Sitting attentively in the front of the makeshift briefing room, Zohra absorbed the briefing and rapid fire questions from her new comrades in arms with a carefully cultivated stoicism that she felt more than warranted given her present circumstances. She had few options without a BattleMech. Risks, even great ones, were now nothing more than necessaries.
Pirates were no great surprise. The FRR was in a precocious position. Pirates would no doubt seek to take advantage of the fledgling republic. The natural tendencies of these interstellar scoundrels would have to be checked. She could sympathize with those unwilling to harm surrendering pirates, but convention and the law was clear concerning the matter. Pirates were afforded none of the judicial protection offered soldiers and mercenaries operating within the scope of the law. To engage in piracy in all most all nations of the Inner Sphere meant forfeiting one's life if one were to be captured. The noose or a firing squad following a brief trial was what waited. All civilians knew this, all soldiers knew this, all mercenaries knew this, and assuredly all pirates knew this. It was why pirates, in her limited experience, fought with such blind fanaticism, victory or death was all that remained for the poor wretches.
Her new colleagues represented a diverse constellation, if appearance and accents were anything to go by. She was not unfamiliar with such company. Tempers were cool enough. Jibes were not so cutting so as to be truly offensive. Not yet at any rate. There would no doubt be tension when rounds and missiles started flying, but such was the way of things. She was pleased at the majority of questions, not that her opinion carried any particular weight, but she sensed an unanticipated current of professionalism coursing beneath the predictably crusty layer of mercenary bravado that was exhaled into the room.
"We should strike quickly and true," Zohra added with a smile and nod at the last speaker. He looked like the sort who might know how to play a guitar, a thought that pleased her greatly, wishful as such hopes might be. Even at a distance she could smell the alcohol emanating from the space he had occupied. Zohra concluded with great confidence that he was just the kind of mercenary that would polish off a case of the Hefeweizen brew that she had found the Steiners were so fond of drinking in one sitting. At least when the petty social generalsweren't busy sipping glasses of wine filled to brim with vintages far too expensive for her own much less refined palette.
"What pirates lack in endurance they often make up for in tenacity and a remarkable propensity for creative violence. We should not overstay our unexpected welcome or allow ourselves to be drawn into a lengthy battle."
Alright so now that we have most of the pleasantries out of the way we can move things along to meeting in bradena. If everyone is still here I will post next Monday as I am out of town
"Ah, but you served the coordinator, did you not, Zohra?"
"I did, but that doesn't make me a Drac," Zohra puffed, rolling over onto her back as she studied the nondescript building within which she found herself. Sandberg Imports was real she suspected. The legality of whatever was inside of the countless crates neatly arranged on the floor below seems far less certain. Her grandfather had always told her to avoid the Yakuza. However, the man had never left Algedi, much less met a Yakuza wakagashira willing to buy him a drink, Zohra reasoned. For all his wisdom, the ancient Abdullah had missed out on a great many things, not that she had any intention of telling him.
"Then what does it make you?"
"Azami."
"A-z-a-m-i," she said, spelling out the words in the singsong tones Zohra had come to expect from the native Rhasalgians. "What does that mean?"
"It's a people. My people. A system of planets and a faith."
"Controlled by the Combine?"
"Ha, it is complicated. We rule our own planets. We follow our own faith. However, for these privileges House Kurita demands a hefty fee. We pay this price in minerals and by the services of our precious Arkab Legions."
"We call that indentured servitude here and we fought long to escape it."
"We differ in our views, I suppose," Zohra said with a sigh, a frown tugging at the edge of her lips.
"I am sorry, have I annoyed you? Her companion purred, a hand running playfully across Zohra's chest.
"You? Never, Mathilda, never, I am merely distracted by other thoughts. My pleasant time here with you must unfortunately come to a most unwelcome end. And soon...far too soon. Duty calls and I must answer."
"No," Mathilda replied and Zohra could see the hint of anger in her pale eyes, eyes that seemed to be carved from the very ice that covered Skandia. "Whatever business you have, it can wait. No need to rush off. Stay a while longer. Come back to bed."
"I would happily and with all my heart, my dear lady, were it not for the shuttle expecting my imminent arrival at the spaceport."
"Liar!"
"Never, I would never lie to you my sweet," Zohra said, gently grabbing hold of Mathilda's head and pulling her into a long, lingering kiss.
Rising up from the bed as the two finally separated, Zohra dressed meticulously, ignoring the annoyed noises that eminated from the bed. Her clothes were where she had left them. Folded in a neat pile on the night stand. And no worse for wear. A high achievement in her opinion, considering the quality of the tavern where they had spent most of the night.
"You have no BattleMech. You have few paltry sum of C-bills remaining. And you owe me a sizable debt, Zohra," Mathilda scolded, sitting up and pulling the fur blanket up against her chest as she fumes with annoyance. The scene would have made a good painting Zohra mused.
Mathilda did not call her dispossessed, Zohra thought, reflecting on the subtle kindness. True or not, by choice or cruel circumstance, no title..or insult for that matter, had stung Zohra as much to hear.
"Indeed, I did not have a BattleMech, not until this morning, but I have secured fresh employment with a new mercenary company backed by your very republic. More importantly, they are offering me a BattleMech to pilot."
"Ack! I have heard of this. It is a bad idea. Fritiof called it a fool's errand when they told him about it. Mercs are not liked here. This is an easy way to get rid of them."
"You and your brother are right, no doubt, but I had little choice. I needed a BattleMech."
"And what of your debt to me?"
"Do not worry, my fair mistress, Zohra Amina Imalayen does not leave her debts unpaid. I will repay you in full, Mathilda, I swear upon all that I hold dear, but first I must see to the requirements of my new duty."
"Ah, duty, an accursed word, well brave MechWarrior, you have had your fun, and so now you can heedlessly choose to abandon a helpless woman."
You hardly seem like the helpless sort, Mathilda. Those gentleman that you command seem like they could give the Fox Teeth's a run for their money. Ex-military, I would wager, by the look of their weapons and not the lazy kind given their movements. You know, I was half convinced that they were going to throw me through the window of your office when I came calling."
"You looked like a Drac," Mathilda said with a shrug and impish grin. She patted the empty spot on the bed next to her, "Come back to bed, Zohra. Ignore this silly contract and whatever lies the FRR sold you. Come here and I will help you forget all about your metal monstrosity."
"A tempting offer, I promise you, but I have C-bills to earn and a galaxy to save."
"Save! You mech jockeys are all the same! More like destroy! You and these Ronin will grow no plants and build no buildings."
"En dålig hantverkare skyller på sina verktyg. Isn't that what your people say," Zohra said with laughter in her eyes.
"A weapon is not a tool."
"Every tool is a weapon and every weapon is a tool, at least according to the instructors back on Algedi."
"You are hopeless, Zohra."
"Usually they call me an optimist."
"Hopeless suits you better," Mathilda said, sneaking up on Zohra, wrapping her arms around the MechWarrior's waist as her voice faded with resignation. Standing by the bed, Zohra could feel Mathilda's warm breathe against her neck and her soft lips as they traveled downwards. It was really a shame she had to go.
The conversations never changed, not really. Sometimes she imagined it had been the same, thousands of years ago on Terra. The interaction was music played to the same rhythm, over and over again across long years the same faint pull on the strings of heart. Different faces. Different places. And yet, little ever changed. Goodbyes were sad, no matter for how long. But she couldn't stay. She couldn't falter. She had a BattleMech to pilot.
Stepping out into the cold, Zohra shivered beneath her thick wool lined leather jacket. Skandia was a pretty planet, but it was too cold for her tastes. She longed for the pulsing heat of a BattleMech cockpit. She had stayed too long. She could feel heavy threads of affection tugging at her heart. Two weeks had almost been too long. She was unsure her liver could survive much longer in the many taverns of Olaus.
Shouldering the battered duffle bag that contained her worldly possessions Zohra began to hum an ancient tune as she marched towards the spaceport.
Naivara nodded, letting her courtly mask slip, and letting carefully contained concern show over her ethereal features.
"Perhaps it would not surprise you to hear that I had a most disconcerting visitor of my own? Audacious indeed, to attack a wizard within their own sanctuary, a fanatical act of self-destruction, although not completely unexpected. I do not doubt you saw to your wards as did I."
"I had wondered if I was the only one they had targeted..." The dark mage answered. "And yes, I saw to them. The next visitor to come calling to Ilmar will be in for an unpleasant surprise."
She sighed wearily,"We knew better, did we not, Eskel? What hope did we have in peace? What faith we did we have in jubilant royalty? What confidence did we place in indolent institutions? What trust did we still harbor in our hearts for the people of these realms?"
Naivara moved closer still, placing her right hand over Eskel's matching hand, squeezing gently,instinctively he pulled away."Such bitter thoughts I confess to you, old friend. This dream of politics, of great change, of great good, seems sometimes in the long hours of the night to have shifted slowly into a nightmare...But I remember much...I remember another dream."
"I remember an Eskel that could smile!" Naivara declared, leading Eskel towards a nearby set of chairs, but the grimace he wore upon his face only deepened."Come! Let us sit down, old friend. Let us face the facts. It is what she would have told us to do. We are faced with familiar cultists. We are faced with a familiar danger..."
"Don't tell me what she would have wanted." He snapped, refusing the chair that was offered to him. "We face familiar dangers, but everything else is changed. We are changed! For the worse! We barely survived the Eldritch Dragon the first time, and now, should we face it again, without Octavia!? I don't th-!"
He suddenly realized that he was shouting. The energy that animated the mage suddenly vanished. Leaving him as he was before. Tired, deflated, broken. He sighed, averting his eye from Naivara, his old friend.
"I'm sorry. I should not have come."
"Eskel Rindarium," Naivara almost shouted back, thumping the end of her staff upon the floor with a loud metallic echo,"Do not let bitterness divert you from useful intuition. You know that we must act! You can feel things shifting. It is unmistakable. I can sense it in the very laylines upon which we stand. So do not speak such words of resignation to me!"
Unfamiliar fire burned in the eyes of the moon elf as she spoke, her voice sharp ice, stern and full of tones far more foreboding than any she had commanded short years earlier,"Cowardice does not suit you, Eskel. And apathy, apathy least of all will serve us now."
"I am no coward, and I still care about this world. How could I not? Octavia gave her life for it. I just... I just know I can still make things right." The far away look in his remaining good eye returned as Eskel's mind drifted back to the work that awaited him back in his tower. The work that he had now dedicated his life to.
Behind cold will, grief and anguish flickered, and Naivara drew a slow breath, swallowing her sadness. Baleful flames of determination faded slowly as her voice returned to a softer timbre, full of renewed warmth, and unguarded kindness,"I had hoped to share more than sorrow with you. I am afraid I can do little to ease your pain. I am a poor friend...and yet I must ask still more of you, Eskel."
"We all have our scars. Mine are no worse than yours. I'm fine." Eskel spoke the lie absently. He had almost come to believe it himself sometimes.
Her free hand moved in measured gesture as she continued,"The spell we wove was not so weak as to unravel. Not now. Not so soon. Not without unwelcome interference. I see the hand of our nameless foe reaching from the shadows. We should see to our wards. We must proof our great work. The barrier may yet hold, but we must make certain of it."
"I haven't been idle these past few days. I have been trying to divine whether or not that is the case, but the auguries have been muddled. That's part of the reason I came here. Together, I am sure we can get to the bottom of what state the barrier is in."
"However, we need not meet certain danger alone. I have received word from Gideon. It seems we were not the only ones targeted. It would be wise to seek out the others. They possess many talents that we lack. And we should not underestimate the value of their council."
"Gideon? Really?" Eskel could not keep the look of disdain off of his face. "No, no I should have expected it. Still playing the perfect hero eh? Already appointed himself leader of the getting the gang back together? Oh no no, he would only ever 'humbly accept' such a role."
Naivara was caught halfway between a frown and a smile listening to Eskel's angry comments concerning Gideon. Such angry comments concerning Gideon were nothing new. Naivara did not like them, but there was old fire in Eskel's voice when he spoke and that was something,"We need each other, Eskel. Gideon means well, he always did. Our path may not be to walk in the welcoming daylight, beheld with affection from the common people, but even in the darkness, even feared, you and I have our own roles to play."
"Well then let's play them. As you said, no point in moping around here. We have a world to save after all." A strange look passed over Eskel's face, something that could have almost been mistaken for a rueful smile, as he turned to the doors of the Guild Association and marched out into the city beyond.
Zohra's callsign dates from her time serving in the Arkab legion. Many a mercenary comrade have come to believe that this is due to her obvious love of tofu, an affection that is regularly displayed in the food that Zohra cooks.
However, in truth, Zohra acquired her callsign as a result of one of the few times she lost her composure piloting her BattleMech. As Zohra tells it, soon after being assigned to the 2nd Arkab Legion, she had been conducting a simulated battle with her new lance commander. Facing a souped up Archer in a bog standard Dragon BattleMech, Zohra had managed to win not a single engagement against the more veteran MechWarrior. Throughout the battle and indeed, after each victory, her lance commander would offer a helpful hint of "this is technique only, but you might want to try this..."
After nearly an hour and a half of sweat-drenching, muscle-aching, and skull rattling desert combat Zohra admits that she had decided she had enough. Weathering a critically damaging hit that would have taken off the left arm of her BattleMech, Zohra brought the Imperator-A Autocannon/5 of her Dragon to bear and headcapped the Archer in a shot fit for the record books. Venting her full frustrations and victory infused elation over the comms, Zohra cringes when recalling that she shouted "This is technique only, but fuck you!".
The rest of the training operation proceeded in awkward silence that bled into the company debriefing. Finally as Zohra's BattleRom was being replayed, her lance commander rose to her feet to offer the helpful feedback of "technique only, never tell your instructor to fuck off" before storming off. Left behind, drowning room full of roaring laughter, Zohra found herself being given the callsign TOFU...
Technique Only Fuck You!
Appearance:
Clocking in at a respectable five feet seven inches, Zohra has the athletic build that characterizes most professional soldiers. She has olive skin, dark brown eyes, and dark brown hair kept short, reaching just below the nape of her neck. With ambitions of being punched, an observer might unwisely choose to describe her lips as generous.
A child of the desert, Zohra still favors several thin, covering layers of fabric to shield her from the elements. However, in the interest of pragmatics, she is usually dressed in clothes that would be best described as business casual, leading some to confuse her for a member of the admin staff. Her only concession to fashion is a pair of discrete earrings that she wears when not suiting up for a jaunt into combat in her BattleMech and an Azami necklace her favorite sibling gave her.
When piloting her BattleMech Zohra wears the iconic garb of a MechWarrior. Well-worn combat boots, tattered shorts, that border on dangerously short, a breezy tank top, and fire resistant gloves. Due to the cramped nature of a BattleMech cockpit, Zohra keeps her sidearm, an ancient venerable model of 9mm pistol that still works like a charm in 3044, in a chest holster attached to her Cooling Vest, and a long curved blade tucked into right boot.
Age:
23
Origin:
Hailing from Algedi V, the heart of the planets controlled by the Azami Brotherhood, for much of her life Zohra owed loyalty to the Draconis Combine as part of the complex treaties that allowed the Azami Brotherhood to remain an autonomous political entity in return for various concessions offered to the Draconis Combine.
Personality:
A young, talented MechWarrior, still full of unwarranted romanticism, and bristling with a hungry desire for adventure, Zohra, is in many ways the idle candidate for a rag tag mercenary outfit.
Unhesitant in battle, she maintains a strong concern for others, especially civilians when outside of the cockpit. Exceedingly kind, Zohra possesses an intuitive sense of compassion and morality that often seems at odds with a vocation as an Inner Sphere mercenary. To quiet her conscience and occasionally lingering doubts, Zohra performs small acts of deviation, deeply personal rituals that she hides from all but her closet friends. Devout in her own way, Zohra would say that she practices her own pragmatic brand of the Islamic faith followed by the Azami. She is tolerant of the many differences found in many a military unit and holds views largely compatible with life as a mercenary. Although she is a touch more conservative in her clothing than many of her colleagues, Zohra has no qualms about drinking alcohol and cheerfully engages in discreet, always brief intimate relations during R&R, when time, professional obligations, and operational security allows it.
A social creature, Zohra is fond of music and an able musician with all manner of stringed instrument, her most cherished instrument being an exquisite steel-stringed mandole. An engaging speaker and gifted listener, Zohra flourishes under the gaze of others and happily seeks to place herself in the middle of any social functions.
Something of a free-spirit, Zohra is considerably open-minded, a trait that served her well in her time with the Arkab Legion. A product of the flexible school of battlefield tactics espoused by the Arkab Legion, Zohra has internalized the culture of mission command so cherished by her former comrades. Trained to conduct autonomous operations against local targets and raid deep behind enemy lines, often without regular contact with a centralized command, Zohra has a particular approach to warfare not often appreciated by more traditionally inclined military leaders.
Taught by her commanding officers by her commanding officers that the only truly mortal sin was to hesitate, Zohra considers seizing the initiative and acting to be her primary imperatives in combat. She firmly believes that there is no priority higher than achieving the mission objectives at hand. Frustrating many a social general, Zohra remains convinced that orders can be disobeyed, rules can be broken...as long as the mission is successful.
Thick skinned, it is apparent to the learned historian that Zohra is the descendant of a long line of people that had survived for centuries on an inhospitable desert planet without any hours of darkness. There is an inner strength to the young MechWarrior, a humble confidence, and an iron will that let's her keep going when she really, really shouldn't. Far from reckless, when convinced by situational necessity and youth in equal measure, Zohra has an occasional habit of performing brave actions that border on the excessively dangerous for her own person.
History:
Zohra Amina Imalayen was born in 3011 in the jeweled city of Algiers found on Algedi V, the capital planet of the systems controlled by the Azami Brotherhood.
Her father, Abdelkader, was a hydroponic engineer, responsible for designing, building, and operating the hydroponic systems critical to growing plants in on Algedi V. Her mother, Djamila, was a low level mining executive. The middle child of three children, Zohra has an older sister, Hadda, and younger brother, Nazim.
Growing up Zohra lived comfortably, her parents making fine salaries, and while far from rich, they were able to create an environment where Zohra and her siblings could thrive. A pleasant child, Zohra achieved high marks throughout her compulsory education. Channeling an aptitude for creative writing, Zohra won a prestigious prize in her final year of studies, securing a scholarship that allowed her to attend the Jefferson Preparatory Academy, a preparatory school traditionally reserved for only wealthiest citizens on Algiers. Despite early misgivings and concerns about her "common" background, Zohra adjusted well, thriving in her new environment, easily finding a place among the most elite Azami citizens.
Poised for a promising legal career, at the suggestion of her parents, Zohra ultimately rejected pursuing a career as an attorney-at-law following a short, but successful semester studying jurisprudence at Luthien University on Luthien IV. Instead with exceptional marks in hand and glowing recommendations from several acclaimed professors, Zohra applied to and was accepted as a student the MechWarrior training program long established at the Algedi War College.
Showing a remarkable aptitude for piloting a BattleMech, Zohra adapted quickly, in her own words "like a fish breathing water", not that she had ever seen a fish or large body of water. Graduating in 3032 at the top her class, she was assigned to the 2nd Arkab Legion, an Azami planetary militia regiment integrated into the Draconis Combine Mustered Soldiery (DCMS). Serving with the so-called "Defenders of the Faithful", Zohra was nominally stationed on Tannil, scant light years from the border between the Draconis Combine Federated Suns. She participated in border skirmishes and defensive operations against the Armed Forces of the Federated Suns (AFFS). Given the specialization of the 2nd Arkab Legion, Zohra gained considerable experience and participated in several unavowed DCMS raids deep into Federated Suns territory.
Finding little joy in garrison duty and the never-ending low intensity conflict that the Draconis Combine was locked in with the Federated Suns, Zohra eventually elected to resign from the DCMS, to the horror of all save a particularly eccentric uncle infamous among her relatives for a long career spent as a mercenary AeroSpace fighter pilot. Armed with glowing recommendations from her lance commander and commanding officer, but missing anything approaching a BattleMech, Zohra found herself answering a most interesting call for MechWarriors from the newly formed Rasalhague Republic.
Skills:
Gunnery: 3 Piloting: 3 Guts: 3 Tactics: 3
Abilities:
Miscellaneous:
Zohra is a native speaker of Arabic, Japanese, and English (mostly to save all of you from my terrible translation talents). Furthermore, she is oddly (some would say alarmingly) talented with melee weapons, bladed or pointy, small or large, and wielded in hand or thrown at a distance.
Type: The type and variant of your mech.
Name: The affectionate name given to the machine by your pilot.
Mass/Class: The weight and class of your mech.
Armor: How many tons and what type of armor your mech has.
Top Speed: How far can your mech run/jump.
Armaments: The amount and type of weapons that your mech carries, as well as how many tons of ammo it has available.
Heat Sinks: The amount and type of Heatsinks your mech has.
Here's a character sheet, written a bit too late in the evening and with too much coffee, so will probably need some proofing tomorrow (for example, haven't really thought about stats at all, lol).
You already received BattleMech wishlist via Discord, so I'm not gonna spam it here. :p
Name: Zohra Amina Imalayen
Nickname: TOFU
Zohra's callsign dates from her time serving in the Arkab legion. Many a mercenary comrade have come to believe that this is due to her obvious love of tofu, an affection that is regularly displayed in the food that Zohra cooks.
However, in truth, Zohra acquired her callsign as a result of one of the few times she lost her composure piloting her BattleMech. As Zohra tells it, soon after being assigned to the 2nd Arkab Legion, she had been conducting a simulated battle with her new lance commander. Facing a souped up Archer in a bog standard Dragon BattleMech, Zohra had managed to win not a single engagement against the more veteran MechWarrior. Throughout the battle and indeed, after each victory, her lance commander would offer a helpful hint of "this is technique only, but you might want to try this..."
After nearly an hour and a half of sweat-drenching, muscle-aching, and skull rattling desert combat Zohra admits that she had decided she had enough. Weathering a critically damaging hit that would have taken off the left arm of her BattleMech, Zohra brought the Imperator-A Autocannon/5 of her Dragon to bear and headcapped the Archer in a shot fit for the record books. Venting her full frustrations and victory infused elation over the comms, Zohra cringes when recalling that she shouted "This is technique only, but fuck you!".
The rest of the training operation proceeded in awkward silence that bled into the company debriefing. Finally as Zohra's BattleRom was being replayed, her lance commander rose to her feet to offer the helpful feedback of "technique only, never tell your instructor to fuck off" before storming off. Left behind, drowning room full of roaring laughter, Zohra found herself being given the callsign TOFU...
Technique Only Fuck You!
Appearance:
Clocking in at a respectable five feet seven inches, Zohra has the athletic build that characterizes most professional soldiers. She has olive skin, dark brown eyes, and dark brown hair kept short, reaching just below the nape of her neck. With ambitions of being punched, an observer might unwisely choose to describe her lips as generous.
A child of the desert, Zohra still favors several thin, covering layers of fabric to shield her from the elements. However, in the interest of pragmatics, she is usually dressed in clothes that would be best described as business casual, leading some to confuse her for a member of the admin staff. Her only concession to fashion is a pair of discrete earrings that she wears when not suiting up for a jaunt into combat in her BattleMech and an Azami necklace her favorite sibling gave her.
When piloting her BattleMech Zohra wears the iconic garb of a MechWarrior. Well-worn combat boots, tattered shorts, that border on dangerously short, a breezy tank top, and fire resistant gloves. Due to the cramped nature of a BattleMech cockpit, Zohra keeps her sidearm, an ancient venerable model of 9mm pistol that still works like a charm in 3044, in a chest holster attached to her Cooling Vest, and a long curved blade tucked into right boot.
Age:
23
Origin:
Hailing from Algedi V, the heart of the planets controlled by the Azami Brotherhood, for much of her life Zohra owed loyalty to the Draconis Combine as part of the complex treaties that allowed the Azami Brotherhood to remain an autonomous political entity in return for various concessions offered to the Draconis Combine.
Personality:
A young, talented MechWarrior, still full of unwarranted romanticism, and bristling with a hungry desire for adventure, Zohra, is in many ways the idle candidate for a rag tag mercenary outfit.
Unhesitant in battle, she maintains a strong concern for others, especially civilians when outside of the cockpit. Exceedingly kind, Zohra possesses an intuitive sense of compassion and morality that often seems at odds with a vocation as an Inner Sphere mercenary. To quiet her conscience and occasionally lingering doubts, Zohra performs small acts of deviation, deeply personal rituals that she hides from all but her closet friends. Devout in her own way, Zohra would say that she practices her own pragmatic brand of the Islamic faith followed by the Azami. She is tolerant of the many differences found in many a military unit and holds views largely compatible with life as a mercenary. Although she is a touch more conservative in her clothing than many of her colleagues, Zohra has no qualms about drinking alcohol and cheerfully engages in discreet, always brief intimate relations during R&R, when time, professional obligations, and operational security allows it.
A social creature, Zohra is fond of music and an able musician with all manner of stringed instrument, her most cherished instrument being an exquisite steel-stringed mandole. An engaging speaker and gifted listener, Zohra flourishes under the gaze of others and happily seeks to place herself in the middle of any social functions.
Something of a free-spirit, Zohra is considerably open-minded, a trait that served her well in her time with the Arkab Legion. A product of the flexible school of battlefield tactics espoused by the Arkab Legion, Zohra has internalized the culture of mission command so cherished by her former comrades. Trained to conduct autonomous operations against local targets and raid deep behind enemy lines, often without regular contact with a centralized command, Zohra has a particular approach to warfare not often appreciated by more traditionally inclined military leaders.
Taught by her commanding officers by her commanding officers that the only truly mortal sin was to hesitate, Zohra considers seizing the initiative and acting to be her primary imperatives in combat. She firmly believes that there is no priority higher than achieving the mission objectives at hand. Frustrating many a social general, Zohra remains convinced that orders can be disobeyed, rules can be broken...as long as the mission is successful.
Thick skinned, it is apparent to he learned historians that Zohra is the descendant of a long line of people that had survived for centuries on an inhospitable desert planet without any hours of darkness. There is an inner strength to the young MechWarrior, a humble confidence, and an iron will that let's her keep going when she really, really shouldn't. Far from reckless, when convinced by situational necessity and youth in equal measure, Zohra has an occasional habit of performing brave actions that border on the excessively dangerous for her own person.
History:
Zohra Amina Imalayen was born in 3021 in the jeweled city of Algiers found on Algedi V, the capital planet of the systems controlled by the Azami Brotherhood.
Her father, Abdelkader, was a hydroponic engineer, responsible for designing, building, and operating the hydroponic systems critical to growing plants in on Algedi V. Her mother, Djamila, was a low level mining executive. The middle child of three children, Zohra has an older sister, Hadda, and younger brother, Nazim.
Growing up Zohra lived comfortably, her parents making fine salaries, and while far from rich, they were able to create an environment where Zohra and her siblings could thrive. A pleasant child, Zohra achieved high marks throughout her compulsory education. Channeling an aptitude for creative writing, Zohra won a prestigious prize in her final year of studies, securing a scholarship that allowed her to attend the Jefferson Preparatory Academy, a preparatory school traditionally reserved for only wealthiest citizens on Algiers. Despite early misgivings and concerns about her "common" background, Zohra adjusted well, thriving in her new environment, easily finding a place among the most elite Azami citizens.
Poised for a promising legal career, at the suggestion of her parents, Zohra ultimately rejected pursuing a career as an attorney-at-law following a short, but successful semester studying jurisprudence at Luthien University on Luthien IV. Instead with exceptional marks in hand and glowing recommendations from several acclaimed professors, Zohra applied to and was accepted as a student the MechWarrior training program long established at the Algedi War College.
Showing a remarkable aptitude for piloting a BattleMech, Zohra adapted quickly, in her own words "like a fish breathing water", not that she had ever seen a fish or large body of water. Graduating in 3040 at the top her class, she was assigned to the 2nd Arkab Legion, an Azami planetary militia regiment integrated into the Draconis Combine Mustered Soldiery (DCMS). Serving with the so-called "Defenders of the Faithful", Zohra was nominally stationed on Tannil, scant light years from the border between the Draconis Combine Federated Suns. She participated in border skirmishes and defensive operations against the Armed Forces of the Federated Suns (AFFS). Given the specialization of the 2nd Arkab Legion, Zohra gained considerable experience and participated in several unavowed DCMS raids deep into Federated Suns territory.
Finding little joy in garrison duty and the never-ending low intensity conflict that the Draconis Combine was locked in with the Federated Suns, Zohra eventually elected to resign from the DCMS, to the horror of all save a particularly eccentric uncle infamous among her relatives for a long career spent as a mercenary AeroSpace fighter pilot. Armed with glowing recommendations from her lance commander and commanding officer, but missing anything approaching a BattleMech, Zohra found herself answering a most interesting call for MechWarriors from the newly formed Rasalhague Republic.
Skills:
Gunnery: 3 Piloting: 3 Guts: 3 Tactics: 3
Abilities:
Miscellaneous:
Zohra is a native speaker of Arabic, Japanese, and English (mostly to save all of you from my terrible translation talents). Furthermore, she is oddly (some would say alarmingly) talented with melee weapons, bladed or pointy, small or large, and wielded in hand or thrown at a distance.
Type: The type and variant of your mech.
Name: The affectionate name given to the machine by your pilot.
Mass/Class: The weight and class of your mech.
Armor: How many tons and what type of armor your mech has.
Top Speed: How far can your mech run/jump.
Armaments: The amount and type of weapons that your mech carries, as well as how many tons of ammo it has available.
Heat Sinks: The amount and type of Heatsinks your mech has.
I think @Kassarock and I are pretty close to wrapping up our collab, I just got a bit distracted with the end/start of the week and haven't had a chance to add a bit more, lol.
I'm contractually obligated to join any BT RPs posted here, so I am interested.
I will almost certainly write up a wandering former member of the Arkab Legion (given the interesting relationship between the Draconis Combine and the Rasalhague Republic, I think that would be a pretty fun angle).