Avatar of Drag
  • Last Seen: 1 mo ago
  • Joined: 9 yrs ago
  • Posts: 340 (0.10 / day)
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  • Username history
    1. Drag 9 yrs ago
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Status

Recent Statuses

5 yrs ago
[at my second rodeo] This ain't my first rodeo.
7 likes
5 yrs ago
once you learn you can call your dad by his first name he loses all power and you can freely kill him
7 likes
6 yrs ago
they should change the name of the 'most recent visitors' thing on ur profile to 'perverts'
6 likes

Bio

BORN TO DIE / WORLD IS A FUCK / 鬼神 Kill Em All 1989 / I am dragMan / 410,757,864,530 DEAD COPS

NOTHING FROM NOWHERE I'M NO ONE AT ALL

what is yourre favorite tea? i like all kinds

Most Recent Posts















Should be working now, gonna get my other two dudes up this weekend hopefully
<Snipped quote by Kamen Evie>

Accepted.

<Snipped quote by Drag>

His picture and themesong links are broken.

<Snipped quote by BenG85>

My thing is that he seems okay but a little barebones compared to the other sheets. Maaaaaaaybe expand his backstory and moveset a little bit.


He doesn't have an image, I'm going to try and draw my dudes this go around.

His themesong is showing up fine for me?

Jim Milton rides again


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Physical Details
Reid stands at 5’11”, with the muscular build befitting of a mercenary and a head of messy black hair that reaches down to his neck coupled with a scraggly beard, all hallmarks of a stereotypical thug, or, more accurately, a man on the run. His face carries numerous scars of fights won and lost, emphasised more than they should be by the shoddy first aid work done on them. More striking than his scars are his pale blue eyes, a source of occasional ribbing in his life, likened to if someone "fucked up and put a child’s eyes on the face of a killer”. The most noteworthy thing about him to most however would be his gear. Dark brown stetson hat on his head, seemingly, at all times, coupled with a worn and tattered dark brown poncho and a breathing apparatus that hangs around his neck. Beneath this get-up however Reid wears more sensible medium-grade Hydra armour created by Aldrin Labs, fitted with a bandolier around the waist for emergency supplies. Though Reid’s choice of gear is another thing that inspires confusion and mockery, it does have practical applications. Such as his poncho concealing his weaponry and allowing to get the jump on someone has been a godsend more than once.

Personal History
Desperation has shaped Reid Watson. His father was an illiterate drunk and his mother a prostitute who died during childbirth, though Reid lived with his father for a short time, his debts and actions quickly caught up to him and he was found dead outside a bar when Reid was seven years old. Reid was subsequently sent to an orphanage, another casualty of Earth’s severe overpopulation. He didn’t last very long before running away and trying his luck out on the streets, resorting to petty theft and other unpleasantries to make it through the days. It caught up to him at the age of eleven, when he was caught by a family while attempting to rob their home. They subdued and prepared to hand him over to the authorities but a passing detective encouraged the family to turn the boy over to him so that he might ensure the boy would see justice. It was after the family were long gone that the detective revealed himself to be a conman named Holden, who would then take the young Reid under his wing.

Reid was inducted into Holden’s Company shortly thereafter, a group of individuals who shared Holden’s anti-authority leanings and Robin Hood-like belief of creating a "better world", taking from the rich abusers to give to the destitute. Almost every current and future member would take the names of famous outlaws and revolutionaries to fit this vision. The gang quickly became a surrogate family to Reid, who took his own name and even dressed to resemble an old radio serial about a western hero who delivered justice, always enamoured by Holden's stories of such figures in history - even if fictitious. Alongside stories, Holden taught Reid how to properly read, write, hunt, shoot, and instilled in the boy a love of nature, freedom and appreciation for things beyond power or wealth. By the time Reid had become fully honed in his abilities, the First Contact War had long since ended and the group had secured more than enough funds to travel off-world.

The initial years were promising, there was no shortage of corruption to plunder and no shortage of lost souls to join the cause, the Citadel races were too busy worrying about humanity as a whole to be concerned with a small fringe group and Holden’s Company weren’t picky when it came to which races a megacorp belonged to. But, eventually, humans settled in on Citadel space and more resources would be devoted to putting the gang down with each successful raid. More pressure would be placed on its members with each fallen brother or sister. Their leader, once steadfast and charismatic, became more and more insular as their “mission” seemed more pointless with each passing moment, for every building they cracked or good deed they did it never seemed to change anything. By the end, Holden’s Company seemed to devolve into taking from the rich and giving to themselves just to sustain their vision of a “better galaxy” for a little longer. Reid found himself arguing with his surrogate father constantly, his faith in their goals all but vanishing as it became clearer that their noble aspirations were just justifications to rob and kill and may well always have been. In Reid’s mind, they’d all become puppets, but only he could see the strings.

Eventually, everything came to a head in 2177, during a raid on a luxury casino ship (“The Olympus”) moving through the Hades Nexus cluster. Being the “frontier” of Citadel space, their response was swifter than Holden’s Company could manage, already a shell of the group it once was. What resulted was chaos, strike teams boarding the vessel, multiple members of Holden’s Company dead, Holden himself allegedly shooting a civilian for no reason at all (though, even now, Reid would like to doubt he saw it happen exactly like that). Reid only got out by the skin of his teeth, hijacking one of the escape pods once it became clear it was every person for themselves. Information has been strictly tight-lipped about who exactly did and didn’t make it, only that the notorious Holden’s Company were “finished”.

The following months were difficult. Finding civilization, scraping together the credits to run and hide out in the Terminus Systems, coming to the realisation that Reid was desperate and alone once again. The fall of his family hardened Reid considerably as he set about rebuilding some semblance of order back in his life. As one of the more noteworthy members of Holden's Company - some may say "the golden boy" - a bounty was placed on his head relatively quickly, it became just another thing to deal with. His need to always be on the move and stay off the grid constantly eat into the profits of his work, but he still fights on, hoping to earn enough to square his bounty. To become as "free" as he and his gang always claimed to be.

Combat Analysis
In a galaxy where people can harness mass effect fields or use the technology of the future to their advantage, one fact still remains true, with the right gun and know-how; you can kill anybody. While Reid may lack in biotic abilities and technical aptitude, he is a wizard with a gun in his hands. Boasting lightning fast reaction speeds and deadly accuracy, he can switch from vicious hit-and-run tactics, keeping enemies in place with sustained fire or flushing them out with explosives, while drawing fire toward himself to always keep pressure on opponents even when outnumbered. Reid's time as part of a gang have also given him ample experience in analysing the strengths and weaknesses of allies and accomodate accordingly, while his time alone has honed his skills in self-preservation and survivability - always keeping on the move and controlling the pace of a battle as much as possible.

Reason for Vacating Previous Situation
Even by Reid’s standards, working with ExoGeni leaves a bitter taste in his mouth, but what other choice is there? He has nothing but disdain for megacorps but Reid’s time as a vague revolutionairy is long over yet his bounty still hangs over his head like a guillotine. ExoGeni and the work they’re offering is one of the very few chances to have both the protection and credits needed to work on becoming a truly free man. Besides, they know who he is after going through all the trouble to contact him, there's little room for scruples at this point.
@Drag well shit there goes my plan for gunslinger quarian


post 'em anyway if you wanna my friend, we need to try and ensure at least one huckleberry makes it into the rp
@Drag Interesting. Also looks like the fontmeme link broke because it wasn't embeded or copied somewhere else. Worth fixing at some point. I'll take a deeper look later.


My b, should be sorted now
I understand there's a lot of concern about overlap and i am afraid this will likely not help lmao. Even still I started on this dude when the ooc went up and just took a bit finishing so I figured i'd throw him up and see what the consensus was then change as potentially needed.

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