Avatar of Antediluvixen

Status

User has no status, yet

Bio

Some random internet fuck with a keyboard and too much free time.






Most Recent Posts

> > > Ack, been a very busy week @_@ > > > > I know that feel : / > > > > By the way, Tai, Scarlet is in all likelihood heading back to the inn to check in on... Southwatcher, was her name? Iirc Lens was going back there too, so that might be something to consider. > > > > Let me know what'cha think! > > Yes, Southwatcher is her name. I think it would be great if Lens would be able to catch up with Scarlet. :) Wunderbar! Is there a good time for a small collab, perhaps?
> Ack, been a very busy week @_@ I know that feel : / By the way, Tai, Scarlet is in all likelihood heading back to the inn to check in on... Southwatcher, was her name? Iirc Lens was going back there too, so that might be something to consider. Let me know what'cha think!
> Alrighto, post is going up sorry about taking a while, started my own RP and its going fantastic, but had to put quite a bit of time into it. Perfectly understandable.
> Mortalbean seems to be kicking as well, at least he has said something. Ah, right. Forgot about him. Sorry, guy.
> I see a lot of OC posts, but not a lot of IC. > Is this thing dead? Because if not, I might want to join, if I may. Depending on how many other people respond, you're welcome to join! So far it's myself, Ragnarok, and Damiann who still seem to be paying attention, so if nobody else pops up by all means feel free!
> Still interested, just sick and busy IRL. I'll try and post tuesday night if possible as that is the day of my last test. Ah, fair enough. Get well soon.
Name: Alice Blackwood Gender: Female Age: 21 Shifter Form: Valkyrie Appearance: Alice is a somewhat short, heavyset, muscular 1.6m and 86 kilos, to be exact. Her skin is somewhat pale, mainly due to spending most of her daylight hours indoors. Her muscles, while not grotesquely large, are big and as hard as whipcords. Her hair is jet black, and about midway down her back when left alone, though she ties it in a ponytail to keep it out of her eyes, which are a steely grey. It's impossible to tell what her legs look like, as they're covered 24-7 with a pair of heavy, black, military cargo pants completely covered in pockets and other things. Under one of those pant legs is a sleek and shiny prosthetic, top of the line and if anything better than the organic limb it replaced. Her face eyes appear to be locked in a semi-scowl. Due to her less than feminine form, many people would and will frequently mistake her for a man with long hair, mainly when her figure was obscured by something, either a jacket, or weapons and armor (armor, weapons, etc-cetera). Shifter Appearance: Use the image as a reference, not as an accurate representation of her appearance. Her hair shifts along its length from black at the top to pure silver at the bottom, but remains the same length. She gains several inches in height, and her already muscular build only becomes more so, with the muscles visible standing out like steel cables rather than whipcords. The prosthetic disappears, replaced by a "regular" leg that's just as muscular and powerful as the other. Any change in "Feminine assets", if any, is small. A pair of glossy, jet black wings spreads from her back, with two small holes in her armor permitting their use in battle. When she shifts, she gains a set of elegant but futuristically angular armor, also in varying shades of black and silver. The breastplate juts out slightly in a single point, with several overlapping plates angling downwards to deflect blows, and similarly in the back. A helmet in similarly angular but deflective style rests on her head, and more armor of the same style covers her arms and legs. Her face, while not exactly loving by any stretch of the imagination, nonetheless softens noticeably. Abilities: Has extensive training in both armed and unarmed combat- (Unarmed: Kapap and Tai Chi. Armed: Kapap, some dabbling in HEMA (Historical European Martial Arts), and training at The Academy) Even while unshifted, she’s strong. While she wouldn't be able to beat a steroid guzzling power-lifter, she’s no slouch in the strength department. Fast, in the sense of a sprinter. Excels at quick bursts of speed Basic knowledge of field medicine, Strong self discipline. It takes an awful lot to set her off, and by contrast she’s excellent at masking her feelings and essentially isolating herself in a personal fortress. (Not to say she does so all the time.) Speaks Russian, more or less. Powers: Greatly increased physical abilities (Faster, stronger… tougher) Can use a powerful short range offensive blast with her magic, mainly to let her catch a breath or exploit an opening As she’s a Valkyrie, she does have the ability to bolster her allies’ strength and fortitude, and can heal wounds to an extent Can fly Can further augment her abilities and those of her weapon with magic, the more magic she pours into it, the more her abilities are strengthened. Background: Alice Blackwood was born to a militant family. Not military, militant. From a young age, her highly competitive single father (her mother died shortly after her birth from an accidental overdose of pain medication) pushed his also competitive, but not pathologically so, daughter to her limits. While one might've expected her to resent it, she saw it as a competition against her father- one she was determined to win. Occasionally however, he broke those limits so much that she actually wound up with a prosthetic leg and a policy for a discounted upgrade to a top-tier version upon adulthood. She didn't mind too much, well, she didn't mind the prosthetic as it fascinated her to no end; the fact that her father was the reason she needed it severely damaged their relationship. The prosthetic was paid for of course, by her father’s company, or at least the company he worked for, a private military company which stipulated that she work for the company upon her reaching 21, circumstances permitting. And so, her already intense training increased even more so, with her learning things at the age of thirteen that no normal young teenage girl would've really wanted to know- things such as small unit tactics, where to stab or shoot to kill an opponent hopped up on drugs, and first aid. As the company was in fact Russian based, another part of her training was Russian with a native speaker, also from the PMC, though this was more of a formality, she still took it seriously. Her school began to take notice, especially after she walked in one morning after a prolonged absence with a whirring prosthetic limb. They took umbrage with her father’s practices and how they rubbed off on his daughter, her impressive knowledge of ways to kill people or occasional remarks about how “That position would be untenable in [Insert a situation here]”. This extensive training left little or no room for a social life, and though she tried on multiple occasions, the closest she ever came to real friends were other students of HEMA. She chose to go into HEMA because it was one of the few things that her father would approve of, and his controlling nature lead to her slowly developing an intense dislike for him. After much arguing and many letters of pure vitriol, she was pulled from public school and was enrolled at a private institution for aspiring military officers- where she mastered the art of keeping a straight face and hiding emotion behind an impenetrable mask. The public school was thrilled to be rid of her truthfully- having brought up several other issues with her father. Incidents such as the time she’d “accidentally” forgot to return to classes after lunch, and released hazardous materials into the building after managing to trip over several valves and crash an electrical line into flammable material. While she had had some inkling they were hazardous, she hadn't been as aware of where exactly they would go. While there were no fatalities, her voice never recovered from her brief exposure and remains horribly raspy to this day. When she was seventeen a large legal battle commenced with child protective services and her father, and her father lost. It wasn't the government that took custody of her, but rather the company her father worked for, and they took over the training role. In fact, she enjoyed her time there more than with her father, largely because they weren't technically able to subject her to anywhere near the same regimen as her father, and partially because the director of the American branch of the company had in fact been shocked when he learned of what she’d been trained to do from a young age and had essentially reduced her training to a classroom. At age 18, with a brand-new, top-of-the-line, bleeding edge prosthetic limb she made a spur-of-the-moment decision to see if she was mythically compatible. It was either fight against superior forces as just another soldier, and likely join a list of statistics, or fight superior soldiers as a shifter and maybe stand a chance of not dying horribly- there wasn't really any decision. At a facility run by the CDC in Atlanta, flurries of people- humans, shifters, and mythics alike poked her, stabbed her with needles, et-cetera. Suddenly it was the next day, and lo and behold, she was compatible with the Demon class, a Valkyrie. So she got to stab things and mess stuff up, make everyone else feel like they could stab things and mess them up, and help them do so a little. Well that didn’t seem too hard. She’d left herself on a sort of autopilot for the next bit, the actual transformation itself more of a blur than anything. Her mind was primarily occupied with how to make things work with the company and her contract (which she had technically agreed to anyway). She does remember appraising herself after the transformation with approval. Prominent muscles more so, impressive wings that would… well, she wasn't sure what exactly to do with them. Oh, and the armor, she had no idea at all where that had come from, but she certainly liked it. She’d not really done much experimentation with what powers she’d been granted as a Valkyrie, and didn’t do so until she arrived at the Academy later. Her primary concern had been potential issues with the company, though surprisingly they proved fairly reasonable, though she suspected her new status had something to do with it. Not many PMCs could brag that they technically had a shifter working for them. She progressed through The Academy much like she had prior, though this time there was the new variable of socializing, that she’d actually be able to participate in, maybe even make a real friend! Or not, she progressed through The Academy exactly like she had previously, and was completely baffled by all the social niceties she encountered. While she’d been fully expecting to have her ass kicked when she arrived, and was not disappointed, it happened a lot less than she’d been expecting. Her familiarity with strict physical training and regimens certainly helped. She learned many things over the next three years. She made a runic blade, and learned how to use it better than any amount of HEMA could’ve done. She learned to augment her abilities and those of her blade and other with magic, and while not as blisteringly fast or agile as other Demon classes, she far exceeded them in strength and endurance. She learned to apply the wings she gained when shifted to their fullest extent, able to quickly cover ground or rapidly brake. She also learned to apply her magic in a more active manner, with varying results. Perhaps the biggest glaring error in her training was her disdain for the healing and support capabilities of a Valkyrie, her logic always being “If the enemy is dead fast enough I don’t need to heal them, now do I?” Something she’s well aware of is the fact that she’s theoretically still going to be fighting as an employee of a private military company, and not of one of the different governments of the world. Personality: Alice predominantly has a cold, almost distant disposition to most people, though that will change depending on whether the person she’s speaking to is someone she likes (not a whole lot of people on that list) or someone she dislikes (lot more people on that list). To someone she likes, she can still seem distant, though it’s more a confusion with how to interact with them rather than an intentional barrier, nonetheless she will at the very least greet with a smile as opposed to the half-scowl. With someone she dislikes her attitude also changes considerably, the best term being “Bitchy”, though luckily it actually isn't easy to get oneself on the list of dislikes. She can be very patient, up until a point when everything will explode, though if this does happen one must consider themselves supremely unlucky; she once waited four hours while standing to wait for a store to find something, only to discover they had in fact forgotten she was there after something happened, and they were able to bring it out shortly after. Privately, she has an almost poetic way of looking at things, and can be very romantic in the 18th century Romanticism sense, and were someone to catch her in the middle of well, not being the hardass military chick, it’d be hard to gauge her reaction beyond “Flustered”. Other: She has a heavy revolver, extensively modified by herself, which she refers to as Охота Пистолет, or, "Hunting Gun." She is currently working on modifying this revolver to use ammunition made from the same runic material as her sword and armor- which, needless to say, would be far more effective against a dragon than lead and copper. Jackets were mentioned earlier, she wears a military styled one wherever she goes when not shifted, like this. This jacket also has excessive pockets, but most of them are located on the inside. It may or may not be impossible to tell just what she is carrying in her clothes. If I think of anything else later I’ll put it here.
So, how is it going for all of you? If you're still interested in this please let me know, otherwise I'm sitting here waiting for responses that may not come.
Name: Twenty One of Fifty (Note: Subject prefers to go by “Blackjack”, anomaly pending further investigation. Of Project Vanguard, subject is the only one of 33 successful to show this trait, all other subjects show no signs of discontent with numerical naming system.) Sex:Female Age: 10 (physical and mental age appear to be early twenties.) Appearance: Subject is of average stature, roughly 5’ 7” and about 160 pounds, not including the weight of cybernetics. Subject possesses dark auburn hair, which is kept in a ponytail. Subject has brown eyes and a pale complexion. Subject possesses a cybernetic optical prosthesis in her right eye, and both arms have been replaced with cybernetic prostheses. (If anybody’s wondering, her arms look like the cybernetic arms you see on Adam Jensen in Deus Ex: Human Revolution. The cybernetic eye just looks more or less like a normal eye.) Skills: Subject shows remarkable skill in the use of small arms, even accounting for training and conditioning, primarily semi automatic rifles and heavy hitting sidearms. Subject has been seen to fire all eight rounds of a full Sturm, Ruger Silverhawk Combat Revolver in under four seconds, with all rounds hitting their mark. Subject is also proficient in the maintenance of her firearms and other gear, and possesses knowledge of jury rigging electronics, where this latter knowledge originated from is still under debate and investigation. Subject has received basic field medicine and trauma training, and is also more than able at setting up temporary safe zones with standard issue Enviro-Tents. Traits: Subject has been augmented with a Model 220 Optical Prosthesis, granting multiple modes of vision in one eye as well as other capabilities such as recording high definition video for playback later. Subject has also been augmented with a Series 26 Spinal Reinforcement and two Series 60 Military Grade Prosthetics in place of arms. Subject’s internal organs are largely intact save for the heart, which has been replaced with a high performance electrically receptive organic polymer cardiovascular organ, as well as a metabolic energy converter, also of organic polymer. While combat efficiency and overall situational effectiveness are greatly improved, subject is vulnerable to EMP weaponry (exposure to which requires at least an hour for autorecovery systems to repair damage to circuits) and requires far more nutrient intake than normal. Subject’s standard gear has been modified to accommodate this. Personality: (Excerpt from the notes of Dr. Francine Ken Stein, PhD): Subject is most unusual, other surviving subjects of Project Vanguard appear to be functioning exactly as expected, autonomous but with little independant wants, not so with Twenty One, or, Blackjack. Subject appears to have deduced downtimes in daily training schedule, and is often found in such downtimes either sleeping in a corner or otherwise occupied, usually at an information terminal. When asked about this behavior, subject responded with, “Because I’m bored. What do you expect us to do when we’re not shooting at steel plates, stand in a line?” This behavior is most peculiar, and the previous response is unique among Project Vanguard subjects, with others merely stating their occupation in a dull monotone, with no reference to first person. The stints at a terminal are also responsible for subject’s choice of a nickname, subject having discovered the card game blackjack at some point, and drawn the connection between her assigned number and the fact that she is an anomaly among the subjects. Subject has been observed to idly poke other subjects on downtime, and ask researchers if there is some activity she might partake in. Subject is overall inquisitive and precocious, and appears to be highly suspicious of unknown people. This suspicion also shows itself in that the subject appears to have severe hindrances in socializing and human interaction, likely the result of mainly having no true peers to speak with. Several researchers are reluctant to deal with the subject after several practical jokes and other pranks were pulled, in one case causing a researcher to lose bowel control in surprise. Further psychological investigation after initial mission is pending, nonetheless, subject displays behavioural maturity in line with her physical age. Backstory: Project Vanguard was initiated six years after the apocalypse, as it is now termed, using genetic material from a detachment of United States Marines stationed in Dallas at the time. The goal of Project Vanguard was to develop individuals with the skills and physiology needed to survive in the wasteland for extended periods of time and conduct field operations in the reclamation of salvage from the wasteland as well as research. Of Project Vanguard, numbers 1-10 were designated as research personnel and noncombatants, numbers 11-35 were designated as soldiers and escorts, while numbers 36-50 were designated as mechanics, engineers, and to provide other utility services. Project Vanguard appeared to go well initially, with embryonic development proceeding normally. The project called for an accelerated initial growth rate, aging supplied zygotes to a physical age of roughly 20 in half the time, then the artificial growth hormones would be removed, and the subjects would ideally be ready for field work shortly after, with the culmination of training in chosen fields as well as physical and mental conditioning hopefully rendering the subjects prime candidates for extended trips in the wasteland. Unfortunately, several of the subject’s systems could not handle the strain of the regimen, and many expired even before leaving the growth tubes. The survivors all show diminished mental faculties and independent decision making, save for the anomaly Twenty One of Fifty. While the other subjects can operate independently, they lack any higher reasoning skills that would suit them for extended operations, showing only basic initiative in tasks other than those assigned to them. This is where Twenty One differs. Roughly one month after being removed from the growth tanks, 21 displayed remarkable cognitive development, unlike the other subjects. Within a year, 21 had to be provided with additional activities to occupy her mind, and Dr. Stein, whose notes have been utilized in a prior segment, took it upon herself to provide the subject with a computer for personal use in downtimes, and to speak with the subject on a one to one level. Dr. Francine was the first to notice the subject’s preference for the nickname Blackjack as opposed to her assigned number, and to push other researchers into using this nickname also. Unfortunately, Dr. Stein suffered an accident where she was exposed to lethal doses of hazardous chemicals, and died 12 hours later. Upon hearing this news, the assistant researcher described the subject’s reaction as, “devastated”, and subject was observed to confine herself to the small cell assigned to her and obsessively use the computer provided to her by Dr. Stein, only leaving for designated training and conditioning, and continued to do so up until being told of her first outside assignment. As subject is the only one of 33 to be viable for outside duty, having performed above expectations, the funding of Project Vanguard’s second generation depends on her performance in the field. Equipment: Subject is to be equipped with a standard issue environmentally sealed armored suit, and 4/2 filter gas mask, with twelve extra primary filters and two extra secondary filters. Subject is equipped with a customized Sturm, Ruger Silverhawk Combat Revolver, with an extra twelve full 8 round cylinders. Subject is also armed with a FNH M39 BBR, modified for the heavier hitting 6.5mm cartridge, and twelve extra twenty five round magazines. Subject is also equipped with a breakdown Enviro-Tent, and spare parts for maintenance of the tent and her weapons. Subject has also been given an under-suit three gallon canteen, as well as purification tablets designed to break down or kill exterior toxins and other contaminants in small amounts of water. Subject carries two weeks worth of energy dense nutrient tablets, designed to provide enough energy for full function of cybernetics and biological processes. (Again using DX:HR, the revolver looks and functions not unlike the one in the game, the main difference being that this revolver can use semi AP ammunition as opposed to HE ammunition. The rifle looks like a combination of the combat rifle and sniper rifle from the same game, with the magazine being located behind the trigger like other bullpups, and the barrel longer and similar in appearance to the one on the sniper.) Other: Subject is under orders to allow another member of the team she will be joining assume the leadership position, unless no other team members can adequately fill that role.
> Even then. Observation solves everything. The female and male human body are different ^¥^ curves and the such. And I figured from your post something along those lines would be defined enough to make a decision on her sex. If you feel like it, that's fine. But as far as curves, A: Why would a purpose bred solder have big boobs? B: Heavily armored hermetically sealed suits tend to obscure stuff like curves. If he's just one of those freakishly observant people or something sure, sorry if I seem like I'm making a big fuss by the way. If it's the undersuit you're referring to, that's part of the life support system, and it interfaces with the external suit to maintain positive pressure and such.
© 2007-2026
BBCode Cheatsheet