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1 yr ago
Current Mahz can't hear y'all from his Cabo vacation home
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2 yrs ago
If I read what?
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3 yrs ago
What a terrible day to have eyes
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3 yrs ago
Yes
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3 yrs ago
Imagine being a fan of Newark, NJ
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Bio

there needs to be more cuteness in the world

cute girls doing badass things

rp with me if you agree

Most Recent Posts

Pardon the intrusion, although I may end up joining later...

Dharc, your name is very, very familiar.
It's been two days since anything's happened... Is this dead? ._.
It was a little before noon that the pair made it back to town. It took them a few minutes more to make it to the tavern and inn on Main St., which was simply but definitively named “Main St. Tavern and Inn.” Unlike the Harbor Trading Company, it was a cozy looking establishment with worn but sturdy wooden construction. It seemed Chad and Lyra were the first to arrive, so Chad flagged down a waitress to seat them at one of the larger tables and ordered two ales.

Chad had little else to do besides wait. Lyra had pulled out a book and started reading, and nobody had yet arrived, so the merchant went over the information he’d collected from the derelict facility in his mind. After examining the first building, which turned out to be a hangar with two airframes, they moved on to the second building. It was much more secure than the first, and they were only able to access the building by accidentally shearing off an entire wall in the process of breaking down its front door. The building turned out to be a maintenance building filled with parts and equipment; because they weren’t exposed to the environment, they seemed to be in relatively good working order. Chad and Lyra both agreed that Moko could probably make good work with the things in the building, so the problem of finding and fixing up an airship was solved. The only remaining issue was to find a suitable launch, but that issue could saved for later.

Additionally, the issue regarding his ship was already solved as well. He would leave the care and command of the Laurentine Castle to his first mate, who would continue the remainder of the voyage before returning to their home port in Illiserev. In the event that Chad would not make it back within six months’ time, the vessel was to be put in dry-dock and the Mauritania Company be contacted for further instructions.

Chad’s attention turned back to the tavern when he heard the jingling of the tavern’s doorbell.
In Guild News 12 yrs ago Forum: News
Not sure if srs.
Putting forth my application. Tell me what you think!


Name: Tate Merritt-Lynwood

Age: 23

Gender: Female

Allegiance: The British Crown

Allegiance Faction: The Royal Navy

Role: Junior post-captain, tactician and member of staff of the British West Indies station

Personality: The best word that can describe Tate is… “stoic.” She has an unflinchingly calm demeanor, often betraying no emotion in even the most dire of situations. She is a master of masking emotion, and is not somebody you’d like to play poker with.

Her stoicism is not a trait that she was born with. Tate values security above all else, and in this regard her behavior can be seen as a defense mechanism against letting slip undesirable comments or reactions that would lead her to feel insecure.

It is this security complex that drives her interest in strategies and tactics. If through careful reasoning she knows as a certainty all the outcomes of an action or lack thereof, there would be little reason for her to worry. If there is a fluke in a plan or situation, Tate would always have a backup of a backup- she would have a contingency plan thought out for nearly everything days in advance.

The feeling of being in control is something she strives nothing less for, and being in a leadership role comes naturally to her. While this is the case, she is hardly an inspiring leader; her strength comes not from charisma, but the reassurance of absolute certainty.

Although these qualities make her appear tomboyish and self-centered, she can be endearing and kind in her own unique sort of way. While she keeps a professional distance among most, she is not afraid to get intimate with trustworthy and wholesome individuals.

Enhanced Ability: Perception and critical awareness. Tate’s talent is her ability to quickly take note of everything around her and make sense of the situation. For example, in a hypothetical engagement with an enemy, she would be likely to hold the weather gauge, or at the very minimum prevent the enemy from possessing it and obtaining a significantly advantageous position against her.

Biography:
Tate was born to the distinguished Merritt-Lynwood family, a house of minor nobility in Britain. Her family had deep roots in naval lineage; her father was Viscount Neville Merritt-Lynwood, a retired but distinguished vice admiral of the Royal Navy, and his father and the father of his father were both successful captains of a frigate and a ship-of-the-line, respectively. Tate was the second-youngest out of four children, with an elder brother and sister, and a younger sister. As the middle child of four children, she initially received little attention from her parents until it was realized that their only son and Tate’s elder brother was a wholly incompetent seaman that would never make it past the rank of midshipman. At age ten, Tate witnessed her brother return home a disgraced man that had lost his commission in the Royal Navy.

This did not sit well with her father. Furious, her brother was kicked out of the household and disowned. He spent months spiraling into despair at the besmirching of the family name and began to drink heavily to drown his sorrows, often taking out his anger on his own family, for there was nobody else to take the mantle. Being only ten and with her family falling apart all around her, Tate shut herself in the family library and turned to books as an escape. It was because of this that her father discovered her by chance reading a book on naval tactics during one of his usual tirades. Something finally clicked in his head; there [is]was[/s] somebody competent and motivated enough to carry the family tradition after all. Finally coming to terms with the situation, he offered to take Tate under his wing as his protégée, no matter the social barriers it would take to get her into the Navy, a proposal that she gladly accepted.

Against odds (and with lots of ‘donation’ money), Tate was made midshipman at age 14 and served on the HMS Magnificent for a little under a year. She took and failed the lieutenant examination a year later, but was able to pass and was promoted to lieutenant the year after, a feat for somebody at that age. The examination marked her last post to a ship in several years, as she was appointed to a post at the Admiralty as an assistant to a Sea Lord, where her abilities would be best suited. At the admiralty, she aided in court-martial investigations and provided advice, where she gained her reputation for her cool demeanor and hard work.

Her post at the admiralty was a prosperous one, and she was promoted to commander and offered a command of a small frigate, which she declined in favor of continuing work in London. It was not until she was 22 and was promoted to post-captain that she resigned her post at the Admiralty and was offered a post as a member of staff for the Admiral of the British West Indies, where the British garrison continued to be plagued by the constant threat of pirates and privateers. Finding it an interesting situation to try and help solve, she accepted the commission, boarding the HMS Lyme, a 28-gun frigate bound for the Caribbean station. It never made it to its destination.

Likes: Trustworthy individuals, honor, tea, good food, chess, reading, theorycrafting

Dislikes: Pirates, cramped quarters, loud noises, disrespect

Family:
Neville Merritt-Lynwood, 1st Viscount Lynwood, father
Marie Merritt-Lynwood, mother
Henry Merritt-Lynwood, brother
Luce Merritt-Lynwood, sister
Clare Cavendish, sister

Weapons: Tate wields a smallsword, a lightweight blade not dissimilar from a rapier, made to parry the very model it was designed from. Her particular sword is silver-hilted with an intricate embossed design.

Miscellaneous: TBA
Sounds good, I'll submit a CS shortly, then.
Interested for sure. I know you aren't accepting any more captains at the moment, but would there be potential for a character to become one later?
The Harbor Trading Company was not the best of names or even the biggest shipping company in town, but for its size and capacity to operate, Chad found it a fantastic place to deal business with. Located just off the main pier, the whitewashed stone brick warehouse was a familiar sight, and to Chad’s delight, the amicable manager of the company was there to greet him when he stepped inside. The manager, a balding man about twice his age, waved as the captain walked down the cobblestone road leading to the warehouse gate. The old man’s senile look betrayed his own disposition. Chad grimaced as the manager bellowed a hearty greeting as he approached.

“Mr. Howard! It is good to see you back in town!!”

Chad resisted the urge to cover his ears, and he hesitated a moment before responding. While he found the man friendly enough, his loud and boorish behavior had thrown him off more than once when visiting the company. “Likewise, Mr. O’Connor,” started Chad, putting on his business voice. “I see you saw my ship arrive this morning. I’ve a good complement of cargo today,” he continued, cutting to the chase.

“Indeed!! Come, come, let us not talk in the open when we have a comfortable office with a damn great view of the harbor inside!” With another hearty laugh, O’conner showed Chad into the building.

Business negotiations did not take long, to his relief. He had proposed a deal at slightly above trading value for his cargo of spice, rum, and sugar, all commodities desired in Frelia. After a mere twenty minutes of negotiation, he managed to broker a deal that would net 3,335 gold pieces. Taking tariffs, crew wages and the Mauritania Company’s cut in the deal into consideration, that left him with about 240 gold and 19 silver in profits. But most importantly, through his exchange with Mr. O’conner, he learned that there was an airship launch a few kilometers from town. It had been abandoned when the last typhoon wrecked the facility and the airframes still inside of it. Since it was considered derelict, he was free to have a go at salvaging the equipment inside, and that was something that Chad very much intended to do.

Having made it clear to Yazulayne and Rilolia to meet up at the tavern on Main St. at dawn, Chad made the trek up to the launch with Lyra in tow. The airship launch was situated on a forested hill overlooking the city. At the entrance, they were greeted by a pair of wrought iron gates, rusted in an open position. Beyond the gate was a pair of airship hangars surrounded by overgrown foliage and in a state of significant disrepair. The yellowed stone and rusted beams of the structure gave an eerie feel to the site that left Chad slightly unsettled. Walking up to the closer building, he noted that the large wooden doors were rotted but still secured by an old padlock. Ignoring the double doors, he circled around the building before finding a large gap created by the wall’s crumbling masonry. A rusted steel buttress laid in angled position down the gap, allowing Chad Lyra to simply walk over the fallen supporting beam to get inside.

The condition of the room they entered was not much better than what was outside. The area they were in appeared to be some sort of mechanic’s room at one point, but the equipment in the room seemed to be utterly destroyed by the fallen buttress or was rusted by the elements. A single wooden door with peeling paint seemed to lead out of the room, but it was locked. After fumbling with the handle for a few minutes, Chad gave up and kicked the door down, revealing the hangar proper. They were greeted with a pair of two older airships parked side-by-side, but as Chad knew little on the subject of flying contraptions, he could not discern their condition.

“Well, there’s our airship. Time to call our resident airship captain.”
Chad collapsed into his desk chair with an exasperated sigh, throwing down the log book that he had just scribbled into with an exaggerated motion. He had a difficult time believing that he had agreed to provide free passage to two passengers of unknown origin, let alone being goaded into helping a vampire, trespassing into foreign land and conspiring to launch an attack on an Astopolian fortress to rescue a condemned heretic. If there was a bucket list of things that he would avoid doing, it was the aforementioned list of things that he’d been persuaded into.

Sinking into his seat, he popped the cork off a bottle of scotch and poured a portion into the empty glass on his cabin desk. Although it was Lyra that first attempted to persuade him to the ridiculous, it was Rilolia that had convinced him. While he still had reservations about her, his fears were allayed after having a chance to personally speak with the vampire. In comparison to Yazulayne and Lyra, she was the voice of reason among the three girls that had freeloaded on his boat, and was the only person with the legitimate reason to throw pot shots at Astopol. Chad scoffed at Lyra’s reasoning for assisting Rilolia. It was a bloody joke and he felt that Lyra should get a new hobby if her current one led her to lay siege to fortresses. Why not something like calming like sewing or intellectual like chess? But no matter the reason, Chad had already agreed to help the stray vampire(against his better judgment) and he wasn’t the person to rescind an offer of aid. Unfortunately for Chad, it had come to him to acquire transportation, and what was laid out on the desk before him was what he’d managed to put together in the week since Rilolia had slammed into the side of the deck. He’d gone through more than two thirds of the parchment he had on hand writing letters to relevant people and the operations of an airship (with some help from a certain airship captain), but most of the effort and paper had been expended on figuring out how to get such a damned stupid plan to work. Nothing was more conspicuous than chartering a giant, floating flying contraption, especially on the islands, where such a vessel was not particularly as common as on the mainland. He would have to share his latest idea with Lyra and Rilolia; it seemed decent enough that Lyra wouldn’t outright dismiss it as being a horrible piece of crap like the last time he proposed a solution. Pitching a crumpled piece of paper into a wastebasket on the far side of the room, Chad finished off the rest of the scotch in his glass and stood up. He would have to put aside those worries for the time being and prepare to make anchor at Frelia; the lighter blue water and the appearance of seagulls made it apparent that they would be making landfall in short time.
The weather at Frelia was quite sunny and warm, befitting the reputation the island had for being a popular tourist location. The Laurentine Castle had dropped anchor without a hitch and the ship’s crew was already making good speed at unloading the ship’s cargo and passengers despite the distance between them and Frelia proper-- Chad had the ship anchored some ways from the port itself as it didn’t seem to have the space to accommodate the vessel. Looking back at the ship from his launch boat, Chad cracked his knuckles as he prepared for the large slew of business to come.
So what's up?
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