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Warcraft: Silverscale




Wild magic, ancient and purposeless, have sung along the ley lines of the world, sparked into action by careless magi, disturbing portals they do not understand. This magic reaches realms impossible, and the light of these spells conspire with fates and gods to reforge the notions of this reality.


The Dragon Forge


Souls of a far and familiar place were caught and lured into a world in need, landing in a place of misting shadows and ethereal light, long forgotten. Clutter and debris marked the ancient building’s age and lack of residents. Suddenly beings of transparent light fluttered into the building, like ghosts materializing in the physical world. These formless creatures were not simple things, nor was their arrival random. Within them were memories, personalities, and thoughts of a person; stolen from the grasp of a different physical plane, a realm of subtle Sight.

Here, in this obscure and hidden room, secrets of long past power waited. On towering racks made of obsidian pillars and black steel hooks, great skins of silver scales and sharp teeth hung suspended and on display. A moonlight glow glimmered from their undersides, a swirling magic that reached for the translucent travelers.

One of the conscious lights broke off from the group and reached out to touch the magic tendrils reaching from the scale-skin pelts. At once the two were joined, the pelt fell from the rack and latched around the being’s ghostly form. A bright glow marked their joining, and in their wake a pale silver scaled egg sat silently.

The building shuttered, magic breathing to life within it once more. The other beings of light were abruptly shoved by an invisible force, falling into reach of the scale pelts’ arms. Each were bound in the scales and molded together, and in their place a silver egg remained.




Clarifications:

Here you will be playing a member of the Silver Flight, a sect of dragons not present in the canon story. Long ago the Titans brought the native dragon races into their service, granting magical power and a new form to the various flights. Before this all dragons were of one race, now known as proto-drakes, and were not divided into the conveniently color coded flights we know. So here I’m head-canoning that the dragons were gifted their magic through color-coordinated dragon coats forged by the Titans.

You will have a character originally from our Earth, invited into this world by subtle magic; and the character had to accept to get here, even if they didn’t understand what they were doing at the time. The invitation could have been asked in a dream, or through a presumed bug within a game, or even a random questionnaire that just happened to be lying around. The circumstances after accepting are cloudy and will never be clarified. The character manifests as a ghostly, vaguely humanoid, ball of light within the Dragon Forge, another non-canon innovation of mine. This is the place where the Titan’s would have forged the colored coats of the Flights.

The silver scaled coats the characters encounter were for a silver scaled flight that was never created for reasons as yet undiscovered. Once touched, the essences of the characters were combined with the dragon scales by the Titan’s enchantments. Due to unequal interpretations of age the character becomes a dragon baby in an egg, meaning in this story no matter how old the character was before the dragon equivalent is still egg-aged. For the majority of this roleplay the character will be a dragon baby, so they will need to rely on shape shifting and other kinds of magic to make a difference in the world - unless they find a way to magically age themselves.


Silver dragons appear anywhere from a dark metallic color to almost white.


Certain knowledge is imparted on dragons in their eggs, presumably by their mothers, but since there is no mother dragon here I’m going to give this information to the characters via more Titan enchantments; these coats were made for the first of the current Flights after all, and there would have been no mother to teach them to wield the power granted to them either.

The things your character will know from the moment they hatch include;



The way the knowledge is imparted means that it will be blatantly obvious where the character is. Whether they choose to believe or are particularly dense, they could still not know, but it’s just easier if they understand immediately.




The Roleplay:

This RP will be Open World; you can go off exploring and meddling on your own if you like, I might be a bit slow on answering posts if we have a lot of players doing so, but that’s okay.


For the purpose of this roleplay, Azeroth has no more unknown continents.


More than one character is fine, and if you feel up to staying in character, I’ll allow canon characters to be played as well. This is the canon world however, so keep that in mind for characters that would have continued on as scripted without the arrival of the Silver Flight. There are also an unnamed number of eggs that won't hatch immediately, so late players can trickle in if they can catch up.

The first of the Sliver Flight hatches just before the First War. Draenor is sick but whole, the Draenei are in hiding, the Dark Portal is built, and the orcs are coming through, but the reports have not yet made it to Stormwind. The Eastern Kingdoms are mostly at peace, with enough troubles to keep them occupied. Kalimdor is far away and very isolated from region to region, also most races there tends to be slightly xenophobic. Northrend is in a similar way. Pandaria is hidden by the mists. The Broken Isles are reachable, but few who go there make it back out, and they’re smaller than represented in-game, so much less chance of simply stumbling upon them.


Yes, the Draenei do have spaceships, they're more like lifeboats than battleships however.


All of the Silver Flight will essentially be at level one, you’re not totally useless, but you don't want to go head to head with anything too big or scary unless necessary. That said, launch a fireball or two at an orc and it’ll probably die; this isn’t hardmode DnD, this is a game to change and explore the World of Wardcraft, and hopefully have some fun character moments along the way. I won’t be working to hinder your character’s progress or power as the GM, I’ll be as realistic as possible within the game world and I’ll try to trust you with your own character’s development as far as magic and skill. However, if you get too powerful too quickly I’ll inform you that you’re out of balance with the rest before overruling anything.

However, be aware of your actions! You can be evil, sure, but if people find out about your dastardly deeds the good forces of the world will come after you. If you interfere with powerful people they’ll respond. Play smart, be cautious, and try not to get caught doing anything untoward.













I'm willing to be flexible with this idea for anyone who likes Warcraft and wants to give it a try! Objective numero uno is to have fun! With a capital. Fun. Maybe multiple capitals and an exclamation or two; FUN!!

pls
The overall goal for the characters isn't going to be immediately clear, as a new Flight they'll potentially be struggling to find their place in the world, as well as answers to various questions such as what was the Silver Flight for and why was it apparently canceled? All will be revealed don't worry!

The idea for what the characters are supposed to do is a little hard to answer, because I came into this with the concept of letting the characters do what they wanted and exploring the results. So take it for now, until individual goals pop up, that the main objective is to save what they can and defeat the Legion. By no means will this be short, or easy. All too many times Azeroth escapes destruction by the skin of its teeth, with future knowledge and infiltration skills you can make a difference, but in the beginning it will mostly be convincing others into action, and their personal power will have to be acquired and grown in their own.
Warcraft: Silverscale




Wild magic, ancient and purposeless, have sung along the ley lines of the world, sparked into action by careless magi, disturbing portals they do not understand. This magic reaches realms impossible, and the light of these spells conspire with fates and gods to reforge the notions of this reality.


The Dragon Forge


Souls of a far and familiar place were caught and lured into a world in need, landing in a place of misting shadows and ethereal light, long forgotten. Clutter and debris marked the ancient building’s age and lack of residents. Suddenly beings of transparent light fluttered into the building, like ghosts materializing in the physical world. These formless creatures were not simple things, nor was their arrival random. Within them were memories, personalities, and thoughts of a person; stolen from the grasp of a different physical plane, a realm of subtle Sight.

Here, in this obscure and hidden room, secrets of long past power waited. On towering racks made of obsidian pillars and black steel hooks, great skins of silver scales and sharp teeth hung suspended and on display. A moonlight glow glimmered from their undersides, a swirling magic that reached for the translucent travelers.

One of the conscious lights broke off from the group and reached out to touch the magic tendrils reaching from the scale-skin pelts. At once the two were joined, the pelt fell from the rack and latched around the being’s ghostly form. A bright glow marked their joining, and in their wake a pale silver scaled egg sat silently.

The building shuttered, magic breathing to life within it once more. The other beings of light were abruptly shoved by an invisible force, falling into reach of the scale pelts’ arms. Each were bound in the scales and molded together, and in their place a silver egg remained.




Clarifications:

Here you will be playing a member of the Silver Flight, a sect of dragons not present in the canon story. Long ago the Titans brought the native dragon races into their service, granting magical power and a new form to the various flights. Before this all dragons were of one race, now known as proto-drakes, and were not divided into the conveniently color coded flights we know. So here I’m head-canoning that the dragons were gifted their magic through color-coordinated dragon coats forged by the Titans.

You will have a character originally from our Earth, invited into this world by subtle magic; and the character had to accept to get here, even if they didn’t understand what they were doing at the time. The invitation could have been asked in a dream, or through a presumed bug within a game, or even a random questionnaire that just happened to be lying around. The circumstances after accepting are cloudy and will never be clarified. The character manifests as a ghostly, vaguely humanoid, ball of light within the Dragon Forge, another non-canon innovation of mine. This is the place where the Titan’s would have forged the colored coats of the Flights.

The silver scaled coats the characters encounter were for a silver scaled flight that was never created for reasons as yet undiscovered. Once touched, the essences of the characters were combined with the dragon scales by the Titan’s enchantments. Due to unequal interpretations of age the character becomes a dragon baby in an egg, meaning in this story no matter how old the character was before the dragon equivalent is still egg-aged. For the majority of this roleplay the character will be a dragon baby, so they will need to rely on shape shifting and other kinds of magic to make a difference in the world - unless they find a way to magically age themselves.


Silver dragons appear anywhere from a dark metallic color to almost white.


Certain knowledge is imparted on dragons in their eggs, presumably by their mothers, but since there is no mother dragon here I’m going to give this information to the characters via more Titan enchantments; these coats were made for the first of the current Flights after all, and there would have been no mother to teach them to wield the power granted to them either.

The things your character will know from the moment they hatch include;



The way the knowledge is imparted means that it will be blatantly obvious where the character is. Whether they choose to believe or are particularly dense, they could still not know, but it’s just easier if they understand immediately.




The Roleplay:

This RP will be Open World; you can go off exploring and meddling on your own if you like, I might be a bit slow on answering posts if we have a lot of players doing so, but that’s okay.


For the purpose of this roleplay, Azeroth has no more unknown continents.


More than one character is fine, and if you feel up to staying in character, I’ll allow canon characters to be played as well. This is the canon world however, so keep that in mind for characters that would have continued on as scripted without the arrival of the Silver Flight. There are also an unnamed number of eggs that won't hatch immediately, so late players can trickle in if they can catch up.

The first of the Sliver Flight hatches just before the First War. Draenor is sick but whole, the Draenei are in hiding, the Dark Portal is built, and the orcs are coming through, but the reports have not yet made it to Stormwind. The Eastern Kingdoms are mostly at peace, with enough troubles to keep them occupied. Kalimdor is far away and very isolated from region to region, also most races there tends to be slightly xenophobic. Northrend is in a similar way. Pandaria is hidden by the mists. The Broken Isles are reachable, but few who go there make it back out, and they’re smaller than represented in-game, so much less chance of simply stumbling upon them.


Yes, the Draenei do have spaceships, they're more like lifeboats than battleships however.


All of the Silver Flight will essentially be at level one, you’re not totally useless, but you don't want to go head to head with anything too big or scary unless necessary. That said, launch a fireball or two at an orc and it’ll probably die; this isn’t hardmode DnD, this is a game to change and explore the World of Wardcraft, and hopefully have some fun character moments along the way. I won’t be working to hinder your character’s progress or power as the GM, I’ll be as realistic as possible within the game world and I’ll try to trust you with your own character’s development as far as magic and skill. However, if you get too powerful too quickly I’ll inform you that you’re out of balance with the rest before overruling anything.

However, be aware of your actions! You can be evil, sure, but if people find out about your dastardly deeds the good forces of the world will come after you. If you interfere with powerful people they’ll respond. Play smart, be cautious, and try not to get caught doing anything untoward.











Note: First Post, for others’ reference.

Esra, The Dragon Forge

He didn't know how long exactly he'd been in the egg, but it'd been plenty of time to think up a new name for his dragon-self. Esralion. It had a nickname; Esra, and he loved nicknames. It was also just canon-sounding enough to fit in, or so he hoped. He hadn't memorized every name ever used in the whole of Warcraft.

The realization that he was in a fictional world had come and gone, as most things did in the egg. Very little actually mattered, and that was likely because he was a baby, or maybe the egg was magic, either way his emotional range wasn't extensive. If Esra had to sum up the whole experience, he would say it was simple and calm. His gradual understanding of what was happening to him had taken a while to sink in, mostly because his mind wandered in circles and didn't pay the information much mind.

But now it was different, his mind was sharpening, beginning to work like it used to. He could feel others, like him, just at the edge of his consciousness. They were close, but not close enough to reach, or maybe his mind just wasn't strong enough to do so yet.

In the end it didn't matter, the shell was growing weaker with every passing second, soon he would be free and he could see this world at last. The moment arrived without any physical indication, it was instinct that drove him to headbutt the shell. It split with a soft crack! It was the loudest sound he'd heard in a long time.

His first view of the room was faceplanting on dusty stone. It was smooth to the touch, and lit by a soft blue light. He looked up to see over a dozen eggs scattered around the room, and a few silver dragonscale coats still hung from obsidian racks along the walls.

He and the other eggs were on a central platform, below them was a luminous blue lake, reminiscent of the Night Elven moonwells. It's glow lit the lower half of the chamber, and above were reaching shadows and dark corners. Twin bridges of smooth dark stone reached out on one side, connecting the platform to what could best be described as a cave of eroded ruins. Not much was left of them, but it was easily identifiable as Titan-made for those that knew the look. Past the cave was what might have been a tunnel, but it curved out of sight and could have been a dead end for all he knew.

Esra pulled himself free of the rest of his egg and flapped his wings once, twice, and then he flapped more confidently and began to rise quickly. Flying seemed instinctive, which shouldn't have been surprising; he was a magical winged reptile, not a bird.

His mind felt more whole, and worry and excitement began to creep in. He was in Azeroth, which was brilliant, but how many times had this world been on the brink of annihilation? It was magical and exciting, but also dangerous and tragic. Corruption, undeath, torture, rape, murder… all these things occurred here regularly.

Or at least they would. He did not readily understand how, but he’d pulled on the ley lines a few times whilst in his egg. It was tricky, but the lines were like rivers, and if you looked carefully you might get a glimpse of what was happening upstream. One of these recent visions had revealed the date; 590 KC, a couple years before the arrival of the Orcs. If that was still accurate at least, who knows how long some of his naps within the egg had lasted, or if KC meant King’s Calendar as he thought it did.

His eyes caught movement among the eggs; one was shaking, and another!
The majority had spoken, they had no choice now. Little did they know there hadn't been much in the way of options, in fact there were only two; either they all gained the power and took up the fight, or they all died when the Yeerks came. Blowing up the ship would significantly hamper the Yeerk effort by dealing a large amount of damage to the city and wrecking their recruitment pool, but if the humans joined then they became too valuable to sacrifice. Unlike himself.

Images quickly shot from the Andalite's mind to the humans', showing a rapid fire rundown on the morphing ability, from getting samples to the actual morphing process, consequently including a wide variety of alien lifeforms. With the images came a basic understanding of the morphing power's capabilities. (Refer to the first post of the OOC for the morphing power's rules.)

<There is not much time, we must work quickly.> The alien beckoned them forth with one hand, and lifting up the cube with his other. He snatched the nearest human's hand and held it down onto the cube's glowing face. Then the next, he left them no room for protest, and kept a steady presence in their minds as he pushed words and knowledge about the cube- <The Escafil device.> and how to morph- <...no more than two hours...,> <...you must concentrate to achieve the morph...> which didn't give them a chance to really speak.

<The Yeerks will be here soon, if they find me gone they will never stop looking. You must take the device-> here he let go of the device after the last of them, a somewhat panicking Kaden, acquired the power, forcing the glowing cube into his hands. <-and you must fight for your world. You cannot let the Yeerks gain control of 7 billion hosts; the galaxy would never surv-> he paused, hearing something they couldn't. <You must go now! Quickly! Do not allow yourself to be captured, your power must not fall into the hands of the Yeerks.> His eyes swiveled on their stalks to the device, <Do not let the device fall into the grasp of the Vissers.> His now free hands shot out to the panel he'd been using to support himself and began fiddling with the wires within it. He peered down at his work with his stalk-eyes, but his face-eyes remained glued to the others, a fierce gaze demanding his orders be followed to the letter.
posted finally. I left the issue of bandaging his wounds up to you.

quick question, would there be fragments of hull material on the ground I could grab. Alien hull armor blades would be pretty nice.


The mind-vision things happened for a reason :P they gave the needed information very quickly. Now, why would I rush...? :D

Better be quick about it, though you'll have a chance. ish.
Kade choked when a panel from the corridor popped open, spewing hot thick air into his face that smelled vaguely like grass. He then promptly sneezed. Again. What a day to be sick huh? Hopefully the ship's strange atmosphere and... ecosystem? There were little bugs in the grass, like aphids but... foggy and small- anyway, he hoped the fumes from the ship and the smoke from the fire didn't make him even more sick, the last thing he needed was to die from an alien version of the common cold or smoke inhalation, not that the smoke was that bad inside the ship, it was mostly alright, escaping through the cracks and fissures of the frame and glass, but the many different smells and gases made his over-sensitive nose hurt.

"What happened here?" He asked with concern once he'd managed to catch his breath. Of course, obviously the ship crashed, but why? How? This alien did not seem surprised to see them, which meant he must have known about their species and the planet right? He must have been around Earth for a reason, a reason that most likely did not include crashing, not to mention the horrible hole that speared through the rear of the ship, marked with burns that were probably not from the crash itself. Was it shot down? Was the government on their way right now to do a Roswell or something?! Not that he knew anything about Roswell except there was something alien-y that supposedly happened...

<Yeerks.> The alien answered both questions at once, <they invade your planet even now, inhabiting your leaders and enslaving your race.> The alien sounded... pained? Disgusted? There was a note of grief there- at least it sounded so to Human ears. Minds. Whatever. Then came the images. A slug like creature small and fat, and an Andalite- how did Kade know that name? The Yeerk crawled through the blue alien's ear, and took it over, becoming a host for the parasite. There was another image, a scene really, but more, ideas and concepts as easily conveyed as sight and sound, of the same happening to a Human. Then another, a natural pool, squirming as Yeerks wriggled around within, and then climbed out into a passing stone-like four-legged creature's ear. The Yeerk pool, three days and then it returned. A space battle, a ship- this ship, fighting against others, quicker and more numerous and-... Humans, curious and coming forward, were they Controllers? Free? They asked questions no Yeerk would have asked, free Humans then.

The mental visions ended quickly, as if no time had passed at all, and it hadn't. With a start Kade realized the last vision was of him and the others, but then his mind caught on what he had just seen. The Yeerks were here! Invading his home! What- what was- how were they suppose to- what was he supposed to do?

<Will you fight?> The Andalite asked, drawing itself up slightly, though it could not reach it's full height- or even stand. His voice was a challenge, demanding they say yes, but at the same time it was a question...

A question Kade wasn't sure how to answer. He didn't want to be a Yeerk slave, but he wasn't exactly a violent person... he hesitated unsurely in the back of the group of humans.
<Snipped quote by Gisk>

Canonically I know they didn't keep it at first but it was rediscovered later and that for it to work someone who already had morphing abilities had to be touching the cube along with those wishing to gain the power. I think it would make sense for them to keep the cube to protect it from falling into yeerk/controller hands though.


Yis this is correct. :D I'll post tomorrow defniitely, sorry if I'm going too slow for some people. D:
(Slight ooc ship, to add to the tension and mystery and emphasize the sheer technological advantage the Andalites have.)

The shell of the ship was impossibly hard, and radiated a chill that shouldn't be there considering it had been a flaming ball from space just moments ago, but even still the ship was in quite the state, and the door popped open with 'thunk' sound. It wasn't a large ship, but it barely fit into the category of 'fighter' being smaller than an airplane, but still managing to take up a decent amount of the lot. It was a wonder no one had been crushed, or that none of the debris had fallen far enough to cause damage to the mall itself, or even any of the cars. The ground was thoroughly destroyed though, huge cracks and crumbling asphalt spread out like some giant spider's web.

A voice like a bell suddenly made a noise that might have been a groan of pain, but it was alien, and most surprisingly, not at all physical. It was a sound in their heads, and it was unlike anything Humans had heard before... or so they thought. Andalites had visited this planet before, and more recently the Yeerks had appeared, their voices were eerily like the Andalites' thought-speak, not that any of the people gathered there knew that.

The blue inner light now shown clearer, but it was no less dim, as if it only barely had the power to stay lit. It illuminated their faces, each one peering to get a look at the interior, but it was nearly empty, except for a corridor that lead straight into the circular center of the ship, where the light was coming from, but only a faint mix of colors could be seen; a green circle that seemed almost like a carpet, but was in fact shortly trimmed grass, genetically modified to be nutritious and densely packed, looking almost like an excessively soft bed of green carpet, and the light metals of the walls were dented and decorated in asymmetric black lines, but most concerning was the dark splatters of metallic looking dark blue liquid, which was not paint or spilled alien fuel, but Andalite blood.

From the end of the hallway, the inner portion of the ship could be seen, cast in that eerie dim blue light. The ground was grassy, and seemingly undamaged, except for the odd dark splatters, and the central area was near empty. The back wall was covered in screens, all dark now, and the front had just as many, as well as numerous panels and control systems, some of which were flickering holograms, the clearest of which was a globe of Earth with a golden marker indicating San Francisco. These were but footnotes however, for the real eye catcher was the blue alien slumped over the side of the controls. He had six limbs, built almost as if a centaur had been the template, but with a scorpion-like tail, a mouthless face, and an extra set of eyes on stalks. With one arm the alien held itself up from totally collapsing, but remain slumped, in it's other hand was a glowing blue cube, which was the source of the dim light.

As they came closer, the alien's head swiveled to look at them, a horrific gash across his face and terrible burns all down his right side. He weakly curled his tail closer to himself, holding the blade on it over the cube in his hands. "Controllers?" He queried softly, but the tone was only because of his fatigue, even weak and defeated the alien practically hissed the words in a venomous combination of anger and grief.
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