@Lady Amalthea Gaaaah, finally finished the twins. Next step: find a theme song.


Name:
Aliases:
Age:
Birthday:
Ethnicity:
Birth Place:
Location:
Gender:
Major/Minor:
Occupation:
Languages:

Height:
Weight:
Build:
Eyes:
Hair:
Skin Tone:
Tattoos/Scars/Piercings:

Sexuality:
Relationship Status:
Personality:
Habits:
Hobbies:
Fears:
Likes:
Dislikes:

Pre Outbreak Skills:
Post Outbreak Skills
Current Supplies:

Your First Walker Encounter:
History Before Outbreak:
History Since Outbreak:

Character Quote:
Theme Song:
How Many Walkers Have You Killed:
How Many People Have You Killed:
Why:
Anything Else: *Takes pictures*
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy.


Name:
Aliases:
Age:
Birthday:
Ethnicity:
Birth Place:
Location:
Gender:
Major/Minor:
Occupation:
Languages:

Height:
Weight:
Build:
Eyes:
Hair:
Skin Tone:
Tattoos/Scars/Piercings:

Sexuality:
Relationship Status:
Personality:
Habits:
Hobbies:
Fears:
Likes:
Dislikes:

Pre Outbreak Skills:
Post Outbreak Skills
Current Supplies:

Your First Walker Encounter:
History Before Outbreak:
History Since Outbreak:

Character Quote:
Theme Song:
How Many Walkers Have You Killed:
How Many People Have You Killed:
Why:
Anything Else: *Takes pictures*
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy.
EDIT: Theme songs added for all characters including Maxine, but subject to change because my music tastes suck.

Character Summary
Name:
Siddharth Kumar
Aliases:
Sidd
Age:
Twenty-eight
Birthday:
May 27th
Ethnicity:
Indian
Birth Place:
Atlanta, Georgia
Location:
Atlanta, Georgia
Gender:
Male
Major/Minor:
Biology and Chemistry
Occupation:
Student/had an internship at a botanical garden
Languages:
English, Hindi

Appearance
Height:
6'1"
Weight:
140lbs
Build:
Lanky, with little muscle
Eyes:
Brown
Hair:
Brown hair that he let grow since the Apocalypse. Who has time for a haircut?
Skin Tone:
Medium. Easily tanned.
Tattoos/Scars/Piercings:
No tattoos or piercings. However, he does have a scar on his elbow and arms that was gained during his childhood (and he refuses to say how - but ask Meg, and she'll gladly tell you.)

Psychology
Practical * Quiet * Bookworm * Soft-hearted
Sexuality:
Heterosexual
Relationship Status:
Single, but not ready to mingle
Personality:
Sidd is not the most optimistic person around. He believes more in facts and statistics than he does in fate and karma. Its his practical nature that helped keep him and Meghna alive until their fateful meeting with the Newnan gang. Sidd is also very soft hearted and quiet, preferring to keep out of tense situations and definitely stays away from having to get to know someone. It's not that he's too shy, it's just that he prefers to stick to his books and plants.
He doesn't mind giving a group his input, especially when it comes to the things he knows the most about (which is pretty much research and plants. Mainly plants, though), but will definitely keep trying to avoid having to speak up as a leader. However, if you come to Sidd, he will give you the honest truth and nothing else.
He's not brave, nor is he good with talking to others. But, his strengths lie in his analytical and kind nature. He can easily take a step back and think, usually with a clear mind, with the help of any other like-minded individual. He's also pretty creative when it comes to thinking of plans, but tends to discard them immediately because usually someone comes up with a better idea.
He doesn't mind giving a group his input, especially when it comes to the things he knows the most about (which is pretty much research and plants. Mainly plants, though), but will definitely keep trying to avoid having to speak up as a leader. However, if you come to Sidd, he will give you the honest truth and nothing else.
He's not brave, nor is he good with talking to others. But, his strengths lie in his analytical and kind nature. He can easily take a step back and think, usually with a clear mind, with the help of any other like-minded individual. He's also pretty creative when it comes to thinking of plans, but tends to discard them immediately because usually someone comes up with a better idea.
Habits:
Pulling pencils and pens out of nowhere
Running his hands through his hair when stressed or deep in thought
Running his hands through his hair when stressed or deep in thought
Hobbies:
Studying plants
Reading, he can never get enough
Reading, he can never get enough
Fears:
- Watching his sister die
- Failing at his job
- Killing a human being, even if they deserve it
Likes:
- Books
- Studying
- Plants
- Quiet or situations that aren't stressful or tense
- Food
Dislikes:
- Walkers (obviously)
- Being called weak
- People who unnecessarily risk theirs and others lives
- Having to talk to people he doesn't know very much

Cards On The Table
Pre Outbreak Skills:
- Empathy
- Gardening
- Basic shooting skills
Post Outbreak Skills
- Improved shooting skills
- Communication
- Improved strength (by working out as often as possible to increase muscle mass)
Current Supplies:
- Current Clothing - Old, somewhat stained dark green t shirt with some black jeans and black combat boots. For colder weather, he has his precious leather jacket
- A small notebook detailing some of his research
- A knife
- A constant supply of pens and pencils
- Reading glasses

History
Your First Walker Encounter:
Sidd didn't even encounter his first walker until he and his twin were forced to flee their home, weeks after the initial breakout. Meg, by then, had been the only one between the two to know how to handle a walker and had refused to let her brother out in fear of losing him. Sidd barely knew what a walker looked like - just using the old terrible zombie films that used to play every week on telly as a guide.
The one thing he knew about zombies was that he had to aim for the brain and hope for the best.
However, with no protection from their lack of shelter, Sidd was forced to be able to handle walkers, even if he didn't know how. During their time in the shelter, Meg had attempted to give Sidd a crash course on using a weapon: more importantly, the pistol that she had used during her scavenges, however, it was painfully obvious that Sidd's aim was anything but adequate.
Back to Sidd's first encounter, he had the pleasure of meeting a walker for the first time during his escape from their home with Meghna. There was nothing they could do but try to outrun the thing by taking alleys and sharp turns, hoping to lose the walker before they got their guts spilled. But it never happened, no matter where they went, it went with them. Finally reaching a dead-end, Sidd and Meg had no choice but to kill the thing before it attacked.
It may have been Meg that shot the thing down, but Sidd would never forget the face that was chasing them.
The face of his old, kind neighbour.
The one thing he knew about zombies was that he had to aim for the brain and hope for the best.
However, with no protection from their lack of shelter, Sidd was forced to be able to handle walkers, even if he didn't know how. During their time in the shelter, Meg had attempted to give Sidd a crash course on using a weapon: more importantly, the pistol that she had used during her scavenges, however, it was painfully obvious that Sidd's aim was anything but adequate.
Back to Sidd's first encounter, he had the pleasure of meeting a walker for the first time during his escape from their home with Meghna. There was nothing they could do but try to outrun the thing by taking alleys and sharp turns, hoping to lose the walker before they got their guts spilled. But it never happened, no matter where they went, it went with them. Finally reaching a dead-end, Sidd and Meg had no choice but to kill the thing before it attacked.
It may have been Meg that shot the thing down, but Sidd would never forget the face that was chasing them.
The face of his old, kind neighbour.
History Before Outbreak:
Siddharth Kumar and his younger twin, Meghna, were raised in Atlanta their whole childhood. Enjoying a lax childhood with little limitations and big dreams, both children were given the opportunity to 'follow their dreams' as cheesy as it sounded. However, a few years later, Siddharth's and Meghna's mother died in a car accident, leaving the twins and their father in an untimely death. While the kids were still too young to realise what had happened, other than their mother was now gone to a better place, their father took her death the hardest, his easy-going personality changing with the influence of alcohol and extra work hours.
Siddharth always declined the opportunity to go hunting with his father and sister, instead finding solace and enjoyment with books - especially books that involved plants. His bookwormish traits resulted in him becoming a recluse: the classic nerd in school while his sister was the more outgoing one.
Over the next few years, he stood by and watched as his sister's and father's relationship declined, unable to do anything. Siddharth wasn't surprised as his sister left the house for university in a country far away from their father, only being able to wish his sister luck before she disappeared into the crowd within the airport.
Not too long later, their father was diagnosed with liver damage caused by the excess alcohol. Siddharth decided to stick to a local university to get a degree in biology and chemistry, remaining close enough to be able to help out his father during the last few months of his life. After graduating at the top of his class and gaining a scholarship for his master's degree to study, Sidd got an internship at a botanical garden, to help him further his career during his studies.
And then at the age of twenty five, Siddharth finally lost his father due to illness. He called his sister once more, hoping that Meghna would at least pick up. Surprisingly, Meghna returned to Atlanta to help Siddharth cope with the loss of their father, but it didn't last long as the apocalypse began.
Siddharth always declined the opportunity to go hunting with his father and sister, instead finding solace and enjoyment with books - especially books that involved plants. His bookwormish traits resulted in him becoming a recluse: the classic nerd in school while his sister was the more outgoing one.
Over the next few years, he stood by and watched as his sister's and father's relationship declined, unable to do anything. Siddharth wasn't surprised as his sister left the house for university in a country far away from their father, only being able to wish his sister luck before she disappeared into the crowd within the airport.
Not too long later, their father was diagnosed with liver damage caused by the excess alcohol. Siddharth decided to stick to a local university to get a degree in biology and chemistry, remaining close enough to be able to help out his father during the last few months of his life. After graduating at the top of his class and gaining a scholarship for his master's degree to study, Sidd got an internship at a botanical garden, to help him further his career during his studies.
And then at the age of twenty five, Siddharth finally lost his father due to illness. He called his sister once more, hoping that Meghna would at least pick up. Surprisingly, Meghna returned to Atlanta to help Siddharth cope with the loss of their father, but it didn't last long as the apocalypse began.
History Since Outbreak:
For the first few months of the apocalypse, Sidd and Meghna barely left their home in Atlanta, Meghna being the one to scavenge due to her experience in hunting whenever they ran out of supplies. They were only forced out of their home when bandits tried breaking in, following behind Meghna one day during her scavenging.
The twins barely managed to escape with their lives, losing many supplies and their personal possessions even from before the apocalypse. They took the loss hard, Meghna moreso. She believed that she was the reason they lost their home and everything inside - only because she didn't cover up her own tracks after scavenging the nearby corner shop for water.
Closer to Newnan, the twins met Leann and her small team while looking for shelter. The twins joined the growing group, safety in numbers as they say. Sticking together for the next three years, the twins decided that it was one of their best decisions.
Now, Sidd helps maintaining the gardens and growing crops alongside any research possible to assist the others.
The twins barely managed to escape with their lives, losing many supplies and their personal possessions even from before the apocalypse. They took the loss hard, Meghna moreso. She believed that she was the reason they lost their home and everything inside - only because she didn't cover up her own tracks after scavenging the nearby corner shop for water.
Closer to Newnan, the twins met Leann and her small team while looking for shelter. The twins joined the growing group, safety in numbers as they say. Sticking together for the next three years, the twins decided that it was one of their best decisions.
Now, Sidd helps maintaining the gardens and growing crops alongside any research possible to assist the others.

Extras
Character Quote:
Is there...uh... any books around here?
Theme Song:
How Many Walkers Have You Killed:
Seven
How Many People Have You Killed:
None
Why:
He's had no reason to kill anybody
Anything Else: *Takes pictures*
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy.

Character Summary
Name:
Meghna Kumar
Aliases:
Meg (but called Noni by her brother)
Age:
Twenty-eight
Birthday:
May 27th
Ethnicity:
Indian
Birth Place:
Atlanta, Georgia
Location:
Atlanta, Georgia
Gender:
Female
Major/Minor:
Bachelor of Education (BEd), combined with English Lit degree
Occupation:
Student/Training to be a teacher
Languages:
English, Hindi and tiny bits of French

Appearance
Height:
5'6"
Weight:
115lbs
Build:
Athletic
Eyes:
Brown
Hair:
Shaggy dark brown hair (usually tied up into a bun or ponytail, just so she isn't blind while out in the field)
Skin Tone:
Medium, given her heritage. Easily tanned
Tattoos/Scars/Piercings:
Some scars include a mark on her knee after tripping. She also has a couple of scars on her hands and arms from the days of scavenging

Psychology
Loud-mouth * Easy going * Independent* Insecure
Sexuality:
Demisexual
Relationship Status:
Single
Personality:
A complete opposite to her older twin, Meghna is a loud mouthed, no filter indivudual that enjoys the finer things in life. Such as living and food, lots of food. Her insecure nature stems from her father, even if she doesn't show it much to others. Her insecurity comes more from doubting herself and hesitation to actually put ideas forward - one thing she has common with her brother. She hates being compared to her brother, even as a joke. It rubs her the wrong way and she can be in a foul mood for the rest of the day (or even the week, depending on what exactly was said) until she has been apologised to.
Meghna is quite energetic and likes being active. She's never in one place for too long, always compared to a buzzing bee. Her active nature can annoy someone, especially if she keeps asking questions - but she doesn't really care too much. Similarly, Meghna prefers to do things herself, rather than asking for help. While she doesn't mind working with others while scavenging, as long as she can do the hunting her way, she won't be much of a problem. Meghna is not a lone-wolf.
Meg even tends to blurt out things without completely thinking things through. Most of the time, she barely thinks before speaking. And she doesn't really mind whether it causes someone to not like her, its just something she does. Whether you call it honesty, or stupidity, it doesn't matter to her.
One thing Meg loves to do is to teach children. Her dream would've been to become a school teacher, but then the apocalypse had to happen to ruin the career path she had painfully mapped out. Ah well, at least she can assign homework to the kids in camp, right?
Meghna is quite energetic and likes being active. She's never in one place for too long, always compared to a buzzing bee. Her active nature can annoy someone, especially if she keeps asking questions - but she doesn't really care too much. Similarly, Meghna prefers to do things herself, rather than asking for help. While she doesn't mind working with others while scavenging, as long as she can do the hunting her way, she won't be much of a problem. Meghna is not a lone-wolf.
Meg even tends to blurt out things without completely thinking things through. Most of the time, she barely thinks before speaking. And she doesn't really mind whether it causes someone to not like her, its just something she does. Whether you call it honesty, or stupidity, it doesn't matter to her.
One thing Meg loves to do is to teach children. Her dream would've been to become a school teacher, but then the apocalypse had to happen to ruin the career path she had painfully mapped out. Ah well, at least she can assign homework to the kids in camp, right?
Habits:
Biting her lips/nails
Talking to herself (seriously, she can carry full conversations with herself and doesnβt find it weird at all)
Talking to herself (seriously, she can carry full conversations with herself and doesnβt find it weird at all)
Hobbies:
Giving basic education to the children within the base
Hunting
Playing football
Hunting
Playing football
Fears:
- Losing her brother
- Causing the death of someone else
- Being left behind
Likes:
- Children
- Energetic people
- Calm days
- Dogs, or any animals that arenβt out to kill her
- Copious amounts of tea, any kind as long as thereβs no milk
Dislikes:
- Walkers (obviously)
- Being ignored
- Sweet food
- Arrogance
- Being compared to her twin

Cards On The Table
Pre Outbreak Skills:
- Hunting via tracking
- Diplomacy
- Archery
- Stealth
Post Outbreak Skills
- Butchering game
- First aid
- Being a team-player
- Anti-tracking
Current Supplies:
- Current Clothing β Black jeans, white racerback tank with black combat boots and a leather jacket.
- Colt M1911A1 with 4 rounds inside
- 7 extra rounds
- Hunting knife
- Her lucky handkerchief

History
Your First Walker Encounter:
On the day the apocalypse began, the radios were talking about nothing but ways to survive. Meghna and Sidd had planned a road trip, one to help keep his mind off of their father for the rest of the week, but the trip had been cut short immediately with news of the apocalypse spreading like wildfire.
First, Meg and Sidd stored everything they had in their pantry, including any weapons their father had collected through years of hunting and paranoia about self defence. The twins hadn't even encountered their first walker until two weeks after news had spread and radios died, when their supplies began running low.
It was Meg that had to face off a walker first. Armed with only a hunting knife and a pistol rummaged from her father's safe, Meg had gone on a run to find any store that hadn't been completely ransacked. While browsing through the isles of their local superstore, sounds of groans and banging had rung through the empty store.
At first, she contemplated whether to try and go Assassin style or just head-shot the mother fucker and run, but after seeing her first walker, Meg knew exactly what she needed to do. Hastily grabbing her pistol, she aimed at the walker's forehead and pulled the trigger, the walker falling immediately to the ground while the gunshot echoed.
Grabbing whatever supplies she could, Meghna took off and returned home, even giving her twin a hug as she tried to come to her senses.
First, Meg and Sidd stored everything they had in their pantry, including any weapons their father had collected through years of hunting and paranoia about self defence. The twins hadn't even encountered their first walker until two weeks after news had spread and radios died, when their supplies began running low.
It was Meg that had to face off a walker first. Armed with only a hunting knife and a pistol rummaged from her father's safe, Meg had gone on a run to find any store that hadn't been completely ransacked. While browsing through the isles of their local superstore, sounds of groans and banging had rung through the empty store.
At first, she contemplated whether to try and go Assassin style or just head-shot the mother fucker and run, but after seeing her first walker, Meg knew exactly what she needed to do. Hastily grabbing her pistol, she aimed at the walker's forehead and pulled the trigger, the walker falling immediately to the ground while the gunshot echoed.
Grabbing whatever supplies she could, Meghna took off and returned home, even giving her twin a hug as she tried to come to her senses.
History Before Outbreak:
Born twenty minutes after her older twin, Meghna Kumar and her brother were raised in Atlanta their whole childhood. Enjoying a lax childhood with little limitations and big dreams, both children were given the opportunity to 'follow their dreams' as cheesy as it sounded. However, a few years later, Meghna's and Sidd's mother died in a car accident, leaving the twins and their father in an untimely death. While the kids were still too young to realise what had happened, other than their mother was now gone to a better place, their father took her death the hardest, his easy-going personality changing with the influence of alcohol and extra work hours.
By the time the twins were ten, it was obvious which one was the smarter one of the two. Meg's academic achievements were never as great as Sidd, resulting in a few comments by their father every so often. As a result of this, Meg began resenting her brother, mainly because of her father.
Also, during some of her childhood, Meg was taken with her father to hunt every other summer, as her brother refused to join them and their father wished for company. This is where she began learning the basics of hunting and tracking game.
After studying hard, Meg graduated at one of the top in her class (of course, still below her brother) and escaped Atlanta by taking a scholarship at a university in London, trip paid by money she earned by babysitting the neighbourhood kids or even offering tutoring services.
For the next seven odd years, Meg refused to keep in contact with her father and eventually stopped talking to her brother. Too focused on graduating with a teaching degree in English, Meg's dream was to teach at a primary school in London, eventually settling down and living out the rest of her days.
However, that never quite happened. Instead, in the last year of her Master's programme, Meg was called by her brother. News of her father's death: liver damage. Immediately, Meg flew out back to Atlanta to be able to help her brother settle back down, but then the apocalypse began.
By the time the twins were ten, it was obvious which one was the smarter one of the two. Meg's academic achievements were never as great as Sidd, resulting in a few comments by their father every so often. As a result of this, Meg began resenting her brother, mainly because of her father.
Also, during some of her childhood, Meg was taken with her father to hunt every other summer, as her brother refused to join them and their father wished for company. This is where she began learning the basics of hunting and tracking game.
After studying hard, Meg graduated at one of the top in her class (of course, still below her brother) and escaped Atlanta by taking a scholarship at a university in London, trip paid by money she earned by babysitting the neighbourhood kids or even offering tutoring services.
For the next seven odd years, Meg refused to keep in contact with her father and eventually stopped talking to her brother. Too focused on graduating with a teaching degree in English, Meg's dream was to teach at a primary school in London, eventually settling down and living out the rest of her days.
However, that never quite happened. Instead, in the last year of her Master's programme, Meg was called by her brother. News of her father's death: liver damage. Immediately, Meg flew out back to Atlanta to be able to help her brother settle back down, but then the apocalypse began.
History Since Outbreak:
For the first few months of the apocalypse, Sidd and Meghna barely left their home in Atlanta, Meghna being the one to scavenge due to her experience in hunting whenever they ran out of supplies. They were only forced out of their home when bandits tried breaking in, following behind Meghna one day during her scavenging.
The twins barely managed to escape with their lives, losing many supplies and their personal possessions even from before the apocalypse. They took the loss hard, Meghna moreso. She believed that she was the reason they lost their home and everything inside - only because she didn't cover up her own tracks after scavenging the nearby corner shop for water.
Closer to Newnan, the twins met Leann and her small team while looking for shelter. The twins joined the growing group, safety in numbers as they say. Sticking together for the next three years, the twins decided that it was one of their best decisions.
Now, Meg helps the Newnan gang by going out on supply runs whenever needed, especially if it involves hunting animals for meat. When not scavenging, however, she can be found teaching the children that survived. Just because you survived an apocalypse, it doesn't mean you can escape homework, now is it?
The twins barely managed to escape with their lives, losing many supplies and their personal possessions even from before the apocalypse. They took the loss hard, Meghna moreso. She believed that she was the reason they lost their home and everything inside - only because she didn't cover up her own tracks after scavenging the nearby corner shop for water.
Closer to Newnan, the twins met Leann and her small team while looking for shelter. The twins joined the growing group, safety in numbers as they say. Sticking together for the next three years, the twins decided that it was one of their best decisions.
Now, Meg helps the Newnan gang by going out on supply runs whenever needed, especially if it involves hunting animals for meat. When not scavenging, however, she can be found teaching the children that survived. Just because you survived an apocalypse, it doesn't mean you can escape homework, now is it?

Extras
Character Quote:
Speak for me again, and I'll break your legs.
Theme Song:
Imagine Dragons - Who We Are
We were never welcome here,
We were never welcome here at all, no.
It's who we are,
Doesn't matter if we've gone too far
Doesn't matter if it's not our day
Because its who we are
We were never welcome here,
We were never welcome here at all, no.
It's who we are,
Doesn't matter if we've gone too far
Doesn't matter if it's not our day
Because its who we are
How Many Walkers Have You Killed:
Twenty
How Many People Have You Killed:
One
Why:
She didn't want to turn into a walker
Anything Else: *Takes pictures*
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy.
EDIT: Theme songs added for all characters including Maxine, but subject to change because my music tastes suck.

