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Itsy



Titles:
Beastkin - Mundane, Small (4ft) - 6ecff6

Itsy would look up from the disproportionate block of CHEESE he held in his hands with great difficulty, finger barely wrapping around the wheel-like object. Those black, beady eyes would look onto the swordswoman, KaMara, its surface shiny and glossy. “I… I didn’t mean as a critique…” He muttered, cheeks bulging from the amount of dairy currently being chewed in his mouth. “B-but, you… you are right and I appreciate drawing their attention…” Appreciatively, he would give the CHEESE another bite.

And as Youko scooted closer, he turned towards the cat-kin, still mid-gnawing the wheel of dairy. “My… my name is Itsy… nice to meet you, Youko.” His long, skinny tail swished back and forth behind him, boots dangled absently minded. “I’m sure we will fight great… t-together. I’ve trained… quite a bit.” The beastkin continued in a tiny voice.

Yet, all the brevity stopped for Itsy as soon as the commander showed up at the entrance of the hall. His tail stopped moving immediately, becoming rigid. Swallowing the last piece of crunched cheese in his mouth, he stored what remained from the wheel into the little leather bag again. “T-time to show them what we can do.” Taking a moment to look at his comrades, he took up from his seat with the tiniest of clicks as his heels hit the ground.

Every step from the small shrew was accompanied by the shifting of his rapier, the crunching of the snow under him and a heavy exhale every once in a while. Despite it all, he felt as prepared as he could be for what waited for them.
Sir Edwin Stormcrest?



@Moonberry
@Tellussoil

Titles
[Human - Mundane], [Noble Ryke Baron] B, [Apprentice Lancer], [Power Potential], [Get Looped], [Dark Knight], [Knight in Black], [Dark Horseman] - #0E0101
Noteworthy Skills: [Resilient Surprised], Regeneration F
Asset Goal: ?

As the pathetic, fruitless struggle from the fist fighter and the cantor finally ceased, Edwin had a self-assured smile present on his lips. Putting his shield away, he slowly turned towards Noelle, and she could see the wolfish, conceited expression on his face. There was no anger from her mercy towards their opponents, rather there was a hint of amusement. “So noble of you to extend a hand towards the begging wretch. It was for the best, as I, myself, have doubts their ‘magitech’ would properly dampen my own skills.” His icy-blue eyes narrowed, the tone of his voice was neither coy nor private. It carried.

Casting only a glance as the competitors were dragged away from the arena, the dark knight turned towards the assembled judges on the high dais, his gaze locked on them. One armored gauntlet moved, brushing an imagined speck off his left pauldron, before he began marching towards its exit. And as he crossed paths with Noelle, he stopped for a brief moment. “Now we talk.” Without looking at her, he resumed his heavy steps, until he was right beside the mana pup.

He waited for the Siren to join him there, his expression now much different: stony and neutral, lips flat and his high-cheekbones catching some of the artificial light present. “Now, where did you come in the possession of this Mana Beast?” One finger tapped the shaft of his three-pronged staff, azure orbs following where the animal was looking at momentarily, before snapping back to Noelle.

[Shield of Brutality and Constancy] - B 1/4
Edwin - D 1/1
[If you are interested in joining a setting like this, check out: roleplayerguild.com/topics/196759-ise…]

@Mazn Zito - Asset Goal = ?
@VoLimiNaL - Asset Goal = ?
@MrJack - Asset Goal = ?
@Spoiled Bread - Asset Goal = ?
@Scarcerushdown - Asset Goal = ?

Wickerford — When Silence Breaks


The moment Jilly’s hand closes around Marra’s wrist, the fragile balance shatters.

For half a heartbeat, the guards hesitate—not because they lack authority, but because the situation has slipped from the script they are used to following. Outsiders are meant to leave quietly. Villagers are meant to obey. This—this small, defiant motion, this sudden refusal to comply—is not something Wickerford practices often.

“Marra—!” one of them snaps, stepping forward.

But Marra is already moving.

Fear gives way to motion, and motion to resolve. She pulls free of the threshold, skirts past the fence line instead of the road, breath hitching as she stumbles over uneven ground. There is no grace in her escape—only desperation and the sharp clarity of someone who knows that staying means surrender.

“Don’t you dare chase her,” another guard barks, more warning than threat, eyes flicking between the group and the fleeing woman. “This isn’t worth it.”

They do not give pursuit.

Instead, they shout after them—warnings, promises of consequences, the hollow weight of authority trying to reassert itself now that control has slipped through their fingers. The sound follows for a time, then fades beneath the rustle of reeds and the hurried breath of those fleeing the village’s edge.

Marra does not stop until the houses thin and the path bends away from Wickerford entirely.

Only then does she sag against a fence post, hands trembling, voice raw. “I’m sorry,” she whispers, to no one in particular. “I couldn’t—if I stayed—”

She does not finish the thought. She doesn’t need to.

The road ahead leads back the way they came, toward the marshland and the old stone span where words could be spoken without so many ears listening.

Toward Harrowfen Bridge.




Elsewhere in Wickerford


Rat does not see the escape.

He hears fragments of it—raised voices, hurried footfalls, a sudden sharpness in the air—but by the time the sound resolves into meaning, the moment has already passed him by. The village remains around him, solid and uncertain, its presence defined by muffled movement and cautious distance.

Then the warmth at his chest grows stronger.

The locket presses gently against his skin, and in his mind the red thread shifts direction, tugging—not urgently, but insistently. It does not pull him toward the road out of the village. Not yet.

Instead, it guides him closer to the sound of voices.

Two guards stand near a low fence, their conversation casual in the way of men who believe themselves unobserved.

“—told you they wouldn’t stay near the marsh,” one mutters. “Too exposed.”

“Doesn’t matter,” the other replies. “Captain said to keep clear past the old logging path anyway. If they’re smart, they’ll move east again. They always do.”

A pause. Boots scrape dirt.

“Still,” the first adds, quieter, “never thought they’d take a kid this close to the village.”

The words settle, heavy and incomplete.

Then the guards move on, their footsteps retreating, the thread at Rat’s chest already shifting again—turning, drawing him away from the village’s heart, back toward the open land beyond.

Back toward the bridge.




Harrowfen Bridge — Old Stones, Old Truths


The bridge waits as it always has.

Moss-dark stone arches over slow, murmuring water, reeds whispering secrets they never quite give up. The air here feels thinner somehow, as though the land itself prefers honesty at this crossing.

Garreth Trask stands near the center of the span, hands resting on the parapet, gaze fixed on the road from Wickerford. He does not look surprised when the group arrives—Marra among them, pale and shaken, but unmistakably free.

Garreth Trask



“Took you long enough,” he says, not unkindly.

His eyes flick to Marra, then back to the others. “I see the village made its position clear.”

Marra swallows, nodding. “They won’t help me. They never were going to.”

Garreth’s jaw tightens. “No. But they know more than they say.”

He gestures subtly to the bridge, to the open space around them. “This is where we talk. This is where we decide what happens next.”

He straightens, the weight of years settling into his voice.

“If you’re serious about finding the girl,” he says, “then it’s time you heard what Wickerford won’t say out loud—and why the guards are so eager for you to leave.”

The marsh murmurs below.

The road lies open ahead.

And for the first time since Greybank, the choice of how to act truly belongs to them.
Itsy



Titles:
Beastkin - Mundane, Small (4ft) - 6ecff6

The way the moose woman, Moo, spoke made Itsy's eyebrows knit together as he tried his darnest to catch what she said. "Hit and hit hard..." The small beastkin repeated to himself. "B-but if you grab them like that... you will be smelling of dead people..." The swordsman's long snout would tilt to the left and then to the right, the very idea of reeking of corpses not entertaining him in the slightest. "M-maybe the cold don't make them too smelly..." He could only hope.

Then there was apparently some confusion about names: Yun-me, Yummy; one that he rather not be a participant of. Instead, his beady eyes would drift towards Yukan, his gaze appraisingly. "Fire attacks... is there fire coatings we can perhaps use...?" He let the question linger, as he walked towards the mess hall with tiny steps, each accompanied by the clicking of his heels against the floor.

In there, he sat wherever a seat was available, not minding too much. From the pouch slung over his neck, he produced a rather sizable block of CHEESE. And, bringing it to his mouth, Itsy began gnawing on it at lightning speed.
Sir Edwin Stormcrest?



@Moonberry
@Tellussoil

Titles
[Human - Mundane], [Noble Ryke Baron] B, [Apprentice Lancer], [Power Potential], [Get Looped], [Dark Knight], [Knight in Black], [Dark Horseman] - #0E0101
Noteworthy Skills: [Resilient Surprised], Regeneration F
Asset Goal: ?

A wide smile, who didn’t reach his eyes, grew in Edwin’s lips. As much as the fruitless holding out against both his martial might, and Noelle’s magic, like ought to infuriate him for the wasted time, the hopeless stand, which only served to delay the inevitable, had some novelty. “You two held out so far, might I take up a notch?” He asked with an amused tone.

Waiting for no answer, neither expecting one, the dark knight rose his shield with one arm, the ruby-eyes of the embossed skull gleamed under the light. “Behold, the darkest of gifts!” The shield began exuding a pitch-black, umbral energy that began emboldening and increasing Edwin’s very own strengths. [Action 1]

“Time for an encore!” He slammed the blunt ending of his lance against the ground. Once more, the black pool of darkness that spilled from him, outward, in a circle. The crackling of lightning followed it as the umbral wave sought to fill out the arena as a whole, sparing only Noelle in its awakening. [Action 2/3]

Actions
1 - Alphet’s Gift - [Shield of Brutality and Constancy] - Magic D + Duration E + Bolster [STR] B - Grade B 4 Post Cooldown
2/3 - My Domain - Fighting Style D + Area D + Selective D [Sparing Noelle] + Aura D (1) [Darkness (Necrotic)] + Blight [Lightning] F + Continuing F + Incapacitating D + Energized D - From the epicenter of his location, Edwin bring forth 50ft-radius wave of darkness, crackling with electricity - Grade D 1 Post Cooldown (+5 STR Alphet’s Gift)

[Shield of Brutality and Constancy] - B 0/4 Locked for 2 Turns
Edwin - D 0/1
[If you are interested in joining a setting like this, check out: roleplayerguild.com/topics/196759-ise…]

@Mazn Zito - Asset Goal = ?
@VoLimiNaL - Asset Goal = ?
@MrJack - Asset Goal = ?
@Spoiled Bread - Asset Goal = ?
@Scarcerushdown - Asset Goal = ?

Wickerford — The Brenwick Home


The fence line comes into view before the house itself.

A crooked stretch of wooden posts, some fallen, some tied together with fraying rope, marks the edge of the village where fields give way to marsh-grass and damp earth. The path narrows here, less traveled, as though most villagers have learned—quietly—not to come this far unless they must.

The house stands just beyond it.

It is small, built low and practical, its boards weathered but not ruined. One shutter hangs loose. The garden out front has been tended recently, though unevenly, as if care was given in bursts rather than routine. There are no children’s toys, no sign of life beyond the faint curl of smoke escaping a thin chimney.

Before anyone can knock, the door opens.

Marra Brenwick stands in the threshold, her hands already clenched in the fabric of her apron, eyes wide and rimmed red from lack of sleep. She looks at the group—at the sheer strangeness of them—and instead of fear, something like relief breaks through her expression.

“You came,” she says, voice catching. Not a question. A statement, as though saying it aloud makes it real. “You actually came.”

Her gaze flicks briefly down the road, then back to them. She steps aside just enough to speak without inviting them in, words spilling out before hesitation can take hold.

“They took her,” Marra says. “Not monsters. Not spirits. Men. I saw the tracks near the fields—boots, not claws. My Lysa doesn’t wander, she doesn’t run off, and she wouldn’t leave without telling me. But when I asked… when I asked—” Her breath hitches. “Everyone went quiet. Like I’d said something forbidden.”

She swallows hard, forcing herself onward.

“They come through sometimes. Not openly. Never daylight. And the guards—” Her voice lowers instinctively. “The guards say it’s not their concern. That it’s safer not to look too closely. I was told to be grateful it wasn’t worse.”

Her eyes find each of them in turn, lingering on the blind boy for half a second longer than the rest. “I don’t have coin. I don’t have favors. All I have is the truth, and I don’t know who else to give it to.”

That is when boots sound on packed dirt.

Three figures approach from the village proper, leather creaking softly, polearms held but not raised. Their tabards bear the mark of Wickerford’s local guard. They slow as they near the fence, expressions tightening the moment they see outsiders gathered at the Brenwick home.

The lead guard exhales through his nose, already tired.

“Marra,” he says, not unkindly, but firmly. “Inside.”

She stiffens. “They’re helping me.”

“No,” the guard replies, stepping closer. “They’re leaving.”

His gaze moves to the group now, assessing, counting. “You shouldn’t be here. This is village business, and it’s been handled as much as it will be.”

Another guard shifts his grip on his weapon, not threatening—just ready. “Best advice? Turn back the way you came. Wickerford doesn’t need trouble.”

Marra’s hands tremble at her sides, jaw clenched as if she might say more—but fear wins out, and she takes a half-step back toward her door, eyes never leaving the strangers who answered her call.

The moment hangs.

From here, several paths lie open:

- Press the issue, risking the guards’ patience
- Withdraw for now, preserving goodwill and safety
- Follow the guards’ warning… and investigate anyway, more quietly
- Or leave the village and regroup, perhaps at the place the old man named—Harrowfen Bridge—where words may be spoken more freely

The house behind Marra waits in silence.
The guards wait for an answer.
And Wickerford watches to see what kind of trouble has just walked into its midst.

Summarization: The group walk to Marra Brenwick's home. While talking with her, they learn more about who took her daughter and the inaction of the local guards. The conversation is interrupted by the guards themselves, who order her inside and the group to leave.
Itsy



Titles:
Beastkin - Mundane, Small (4ft) - 6ecff6

As another particular person joined the group, who Itsy could only gander to be a very important person, given the procession following her, the small beastkin couldn’t connect immediately who it was. Eventually, however, his beady, hazel eyes would grow, and one hand would quickly remove his feathered hat. He bowed, trying to show the degree of respect that a princess probably expected. And, only after standing for quite a few moments like that, would Itsy rise once more.

“I… I also know no magic…” He followed right after Yumi, his stepping forward making the rapier on his belt clink softly as he moved. “I fight at c-close range with my sword… I can also see well in the dark, and I’m pretty fast by my size.” Having given his full skill-set, he stepped back with a soft thud as his boots clicked against the floor.

CDs: E 1/1
1. **Narrators Involved**
- Maxxob - Grade S

3. **Summary of the Roleplay**
- After having recorded enough of the magical phenomenon, The Voice of the Verdant ended up taking possession of Penny. The party fought against it, until it relented and released her. Severin trapped the creature inside his own domain. Their business in these woods have come to an end.

5. **Criminal Acts Perpetrated**
- None

6. **Lore to Establish**
- None

7. **Partial Participants**
- None

9. **Full-Time Participants**
- Esther, discord.com/channels/5207614178892185…, Red, Standing Grade E
- Penny "Iron Maiden of Pax", discord.com/channels/5207614178892185…, LS922, Standing Grade F
- Fei Liu, discord.com/channels/5207614178892185…, Fei Liu, Standing Grade C
- Severin Vaust, discord.com/channels/5207614178892185…, Maxxob, Standing Grade S

10. **Characters with Point Boosters**
- Esther - Attentive Student F

12. **Assets/Titles Roleplayed For**
- Severin Vaust - The Voice of the Verdant: Trapped inside Severin's purgatory, its uses remain to be decided.
- Esther - See Church E

13. **Characters with [Wanted]**
- None

14. Criminal Titles
- None

15. **Special Skills or Assets(downtime activities)**
- None

16. **Transactions Performed**
- None

18. **Character Sheet Oddities**
- None

19. **Aftermath **
- None

20. **Narrator Bonuses**
- None

21. **Additional Notes**
- None
Severin Vaust




Titles
[Monster], [Undead], [Monster - Mundane], [Monster - Evolved], [Necromancer] - [#2d7d38]
Noteworthy Perks: [Evolved] - gain the title evolved. Something about your physiology or aura identifies to others you are of a higher species than your peers. Gain a +1 to social exchanges with others of your racial tree.
[Menace] - An aura of fear emanates from the creature at all times that makes lower grade creatures take a -1 effectiveness on attacks against monster or monster allies.

Noteworthy Perks: Resilient C (28) [Aging/Fatigue and Exhaustion/Suffocation/Surprised]

Asset Goal: ?

Severin took nothing, but a moment gazing at the infant as Fei Liu collected her once more. “I’m afraid that particular knowledge is outside my field of expertise.” The necromancer and diapers clearly didn’t mix. “As for her origins, I have a hunch that she is actually a resident of the Republic, rather than the Duchy.” He said with confidence, even if he didn’t over-explain it where that came from. “Regardless, I’m sure some authority-figure of Aslan will care just enough to go after her family, if she has one, that is.”

His hazel eyes drifted towards Penny, analyzing the woman momentarily. “With the phenomena recorded, the being dealt with, I feel like our business in here has come to an end.” Turning towards the path the came from, he pointed towards it with his cane. “The carriage is still waiting for us.” Declaring so, he began walking towards immediately after, peering over his shoulder towards the group. “This Labyrinth is done.”
Sir Edwin Stormcrest?



@Moonberry
@Tellussoil

Titles
[Human - Mundane], [Noble Ryke Baron] B, [Apprentice Lancer], [Power Potential], [Get Looped], [Dark Knight], [Knight in Black], [Dark Horseman] - #0E0101
Noteworthy Skills: [Resilient Surprised], Regeneration F
Asset Goal: ?

Edwin clicked his tongue as the mana bolt swerved just enough to miss the cantor, eyes narrowing every so slightly as they focused on the fist fighter once more. "Luck doesn't last forever..." Declaring to be so, he slammed the blunt ending of his lance against the ground. "Be gone!"

The Baron's voice was accompanied by a pitch, black pool of darkness that spilled from him, outward, in a circle. The crackling of lightning followed it as the umbral wave sought to fill out the arena as a whole, sparing only Noelle in its awakening. [Action 1/2]

Actions:
1/2 - My Domain - Fighting Style C + Area D + Selective D [Sparing Noelle] + Aura D (1) [Darkness (Necrotic)] + Blight [Lightning] F + Continuing F + Incapacitating D - From the epicenter of his location, Edwin bring forth 50ft-radius wave of darkness, crackling with electricity - Grade C 3 Post Cooldown

CDs:
Edwin - D 1/1, C 0/3
Shield of Brutality and Constancy - E 1/1
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