Current
I do not "brainrot". I brainferment so my brain will become even smoother and even more potent than before in its smoothness.
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2 yrs ago
I live. I die. I live again!
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4 yrs ago
I was gone for a lot longer than I thought >.>"
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4 yrs ago
Sorry for my absence! A Volunteering position suddenly turned into a Volunteer Leadership position I was not expecting at all so things have been hectic.
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4 yrs ago
Look at you posers, having to bang dragons or sell your soul for magic when you could just play a lute for some. Anyways, here's Wonderwall. - Bards
So I went through the DF wiki and looked up some skills and thought it best to at least jot some ideas down. Now this isn't official canon or anything, its more like a 1 AM creative exercise for me but it might be helpful in getting some ideas of what to do and what skills on the CS mean. IF I keep it, it'll probably go through the wringer of refinement and big brain thonking.
I thought I'd cut down on the number of jobs but even this still looks mildly intimidating
Raw Resources Miner - Deals with anything relating to digging a hole, mining a tunnel or finding ore. Forester - Deals with anything about trees, lumberjacking and timber. Woodworker - Deals with anything about creating things out of wood from carpentry to barrels to bows. Stoneworker - Deals with anything about stone from bricks to engraving to statues. Scavenger - Deals with anything about looting old ruins and battlefields. A goblin's favorite job.
Animals Animal Tamer - Deals with the raising, taming and training of wild animals. Animal Doctor - Deals with the medical care of all animals. Trapper - Deals with making traps to catch or kill creatures, both animals and people.
Medicine Herbalist - Deals with any medicinal herbs and non-wound related maladies. Surgeon - Deals with typical doctor stuff from diagnosis to nursing to patented goblin meatball surgery.
Food Production Gatherer - Deals with the gathering and identification of safe wild vegetables and herbs. Hunter - Deals with hunting animals. Farmer - Deals with anything relating to farming. Herder - Deals with anything involving domesticated animals and harvesting their resources like milking or sheering. Fisher - Deals with fishing and fish preparation. Butcher - Deals with harvesting resources from animals such as skin, fat and meat. Cook - Deals with cooking food and operating fires.
Crafter Armorsmith - Deals with the creation of any piece or article of protective gear. Weaponsmith - Deals with the creation of weapons of all types and ammunition. Metalsmith - Deals with creating anything out of metal not listed here. Trinket Maker - Deals with creating "trade items", small items used in trade or use not listed here. Ceramist - Deals with making things out of clay like pottery and bricks. Tailor - Deals with making textiles and making clothes of fabrics and leathers. Book Keeper - Deals with making books and writing things down like a nerd.
Combat Warrior - Any combat involving some type of melee weapon. Rider - Any combat involving riding on something or someone else. Marksman - Any combat involving some type of ranged weapon. Commander - Deals with the tactical and strategic side of battle. Explorer - Includes things like tracking, survival and scouting.
Administration Merchant - Will get better results from trading and can prevent dishonest trading. Architect - Gives construction bonuses by making them go faster. Organizer - Gives general temporary bonuses to other random workers. Scholar - Gives permanent bonuses to other workers via big thinkin' (research)
Misc Bard - Anything involving the preforming arts and entertainment like dance, storytelling and singing. Thief - Anything involving the stealthy stuff and getting wealth through "alternative means". Priest - Deals with the religious and supernatural, increases happiness.
@Sadko Your gobbos. They're meant more of a team effort of thieves rather than singular super soldiers.
Chaz Shadowblade, 16, Male Values: Cunning, Skill, Individuality Skills: Apprentice Fighter (3), Apprentice Ambusher (2) Likes: Vampires for their sinister appearance, steel knives and the color black.
Delga Batara, 22, Female Values: Wit and Patience Skills: Adept Builder (4), Apprentice Thief (3) Likes: Cats, Berry Wine, and Gems for their shine
Scika Sabra, 44, Male Values: Wealth, Teamwork, Duty Skill: Adept Commander (5), Novice Thief (1), Apprentice Appraiser (2) Likes: Gold for its clinking shine, Fine Parchment and Talks about military matters
@Sadko Welcome aboard! Unfortunately it seems like that the Refugees is the most popular scenario rip. The only issue I have with your sheet is the likes, gnomes don't exist in this setting so I'd say just change it to like pipeweed or something of that sort. Also just for clarity, what do you expect your thieving skill to do?
@Dark Cloud Looks good but the Values and Likes are bit empty. Mind you, you can have more than one Value, they're just personality traits. Once that's wrapped up I'll start rolling up some gobbos for your gang.
@Dark Cloud Awesome, just be sure to add their rank title next to their skills (for you it'd be like Professional Animal Trainer). Also I've added a thing where each boss can add to the initial supplies, do you want your contribution to be a couple of wolves?
Also as a more general thing, now there's lore for the races!