Very cool. I'm thinking of a wyvern rider, or if that would be too much a warrior. We'll see by Saturday.
Edit: staking a claim on a role of "company cook" as well.
Edit: staking a claim on a role of "company cook" as well.
I find that they usually aren't necessary to really incorporate 1-to-1 on terms of an RP. Most of the time, they're up for interpretation anyway, given how each of FE's skills tend to be very "gamey", and don't really correlate very well with actual, real life skills one might have. They're either specific sorts of attacks or actions that - when writing - are just sort of situational things you'd just kinda do.
So although it's something to consider, FE's mechanics more exist in terms of it being a computerized game rather than anything to do with how characters are written, and this I don't see adhering to them as a priority.
No, not those skills.
@ERode Exactly. I want them to be designed without the assigned powers in mind. That said, I've considered having a portion of the RP before giving them to players but.... I feel like that might be too slow paced and ultimately boring for the start. In fact.....
For anyone interested, would you prefer a scene exists where the cast mingle before the powers and killing game are revealed, or do you prefer that the characters get thrown right into things?