STATUS:
Sorry for my lack of posts lately. I've just... been struggling to get the energy to write something up. I'm trying some new meds through so hopefully that will change soon.
9 yrs ago
Current
Sorry for my lack of posts lately. I've just... been struggling to get the energy to write something up. I'm trying some new meds through so hopefully that will change soon.
Talents You'll Bring to Company: A 'Jack of All Trades' kind of person, Droka might not be the best at a singular job but he can be counted on to help out or do a job given to him.
Some Personal Info: Originally from Australia, Droka has bounced around a lot. Visiting different countries, doing different jobs... until at last he landed in New York and saw the Ad for Planet Express.
Photo:
Required Question: What makes you want to work for our company?? Droka needed a job and this seemed like one of the better ones that his degree of experience can get.
Other Assets: While this chapter of the Brotherhood is viewed as radical by the others due to recent practices, it is still considered apart of the Defias Brotherhood and thus can call upon resources and allies abroad.
Unknown to most, this Chapter also has Cult of the Damned ties... and can likewise do the same with the Scourge.
Goals and Motivations: Officially, the goal of the Defias Brotherhood is vengeance against Stormwind and the House of Nobles. To a degree, this is true for the Duskwood Chapter as well... but Bautic Mortice has greater plans for it.
His goals include but are not limited too: Claiming Raven Hill and the Cemetery behind it. Either bringing Morbent Fel and Abercrombie into the fold or eliminating them. Securing all of Duskwood for the Brotherhood by any means necessary.
The Duskwood Chapter of the Defias Brotherhood is considered to be filled with extremists and radicals, even by the standards of the Defias Brotherhood. The main reason for this belief is the fact that unlike the other chapters of the organization, this one has started to practice necromancy. In their eyes, they do not see it as that big of a deal; After all, demonology and warlock practices have become fairly common among the spellcasters of the Brotherhood, so in their eyes this is merely another source of power to be taken advantage of... even more so considering Duskwood's history with dark magic and the massive graveyard found within it.
In truth, there is a secret inner circle of the chapter. Those, like Bautic Mortice, who have been inducted into the Cult of the Damned proper.
Recent History : The Duskwood Chapter of the Defias Brotherhood was always somewhat... more open minded to certain, dishonorable tactics and powers. In part this was due to the dangerous nature of Duskwood itself; In a cursed land in which the undead and creatures from the realms of nightmares themselves tended to be drawn, there were things far worse then a bunch of humans wearing red face masks. Fail to take the land and its occupants seriously and there were fates worse then death to be had.
With magic afoot, the Brotherhood sent its foremost expert on the subject to take a leading position in Duskwood. At first, Bautic's arrival didn't herald much of a change in day to day operations, but a 'chance find' would shake things up soon enough. Bautic claimed to find some tomes on necromancy, stolen from some of the local necromancers and 'began to study it in order to get a better idea of what to expect in the local area', through in truth this was merely a carefully prepared story in order to have some justification what happened next.
A few days after Bautic 'found the tomes', a worrying sized force of undead marched on Addle's Stead. At first it seemed like the settlement would have to be abandoned, but then Bautic stepped forward. Before the hostile mob could start their attack, Bautic called upon the dark powers of necromancy to impose his will on the dead, stopping them in their tracks and causing their threat to the Brotherhood to cease. Feigning that he only knew enough to be able to hold the undead, Bautic ordered the Defias nearby to destroy them (an act they committed without issue).
With the threat dealt with, an... interesting conversation was had among the Duskwood chapter. While there was a general degree of unease among a number of Defias due to the idea of death magics, the incident became a strong argument for learning how to command the dead, if for no other reason then to allow the Brotherhood to protect itself from the bloody things without as much personal risk as fighting them required. For his part, Bautic was more then happy to help teach those under his command how to do so... and the first steps of corruption began.
Key Players: Bautic Mortice. See below.
Name: Bautic Mortice
Faction: Publicly: Defias Brotherhood Secretly: Cult of the Damned
Rank/Role: A leading figure of the Defias Brotherhood, being both magically talented and apart of the Stonemason Guild before the troubles with the House of Nobles began. While not the leader of the Brotherhood, Bautic is still a powerful and influential figure within the Brotherhood with his own faction of followers within it.
Also the highest ranking member of the Cult of the Damned in the Southern Eastern Kingdoms.
Appearance: Bautic Mortice is a middle aged man who has seen a lot in his life. His black hair has started to thin and gray, his face is covered in winkles while his blue eyes always seem glassy and tired. Despite being a mage Bautic is remarkably physically fit for his age, beating the stereotype of magi being physically frail.
Personality: A jaded and bitter man who has endured hardship, war and being held back due to being among the poor, common masses rather then the wealthy elite all his life, Bautic embraced the Cult of the Damned and sort to prove his loyalty to Kel'thuzad and the cause of the Scourge numerous times. While originally disappointed to be instructed to flee south with the refugees instead of staying and fighting on the Lorderan Front, time has allowed Bautic to take comfort in the wisdom and trust of his mentor and leader in the role that he was required to play in service to the Lich King.
While his connection to the Cult of the Damned is a closely guarded secret, Bautic has great sympathy for his fellow members of the Dafias Brotherhood and earnestly believes in their cause almost as much as his own in service to the Lich King. While his intention of corrupting the Brotherhood and making them a new branch of the Cult of the Damned could be seen as self serving, from his point of view the two causes are naturally aligned and combing the two together naturally made perfect sense.
Biography: Bautic has seen and endured no end of hardship in his life. Despite having a gift for the arcane and a mind for magic, he was born into a peasant family in Lordaren and thus couldn't afford to travel to Dalaran or Silvermoon to seek a higher education. When the Orcs invaded he was one of many levy forces conscripted in order to fight against the green skinned tide; He lost a number of friends and family both in combat and to the orcish raiders as they struck at non military targets for supplies during the conflict, as well as witnessed a number of things that scarred him as a person.
Returning to civilian life, the work and taxation imposed upon the peasantry after the war by the Alliance only served to make Bautic jaded and bitter with his kingdom. When the voice of a former Archmage of Dalaran offered him an alternative Bautic was more then happy to accept. Finally able to embrace magic under the guidance of Kel'thuzad, Bautic proved himself an ideal student who highly respected his master. As plans started to fall into place through, Kel'thuzad proved to be a forward thinking individual; Rather then have the whole Cult remain in Lordaran, a number of them were selected to leave in different stages. Bautic was selected to be among the first to leave, boarding a ship with other craftsman and workers who were traveling to Stormwind to assist with its rebuilding efforts.
Joining the Stonemasons Guild was a simple enough endeavor to do and Bautic's non-necromatic magical abilities made him out to be a rather talented hedge mage. This made him a highly valued commodity, since it was rare to have anyone with magical abilities willing to assist with 'peasant work'. The betrayal of the House of Nobles (and by their unwillingness to force the nobles to pay their dues, the Royal Family) resulted in a riot and the death of the Queen. The Stonemasons Guild was disbanded and its members banished from the city of Stormwind without respect or payment for their time and services, leaving many destitute.
While Bautic had fully intended to take advantage of the situation to establish a new branch of the Cult of the Damned from scratch, before he had the chance to he was approached by Edwin VanCleef with an offer to form what would later be known as the Defias Brotherhood. Seeing the benefits of being a leading figure in this new organization, Bautic accepted. While it took some time, the slow radicalization of the Brotherhood (without Bautic's direct involvement) gave Bautic the perfect excuse to introduce necromancy as a valid tactic; Officially the tomes and knowledge of the art was gleamed from the independent necromancers in Duskwood rather then agents of the Scourge and Bautic makes damn sure that his standard lessons reflect this.
However for those that strive for more power in these dark arts... Bautic is more then happy to help enlighten them of the greater powers that the path provides.
Powers and other Abilities:
Talented Hedge Mage: Outside of the field of Necromancy, Bautic is a magic user of some skill, but clearly lacking a formal education, instead learning from one of the other practitioners of the arcane outside of the centers of learning. While he clearly favors frost magic, he knows enough about arcane cantrips in order to be a useful person to have around. According to SI records of him, he is judged to be a rather dangerous individual due to his magical abilities but suspect that in an actual one on one fight with a mage from Dalaran that the Hedge Mage would fall pretty quickly.
Master Necromancer: Having studied under the former Archmage Kel'thuzad, Bautic's true magical potential are in the necromatic arts. While he has elected to hold back his true degree of knowledge and skill in public and among his Defias allies in order to fly under the notice of the authorities, privately he is a lot more dangerous then anyone on this side of the Eastern Kingdoms knows. Personally, he specialized in the arts of reanimating the dead and weaponizing the icy chill of the grave.
Physically Fit: Surprisingly, Bautic is a rather healthy, physically strong individual. While a lot of this has to do with a life of hard work and physical labor, some members of the Cult back in Lorderan suspect he might have used his knowledge of the dark arts to improve himself to some degree.
Other Assets: While this chapter of the Brotherhood is viewed as radical by the others due to recent practices, it is still considered apart of the Defias Brotherhood and thus can call upon resources and allies abroad.
Unknown to most, this Chapter also has Cult of the Damned ties... and can likewise do the same with the Scourge.
Goals and Motivations: Officially, the goal of the Defias Brotherhood is vengeance against Stormwind and the House of Nobles. To a degree, this is true for the Duskwood Chapter as well... but Bautic Mortice has greater plans for it.
His goals include but are not limited too: Claiming Raven Hill and the Cemetery behind it. Either bringing Morbent Fel and Abercrombie into the fold or eliminating them. Securing all of Duskwood for the Brotherhood by any means necessary.
The Duskwood Chapter of the Defias Brotherhood is considered to be filled with extremists and radicals, even by the standards of the Defias Brotherhood. The main reason for this belief is the fact that unlike the other chapters of the organization, this one has started to practice necromancy. In their eyes, they do not see it as that big of a deal; After all, demonology and warlock practices have become fairly common among the spellcasters of the Brotherhood, so in their eyes this is merely another source of power to be taken advantage of... even more so considering Duskwood's history with dark magic and the massive graveyard found within it.
In truth, there is a secret inner circle of the chapter. Those, like Bautic Mortice, who have been inducted into the Cult of the Damned proper.
Recent History : The Duskwood Chapter of the Defias Brotherhood was always somewhat... more open minded to certain, dishonorable tactics and powers. In part this was due to the dangerous nature of Duskwood itself; In a cursed land in which the undead and creatures from the realms of nightmares themselves tended to be drawn, there were things far worse then a bunch of humans wearing red face masks. Fail to take the land and its occupants seriously and there were fates worse then death to be had.
With magic afoot, the Brotherhood sent its foremost expert on the subject to take a leading position in Duskwood. At first, Bautic's arrival didn't herald much of a change in day to day operations, but a 'chance find' would shake things up soon enough. Bautic claimed to find some tomes on necromancy, stolen from some of the local necromancers and 'began to study it in order to get a better idea of what to expect in the local area', through in truth this was merely a carefully prepared story in order to have some justification what happened next.
A few days after Bautic 'found the tomes', a worrying sized force of undead marched on Addle's Stead. At first it seemed like the settlement would have to be abandoned, but then Bautic stepped forward. Before the hostile mob could start their attack, Bautic called upon the dark powers of necromancy to impose his will on the dead, stopping them in their tracks and causing their threat to the Brotherhood to cease. Feigning that he only knew enough to be able to hold the undead, Bautic ordered the Defias nearby to destroy them (an act they committed without issue).
With the threat dealt with, an... interesting conversation was had among the Duskwood chapter. While there was a general degree of unease among a number of Defias due to the idea of death magics, the incident became a strong argument for learning how to command the dead, if for no other reason then to allow the Brotherhood to protect itself from the bloody things without as much personal risk as fighting them required. For his part, Bautic was more then happy to help teach those under his command how to do so... and the first steps of corruption began.
Key Players: Bautic Mortice. See below.
Name: Bautic Mortice
Faction: Publicly: Defias Brotherhood Secretly: Cult of the Damned
Rank/Role: A leading figure of the Defias Brotherhood, being both magically talented and apart of the Stonemason Guild before the troubles with the House of Nobles began. While not the leader of the Brotherhood, Bautic is still a powerful and influential figure within the Brotherhood with his own faction of followers within it.
Also the highest ranking member of the Cult of the Damned in the Southern Eastern Kingdoms.
Appearance: Bautic Mortice is a middle aged man who has seen a lot in his life. His black hair has started to thin and gray, his face is covered in winkles while his blue eyes always seem glassy and tired. Despite being a mage Bautic is remarkably physically fit for his age, beating the stereotype of magi being physically frail.
Personality: A jaded and bitter man who has endured hardship, war and being held back due to being among the poor, common masses rather then the wealthy elite all his life, Bautic embraced the Cult of the Damned and sort to prove his loyalty to Kel'thuzad and the cause of the Scourge numerous times. While originally disappointed to be instructed to flee south with the refugees instead of staying and fighting on the Lorderan Front, time has allowed Bautic to take comfort in the wisdom and trust of his mentor and leader in the role that he was required to play in service to the Lich King.
While his connection to the Cult of the Damned is a closely guarded secret, Bautic has great sympathy for his fellow members of the Dafias Brotherhood and earnestly believes in their cause almost as much as his own in service to the Lich King. While his intention of corrupting the Brotherhood and making them a new branch of the Cult of the Damned could be seen as self serving, from his point of view the two causes are naturally aligned and combing the two together naturally made perfect sense.
Biography: Bautic has seen and endured no end of hardship in his life. Despite having a gift for the arcane and a mind for magic, he was born into a peasant family in Lordaren and thus couldn't afford to travel to Dalaran or Silvermoon to seek a higher education. When the Orcs invaded he was one of many levy forces conscripted in order to fight against the green skinned tide; He lost a number of friends and family both in combat and to the orcish raiders as they struck at non military targets for supplies during the conflict, as well as witnessed a number of things that scarred him as a person.
Returning to civilian life, the work and taxation imposed upon the peasantry after the war by the Alliance only served to make Bautic jaded and bitter with his kingdom. When the voice of a former Archmage of Dalaran offered him an alternative Bautic was more then happy to accept. Finally able to embrace magic under the guidance of Kel'thuzad, Bautic proved himself an ideal student who highly respected his master. As plans started to fall into place through, Kel'thuzad proved to be a forward thinking individual; Rather then have the whole Cult remain in Lordaran, a number of them were selected to leave in different stages. Bautic was selected to be among the first to leave, boarding a ship with other craftsman and workers who were traveling to Stormwind to assist with its rebuilding efforts.
Joining the Stonemasons Guild was a simple enough endeavor to do and Bautic's non-necromatic magical abilities made him out to be a rather talented hedge mage. This made him a highly valued commodity, since it was rare to have anyone with magical abilities willing to assist with 'peasant work'. The betrayal of the House of Nobles (and by their unwillingness to force the nobles to pay their dues, the Royal Family) resulted in a riot and the death of the Queen. The Stonemasons Guild was disbanded and its members banished from the city of Stormwind without respect or payment for their time and services, leaving many destitute.
While Bautic had fully intended to take advantage of the situation to establish a new branch of the Cult of the Damned from scratch, before he had the chance to he was approached by Edwin VanCleef with an offer to form what would later be known as the Defias Brotherhood. Seeing the benefits of being a leading figure in this new organization, Bautic accepted. While it took some time, the slow radicalization of the Brotherhood (without Bautic's direct involvement) gave Bautic the perfect excuse to introduce necromancy as a valid tactic; Officially the tomes and knowledge of the art was gleamed from the independent necromancers in Duskwood rather then agents of the Scourge and Bautic makes damn sure that his standard lessons reflect this.
However for those that strive for more power in these dark arts... Bautic is more then happy to help enlighten them of the greater powers that the path provides.
Powers and other Abilities:
Talented Hedge Mage: Outside of the field of Necromancy, Bautic is a magic user of some skill, but clearly lacking a formal education, instead learning from one of the other practitioners of the arcane outside of the centers of learning. While he clearly favors frost magic, he knows enough about arcane cantrips in order to be a useful person to have around. According to SI records of him, he is judged to be a rather dangerous individual due to his magical abilities but suspect that in an actual one on one fight with a mage from Dalaran that the Hedge Mage would fall pretty quickly.
Master Necromancer: Having studied under the former Archmage Kel'thuzad, Bautic's true magical potential are in the necromatic arts. While he has elected to hold back his true degree of knowledge and skill in public and among his Defias allies in order to fly under the notice of the authorities, privately he is a lot more dangerous then anyone on this side of the Eastern Kingdoms knows. Personally, he specialized in the arts of reanimating the dead and weaponizing the icy chill of the grave.
Physically Fit: Surprisingly, Bautic is a rather healthy, physically strong individual. While a lot of this has to do with a life of hard work and physical labor, some members of the Cult back in Lorderan suspect he might have used his knowledge of the dark arts to improve himself to some degree.
I kind of have an idea for a character and a story path in the Southern Eastern Kingdoms (Around Stormwind, Westfall, ect).
Namely since the attempt to break into Quel'thalas failed, the Scourge hasn't just been sitting around twiddling its thumbs. While its been busy rebuilding itself via invading kingdoms and slaughtering populations easier to assault, members of the Cult of the Damned have been sent to other regions, posing as survivors of Lorderan and other northern lands that the Scourge are actively present in.
One of those members (a still living Necromancer) has arrived in Stormwind early enough to join the Stonemasion Guild... and take part in the riots when the House of Nobles refused to pay. They are now a leading member of the Defias Brotherhood playing the long game as they have plans to assist/subvert the organization in its goal to destroy Stormwind... as well as attempt to secure Karazhan for the Scourge. It might not be the Sunwell, but still...
It was honestly rather sad really. Watching how some of his half siblings scurried like rodents as they tried to secure support for whatever schemes or plays they intended to try. But Nos kept a lazy eye on them anyway; Even if their efforts were doomed to failure, the self destructive tended to try and take down everything around them as well.
Still, there was a spare moment as the arrival of the King was foretold and in that moment of free time the half kobold deemed to offer some attention to another half elf as he calmly walked over to her. "Rosealeaha! It's been far too long. How are you finding the festivities so far?"
From the balcony of...his new Palace, Dagon looked out over the realm he had claimed. He stood alone, his arms crossed behind his back. Blackened feathers ruffled slightly in the wind, the only noise that the figure made.
Despite his lack of motion, to say that he was inactive would be a lie. Throughout the realm, the wheels that ran a nation were adapting to the change in leadership and he was...greasing the wheels somewhat. Nothing major or as perverse as what had happened with Cardinal Tong, but simply stroking the odd thought in the right direction. Humans by their nature had something that some would call a flaw, but Dagon himself knew was a feature: A natural tendency to bend the knee to authority. All he was doing was making sure that those in the halls of power across the realm found the idea of kneeling to their new ruler to be easier to swallow then it might otherwise have been, nothing more.
Of course, there were those that would refuse to even entertain the thought of submitting to him. Those in positions of actual power who's rebellion against the new order of things would pose an actual problem to things running smoothly were having other ideas implanted. Those that were currently not guilty of any crimes against humanity but simply didn't wish to serve in the new government were having thoughts of peaceful resignation eased into their minds; Dagon fully intended to accept those resignations and allow them to go off and live their lives as they saw fit. After all promoting the image of a fair and just leader above blind, petty vengeance seemed like a good idea.
Those who were going to be more problematic... such as those who might rebel or sabotage documentation and thus cause instability for the new government... well, that was where the daemons came in. Weak, wretched and petty things even among their own kind... but useful if kept on a tight leash. The slaves of Desire were given simple instructions and a crushing web of restrictions before being sent out, but their goal was always the same: Influence those Dagon pointed out to them and drive them to self destruction.
The method of self destruction was generally left up to the slave of Desire in question. Driving their emotions out of control to the point they ended up dying, causing their addictions and vices to spiral out of control to the point of having a terminal end, driving them insane to the point they took their own lives or slipped up and had an 'accident'... Dagon honestly didn't care what was done, as long as the manner of their death or departure didn't cause collateral in a way that would cause their replacement issues.
There would be plans for the future, but before the abandoned garden of Terra and Humanity that had been left to become overgrown and infested could be restored to its proper glory, weeds and pests needed to be removed.
With their first and so far only guest having departed, Aethel found themself tucking away their new cloak and considering what to do in a more long term direction. Normally they were a creature of chaos and impulse, but unlike the original Galbar under the Monarch (and that was a sentence that evidence had called into question back then) Aethel hadn't appeared at the beginning. They weren't late by any means, but their starting point had been set after most of the heavy lifting had been done this time around.
This had its positives and negatives of course, but the biggest issue was that it meant that they were trying to make an impact as a divine being on a world that already had something of a glut of the damn things. Creating a moon almost certainly made an impression of course, but apart from Ashy none of the beings divine or otherwise down on the planet below had the slightest idea who they were. So clearly something else needed to be done in order to get everyone's attention. Something to truly make an impact...
Aethel's gaze turned to look at the smaller orbital rock that had come into existence shortly before they created the Dreamers Moon for an uncomfortably long time... before filing that one away for the time being. The situation wasn't that extreme just yet, but it was always good to have other plans ready to go at a moments notice if the status quo needed to suddenly change.
However, before Aethel could focus to heavily on their plans for Galbar, they felt something deep within their being tremble. A single beat of a heart that was both theirs and at the same time, wasn't. A heart that they had created with the intention of it one day becoming a deity in its own right, but in order to survive they had consumed it in order to aid them in abandoning Mana in exchange for Dreams.
One beat became two. Then three. And with each thunderous echo the Heart of Nightmares made itself heard. During the long slumber it had been dormant, much like Aethel themself had been... but at long last it was time for the true transformation to begin. Now seemed like as good a time as any, as Aethel sat themself down in the heart of their domain as the only entity on their personal moon. This was honestly as safe a place as they were going to get.
In fairness they could have easily fully combined the Heart of Nightmares with their being without really having to change anything about themselves, but it was honestly time for a change. The form Aethel currently wore had been the one they had been born with, but since Mana was no longer the core of their being a new look to go with the new aspects felt right to them. They closed their eyes and focused.
Time passed in complete silence. At first it didn't seem like anything was happening at all, but then many of the tendrils on Aethel's body started to recede, pulling back and disappearing under the flesh as if they had never been there to begin with. As each tendril disappeared, Aethel's body seemed to grow bigger as more mass was added to it. A few tendrils would remain because the new Aethel intended to keep the hooves and the tendrils were honestly useful for things, but they would be reshaped slightly because their primary duty now was to touch and pick up things rather then just sway in the tides of magic as they once did.
Once all but the remaining tendrils were gone and it seemed that Aethel had reached a critical mass of sorts, their body started to violently spasm. Every muscle over Aethel's equine body tightened as hard as it could, before relaxing again for just a moment before it all tightened once more and continued to repeat in a pattern that was slowly building up in speed. Had there been witnesses, the process would have looked horrifying and painful, but Aethel's features remained the picture of silent serenity.
Suddenly seams tore open all over Aethel's body. Instead of blood and organs as one might expect, instead what came out was a horrible dark red fiery glow that bathed the moon with such a dark light that it made the moon itself darker with the kind of shadows that animals avoided in rightful fear that stepping into one would be the last thing they did. The silence was broken by the thunderous, unceasing beat of a heart that didn't exist in the real world, but who's unending beat was such that it was only once someone pointed it out that they realized that it was always there, thumping under the skin of reality itself.
The opened seams closed, leaving little evidence that they had been there at all as the dark light that had poured out of them disappeared and allowed the moon to brighten again while the hammering of the Heart faded back into the background of reality once more. Then transformation was not finished through.
Across the front of Aethel's body, the fur of their coat started to change into something more fluffy and soft while two pairs of moth like wings that seemed to share the color changing nature of their mane and tail sprouted from their back and draped over their body like a regal cape. Aethel remained still for some time more as things settled down and the transformation finalized... but at last they opened their eyes once more and looked themselves over.
Aethel ponders ways to get their name out there on Galbar due to being something of a late comer. They spend a little too long looking at the third and smallest orbital body of Galbar before tucking the plans for it and the role it might play in 'making an impact' away for another time.
It is around this time where the Heart of Nightmares that Aethel consumed in order to survive the fall of their cycle made itself known within their being... and rather then put it off any further, Aethel began the process of infusing it into their body fully as a new aspect. They also took advantage of the situation to change their fundamental appearance in order to reflect the fact that they no longer have the original aspect they were born with and instead have two new ones.
Start AP/MP 5/5
3 MP on Aspect: Nightmares The Dreamers Moon and the Dreamers Fruit are both creations of Aethel's that have never shied away from the darker and more haunting experiences that sleep can provide. Aethel is simply embracing the other side of the Dream coin.
Faction Overview/Concept: The immediate successor state of the Yndonesic Bloc. The Orde Galaksi Baru was officially recognized by the former leader of the Yndonesic Bloc, Cardinal Tang, and the leading figures of his regime on Vox, TV and before a mighty thong of citizens of the capital Hive City of Baru Jakarta as they handed over the right and power of governance of the Yndonesic Bloc to its new leader Dagon and his new administration, for which they were also turning themselves over for their crimes against the people of the Yndonesic Bloc.
The fact that Dagon is an insanely powerful psyker who actively used their abilities to puppet Cardinal Tang and his people into doing this performance before they were all tired and executed publicly was an open secret. However due to a combination of the hatred of Cardinal Tang and his regime, the fact that anyone in a position to try and lead a war in the name of restoring the old regime was dead and the fact that, despite how questionable the performance might have been this was honestly the least bloody the transfer of power away from Tang and his vile Church was ever going to get, the general population has largely accepted the change in leadership peacefully.
The Orde Galaksi Baru is a relatively new political entity on the stage of Terra and thus its virtues and faults haven't manifested yet. Master Dagon addressed the public after the executions of the former regime, assuring them that effectively immediately that all of the former regimes edicts under Cardinal Tang were to cease and the purging of intellectuals was over. They also proclaimed that this would be the dawn of a new era; The start of humanities return to glory as first they strove to reunite Terra once more before not only returning to and reclaiming their place among the stars, but restoring mankind as the dominate power of the galaxy.
It remains to be seen if the Orde Galaksi Baru can actually achieve this lofty goal, but it is a hopeful message in the darkness of war torn Terra.
Faction Assets: The Orde Galaksi Baru has inherited the Yndonesic Bloc and did so in a relatively peaceful, popular manner. As such, they have managed to lay claim to the region without the destruction and bloodshed of conquest, civil war or a succession crisis that such an event would normally trigger.
The cessation of Cardinal Tang's various genocidal polices that made up their eugenics program has given the Orde Galaksi Baru a great deal of support and loyalty among the population, but for good and ill those policies were in effect for an extended period of time under the former regime. While the population is likely among the most genetically stable on Terra with mutations and mutants in low numbers due to the purges, the Cardinal didn't exactly limit himself to just mutations in his zeal for racial purity.
The purging of intellectuals with views that opposed the former regime is also something of a blow. Yes there were bright minds that managed to endure the whole mess and they were going to be invulnerable in getting things back in order, but recovery was going to take time... and some things were lost to the flames of mad zealots forever.
Character Name: Dagon
Rank/Role: Master. Ruler of the Orde Galaksi Baru.
Assignment Grade: Alpha Plus
Appearance: There was once a time in which Dragon could have blended into the masses of the Pan-Pacific Empire as just another face in the crowd. That time has long passed.
Standing at eight feet tall and bulging with raw physical muscle that seemed far beyond the means of baseline humanity, a pair of glowing gold eyes stares out at the world as they crackle with barely contained warp energy. A pair of beautiful black feathered wings extends out of his back, strong enough to actually lift Dagon off of the ground and keep him in the air for short periods of time. His head is devoid of hair, through its hard to tell if its just not growing or if they shave it off.
His hands and feet have mutated into reptile like claws, covered in scales of the purest white. Patches of white and black scales dot along his tanned skin, creating the framework for an interesting pattern that has yet to fully develop.
Biography: Dagon was not born Dagon. Truth be told they don't actually remember what their birth name even was. It was just something else that was shed during his awakening.
The human that would become Dagon was born in the Pan-Pacific Empire. They had a family that is remembered in blurs, if remembered at all and was raised under the regime of Narthan Dume. Crushed under the weight of the infamous warlord's oppressive government, the family tried to flee into a neighboring region with the hopes that life would be better there. They did not survive the attempt.
Dagon... doesn't quite remember their awakening in crisp detail. Sometimes they remember it one way, sometimes another... but what is consistant is that they remember watching people they were were sure were their family being killed by... something and the pain and stress of the whole situation triggering something deep within his very being. What happened next on the physical world only took six minutes and forty three seconds, with all evidence of what actually happened that day erased from existence in the process. But mentally? Mentally thousands of years passed.
The teenage boy that became Dagon saw the history of mankind play out before him in a grand tapestry of visions. It's early beginnings... its development into a species that could leave their planet and venture into space. The glories and failings of the human nation that claimed the stars before the nightmares of the Age of Strife truly began and tore it all down. Right up until that very moment as the young boy who mentally wasn't a boy anymore sat on their knees in long dead soil as the sheer power of the warp overtook his flesh and twisted his body, screaming until his voice was horse and the bodies around him had completely been removed from reality itself.
The process and knowledge shattered the mind of the former human. But from those shattered pieces something new began to emerge.
The being would call itself Dagon going forward, because that was the name it had held when it was cast out of heaven by God so very... very long ago. This hadn't been the first time it had worn meat and flesh in its long existence, but it was always an interesting experience to have a mortal body of its own again. It was a shame that the human they had been before they had awoken to their true nature had to be discarded, but humanity needed divine intervention if it was going to turn from its dark course.
The age of enlightenment would start in the Yndonesic Bloc.