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    1. CleanBreeze 5 yrs ago

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<Snipped quote by CleanBreeze>

No pictures, no, you are correct.

Is there any chance you could get on the Discord? Only everyone else is, and it's easier to discuss etc there.


I dont want to use discord, it uses up my creative material too quickly.
There, she is posted. I hope you dont mind me taking the liberty of saying we get a campaign medal. I wasnt sure about receiving the triple skull so i just left that to the imagination. Hopefully, more medals can be attained throughout the campaign!

I hope also that you are getting a feel for Deeks' superstition and Richs' unbridled optimism.

I have pictures for what they look like, but i dont know if we're even doing pictures.

In formation Deek stood as erectly as he could. His gaunt figure cutting an odd impression in the line of guardsmen he was now standing with. He was listening with the most strain and focus that he had ever in his life. He was waiting for 2 sentences. “62nd Cladd” and “Colonisation privileges”. Surely they must, surely with all this fighting they cant be expecting to reenforce the 62nd. That could take months maybe even years for the ships to arrive through the void, and its not that i wouldn't enjoy the respite but then it would be right back in the fight again. He willed the words to come. But then the speech was finished. That was it. Was it over that quickly? Surely he must have missed something. That was it, he must have just lost concentration when the General-Militant said what was to become of the Cladd Liberators. After all the Liberation was won, then what?

A bright and spangled Lance corporal was making his way down the line of guardsmen at attention. With a sack filled with letters. Pushing a letter into the hands of each guardsman as he went, right up until he got to Deek. Deek held out his hand to receive the letter. “Excuse me, but i missed the part where it was said what the 62nd was to do.” The Corporal gave a conspiratorial look. “Orders are to march to the Departmento Munitorum.” Deeks hands were beginning to quiver as he opened the white envelope, in it a small medal trickled out into his palm, along with a certificate. It was a campaign medal… slowly it began to dawn on him. He didn't want it to dawn on him. He didn't want to understand. But a tiny monkey part of his brain was reporting that it did understand, and it was ringing its little bell. “You only get campaign medals if its not your only campaign” that was what it was saying. He wrestled with it, but soon it was all but dawned on him and he physically slumped. Just then the warm hand of Rich slapped him on the back. “What do you make of it mate eh? A real medal! Our very first! And not the last Emperor be willing” "Hisss…" The word yes narrowly escaped Deeks lips slowly and with a considerable amount of venom. “We all have to follow the path the Emperor has lain before us, we just have to focus on WINNING.” he said. “We fight to live and live to fight.”

Rich was more focussed with what was on his own mind, -and that vision for Rich was him and his heavy bolter, mounted atop a mound of dead enemies, perhaps even being promoted to command squad fire support team. He knew he just had to keep Deek on side. For he knew that he was rough around the edges but it was hard to find a squadmate more attentive and devoted to the Emperor. This direction to the Munitorum could only mean something special was in store for the remnants of the 62nd, who would rise again like a revenant, they would resurge, reenforce and rearm, they would adapt, evolve and overcome. Rich had a good feeling about this. Like something famous was in the making.

The remaining 3 members of their squad filed out. They were all sharing a pack of lhos to commemorate the parade in their mind, what was surely to be a high moment in their lives. Rich and Deek followed suit. Rich hefted the weight of “Lucks second”, he wasn't going to hand THAT into an armourer if he could help it. The nightmare scenario is that he never gets issued it again, being spotted by some specialist git, and this weapon was venerable, over the many months of fighting it had kept them all alive and was worth its weight in throne gelt. So Him and Deek would provide all the maintenance and special attention that she needed, guarding her like a secret relic. And a relic she was, a relic of the battle for Vernum City.

As the group neared the Munitorum building and its habs it was nearing midday. They had a look at where they would be billeted. The large hab halls each with a stretcher bunk and accompanying footlocker, they were pleased to see such luxuries, in stark contrast to the mud holes they’d slept in at the front. Every regiment was setting out a space to relax and the 62nd were no exception. After a little visual inspection of the uniforms it was found that the 62nd, smaller in number, had set out for themselves a section of rockcrete by the side of one of the buildings. There Rich set down “Lucks second” along with the mound of other equipment men had salvaged and picked from the front. There was a small fire and several guardsmen were making starch stew. First by breaking up starch crackers into powder in a mess-tin, adding water and pepper then positioning the mess tin as close to the fire as you dared, the resultant slop was if not flavorsome, at least hot and hearty. Some men had managed to scrounge some spices or actively foraged for plants on the long march back. Rich and Deek immediately put their mess kits together to join their comrades, Deek had managed to pull out a clump of dander-weed on the way, which gave a very weak taste of sage. After their feast was cooked they joined the huddle of troopers and half scooped half gulped their meal. Afterwords Rich dug into his backpack and removed a very familiar item. Spinning the scrumball in his hands, its oval shape easily recognised. “Anyone up for a game before or after we get blind drunk?”

There, hopefully my writing will be up to scratch this time.

@CleanBreeze I think it needs to be clarified that the two forgotten Legions are a thing in canon partially as space fillers, and partially as intentional blind spots to build up mystery about what happened to them. It's also made clear in more recent lore that they were erased during the Great Crusade, rather than as a consequence of the Heresy, and that the Primarchs themselves were removed even from the minds of their brothers, at least to the extent that exactly why they were purged is unknown, whilst their Legionaries were mindwiped and likely distributed to other Legions.

The ultimate point to make, I think, is that you shouldn't plan on getting your Legion intentionally expunged like that, because I don't plan to perform such an act on any PC Primarchs or Legions. If the story happens to progress in the corresponding direction, then it could be fun to see it develop, but it'd need to make sense in story terms; if it's part of a civil war or secession, then it's difficult to suggest the events could be forgotten so easily.


Yes, I can see how such a lone wolf approach wouldn't work with this game.

However, legion charsheet inbound.
Interested. I'd like to play one of the two excommunicated legions if possible. Legion XI if thats ok considering this is all taking place before the araising of chaos then i'd like to take them and their story in a different direction. That of banishment. They have committed the sin of tampering with their own geneseed. When presenting their new descovery to the emperor it is said that the emperor turned his head away. Since then their own brothers have treated them as excommunicatus and they have been wondering the void trying to undo their mistake. The story would start before they make this fatal discovery and they would be able to interact with the other primarchs and who knows, maybe gain acceptance?

I must say though; I have not read the Horus heresy series, however i have been playing 40kRPGs for 7 years. Is this ok?
@Opposition

Interested. Thinking of running a business or being a benefactor or both.

However, who will be playing the campaigner?
@Metronome
I take it you will be playing the assassins, but what restrictions on their power level are you placing?

Do we get a budget or is it just "go wild"?

Are we restricted to just one bodyguard character?

When it comes to terrain are you going to provide a map of the school?

Thinking of playing a British based VIP protection service.
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