Avatar of DocTachyon

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7 days ago
Current I feel sorry for you if you let AI generate ANY of your prose. Real hack work. That goes for images too.
6 likes
16 days ago
They should give me the power to blow up homophobes with my mind, I think
6 likes
24 days ago
Dead internet theory doesn't really feel like a theory sometimes
2 likes
1 mo ago
Walked along the sand dunes of the Sahara desert for 40 days and 40 nights with nothing but a pack of Newports and a fifth of Henny. I really do this shit
4 likes
8 mos ago
These cops are interrogating me about an ounce of weed as if I didn't kill an Applebee's hostess two miles away
8 likes

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Most Recent Posts

I think Hound's sanity might be slipping.


"Slipping" implies a firm hold in the first place... have you read his Blue Beetle?
S P A R T A N B 2 7 6
S P A R T A N B 2 7 6

"Ma'am, if it's got wheels, treads, or gravity skids, I can drive it."
C H A R A C T E R P O R T R A I T
C H A R A C T E R P O R T R A I T
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C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
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Calvin B-276
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b. March 23, 2532 | Spartan III
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Metropol | Greydowns | Lambda Indi System

C H A R A C T E R N O T E S
C H A R A C T E R N O T E S
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P O S T C A T A L O G
P O S T C A T A L O G
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C H A R A C T E R C O N C E P T
C H A R A C T E R C O N C E P T
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Drafted into military service in 2539, at just the age of six, Calvin B-276 quickly established himself as one of the foremost Spartans in the prospective Beta Company. Assigned to Team Buckler,

Calvin was hand-selected as a Cat-II Spartan and separated from his team and company during Operation CARTWHEEL alongside teammate Catherine B-320 in 2544, before the rest of Team Buckler would be eliminated in 2545's Operation TORPEDO.

P L O T ( S ) & G O A L ( S )
P L O T ( S ) & G O A L ( S )
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Why do you want to play this character, what is the driving motivation behind both this desire and the character themselves. What do you hope to accomplish and where do you want the character's story/stories to go? For a driving character, there should be enough of an outline present to interest other players along with specifications towards how many players you're looking to involve or available roles. For supporting characters, this should indicate either a plot you've arranged to be part of or the type of plot you're looking to be involved in. Roaming characters have the privilege of doing either or simply stating a roadmap for the character to exemplify how you'd ideally like them to move between plots.








Lol as for me, school has started and sucked up a lot of my free time, and also my cat broke my computer monitor so I haven't been able to do much of anything.

Also, I've been waiting to hear back from @DocTachyon about collaborating with Charles, and now apparently they are dropping the character? So can I just write a post with Charles in it?


I guess I more mean I'm backing off of Charles as a driving character, but I can still write him as a support for others, if you'd have me. And ofc I'm willing to give baldie up completely if anyone comes forward with a proper X-Men concept
Should make it public that I'm backing off of Charles and the X-Men. I could see picking them up again someday, perhaps in this very game if the circumstances align, but as of now, they're up for grabs. That said, I'd still like to hang on to Wolverine as support for other characters.
Things have been pretty busy for me as well on account of school starting soon -- I'm trying to take plenty of hours at my job and save up before I start classes again. But, if things don't shut down again, I have an hour and 1/2 train commute to and from school to look forward to this year that will become dedicated post writing time.
I wish I had more detail to add to this sheet... But I think it's got all the detail it needs. It's only a couple paragraphs, take it or leave it. Fellow GMs, accept or deny at your peril.

C H A R A C T E R C O N C E P T P R O P O S A L
W O L V E R I N E


L O G A N S T A B B E R S A L E M C E N T E R , N E W Y O R K /
C H A R A C T E R C O N C E P T:


"Don't be a buster, bub."

Wolverine is damn hard to kill, as his enemies have had to find out time and time again.

Logan knows he's been alive for a long time. He has memories from as far back as The Great War, but by Xavier's measure he may be even older than that. Logan has lost many memories over time, but what he knows for sure is this: he's lived through wars, he had unbreakable metal fused to his skeleton, he used to live in Japan, he's had a hell of a lot of brain trauma, and he's an X-Man, through and through.

Thanks to Charles Xavier, and the donated memories of fellow X-Men, Logan can at least remember his recent history with some accuracy. He's been an X-Man for some odd fifteen years, running his claws through anyone that'd dare threaten his found family. He's fought the Hellfire Club, been to space (more than once!), beat the absolute tar out of Scott Summers, helped repel the Dominator invasion, and has even ended up as an Avenger at the prodding of Captain America and Charles Xavier.

P L O T ( S ) & G O A L ( S ):

I like writing fight scenes. I don't know if you've heard, but Wolverine is the best there is in a good scrap. Logan has kind have been the town bicycle in these games, going from player to player in a variety of concepts, but this take is gonna be fairly back to basics, drawing pretty heavily from how he's portrayed in Claremont's UXM run. That is to say: a socially stunted little man with more anger than sense, someone who is the best there is at what he does.

As you can see from the banner subtitling this run "Wolverine Versus", I'd like to have Wolverine run up against all manner of foes to test his mettle against. Ideally, Wolverine's run will be more or less a Sensation & Wonder fight club, whether he's duking it out against or alongside his fellow heroes. To facilitate interaction, Wolverine retains his X-Men membership, but is also an Avenger alongside his war buddy Captain America.

Essentially, Logan is here to hang out with Avengers or other player's that'd conceivably know him, and to stab guys real good.

C H A R A C T E R N O T E S:

This sheet is fairly basic, but I really do intend for this to be a more or less vanilla Wolverine to play off other characters. I do have individual plans for him that I'd like to weave through his supporting arcs, but there's no neat way to explain them in a character concept format without spilling my spoilers. Suffice to say that memory is a hell of a thing.

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.

S1- SENSATION & WONDER
WOLVERINE #1 - Make It Right

Salem Center, New York




Whole place smells like grease an’ old sweat, an’ I can tell ‘Sako can’t stand it. Her face is all twisted up into a half-scowl, her nose is scrunched so hard it looks like it’s trying to escape to her forehead. I can smell her sweat through the shimmerin’ psionic armor wrapped around her body, can see the pit stains running all the way down her shirt and the perspiration watercolor all over her face. I’ve been runnin’ her hard, the way she needs.

‘Sako goes by Armor, an’ the way she tells it, she wants to be an X-Man more than anything, just like damn near all the ankle biters livin’ in an’ around the ol’ X-Mansion. I figure most of ‘em don’t got what it takes -- for every little miss Power Pack there’s some meathead punk who thinks he can be an X-Man ‘cause he can punch good -- but ‘Sako always knew better.

She came in older n’ most kids on campus. In my book, she was the best older kid, the only one with more going on in her life than some cell-phone, and the only one who didn’t get any ideas about “borrowing” my beer. And she always put on one hell of a show in the Danger Room. When the rest were cryin’ over scraped knees and lettin’ everything I taught ‘em about fightin’ fall to the wayside, she was in the meat of it, smashin’ through hardlight constructs and workin’ her tail off to keep herself in tiptop, an’ to keep the rest of the munchkins around her from becomin’ Danger Room chow. She was good as anyone, even better n’ a few o’ the active X-Men at the time. But this was before Chuck got it in his dome that we could even consider young’ns as X-Men, so all she’d get for her efforts was a pat on the back n’ a reminder to study for whatever book learnin’ Charlie had in store for her.

Charlie wanted her to stay at the Institute for college, but me an’ Scotty sat her down ta’ tell her she deserves to see the world before she’s asked to protect it. We sent her off a few years ago, to some big money dump that made me roll my eyes, but made ‘Sako’s glimmer. Never heard much about it from her, though. Mosta’ the time her summers back here amounted to the same four words she’d say every time she walked through those doors: “You. Me. Danger Room.”

This is our third summer at it, an’ she’s really startin’ ta’ give me a run for my money. I leave for an Avengers joint for a week, an’ I come back to find out she’s been out-scorin’ me, on my Danger Room courses. Fer my money, that alone more’n makes her X-Man material, but Scotty, Cyclops, is still wafflin’ about it, in his infinite wisdom as glorious leader of the X-Men. Ol’ one-eye keeps givin’ me some rag about wantin’ her to finish school, or pump up her score in team exercises, but more n’ more I figure what’s botherin’ Cyke is the amount of time she spends with me. Doesn’t help that I started bringin’ her to my personal training room.

Y’see, while ago the Prof installed some fancy Shi’ar alien gizmos to ‘upgrade’ the Danger Room, tore most o’ the old one out. Now instead of cheesy robots, metal armatures, and surprise pits in the floor, it’s all virtual reality. Hardlight trainin’ dummies an’ photorealistic backgrounds, but for all that it never smelled right, never felt right. Gettin’ to slash through real metal, feelin’ the flecks of steel stab into your knuckles, tastin’ iron in the air, is a helluva lot better than wipin’ some dopey construct.

On account o’ that simple fact, me an’ Colossus dragged as much of the old Danger Room’s guts out inna’ woods to put Humpty Dumpty back together again. I figure it’s gotta be ten times as dangerous as the one under the mansion now, and ten times the fun.

Cyclops about exploded when he found out I’d been bringin’ her. Bad enough that I trained her, he says, bad enough that that I taught her how to maul her way through Danger Room trials, but God Forbid I get her used to doin’ real damage with her powers. Says if we keep goin’ like this, somebody’s gonna end up dead. I told him to tattle to Xavier if he had a problem, and ta’ remember to apply his asshole ointment. Why shouldn’t I teach her? I’m the best there is at what I do.

‘Sako’s in my Danger Room with me now, throttlin’ a lobster-clawed robot that’s lookin’ for purchase on her armor. My claws are popped an’ I’m making mincemeat out of as many bots as I can get my mitts on, but they’re just keeping me busy so I can’t bail her out. We’re both knee deep in cut ribbons of battle plate an’ oil but they just keep comin’, pourin’ out of the walls like fire ants.

‘Sako’s claws are popped, too. They’re new this summer, pinkish psychic protrusions comin’ from her armor’s knuckles. They ain’t near as sharp as mine, but I’m dead chuffed to watch ‘em slash through lobster bots like rice paper. She’s a fighter after my own heart. Tenacious, tough as nails, an’ -- she’s dancin’ through the crowd of bots now, gettin’ closer to me. Her claws are a flurry around her, cuttin’ open chest cavities and separatin’ robo heads from bodies with abandon, oil flowin’ over her claws like blood -- now that I reach for it, only word that comes to mind fer’ her is deadly. I’m the best there is at what I do, but I’m reminded that what I do best isn’t very nice.

But these are just robots. Rippin’ an’ tearin’ gears an’ wires don’t make you a killer any more n’ playin’ virtual NHL will make you Wayne Gretsky. I shove one bot aside and spear my claws through another’s eyesockets. Cyclops knows it don’t turn you into what I am… But I know it don’t hurt, neither.

|Logan, your attention is requested.| Chuck’s psychic presence flares in my head, callin’ out to me from beyond.

|What’s the sitch, baldie?| I think, watching ‘Sako leap backwards and slam an elbow drop into robot’s noggin.

|It appears an acquaintance of yours is back in town.| Charlie’s thought comes to me with more n’ just the words, but the feelin’s, the mem’ries. The lead smell o’ bullets minglin’ with the iron of blood, petroleum gun lubricant sticky on calloused fingers, a white symbol emblazoned in the minds of damn near every criminal in the city. Most of all, he touches on a promise in my head, an oath I swore long ago to an old friend, a man as determined as ‘Sako. An’ ‘Sako’s as vicious as him, I think with a shudder. I can’t help myself from sayin’ it as I think it:

”Frank Castle’s back?”
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