Should I wait for @Zhaliora to post or start working on a reply now?
<Snipped quote by rivaan>
Dude, that's like the exact kind of look I was going for when I was thinking of concepts for Haede, do you mind if I use it for that?
Also DMC4 would have been goddamn perfect if they finished it.
So I finally beat Griffon for the last time on Dante Must Die after several tries and my wrist hurts a bit due to mashing the square button so much but I'll still probably try to draw a thing tonight.
EDIT: Thing is drawn. Have a demon or two.

<Snipped quote by Drag>
MGSV struck me as more of an over-ambitious title than one he flat out didn't want to make, but I can't remember the last time Kojima didn't say that whatever MGS game he was working on was going to be his last one, so maybe he really lost enthusiasm this time around. I'd be tempted to break out the world's smallest violin for this whole dilemma where this extremely well-known and respected developer just has to keep coming back and making games with an incredible amount of creative control in an incredibly successful and renowned series, but I do tend to bitch a lot about how From Software used to have a lot more variety in their game lineup before Souls hit it big, so I guess I'd be kind of a hypocrite. I'd personally prefer it if all that time and money went into, say, Zone of the Enders 3, but I often wonder how many of those who bring up Kojima being kinda forced to work on MGS share my enthusiasm for that series (or Kojima's other work in general) or even bought them. MGS games kept getting made because they sold well, and that never really happened with anything else he made, at least in comparison.
I disagree, I think there was actually a lot of potential in MGSV's plot to finally justify that incredibly dumb twist in 4 and a couple of stupid things in Peace Walker, and it does! In casette tapes that randomly appear in the inventory at the end of the game that of course got played in the trailers like they would factor into the plot in some meaningful way... Well, I guess we still got to listen to everyone prattle on about vocal chord parasites like nanomachines never went out of style. Talk about a lack of priorities.
All I know for sure is that I'm finding it pretty difficult to jump on the Death Stranding hype train after taking a ride on MGSV's.
<Snipped quote by Drag>
I know MGSV's development is understandably a touchy subject for a lot of people, but even though I'm still kind of salty about what Konami did to Team Silent and Igarashi, it's pretty hard for me to lay all of the blame on Konami with MGSV. They gave him 80 million dollars and a few years to make the game, which is more than a lot of developers could hope for. When I played the game and drove through all those vast expanses of wilderness with nothing significant in them, it really struck me as a waste of time and money, and coupling this with the writing fumbles like the one you mentioned with Ocelot really gives me the feeling that Kojima and his team were doing a poor job at managing the time and money they were given, whether it was sufficient or not. Even if he'd gotten it, rounding off the game with yet another Sahelanthropus fight like it was supposed to still feels pretty underwhelming.
But yeah, those optional scenes with Venom breaking up fights and shit with his boys were pretty cool and I would have liked to see more of that sort of thing.
<Snipped quote by Drag>
I personally prefer playing them in release order but yeah, Peace Walker takes place 10 after MGS3 if I remember. I'd personally like it if they didn't go on with all of these Big Boss prequels after 4 wrapped things up but Peace Walker's pretty nice. It's kind of like MGSV if it had some gameplay variety, more boss fights, a final boss (Well, two final bosses), a neat plot, and actually felt finished. The fact that it was originally made for PSP does mean that it's a bit sparse in guards and a few other concessions so it might help to keep that in mind as far as expectations go.
<Snipped quote by Drag>
HD or Legacy? Either way, I'd say that they're perfect if they didn't leave out the nightmare codecs from Snake Eater. They also took out that whole Ape Escape tie in but even as an Ape Escape fan I don't really care that much...
As for my gaming bucket list, I've got Yakuza 0 (and the rest of the series once I'm done with that), both Nier games, Breath of the Wild, Wonderful 101, Bayonetta 2 (and I guess I'm replaying the first one now that I got it on Steam), The Last Guardian, the Pokemon and Ace Attorney games I missed until I got a 3DS, and I'm also doing another DMD run on DMC1 in HD this time and going through Viewtiful Joe on V-Rated for the first time because I guess I can't just play one Hideki Kamiya game at a time.
Yeah, I'm gonna be at these for a while...
<Snipped quote by Drag>
Which KH remix? I have all of them except for the latest one (I need to get money to buy them).