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8 yrs ago
Current Sliced Bread is the best thing since Betty White
8 yrs ago
I finally got around to watching A Silent Voice. Very nice to see some deaf culture representation in anime.
5 likes
9 yrs ago
My room is so empty! All of my furniture sans bed and wardrobe have been moved to the new place. Not long now :)
3 likes
9 yrs ago
Buzzbead... BuzzBEAD. WHICH GEMSTONE ARE YOU? TAKE THIS INSIGHTFUL QUESTIONNAIRE TO FIND OUT!
9 yrs ago
*Downing a bottle of cab merlot whilst filling out mental illness quizzes on buzzbeed* COMING OUT OF MY CAGE AND I'VE BEEN DOING JUST FINE
1 like

Bio

29, He/Him. Amateur Tarot reader and literature enthusiast. Part time student majoring in English Literature and Cultural Studies.

Current music obsessions: Fleetwood Mac, Spacey Jane, Florence and the Machine, Franz Ferdinand.

Currently reading: 'The Ministry of Utmost Happiness' by Arundhati Roy

Most Recent Posts

I was actually thinking of how we'd do that Lord!

The only idea I've come up with is that every single bonfire will have a keeper NPC, wavering in relevance to the actual plot. When we rest at a bonfire, we imprint upon it so that when we are struck down the respective firekeeper to the previous bonfire we rested at is made aware and uses a summoning magic; somewhat similar to using a soapstone, to bring your body back to the fire for her to tend to.

That's just an idea, if anyone has any others I'd really appreciate hearing them cause I'm not completely sold on that one.

EDIT: ofcoarse that doesn't explain how people came back before coming to Lordran and resting at a bonfire but let's not get into that for the sake of convenience.
The atmosphere of the Firelink Shrine grew tense with the new arrival of the man wearing a skull, and Delwyn could see by the way the young prince grasped his blade that he wasn't the only one who felt it. Delwyn put his bowl of stew down beside him; unnerved by the arrival of such an ominous guest. When the others began to welcome him into the group without delay, he couldn't help but feel guilty. Delwyn was not the type of person to be swayed by appearances so easily. Perhaps his time in Lordran had just put him more on edge than usual. The Masked Firekeeper also took note of Alaric's subtle note of distrust.
"Aye young prince. You be wise to not trust strange men. Especially in this land of all places," The Keeper chuckled, gently tapping the hilt of her sheathed weapon. "The bonfire is my home; and my home is a sanctuary to the cursed. Worry not for your own safety while you reside with me. Any who wish to defile the sanctity of the flame will answer to my cold steel." The threat was directed to everyone sitting at the bonfire; not just the strange man who had appeared. Delwyn did not see the Firekeeper as the fighting sort, yet her words held an odd sense of power to them that would surely make even the strongest of men quiver in fear. Although something about her statement seemed off to him.
"So, while we sit here at your flame you are our guardian. Am I to assume that once we depart, you'll care not what happens to us? Even if we do, and please do not take offense," he quickly turned to the newcomer, "end up finding ourselves travelling with a potential threat? If you will forgive the rash implication, I am sure you are just another weary traveler."

The Keeper, growing impatient with Delwyn's babbling, spoke up.
"You catch on fast, Chronicler. Do not mistake me for your nurse, or your caretaker; or innkeeper for that matter. I guard the bonfire because it is sacred and because I was chosen to do so. I hold no grudge against any of you, but do not expect me to care if you hollow or not. If you want my honest opinion; you'll all hollow within one moon cycle. You may even hollow faster than that foolish king and his herd of lamb which he arrogantly lead to the slaughterhouse." Her cold gaze shifted towards Alaric once more, "Let us hope the apple fell far far away from that tree."
"Do not speak so harshly!" Before Delwyn could stop himself, he found himself confronting the Firekeeper on foot. His legs were shaking and every part of his mind was telling him to stop talking. "The boy has only recently lost his father to this awful curse. You may not care for us, but please find it within yourself to not tarnish the memory of a young man's father!" Delwyn stood there, feeling slightly nauseous. When he had realised what he had just done he immediately sat down and lowered his head towards the Keeper as a sign of atonement.
"Please forgive me. With all of your hospitality, I should not be so rude. I greatly appreciate all your help and would never ask any more of you."

The Keeper was silent, taking not of the young Lucas who was begging for more food. With a sigh, she handed the poor soul her own bowl of stew. After satisfying him, she turned and began giggling like a child.
"Perhaps you lot will last two moon cycles instead." The sound of the Keeper's cackling faded into the night with the embers of the bonfire.
I will post tonight. I got called in to relief for a lady so I was busy today, and tonight I'm earning a little extra cash by helping out my friend with his job. After that I will make a post.
I will post after Stella then. Liking the activity.

I just spent all day adding the final touches to my last assignment for the semester and all I have to do now is write a rationale (300 words) describing the thought process behind my final piece with references. In theory this little 300 word snippet should take 30 minutes.

BUT I AM LAZY AND HAVE BEEN STARING AT THIS EMPTY WORD DOCUMENT FOR 2 HOURS. AFTER THIS ONE LITTLE PARAGRAPH OF WRITING IS OVER I WILL HAVE NO WORK FOR AT LEAST 2 MONTHS GOD WHAT IS WRONG WITH ME.
Ah yes, you did.

I did read through it, I just forgot to mention that it was accepted in my last post.

Woops. Well it's accepted :D
I was intending to wait until all the other characters are finished as well.

My friends and I just started playing Aion, so between that and the luxury of a casual job I've got a bit to keep me occupied.

Also ofcoarse we can have horses. Any animal for that matter. As a rule of thumb, I rarely say "no" to anything that isn't ludicrous or just obviously doesn't make sense in the context of the roleplay. Please don't fear me as the GM shutting down ideas instantly, I want everyone to have the creative freedom to decide what their character does in this rp.

I honestly can't stand rps where the gm is just a gigantic puppeteer, pulling all the characters along in a predetermined destination. It just takes away the element of surprise and exploration; which are very important for a dark souls based project imo
Lucas, who by the looks of it is the youngest of our cast, is accepted!
New thought, you know having one big group of undead roaming around sure seems like it would be strange or make the setting easy. Unless of course there were far more creatures lurking behind ever corner. Though that could make combat more repetitious. I feel splitting groups up would be logical, though GMing for two or more different groups at the same time could become confusing. What about some people staying at the shrine in order to rest or something to that effect? Just some thoughts, though I could be completely inept at this subject.


I am hoping that if we do end up going through this in a group, we'll be forced to separate anyways. Like, I don't want the progression of the roleplay to be similar to that of the game in that there is really only 1 path to take with shortcuts to activate along the way.

If anything I want our characters to come to crossroads and have to separate. For example, in the Undead Burg; which might possibly be our characters first destination, we should assume that as an Undead Township there are many different places for us to explore. So we might split into two groups. Because of this, one group may end up at the Sunlight Altar, and the other may end up at the place where the Capra Demon boss fight would be (Although I am thinking of changing that boss into something different, if you have any ideas then feel free to share).

In terms of adding enemies, I think we should just consider enemies to be more threatening than they were in the game. In the game those hollows might not be a problem, but those are hollows of relatively skilled guardsmen and warriors in the Undead Burg; in a roleplay context I assume even they would pose a threat to us. Different types of enemies can also exist in the Undead Burg if we want them to. It's fairly close to the Depths so it might not be a stretch to say that a few butchers are lingering about.

In the end it'll be up to each individual roleplayer when it comes to who we face and how they decide to go about facing it.
We'd be happy to have you. I think you'll be our last. Wouldn't want the cast to grow too big.

Everyone else that's working on a character sheet currently (Lord, Gamer and Light I believe) will be our last participants! So I guess I'll change the thread to say no more applications are being taken.
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