A lot of that. Basicly you will be in charge of inventing a God. Now you can be a God of anything, maybe the God of fire, or darkness, maybe something specific and stupid like the God of Rats, or are you a God of an exclusive race? Be as creative or as cliche as you wish. After you build your God-Character, you then get to make a portion of the world, how magic or powers you can grant work (for example if you are a god/goddess of witchcraft, you can explain that basics of how it works.) This also applies to exclusive races that you make, and other godly properties of sorts. Your power can range from say a simple scrying seer, to well, fucking Cthulu or Azathoth. You will be in charge of making some form of civilization or the method of worship, such as being a structured religion or a cult. If you are some benevolent light God however, perhaps your worship is more wide spread?
The default world, without any specific God or world-building, is basically a low-magic human majority fantasy world of medieval era, think Tolkien style, or Arthurian legend. The fantasy and magic bullshit is what your adding Basically, mystical creatures and sorts are also up for yours. Feel free to make continents and what inhabits them as well.
As a God, you are an immortal and eternal entity. Your essence is somewhat stagnant, since Gods aren't really 'alive' either, killing a God is well, impossible. However Gods are not truly infinite or undefeat-able. It is possible for a God to be defeated, be it through power, sealing bullshit, etc. Gods exist on an outer plane of their creation, either an empty dimension or another world or even an afterlife for the dead. Souls are immortal too after all. They can also create otherwordly races such as shadow people and demons or angels if they have the sort of domain or power to do so, as well as an actual dimension to put them in other then the mortal realm.
If a God is 'destroyed' they essentially go out of commission for a long while, depending on how badly their ass was kicked it could take a God anywhere between 10 years to a million years to return to the world with power.
Also Gods can physically manifest into the world, however their manifested form is a bit more limited, and can be 'destroyed', making Gods vulnerable if they choose to do so. However physical manifestations have the bonus of being able to directly influence the world, as in, they can touch things, be it destruction, or use their powers for creation. For you see, their default forms, while normally intangible, has very little power over the world. The only exception is their own dimension, which they have as much power in as a lucid dreamer. Their physical manifestation usually represents their true nature and power. (for instance, a god of dragons would be..well..A fucking dragon). Though some gods can transform into disguises, while it doesn't necessarily improve or vary their power (In fact they are weaker and more vulnerable if they choose to disguise themselves) but for use of deception and whatnot it can be useful. Demonic Gods that can corrupt things, for example if you were some kind of Cthulu insanity monster or something transforms things, requires a physical manifestation upon the world to perform such things.
Miracles are often defined as acts that a God performs their will on the world outside of a physical manifestation. Miracles are limited and can't do anything world-breakingly good, but it can be useful for a chosen hero such as say, manipulating the outcome of a dice roll, or influencing an animal to perform some act, or shine light upon a deadly vampire, or enchanting a weapon with holy light. Demonic Gods can perform 'miracles' too, such as natural disasters, summoning a demon into the world, sending a miasma of plagues. These examples all depend on the power and domain of the God. For instance if your a god of fire your limited to Fire and its relations, you can't send a bubonic plague as a Fire God obviously.
speaking of which, Heroes is a fancy term usually used by light Gods to describe a 'chosen' one, to have them do a mighty quest or send them to destroy or defeat another God should the God have trouble with another God and can't deal with it personally. Any God can have a hero, and eventually if this goes well I'd like to start a sub-adventure for each god to have a hero (essentially we obtain mortal PC's, and have some sort of conflicting quests for each of our player Gods)
There is no such thing as fate or destiny, however some gods will often lie about that to either set comfort, or to boost confidence, or to intimidate and other means. Miracles can influence and set into place the next move in a grand scheme of chess, and a god that can predict the future can see the most possible outcome of the future, it is not set in stone, and there is always the probability and influence of other Gods that can make even the most accurate future prediction false.
God alignment. Gods are defined as good (Holy, blessed, sacred, etc. Your generic holy good, or even a good about something virtuous like truth or knowledge.), Neutral (Spiritual, Mystical, natural, etc. Basically Gods that do not align to a specific morality, and are more so concerned with themselves, their dominion, or things like natural order, and other ideals that would fall under a 'grey' area.) or evil (Demonic, infernal, Abyssal (this would also includes outer-god mother fuckers like Azathoth.)
All Gods have existed before time/space and the universe, and many may have had a hand in creating it, or not. All Gods know each other at least vaguely. Though Gods are not omnipotent. Gods' don't necessarily have 'genders' since they aren't biological, so it is purely based upon what the God identifies itself as, Gods are generally considered as 'Gods' however they can have other titles if they feel so, such as "Lord of light" or "Goddess" of some varity if they identify as a female or some sort of femininity if they choose so.
The sheet
[.h1][.center] (Put name here) [/center] [/h1] [.h2][.center] (A title here) [/center] [/h1]
Title: (God of/Goddess of/ Lord of/ etc etc whatever you want, you can even have multiple titles if you wish.)
Alignment: (Good, Neutral, or Bad, you can go more in depth with the alignment based upon your God. For example if your a demonic tentacle God you'd be Abyssal.)
Domain/Domains: (You can have more then one if you need too, but they should all fall under some sort of r
elation. For the most part I'd prefer if you stuck with one so that there is more room for others, however if you can convince me that it makes sense for the God to have all these domains, then I'll allow it.)
Appearance: (Physical manifestation and a Spiritual manifestation I.E. Your nonphysical Form (Which could still resemble your physical manifestation, just probably larger and more translucent, I'd recommend using both a picture and at least two paragraphs of description.
Personality: (A good summary of how the God thinks, how it acts, and its flaws/strengths in personality, and perhaps some things they like or hate.)
Symbol: (A picture or description of the Symbol of the God. You can have more then one. This can include an animal, a familycrest styled symbol, etc etc.)
Method of Worship: (Some gods may have been forgotten by worshippers, or never gained a following, most however do have some form of worship. A structures religion or a cult for example. However your God is worshipped, you should explain in depth who worships, why they worship, and how they worship. Tributes? temples? Prayers? etc. Have fun with this.)
Races that commonly/solely worship this God: (Is it a god only worshipped by Dark elves, or is it wide spread throughout the world for its generic ideals? Does it only accept a select few or a single race or can any race worship this God?)
Strengths: (For physical manifestation)
Weaknesses: (Also For physical manifestation)
Vulnerabilities: (What is your good vulnerable to, does it take extra damage from holy damage, does sunlight burn its physical form like a vampire, does water melt it in its physical form and/or repel its spiritual form? Does the darkness weaken its power? Vulnerabilities are optional and apply to both forms of the God, but it is recommend to at least have one sort of major weakness. Maybe youre god had a falling out with the water god and now water literally melts them into destruction, and if they aren't in physical contact then the water simply repels, or wards off it. Maybe your the vampire god so you suffer the weaknesses of the vampire.)
Ultimate Goal/motive: (Something as simple as taking over the world or smiting evil, or something more complex?)
Opinions: For each other Player God, your God has an opinion on the God before the RP starts. It could be vague, or it could be well known. Up to you really, the opinion should show with whatever information you allow Your God to know about another determines the opinion and what the God thinks of the other.
Tales: Optional, you can also collab with other Players to have complex stories.
Any interests? I'd like to see at least five other players but for now I don't have a maximum to how many people can join.
A lot of that. Basicly you will be in charge of inventing a God. Now you can be a God of anything, maybe the God of fire, or darkness, maybe something specific and stupid like the God of Rats, or are you a God of an exclusive race? Be as creative or as cliche as you wish. After you build your God-Character, you then get to make a portion of the world, how magic or powers you can grant work (for example if you are a god/goddess of witchcraft, you can explain that basics of how it works.) This also applies to exclusive races that you make, and other godly properties of sorts. Your power can range from say a simple scrying seer, to well, fucking Cthulu or Azathoth. You will be in charge of making some form of civilization or the method of worship, such as being a structured religion or a cult. If you are some benevolent light God however, perhaps your worship is more wide spread?
The default world, without any specific God or world-building, is basically a low-magic human majority fantasy world of medieval era, think Tolkien style, or Arthurian legend. The fantasy and magic bullshit is what your adding Basically, mystical creatures and sorts are also up for yours. Feel free to make continents and what inhabits them as well.
As a God, you are an immortal and eternal entity. Your essence is somewhat stagnant, since Gods aren't really 'alive' either, killing a God is well, impossible. However Gods are not truly infinite or undefeat-able. It is possible for a God to be defeated, be it through power, sealing bullshit, etc. Gods exist on an outer plane of their creation, either an empty dimension or another world or even an afterlife for the dead. Souls are immortal too after all. They can also create otherwordly races such as shadow people and demons or angels if they have the sort of domain or power to do so, as well as an actual dimension to put them in other then the mortal realm.
If a God is 'destroyed' they essentially go out of commission for a long while, depending on how badly their ass was kicked it could take a God anywhere between 10 years to a million years to return to the world with power.
Also Gods can physically manifest into the world, however their manifested form is a bit more limited, and can be 'destroyed', making Gods vulnerable if they choose to do so. However physical manifestations have the bonus of being able to directly influence the world, as in, they can touch things, be it destruction, or use their powers for creation. For you see, their default forms, while normally intangible, has very little power over the world. The only exception is their own dimension, which they have as much power in as a lucid dreamer. Their physical manifestation usually represents their true nature and power. (for instance, a god of dragons would be..well..A fucking dragon). Though some gods can transform into disguises, while it doesn't necessarily improve or vary their power (In fact they are weaker and more vulnerable if they choose to disguise themselves) but for use of deception and whatnot it can be useful. Demonic Gods that can corrupt things, for example if you were some kind of Cthulu insanity monster or something transforms things, requires a physical manifestation upon the world to perform such things.
Miracles are often defined as acts that a God performs their will on the world outside of a physical manifestation. Miracles are limited and can't do anything world-breakingly good, but it can be useful for a chosen hero such as say, manipulating the outcome of a dice roll, or influencing an animal to perform some act, or shine light upon a deadly vampire, or enchanting a weapon with holy light. Demonic Gods can perform 'miracles' too, such as natural disasters, summoning a demon into the world, sending a miasma of plagues. These examples all depend on the power and domain of the God. For instance if your a god of fire your limited to Fire and its relations, you can't send a bubonic plague as a Fire God obviously.
speaking of which, Heroes is a fancy term usually used by light Gods to describe a 'chosen' one, to have them do a mighty quest or send them to destroy or defeat another God should the God have trouble with another God and can't deal with it personally. Any God can have a hero, and eventually if this goes well I'd like to start a sub-adventure for each god to have a hero (essentially we obtain mortal PC's, and have some sort of conflicting quests for each of our player Gods)
There is no such thing as fate or destiny, however some gods will often lie about that to either set comfort, or to boost confidence, or to intimidate and other means. Miracles can influence and set into place the next move in a grand scheme of chess, and a god that can predict the future can see the most possible outcome of the future, it is not set in stone, and there is always the probability and influence of other Gods that can make even the most accurate future prediction false.
God alignment. Gods are defined as good (Holy, blessed, sacred, etc. Your generic holy good, or even a good about something virtuous like truth or knowledge.), Neutral (Spiritual, Mystical, natural, etc. Basically Gods that do not align to a specific morality, and are more so concerned with themselves, their dominion, or things like natural order, and other ideals that would fall under a 'grey' area.) or evil (Demonic, infernal, Abyssal (this would also includes outer-god mother fuckers like Azathoth.)
All Gods have existed before time/space and the universe, and many may have had a hand in creating it, or not. All Gods know each other at least vaguely. Though Gods are not omnipotent. Gods' don't necessarily have 'genders' since they aren't biological, so it is purely based upon what the God identifies itself as, Gods are generally considered as 'Gods' however they can have other titles if they feel so, such as "Lord of light" or "Goddess" of some varity if they identify as a female or some sort of femininity if they choose so.
The sheet
[.h1][.center] (Put name here) [/center] [/h1] [.h2][.center] (A title here) [/center] [/h1]
Title: (God of/Goddess of/ Lord of/ etc etc whatever you want, you can even have multiple titles if you wish.)
Alignment: (Good, Neutral, or Bad, you can go more in depth with the alignment based upon your God. For example if your a demonic tentacle God you'd be Abyssal.)
Domain/Domains: (You can have more then one if you need too, but they should all fall under some sort of r
elation. For the most part I'd prefer if you stuck with one so that there is more room for others, however if you can convince me that it makes sense for the God to have all these domains, then I'll allow it.)
Appearance: (Physical manifestation and a Spiritual manifestation I.E. Your nonphysical Form (Which could still resemble your physical manifestation, just probably larger and more translucent, I'd recommend using both a picture and at least two paragraphs of description.
Personality: (A good summary of how the God thinks, how it acts, and its flaws/strengths in personality, and perhaps some things they like or hate.)
Symbol: (A picture or description of the Symbol of the God. You can have more then one. This can include an animal, a familycrest styled symbol, etc etc.)
Method of Worship: (Some gods may have been forgotten by worshippers, or never gained a following, most however do have some form of worship. A structures religion or a cult for example. However your God is worshipped, you should explain in depth who worships, why they worship, and how they worship. Tributes? temples? Prayers? etc. Have fun with this.)
Races that commonly/solely worship this God: (Is it a god only worshipped by Dark elves, or is it wide spread throughout the world for its generic ideals? Does it only accept a select few or a single race or can any race worship this God?)
Strengths: (For physical manifestation)
Weaknesses: (Also For physical manifestation)
Vulnerabilities: (What is your good vulnerable to, does it take extra damage from holy damage, does sunlight burn its physical form like a vampire, does water melt it in its physical form and/or repel its spiritual form? Does the darkness weaken its power? Vulnerabilities are optional and apply to both forms of the God, but it is recommend to at least have one sort of major weakness. Maybe youre god had a falling out with the water god and now water literally melts them into destruction, and if they aren't in physical contact then the water simply repels, or wards off it. Maybe your the vampire god so you suffer the weaknesses of the vampire.)
Ultimate Goal/motive: (Something as simple as taking over the world or smiting evil, or something more complex?)
Opinions: For each other Player God, your God has an opinion on the God before the RP starts. It could be vague, or it could be well known. Up to you really, the opinion should show with whatever information you allow Your God to know about another determines the opinion and what the God thinks of the other.
Tales: Optional, you can also collab with other Players to have complex stories.
Any interests? I'd like to see at least five other players but for now I don't have a maximum to how many people can join.
Few of these associatiates caught the dragon's attention, aside from one who spoke to him directly
"I don't know what you are, but I want one. Actually... fuck it, I want like three. I don't mean any offense. Just... I must have one of you in my collection of soldiers."
Niddhogg stared at the stranger, his single eye glowing like beams of a crimson crosshair from beneath the helmet, parting some darkness away from his concealed face, the dragon could see right away the demonic aura that followed him, as if the man was the very essence of war and hellfire. Even seeing this though, the dragon's pride was not so much as impressed, rather it was more of acknowledgement that at best the demon could be near his strength. However the fact that the demon could reckognize his greatness, and desired his servitude, gave some flattery to the dragon.
"Your words please me, however suffice to say that I am no one's tool." The dragon spoke calmly and matter-of-fact like, though in a way of tone were it would be almost as if he was spreading 'great' wisdom to a child. "Unfortunately, there is only one of me, I made sure of it." Niddhogg emphasized one as if to make a crucial point, either that he had slain his equals or that he is far too unique for a second.
The conversation changed when the very entity that orchestrated this little 'get together' appeared in a sudden display of his godhoodly powers. As he began speaking, he began to understand more of his father's motives. His eye narrowed, questioning this philosophy. He dared not interrupt his speech, but the though ran through his head. What happens when we live in a world where there is no 'good', Our sins will have us turn on each other. He remembered the very day that his father was defeated, he was there, of course, he was born even before that war, though that was also the last day he served the very god that created him until perhaps now.
his thoughts were broken when the God spoke to him.
Kil'threx, God of Evil
"My mighty son, the breaker of kingdoms and devourer of heroes, who has carved his kingdom from fire and mayhem. I can offer you more. All the glinting treasures of heaven and earth, the power to take and to rule and to dominate this land. Take the offer. Become my Harbinger of Dominion, and I will make you a force that none could oppose."
His choice of words seemed to have been very carefully crafted to dig right into the dragon's pride and stroke his ego. The prized son of the god so was suggested, any oppositions he had to the idea faded. The god promised power and riches, riches beyond the mortal world and power that supposedly none could rival. It was an upgrade to the say least, and could be perhaps the very goal he wishes to achieve. And besides, if this little plan his father had was successful, there would be few gods to compete with anyway. This little 'team' needed the legendary power of a great and ancient dragon, one blessed by evil. Harbinger of Dominion, yes, he would deliver his destruction and ire upon the light, and those that stand by it
As the God moved to each individual, the dragon started to think back to his original question to this little orchestrated event. What will happen indeed, if these creatures of darkness have no light to challenge them and their sin. The balance would crumble and soon they will turn onto each other to satisfy their own personal sins. At least, that is what the dragon thought for a prediction. He did not share this idea, instead he had a solution.
When that happens, He will be sure that none will oppose him. He started to plan ahead, particularly towards his fellow Harbingers, and study them closer. For now little information could be harvested other then the god's speech for the moment. But of course, there was plenty of time to prepare for this situation that takes place after they destroy all that is light and reshape the world as their father wants it.
Alright I got him on the campaign I think, being new to the site I couldn't really figure out where the spells go so i added them with the attack/spellcasting in the front. Aside from that, is there anything else I'm missing?
Kriv Goro HP 9 AC 16 Age: 27 Male Bronze Dragonborn Cleric of Bahamut, life domain Class level 1 Prof: +2
Str: 15 Dex 13 Con 15 Int 11 Wis 13 Char 10
Equipment: Morning star Chainmail armor Shield Holy symbol: Pendant with a platinum dragon image (depicting bahamut.) Speaks draconic and common (I had the amnesia backround which I still have no idea what the dm planned for me, but with whatever back story he gave me my character also knew celestial and abbysal. However I'm not sure if I should include that in this RP.
I do not have the char sheet with me now atm, as I left it with my friend who gms most of the adventures, however were playing another game tonight so I should be able to translate it and show you the details later today.
We did roll for stats when I made him, I don't know the exact numbers but I recall the modifiers being:
Is this still open? I've only done dnd in rl but Im interested in doing it online as well. I play 5e and my group just started a new campaign, so I have a lvl 1 dragonborn cleric I could use.
At the dead of night, the Blackscale Tyrant himself crawled out from his bed of a molten lake. The beast pondered of this little 'deal' he was offered. By his wisdom and knowing the nature of the God of evil, it was most likely empty promises. Still though, it wouldn't hurt to do it any way, there seemed to be little sacrifices in providing his share of destruction, and after all, what dragon wouldn't want the role of a great destroyer?
With wings stretched, and letting out a mighty roar that echoed around his domain and the forests beyond that in a hellish manner, the dragon soared out from the gaping hole of the summit, flying to the directions he had been given.
Hours later after his take off, the loud beating of his wings could be heard from inside the cottage. The dragon spotted the small woodland house, an unusual place for a meeting, especially for something as large as he. The dragon would swoop down, landing in front of the small house with an earth shattering thud. His very shadow would cover the cottage entirely. The eye of the great dragon glowed, and his form would then rapidly shrink.
From a massive reptilian to a rather handsome male of flowing black hair and Caucasian skin did he transform too, albeit his hair was strange, wings still present over his back, and an eye patch over where the right eye would be, he otherwise resemble a typical paladin in terms of the cliche appearance. However, the strangest part of his human form was that his left eye was still that of his dragons form, large and reptilian, with a strange slit for an iris. This eye glowed once more with crosshair-shaped red light as the dragon-turned human was suddenly incased with the legendary armor he obtained long ago, and armed with the lance that went with it.
Now he entered the cottage, still huge for a human as he stood 6'5 in height. One could assume that a holy paladin would have invaded on there little get together if not for the bat-like wings and the faintly glow magical eye barely visible beneath the helmet.
He took a seat with the other 'pawns'. Taking a brief look at the several others and giving minor opinions to each one in his head. A silence and studying glare he gave.