user to switch between the two elements at their discretion. The main use for both powers is a low power discharge of electrical energy/intense cold to paralyze/slow the creature. However, if he holds down the trigger that charges the crystals, the discharge can easily reach lethal levels of power, either frying a person;s insides or causing everything to shut down with an intense burst of cold.

Final Fang: A normal dagger given to James by his mentor, it's an effective close-range weapon that is mainly used to strike the finishing blow to downed prey.

Equipment and Gear;

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[/hider][hider=Character Template]
Character Sheet

Name:
Species:
Age:
Rank/Title:
Planet of Origin/Birth:
Force Sensitive Y/N:

Appearance:Skills/Abilities:

  • Please list with most potent skills first.
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Equipment:

  • List here, item by item.
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Personality:[INDENT]A psychological profile, something to work off of. It should relate to the character history and give insight to their motivations and why they're here.
History:
A personal history of the character -- enough to get a feel of where the character is coming from. Please don't say, "The history will come out in the RP." I want you to work on the history ahead of time so you have a better, clearer picture of how your character thinks and acts. You don't have to nail down every minute detail, just flesh out the important parts of the character's life, what shaped them into who they are.

Relationships and Acquaintances:
How your character knows at least one or two other PC's. I want there to be some overlap between characters, so this is sort of how I am trying to prompt that.
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