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Do we really have to choose the masks our parents gave us? I don't think so, which is why I choose my own.

Most Recent Posts

@Legion02

The edits tidy things up nicely, I have no further comments for the app other than: Accepted.


You can go and and move to the dump Legion02.
@Vahir

Its accepted, put it in the dump.
It has to be accepted before it can go into the dump.
<Snipped quote by duck55223>

Hmm ok, Im fine with that, maybe give me some Ideas of what I need to revise. Constructive Criticism would be nice, considering I put a considerable amount of time into thinking about and making my app.


The grammar and spelling of the app needs to be fix, as well as the general organization of the paragraphs. The Cthulhu idea is also not serious and needs to be axed entirely.
@Vahir I like to see a slight expansion of culture and history before I give it my stamp of approval.
<Snipped quote by duck55223>

That's the main concern to me; I intend to make it so that they already have what they want production and sustainability wise, for the most part, and only have territorial wars or border skirmishes (unless someone decides to do all out war).


That is fine then, although it makes me wonder how they will interact with other nations.
Right, well, I think I have a concept that might work, but I need to run these bits by first before I spend time compiling my thoughts.

Some critical parts of the culture in mind are beings that are more or less bosses. They aren't mobile ones and go by the name of "Queen" (for lack of a better name) that act as intelligence and control centers for entire armies of the species that can defend themselves, but not move on their own.

Secondly, the culture also relies upon "Juggernaught" ships - massive aircraft each consisting of one of the beforementioned "Queen". Capabilities include deploying large forces to attack a world, and when the world's defences are sufficiently weak, sending a series of terraformation pods to convert the world to an optimal atmosphere for the race in mind. Honestly, the entire structure is a hierarchy; losing a critical member sends forces into disarray.

The race will be largely biological without heavy technological advances (think the Zerg when you consider this bit) but large amounts of easily bred ground troops. I will probably integrate magic into the race quite a bit to fit the roleplay.

Finally, for better reference as to what I am truly inspired by (and considering I don't think anyoen here would actually know what the universe was if I posted it in its iconic bright red letters) see this link for the wiki page on what the inspired game is and this link for the game's lore on the species I have in mind, which I intend to fully develop into a nation if I get this far.


My main concern with this idea is that the links sound like they are one of those consume/eat everything races. While a hivemind is still find, as I have seen hiveminds that don't want consume/eat everything. If you can modify them such as the to alleviate my concern, I am complete fine with the idea.

@Willy Vereb Looks fine so far, may request that you change your ship amount when I decide upon an actual upper limit.
@Legion02I am a bit iffy on this one, going to request that my Co-GM @Alfhedil review it for me.
Oh right, so we're doing this game.
Well, expect me to join with the Morte Empire.
I'll fix them up a bit but you know what to expect.

Just for the record what should be the expected ceiling in population and military power be?
If the inhabited planet ceiling is 30+ then I guess having thousands of ships won't be outlandish at all.

If you don't mind I may also create profiles for NPCs like the Luxans Ixythl and other aliens the Morteans were at war with or maybe fighting them still.


Leave both vague, they really should only be brought as needed.

Any created NPCs do not need to be accepted however unless I create them or give special permission NPCs need to be small and not very advanced.

@Eschatologist Your good, put in the dump.
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