Avatar of Drag
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    1. Drag 9 yrs ago
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Recent Statuses

5 yrs ago
[at my second rodeo] This ain't my first rodeo.
7 likes
5 yrs ago
once you learn you can call your dad by his first name he loses all power and you can freely kill him
7 likes
6 yrs ago
they should change the name of the 'most recent visitors' thing on ur profile to 'perverts'
6 likes

Bio

what is yourre favorite tea? i like all kinds

Most Recent Posts

Should I wait for @Zhaliora to post or start working on a reply now?
<Snipped quote by rivaan>

Dude, that's like the exact kind of look I was going for when I was thinking of concepts for Haede, do you mind if I use it for that?

Also DMC4 would have been goddamn perfect if they finished it.


THEY WILL SEEEEE WE'LL FIGHT UNTIL ETERNITYYYYYYYY

It'd be one of my favourites alongside DmC 3 if that was the case.
So I finally beat Griffon for the last time on Dante Must Die after several tries and my wrist hurts a bit due to mashing the square button so much but I'll still probably try to draw a thing tonight.

EDIT: Thing is drawn. Have a demon or two.



<Snipped quote by Drag>

MGSV struck me as more of an over-ambitious title than one he flat out didn't want to make, but I can't remember the last time Kojima didn't say that whatever MGS game he was working on was going to be his last one, so maybe he really lost enthusiasm this time around. I'd be tempted to break out the world's smallest violin for this whole dilemma where this extremely well-known and respected developer just has to keep coming back and making games with an incredible amount of creative control in an incredibly successful and renowned series, but I do tend to bitch a lot about how From Software used to have a lot more variety in their game lineup before Souls hit it big, so I guess I'd be kind of a hypocrite. I'd personally prefer it if all that time and money went into, say, Zone of the Enders 3, but I often wonder how many of those who bring up Kojima being kinda forced to work on MGS share my enthusiasm for that series (or Kojima's other work in general) or even bought them. MGS games kept getting made because they sold well, and that never really happened with anything else he made, at least in comparison.

I disagree, I think there was actually a lot of potential in MGSV's plot to finally justify that incredibly dumb twist in 4 and a couple of stupid things in Peace Walker, and it does! In casette tapes that randomly appear in the inventory at the end of the game that of course got played in the trailers like they would factor into the plot in some meaningful way... Well, I guess we still got to listen to everyone prattle on about vocal chord parasites like nanomachines never went out of style. Talk about a lack of priorities.

All I know for sure is that I'm finding it pretty difficult to jump on the Death Stranding hype train after taking a ride on MGSV's.


I will say I do have no love for Konami at this point but I think it was more a gradual thing rather than him just saying that at this point "I don't want to make any more." I mean, MGS4 capped the series off pretty nicely imo even if there was a few lingering holes which may have stuck around but over the years of resources and control over the same game I can see someone getting disenfranchised, like the opposite problem of having a lack of resources, having tonnes along with higher expectations and more people to please each time can probably take it out of you over time. Regardless of the reasoning (And because we've taken up most of the OOC page with essays about Metal Gear lol) MGSV is just a very flawed game to me, it's for sure the weakest of the series and whilst I was interested with the idea of the story it really didn't measure up. I'd have loved for so many of those tape recordings to be animated for even more cut-scenes, if there's a lack of them outside on the field then at least put more into Mother Base instead, feel like you're doing stuff by expanding your knowledge on who you're working with (Just for example Ocelot's story on how he got the nickname Shalashaska)

The Midge Ure cover of Man Who Sold The World was pretty good tho
<Snipped quote by Drag>

I know MGSV's development is understandably a touchy subject for a lot of people, but even though I'm still kind of salty about what Konami did to Team Silent and Igarashi, it's pretty hard for me to lay all of the blame on Konami with MGSV. They gave him 80 million dollars and a few years to make the game, which is more than a lot of developers could hope for. When I played the game and drove through all those vast expanses of wilderness with nothing significant in them, it really struck me as a waste of time and money, and coupling this with the writing fumbles like the one you mentioned with Ocelot really gives me the feeling that Kojima and his team were doing a poor job at managing the time and money they were given, whether it was sufficient or not. Even if he'd gotten it, rounding off the game with yet another Sahelanthropus fight like it was supposed to still feels pretty underwhelming.

But yeah, those optional scenes with Venom breaking up fights and shit with his boys were pretty cool and I would have liked to see more of that sort of thing.


Oh yeah Konami isn't the primary one to blame imo. But I kind of feel like they have some indirect responsibility, 80 million or no Kojima didn't even want to make another game in the series and like you said with the expansive worlds with nothing of note in them and really a plot that overall doesn't really need to exist in the grand scheme of things it really shows. I mean, with the Ocelot thing and other questionable choices there is some excuse for it, but it feels less like a major plot element having validity and more like it's there just so the point itself isn't entirely nonsense. It's more that it's a game that has a lot of tools to be great, I'd argue the gameplay is probably the smoothest MGS has ever been but from a story and emotional standpoint everything feels either cardboardy and tacked on (killing the infected soldiers really didn't even come close to hitting me with the emotional punch as much as furiously tapping X through the microwave hallway) or they're just not there.

It's just the games good points that annoy me more for that reason. Like I love seeing Venom show Eli why Big Boss is the master of CQC, or just that scene with Ocelot echoing the words Big Boss taught him in 3, if there was at least more of that I could enjoy my experience more and empathize more with the cast.
<Snipped quote by Drag>

I personally prefer playing them in release order but yeah, Peace Walker takes place 10 after MGS3 if I remember. I'd personally like it if they didn't go on with all of these Big Boss prequels after 4 wrapped things up but Peace Walker's pretty nice. It's kind of like MGSV if it had some gameplay variety, more boss fights, a final boss (Well, two final bosses), a neat plot, and actually felt finished. The fact that it was originally made for PSP does mean that it's a bit sparse in guards and a few other concessions so it might help to keep that in mind as far as expectations go.


Oh yeah for sure, no doubt that it'll be a bit of an awkward transition but it'll be good to cross it off the list. Really gonna have to push my way through PP tbh. It's more just cause it's probably the weakest of all the MGS games imo but everything with Konami and all the stuff removed from it and god knows what else they forced Kojima to take out for time has the game leaving a bad taste in my mouth. The lack of cut-scenes and Ocelot not being much of a mad bastard doesn't help things for me, which is a shame cause I was always really interested in the formation of The Diamond Dogs and would have enjoyed more content putting forward that brotherhood mindset.
<Snipped quote by Drag>

HD or Legacy? Either way, I'd say that they're perfect if they didn't leave out the nightmare codecs from Snake Eater. They also took out that whole Ape Escape tie in but even as an Ape Escape fan I don't really care that much...

As for my gaming bucket list, I've got Yakuza 0 (and the rest of the series once I'm done with that), both Nier games, Breath of the Wild, Wonderful 101, Bayonetta 2 (and I guess I'm replaying the first one now that I got it on Steam), The Last Guardian, the Pokemon and Ace Attorney games I missed until I got a 3DS, and I'm also doing another DMD run on DMC1 in HD this time and going through Viewtiful Joe on V-Rated for the first time because I guess I can't just play one Hideki Kamiya game at a time.

Yeah, I'm gonna be at these for a while...


Legacy, got it for £30 with an extended shipping time cause it was that or pay upwards of £70 for basically the same thing. Although the version I bought doesn't come with the artbook sadly but hey it had the most reasonable price for all of those games so I'm happy. Gonna try playing them all chronologically so it's 3, PP, 1, 2, 4 and maybe Revengeance. Never played Peace Walker which it also comes with so gonna need to look that one up timeline wise, pretty sure it's after three though.

But yeah I couldn't even begin to go through all those games. My college work/ social life/ musical career is suffering enough as it is~
<Snipped quote by Drag>

Which KH remix? I have all of them except for the latest one (I need to get money to buy them).


1.5+2.5 remix

Replaying through the first which I was too young to really understand what was going on. Looking forward to playing two since I never even got a chance to give that a go
Gotta say I'm thankful for the down time, just bought the Kingdom Hearts remix so I've been plowing through that whilst all these collab posts been happening. Got the MGS collection coming in May so things college wise are not looking too bright
If the last post doesn't establish how odd of a person Cain is I'm not sure what will
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