Current
To all I'm in RPs with: I apologise if my replies are sparse. Life isn't kind.
11 yrs ago
BLUH
Bio
My name is DJ. I am a roleplayer. A roleplayer of roughly a good decade now. I write a lot of things, and am able to roleplay a lot of things.
Random Things about me - I run a small YouTube channel. - I listen to a helluva lot of music. Love music. - I'm from Singapore. It's a little island in Southeast Asia.
Anywho, I've not been RPing for a long long time, but here I am, hopefully to make a few friends and RP some.
Not sure I understand this warring concept though, Seed threw out a challenge to the Arena and instead an outside clan took up the gauntlet? So essentially we're all sitting around with our popcorn watching some other people take care of the invaders for us.
You know, that suits us perfectly, it's how the Clockwork Man would have dealt with it, and he's the closest I have to a 'main.'
"There ain't no pot 'a gold at the end 'a this rainbow, boyo."
Vitals
Name: Ezra O'Malley
Title: The Magician
Age: 44
Sex: Male
Date of birth: July 22nd, 1972
Lineage: -
Class/Major: Energy Elemental
Class/Minor: Mage
Occupation: Librarian
Alignment: True Neutral
Marital Status: Single
Birthplace: Dublin, Ireland
Blood Type: A-
Eye Color: Electric blue over the whole eye. Glows.
Height: Variable
Weight: Variable
Hair Color/Style: Light brown, short and neatly trimmed.
General Appearance: In his normal appearance, Ezra is a middle aged Caucasian male, standing six feet tall and approximately 170 pounds. His clothing is a sweater over a white collared shirt, brown slacks and loafers, and a pair of circular spectacles on his nose. In energy form, he is still humanoid but his entire body turns into energy, glowing a bright blue-purple as energy radiates from his form.
Skin Tone/Condition: Normal
Markings: -
Bio
Voice: Normal Irish brogue. When in energy form his voice gains a reverb.
Backstory: Ezra is a mage. Well, was a mage. Learning alchemy and magic during more modern times was very difficult, but a man's basement was useful for many things. Through many years he practiced the dark arts down below, while supplementing his lifestyle by working as a clerk and volunteering at an old folks home. He studied magic, spellcasting and rituals for a long time, always obsessed with learning more every day.
Eventually he stumbled across an old tome of immensely powerful spells, one of which was a spell of immortality. He just had to try it out, for an eternal life would mean knowledge beyond years. An eternity of learning. Exactly what he desired.
For weeks he prepared the spell's ingredients, and when the time was right he carried out the ritual in his basement.
What he overlooked was that the spell, instead of granting immortality the conventional way, instead granted eternal life through eternal stasis. The spell tore him and his basement out of reality and into the space between dimensions, hovering there at the edge of existence.
Obviously this freaked him out immensely, but it also intrigued him too. Through more rigorous study, he soon found that time didn't flow correctly in that realm, if at all. The entire bubble that contained his basement and himself was separate from every timeline, every reality. It was timeless.
And so began his studies proper. Through experimentation he found that the world outside was comprised of pure energy. Not magical, not physical, but pure, basic energy. It was with this knowledge that Ezra began crafting his new body. Combining animation spells with carefully adapted runic tattoos and binding spells, Ezra managed to contain a body of pure energy, similar to his. Then, with one last transference spell, he planted his consciousness into the energy body.
The transfer bestowed upon him vast amounts of power, and the ability to travel through the dimensions. With time he learned how to control his abilities and expanded his little dimensional bubble. He turned it into a proper library, complete with massive shelves and other amenities. By exploring other dimensions and other realms, he gained massive amounts of knowledge and wisdom, also finding rare scrolls, tomes and artifacts that he brought back to his library for safekeeping.
Eventually, through his travels, he stumbled upon the being known as the Dealer and, upon fighting him, he lost and was trapped within one of his enchanted Tarot cards. Today he represents the card called the Magician, and he is the first of the twenty two major arcana cards. He does the bidding of the Dealer, albeit reluctantly, in exchange for his relative freedom when he is not otherwise busy.
Combat Stats
Dominant Hand: Right
Equipment:
Upper Body:
-
Lower Body:
-
Weapons
Energy - Ezra is a being made of pure energy, so it makes sense that energy would be his main weapon. He wields it in many forms; some magical, most physical. He is able to manifest weapons of pure energy made solid, and these weapons can be anything from swords to staves to firearms. If used magically, Ezra is able to change the form of the energy to a certain extent; turning it into an element is impossible, but emulating one is entirely possible. Thus he is able to conjure waves of energy, send energy through the earth, so on and so forth in regards to the elements. And, at the most basic level, Ezra can shoot or project beams or projectiles of raw energy that destroy anything they touch.
Abilities
Energy Form; Due to being entirely made of energy, regular physical attacks will not work against Ezra. Magic infused attacks or plain magic will harm him though.
Unkillable; if dealt enough damage, Ezra will dissipate into plain energy that disperses into the environment. After a long period of time his being will slowly reform itself out of ambient energy in his library or on the battlefield.
Magic
Energy; See above.
Arcana - Elemental; Through his study of the elements, Ezra knows how to manipulate them to a basic degree. Not as well as he knows energy. Deflecting or conjuring, along with basic manipulation.
Guzman Galliard III - The Emperor
"It is my sworn duty to protect my family and my kingdom!"
Vitals
Name: Guzman Galliard III
Title: King Gallant; The Emperor
Age: 53
Sex: Male
Date of birth: Feast Day, Year 403
Lineage: Galliard family, Heirs of the Golden Throne
Class/Major: Paladin
Class/Minor: Shieldbearer
Occupation: King of the lands of Reculus
Alignment: Lawful Good
Marital Status: Married; three daughters, one son.
Birthplace: Ulysses, Reculus
Blood Type: ?
Eye Color: Brown
Height: 7' 5"
Weight: 300 lbs
Hair Color/Style: Windswept long grey hair, curly. Mustache and full beard. Beard is braided.
General Appearance: Galliard is a big hulk of a man, titan-like in appearance. Clad in all manner of animal skins and leather armour, with furred hunting boots, a cloak of thick hide and a crown of gold and jewels, he is every way the spitting image of his title, King Gallant. A trophy necklace of animal teeth adorns his neck.
Skin Tone/Condition: Tanned, scarred.
Markings: His chest is covered in ritual tattoos of great hunts (a pack of dire wolves, a phoenix and a great serpent) and victories against his worst aggressors (an undead king, a bloodthirsty psychopath and a rival warlord). On his back is tattooed his family crest: a kite shield underneath a crossed sword and axe, with an eagle flying out from the top and a bear beneath.
Bio
Voice: Loud, booming. Gaelic accent.
Personality: Upright. Loyal to a fault. Protective of those he considers family. Jovial. Steadfast. Earnest. Headstrong.
Backstory: Guzman Galliard the Third was born in the township of Ulysses, a castle-fortress that served as a place of stay for travelers on the Kingdom Highway and the homes for the many farmers in the rolling hills. He belonged to the Galliard line of kings; honorable and heroic men who were in charge of the safety and prosperity of Ulysses. His father, Oswald Galliard the Fourth, handed Guzman the throne at the turn of the 427th Year, heralding the new year with a new king.
For twenty years Guzman held the throne, besting many a foe and bringing the same good fortune and health to the townspeople under his care. He married a young woman during this time, later to be the queen and mother of his son, Grimmond. They would have three more children through the years, three lovely daughters: Griffith, Maine and Rose. By his fiftieth year of age, Guzman was growing old and Grimmond was reaching his twenty-first birthday. And then, in the year 456, it was finally time.
All the townspeople were gathered in the castle courtyard. A grand feast was held in celebration of the old king passing his crown to the new. The whole family was present, including Guzman's father, now elderly but still healthy. Toasts were made, songs were sung and everybody was happy. At the end, Guzman was to present the crown and his ceremonial sword to his son and the ceremony would be complete.
It would never come to be.
The mysterious being known as the Dealer made its appearance, sealing Guzman within the card of the Emperor. It then vanished, leaving the kingdom in an uproar as the Galliard family tried to figure out what had happened.
Meanwhile, between the dimensions, the Dealer cut Guzman a deal: if he did as he commanded, he would be allowed to return to his kingdom once a year to visit his family and make sure the kingdom was in order. Without any other choices, the good King obeyed. The first cycle around, Guzman immediately ordered another ceremonial crown, sword and shield made due to his extended absence.
Now the original crown, sword and shield lay with the once-King on his travels through the dimensions, dealing the Dealer's justice where he sees fit.
Combat Stats
Dominant Hand: Right
Equipment:
Upper Body
Ring of Frost; a sapphire ring on his left index finger. When the gem is touched it charges for a second then unleashes a five foot long, three foot wide cone of cold that instantly freezes anything within its reach.
Ring of Flame; a ruby ring on his left ring finger. When the gem is touched it charges for a second then fires a ball of fire in a ballistic trajectory towards a target. The fireball travels straight for about fifty feet before it starts to dip.
Ring of Healing; a pearl ring on his right ring finger. When the pearl is touched it charges then releases a burst of healing magic, instantly healing any moderate to light wounds.
Lower Body
-
Weapons
Bormak's Wrath; a large two-handed battle axe taken in combat after Galliard felled an enemy warlord that was muscling in on his territories violently and mercilessly. Galliard rode into battle, bested Bormak and claimed his axe as a fitting trophy and a warning to others not to contest his might.
Stalwart Shield; a kite shield forged by his blacksmiths, the shield has served as his family's badge of honour and as protective gear for all generations of the Galliard line.
Gallant Duty; a short sword also forged by family blacksmiths. Has been used by all generations of the family line as their combat and ceremonial sword. The sword is a double edged sword, reminiscent of a real world gladius.
Abilities
Superhuman King; through years of refining, hunting, fighting and waging war, Guzman's body has attained a significantly higher level of strength and endurance than your regular human. His reflexes are also heightened.
Titan; Guzman's immense strength lends force and weight to his blows. Each is like being hit with several hundred sledgehammers at once.
Unkillable; if the King is felled in combat (and he will cause he bleeds like any other human), the Dealer recalls his body into his card. The magics within the card restore and heal his body to optimal levels, thus ensuring that he can never truly die.
"I've had many names before...but right now I am known as Simon."
Race?
"I am a Therian, a race of asexual shape-shifters from the outer rim. My kind are...sadly spread far and wide due to the destruction of our homeworld."
Age?
"In actuality? I am unsure. By last count, perhaps... Maybe two centuries, maybe older. The time my kind spent drifting in deep space...it simply can't be counted."
Gender?
"For the purposes of this interview, male. Though I can be anyone I wish."
Occupation?
"I am a medical officer serving on the Teret Hierarchy frigate Excalibur, under the employ of PharmCo Pharmaceutical's Military and Medical Research Division."
Homeworld?
"Theria. It...was a fringe planet in the outer rim."
What was Theria like?
"Theria...a lush, green world, much like your human homeworld. Oceans, forests and jungles, mountain ranges and valleys, everything. However, unlike your home, ours was more...lethal. You see, we Therians evolved the way we are now because of survival. Back home, everything was trying to kill us. So we evolved, over the centuries, to be able to take on temporary forms to be able to survive through the harsh seasons. We became shape-shifters as a result.
There was no governing force at the time. All Therians were linked to each other by a psychic link. We were a mostly peaceful culture. Through study of the local fauna we were able to develop remedies to many diseases. Through study of the stars we developed our own astrology, and science soon was able to propel our kind into the stars.
However...time for us was short. Our sun was old, very old. By the time we developed faster-than-light travel, it was going supernova. We had no choice but to abandon our planet before the sun consumed our entire system. Thus the Therians are what we are now: nomads, without a place to call home."
What do you look like? Really.
"Well, I stand six feet and one inch tall, weighing a hundred and sixty five pounds. My physique is that of a lean, muscled man. I have a head of messy brown hair and brown eyes, freckles and a slightly crooked nose, putting out an image of your average everyday human male. Which, of course, I'm not. This is only my current image, and I can shift and form it as I see fit. My original form is a slender, grey-skinned humanoid not dissimilar to a naked human male, but without hair, tertiary sexual organs or other discerning characteristics."
Your equipment?
"I believe my personnel dossier has already covered all of the equipment provided to me by the PharmCo Corporation, but if you insist."
This set of lightweight, high strength, flexible plas-steel armour is the latest in PharmCo's line of military-grade medical gear. It comes in built with multiple sensors on the gloves to detect a casualty's pulse, breathing rate and blood pressure, along with a small array of miniature x-ray beams that transmit a direct image of the skeletal or organ structure of the casualty to the user's helmet visor. The armour also monitors ambient weather conditions like oxygen, pressure levels, temperature, harmful gases and radiological or biological hazards in the vicinity of the user. Finally, rounding out the armour's sensory capabilities, it also monitors the user's own vital signs, displaying injuries where they are sustained on the body. Its crisp, white design also comes with a red cross on the left breastplate and on the shoulder pauldrons, not depicted in the picture due to the above being a representation before final painting.
"The armor also comes with several, secret functions.
First, as part of my Therian physiology, it can adapt and shift forms along with me, growing or shrinking to accommodate my body whenever I have to change my size or structure of my body or limbs.
Second, not only can the armor shift with me, it can also adapt my cells and biology to become part of my medical supplies that I need, be it MediGel or morphine. Special syringes and canisters on the inside of the armor take care to extract samples of my cells, after which they are synthesized by its internal mechanisms to become whatever I need.
Third, the armour's backplate comes with a 3D printer, an advanced model that is able to print harder perishable supplies like syringes and empty tubes, or even surgical staples or ammunition for my rifle. This armour is meant to be mass produced, not just for doctors, but for all soldiers under the CCS, to address the concerns regarding limited ammunition supplies on the war front.
All in all this armor is a marvel of modern engineering, and my best success in this field. Taking it out for a field test is exactly what it needed as a finishing touch."
PharmCo Full Surgical Field Assembly
One of PharmCo's finest inventions, the FSFA is a set of armour rigging and webbing that is designed to fit over any of the company's many lines of combat armour. The rigging is specially made for field doctors or surgeons, and contains a myriad of sleeves and pouches designed to hold medical equipment designed by PharmCo, or otherwise. These include the AMSD, the LASC, and a wide array of other medical devices, such as medigel tubes, morphine syrettes, disinfectant sprays and other related equipment. Simon's rig comes fitted with the following:
5 x PharmCo MediGel Tubes (Instructions: twist open top, squeeze contents liberally onto wound) - These small, palm-sized tubes are full of PharmCo's proprietary MediGel, a non-toxic gelatin-based healing agent that speeds up cellular growth and regeneration, and prevents profuse bleeding. Its method of action is, after application, the cold gel rapidly warms from body heat and melts, turning into a liquid that diffuses and is absorbed quickly into the body. Once there, haematostatic agents within the liquid act quickly on open blood vessels, causing clotting and preventing any further bleeding, while regrowth agents activate and superspeed the body's ability to heal, quickly sealing any small or medium-sized wounds. The gel is quick-acting, and are normally used in the field by combat medics to stabilise casualties with small to medium-sized wounds. Larger wounds, however, will require more stabilisation than just gel and morphine. Designed by PharmCo to be effective on any form of biological tissue, human or alien! ("Being synthesized using my flesh as a base for its regenerative properties certainly helps.")
5 x PharmCo Quick-use Syrettes (Instructions: pop top with thumb, insert needle end into exposed flesh, wait five to ten seconds, remove and dispose) - These syrettes are filled with numbing morphine, and are made from a special 3D-printer and refiller within his armour's chest plate. He can only carry five at a time and the amount of spare morphine he carries is limited to another ten syrettes.
1 x PharmCo Disinfectant Aerosol Canister (Instructions: pop top, shake well, spray on area to be treated) - Also known as a simple disinfectant spray, this hand-sized spray canister contains a specialised liquid that, upon being aerosolised, is capable of removing 99.9% of bacterial or viral agents in a specified area.
1 x PharmCo Malleable Splint - A mid-sized device, this roll of malleable, high-strength plas-steel is made for casualties with broken limbs. Once removed from its plastic seal, the splint can be unrolled and then formed precisely according to the limb that is injured. Once formed, the material will stay solid and stiff while the casualty is being transported, and is easily cut open or removed upon reaching a field hospital or surgical suite.
PharmCo Laser-Assisted Surgical Cutter
Everything it says on the tin, the LASC is a glorified laser cutter, small in size so that it fits within one of his kit's recesses. The LASC operates on the basic principle that doctors or medics in the field need quick and easy access to wounded soldiers' flesh, and PharmCo's solution was a high-powered laser cutter that could easily eat through the layers of adaptive armour and webbing that comprised a regular Terran soldier's gear, yet was safe enough to use without cutting the casualty underneath. Their solution was a high-strength, low-intensity laser that merely heated flesh to a slightly uncomfortable level, but was strong enough to penetrate multiple layers of armour and clothing with ease. All this was packed into a neat pen-sized device that is able to be carried anywhere feasible on the body.
PharmCo Adaptive Medical Solution Device
Unlike what its elaborate name suggests, the AMSD is essentially a medigun. Developed by PharmCo's experimental research division, the AMSD, or Amsad as it's affectionately called by the staff, is a hybrid between a battle rifle and an all-purpose field medical apparatus. In its battle rifle form, it fires slugs made of superheated steel shorn from a single rectangular magazine within its grip through the use of magnets powered and operated by an onboard computer system, making it an effective railgun. Its medical uses are far more diverse, as apart from being able to preserve the life of its user through rapid application of molten metal into potential aggressors, it is also able to be loaded with alternative ammunition, by way of overriding the main barrel's load with an external feed. These are:
Morphine Syrettes - If the medical officer or orderly on hand does not have the time to reach for a syrette from his back pouch, he can instead load a syrette that's already attached onto the gun's side into the rifle's breech on the top of the assembly. Once done, the gun's onboard computer system detects that it is firing syringes, and will lower its power output significantly to reduce injury. Pulling the trigger will apply the syrette similar to an injection gun, and the syrette is easily removed by simply pulling the gun barrel away from the patient's flesh. Of course, if the gun's safety system is overridden, it can and will fire a syrette at railgun speeds with deadly accuracy, though it's not designed to. Each AMSD comes pre-fitted with two syrettes on either side of the gun assembly.
Surgical Staples - Just like the syrettes, each AMSD comes pre-fitted with a double load of superstrength alloy staples, on either sides of the gun in small, disposable loader magazines. When a load of staples are pushed into the rifle barrel, its computer detects the wanted function and lowers its power levels to make it function as an overly large staple gun. Once this is done, the AMSD can be used to quickly close gaping wounds, similar to a modern medical staple gun. And, just like the above mentioned, if the safety system is overridden, the AMSD will fire its staples with deadly force, though it's not designed to.
MediGel - The only load for the AMSD that is not dangerous when fired, MediGel is able to be loaded within the AMSD and applied over a longer surface, much like how a glue gun works. The rifle's barrel is more suited for insertion into slightly gaping wounds, thus allowing the medical officer or orderly to apply gel to deeper wounds, thus stimulating healing from the inside out and enabling him to quickly treat a casualty with moderately serious wounds.
Biography? And keep it short, please.
"Simon is an identity I built to keep myself employed. Us Therians are simple people, intelligent enough for space travel but simple enough to keep our prospects purely within our star system. But when our sun began to go supernova, we entertained the notion of exploring outside of our system, to the stars. Interstellar travel was a concept not yet conceived on our planet, but within years we had our first working subspace vessel, and in a decade and a half we had a fleet.
By then our sun was dangerously close to wiping out our entire system, so we did the only thing we could: we packed up and ran.
However, we did not run fast enough.
When the sun exploded and collapsed, our fleet was decimated. Out of the twelve colony ships that left Theria, only four survived. The rest were either disabled permanently by the electromagnetic pulse created during the explosion and left adrift, or were sucked into the ensuing black hole and destroyed. Our four ships were the ones that survived the EMP blast and carried on
After what seemed like centuries lost in space, our fleet was detected by a Teret Hierarchy scout cruiser and led into allied space. Safety was certain indeed. The humanoid forms we had, coupled with our ability to shapeshift, gave us the freedom we needed to integrate fully within the galactic society. Thus our race, exiled by the destruction of our system, now lay spread thin across the colonies, and I found myself out of work and in need of something to do. I drifted aimlessly between part-time jobs, each with its own identity I tailored for it, all never quite working out the way I intended. I went through so many identities, some alien, most human, that I almost forgot myself.
It was almost two years before I found my calling: medicine. That's right, yes, I discovered that I had a pensity and disposition well suited to the life of a doctor or surgeon, and so I went for formal medical education and received my very own bachelor's degree in medicine. I was a doctor. I branched out into surgery, and soon I found myself working at a colony clinic on Mars. It's where 'Simon' came to be. As my work grew in scale, it attracted the eyes of some big corporations. Like your people.
That's when I found PharmCo, or rather, you found me. I understand that your Research and Development wing is almost fully confidential, which is why, when I signed up, they required me to...invent an identity for myself. I took the basis of 'Simon' and crafted a full story, thoroughly backed up by false evidence made up by the PharmCo officiate staff. Then I was led into their fold, and the rest is history. You can read how I became a field tester of their gear in my - I mean, Simon's dossier
Now that our race is scattered far and wide, I fear that most may have lost memory of our home. I have not, though, and exploration with the CCS Navy has been enlightening. My memory of my home will never fade, though, and one day I hope to return to my system, or what's left of it."
Your personality?
"Objectively? Well, I would describe myself as humble, meek, even a little shy and very, very awkward, mainly because of who I really am underneath the flesh. I am a trifle afraid, actually, of your more human customs and mannerisms, and though I have lived as one of you for a long time, they are still quite foreign, to me. I may seem like a nice person, and in fact I am. Most of what is stated on my personnel dossier is true to me, and I would not say otherwise. I would say, however, that I am more articulate in my choice of words, though I am still quite...quiet under normal circumstances, as my dossier suggests. Under stress, however, I tend to get a little bit rash and abrasive, and also cynical and blunt at times, but I really do mean well."
Any skills? Expert Class - Field and General Medicine ("I studied and worked as a doctor for many years, on both human and alien physiologies. I consider myself as one of the finest, in that regard.") Class - Combat Surgery ("Let it be said that a doctor who can operate on someone in the midst of a firefight is an expert in that field.")
Skilled General - Electronics ("I run my own maintenance on my gear and the computers I use on the ship.")
Proficient Combat - Marksmanship ("I daresay I am an alright shot, but I am still just a doctor in a ship full of trained marksman.")
Anything you can do that us humans can't?
Cellular Healing Factor - "My kind have cells not unlike yours, but where your cells take days, to months, to even years to rebuild themselves, Therian cells are able to heal wounds and regrowth flesh within minutes to hours, depending on severity. We are even able to regrow muscle and bone, even cranial matter, but those take far more time, akin to your human rates of bone growth."
Shape-shifting - "As I have stated above, my kind are primarily asexual, but we found early on that if we wanted to survive our world, we needed to assume forms that could easily change and adapt to our harsh homeworld. Thus, we became shape-shifters. The me that you see now could easily become another person in the span of seconds."
My name is DJ.
I am a roleplayer.
A roleplayer of roughly a good decade now.
I write a lot of things, and am able to roleplay a lot of things.
[u]Random Things about me[/u]
- I run a small YouTube channel.
- I listen to a helluva lot of music. Love music.
- I'm from [url=http://en.wikipedia.org/wiki/Singapore]Singapore[/url]. It's a little island in Southeast Asia.
Anywho, I've not been RPing for a long long time, but here I am, hopefully to make a few friends and RP some.
<div style="white-space:pre-wrap;">My name is DJ. <br>I am a roleplayer. <br>A roleplayer of roughly a good decade now. <br>I write a lot of things, and am able to roleplay a lot of things. <br><br><span class="bb-u">Random Things about me</span><br>- I run a small YouTube channel. <br>- I listen to a helluva lot of music. Love music.<br>- I'm from <a rel="nofollow" href="http://en.wikipedia.org/wiki/Singapore">Singapore</a>. It's a little island in Southeast Asia.<br><br>Anywho, I've not been RPing for a long long time, but here I am, hopefully to make a few friends and RP some.</div>