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Renlan




After the death of Gideon, one of his disciple, Renes, escaped the clutches of the Seran Ghazis, and fled to what would become Calan. Pursued by the infidels, Renes scaled a lone mountain. Upon the peak of that snow capped mountain, God came to Renes, and told him that he would build a church in memory of Gideon that would last the ages.

Having shaken the Ghazi pursuers, Renes descended from the mountain, and built the first church of Gideon, which would later become the Cathedral of Saint Renes.

Saint Renes would become an important figure in Calan, and the Church of Gideon, mostly known for his missions across the Thera Sea to save Gideonites from suffering the same fate as Gideon himself. The petty kings that emerged to rule the area generations later would all claim anscendry from the saint.

Renlan itself is dominated by Cloudbreak Mountain, with forests nestled about its foothills, and rocky outcroppings that extend to the north defining the region’s border. Port towns and farming villages dot the southern coastline. The primary settlement in the fiefdom is the Cathedral of Saint Renes itself. Standing as an architectural wonder, the lower cathedral and surrounding town is built upon the knees of the mountain, with its upper spires protruding from the mountain high above the land.

Renians are a God fearing people, pious and adhering to strict obedience to the tenants of Gideon. They are ruled by the Archbishop of Renlan, a position that has been held by the powerful Cegrik Dynasty for generations.

Think location 1 or 3 Would suit my dense forest, rivers and subsequent marshlands that they create.
Thinking cold-hearted, hard people of barbaric bloodlines growing up in the harsh unforgiving jungle.
A bit wild and influenced by nature they can be considered savage. (Although not) They care less for modesty than most others, love music and dance, follow nature’s laws, commune with nature and beasts, are free spirited.


Barbaric swamp hippies. Check! :p
@Dark Light@rush99999@LordZell@Mr Irony II

If you're all still interested, I'd very much like to run this game.

I'd like to move on with some world building. While you will all play as your respective dynasties, part of the fun is creating your own fiefdom. Put some thought into what kind of culture your people might have that differentiate them from the other fiefs. In a bygone time, your fief would have stood as its own independent kingdom, though now it is but a dutchy in the kingdom of Calan.

While we will all follow God and Gideon, perhaps your beliefs set your people apart in some way? Perhaps your people hold the blood of the barbaric hordes making them perceived as aggressive and uncouth? Perhaps they eek out their living in an inhospitable land of vicious beasts making them a hard people? So many possibilities. I leave it to you (within reason) How to shape your fiefdom.

For now, my primary concern is the map.

Lay out the details of the geography of your fief. The people are largely agrarian, so you may only have up to one city, and a handful of settlements. Keep it simple for the sake of the map maker please!

Based on your descriptions, I will begin forging our map.

The Continent of Theran




Here we have a rough draft of the continent in which we shall play. I have fleshed very little out in far as religion, and I didn't want to get too bogged down with those details, and rather work on it as we go in a sort of collaborative effort. Basically what I am thinking is that we will have two major religions that shall mirror Christianity and Islam, as you can probably guess from looking at the map.

The broad strokes are a monotheistic religion centered around a martyr and his saint followers. This religion is prominent in the northern continent, though isn't centralized under one figurehead like the pope in our world. In the south, the sultanates worship an older religious figure, a warlord whom united and built the caliphate that once dominated Thera.

A Brief History of Theran


In ancient times mankind lived a tribal, and nomadic existence. Life was short and brutal, and marked with many conflicts among their neigbours. Out of the south, a chieftain rose claiming to be graced by God. His name was Meshach and he began brutal conquest in God's name. For decades the man fought, finally slain in a bloody battle with his rivals.

Meshach's sons would take up the sword of their father, and realize his dream, building the Caliphate of Sera. For centuries Sera would be the dominant force on Theran, its reach extending across the continent.

In the height of the caliphate, a man was born in the north. His name was Gideon. As Gideon grew up, he attracted a following traveling the continent and performing miracles, until eventually being arrested by the caliphate and executed. Gideon's martyrdom swept the continent and over the centuries a great following grew, dedicated to Gideon's teachings.

Five hundred years later, an alliance of kingdoms rose up and freed the north of the Caliphate, later forming the Holy Empire of Valencia. Valencia and Sera would remain as opposing powers through the centuries.

Now, in the present day, infighting and economic stagnation has eroded the influence of the empire and caliphate, rendering them shadows of their former power.

Rise of Calan


Calan was a prominent province within the Valencian Empire. They bolstered a strong navy and formidable army that often spearheaded incursions against the Caliphate. As the Valencian Legions withdrew, and the empire's was no longer able to aid in the defense of the province, a movement for independence grew. The Valencians fought to keep Calan within the empire, but fighting multiple wars, and problems at home, they were unable to quell the uprising, and Calan was begrudgingly granted independence.

Over the years, with other former provinces of the empire forming kingdoms around them, a power struggle ensued for dominance over the region. Rampaging war parties from the surrounding area would raid and pillage Calan. Powerful families rose in this tumultuous time, fielding armies, and beating back the invading hordes. Out of the series of conflicts, the kingdom began to resemble present day Calan, with these families forming petty kingdoms and claiming rights to the land.

Alliances among the families, known as the Great Houses, were brokered, shifted, and broken. With the hordes driven out, the families turned on each other, each seeking claim to Calan. At last, after years of fighting, a white peace was forged, and the crownlands and the House of Lords formed. Calan would be ruled by a single king, elected from the rulers of the Great Houses, and by the kingdom's prominent land owners.

God bless Calan!

A Timeline


1000 Before Gideon - Theran is ruled by splintered tribes. Life is brutal and short.
500 B.G. - Meshach appears and begins uniting the southern tribes through conquest.
485 - The Sera Sultanate is formed, with plans of a Caliphate being written.
470 - Meshach is killed in battle.
450 - The Sera Caliphate is formed in the south.
300 - Valencia rises as the last independent stronghold against Sera.
0 Gideon's Age - Gideon is born.
33 G.A. - Gideon is crucified by the Caliphate.
50 G.A. - The Holy Book of Gideon appears in the north.
150 G.A. - Facing widespread rebellion, The Caliphate withdraws from the north.
200 - The Holy Empire of Valencia spreads across the north, safeguarding against Sera.
500 - Both Sera and Valencia begin to wane in influence.
621 - Calan begins its fight for independence.
635 - Valencia withdraws from the north-east, granting Calan independence.
640 - Raiders from the east arrive and begin their pillaging of Calan.
680 - Calan is established into a series of petty kingdoms ruled by the Great Houses.
701 - After years of bloodshed, the Great House Pact is signed, and the first King is elected.

800 - 900 This century shall bring us into the recent history of Calan, largely based on your bios. Assume wars with our neighbours, alliances forged and broken, and strife within Calan itself.
Can we get a discord for quick communications


For sure. discord.gg/gJwCYkc
So I’m in and love the concept except like you have these stats but didn’t give a definition of how many points we can spend or if stuff should equal out. Otherwise I’m game


Ah of course! Your stat values are randomly assigned. I give you your values and it's up to you where to allocate them.


The
Greatest House


Welcome to the interest and development thread for The Greatest House - medieval low fantasy game where you assume the role of one of the land’s leading noble families, and maneuver for dominance over the kingdom.

The King is dying. Some would say his legacy was that of peace. For fifteen years, he kept the kingdom out of conflict, forfeiting claims over the disputed lands and focusing on economic prosperity for the kingdom. His pursuit of peace, it has been criticized, has allowed the kingdom's enemies to bolster their strength, only leaving them more vulnerable. Yet there is no arguing that the lasting peace has resulted in fat coffers along with growing decadence among the nobility.

As the leader of one of the great houses of Calan, you must begin preparations for the succession. The House of Lords will elect the next ruler of the kingdom. Should you desire the crown, you must find a way to convince the Lords that you are the best candidate.

Once the succession is finalized, the game enters into a sandbox mode, where players set out to realize their character’s ambitions.

What you can expect from the game…

~ Weekly updates that propel the game forward in time by the seasons.
~ A low fantasy world, much of which is designed by the players.
~ A sandbox game where the players make their own story.
~ A fuse of chance and literary sense in establishing order outcomes.
~ Events that will test your characters and resources.
~ Ambitious npc’s that will form rivalries, plot rebellion, and generally cause problems or boons.
~ Stats and resources to manage and spend to give you an edge.





Here is a rough draft of our map. Please include a land claim for your fief. I will fill out the map with geography based on your descriptions as we go along.

Please feel free to voice your interest, begin on a fief/character sheet, or ask any questions. Thanks for taking the time to check this out. :)
@rush99999

Yes, sorry. Had some home reno getting done last week, that somehow spread to my office - limiting what I could do, and taking longer then it should have, as these things tend to do. Its all done though, and looking forward to getting back on track.

King's Gold




The rolling hills, the blue sky, the endless sea beyond, all were blotted out into darkness, dissolved from vision and replaced by rage brought on by battle-blood. Edric gripped his shield tight, feeling the mace of the saxon slam down on his shield again, and again. Edric counted twelve of them, and once the vikings were in their shield wall there was little hope of the Saxons withstanding for long.

By the time Edric turned the final blow and made ready to lash out with his axe, the saxon was already dead, his face impaled with a spear so that only bits of bone and flesh were visible where once there had been a face. Surveying the battlefield, Edric could see that the other saxons had met a similar fate. He cursed under his breath. His axe was not sated, yet he supposed it would soon enough.

Edric moved forward from the shield wall, Skuli and Hafr close behind him. Young skuli grinned at Hafr, wiping the blood from his axe with a linen cloth.

"Hardly noon and already fell a saxon warrior to my blade," grinned the young huscarl.

"The battle was over too quick," hafr complained. "If this is the best the saxons have to offer, my axe will be sorely disappointed."

"There will be more to come, rest assured," Edric replied.

Several vikings lay strewn before the church, cut down by the Saxon blades. "Bring the valiant dead to the beach, we will speed them to Valhalla."

"As you say, my Jarl," Skuli saluted. It has been nearly a year since Edric was ousted from his throne at Vestfold, yet his huscarl's had difficulty seeing him as anything other then their jarl.

During the battle, most of the Christian monks had fled, but some were caught within the grounds just outside the church, some skewered and screaming, and others clasped with ropes and irons to be made thralls. Edric was more interested in what lay inside the smoldering temple. He stepped inside, flanked by his huscarls.

The priory wasn't a large building. There was a modestly sized chamber, long and wide, with rows of seating that led up to an alter, where a cross, a symbol of their god, dominated the room. Behind the main chamber was living quarters, at least Edric assumed as much, but it all lay in ruin, consumed by smoke and fire.

Behind the alter lay the object which the Saxons had been so intent on guarding. Poorly hidden under a blanket, Edric barked for Skuli's help, and together they lifted the heavy chest and hauled it out of the burning Christ-den and outside in front of the church. Smashing the lock with his axe, Edric pulled the chest open, revealing the contents within to all the vikings gathered outside. The gold coins within shimmered from the noon sun.

It was a treasure fit for a king.
@Ghostmask In hiatus I'm afraid. Hopefully our GM will return sometime soon and look into picking this back up, cause its a great world we've created here.
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