So I did a different thing. I like this a lot better and think it should be more fun to play. ^.^
Name: Matt Ronwell
Sex: Male
Age: 20
House: Dark Magician House
Duel Disk: An Arc-V laser disk with neon green light
Personality: Matt is a suave character, likable, and quite intelligent. He's very social, going out of his way to include people and make friends. Matt's rather laid-back and it seems impossible to get him angry over anything, always ready to crack a joke. However his seeming inability to take anything serious can be vexing to certain people. Of course he's always ready to take a chance.
History: Matt was born to an average family. Not too rich not too poor, enough to give him a nice new present every now and then but not enough for everything you could want. However his parent's were perhaps too lenient as he was an only child and gave him more than was wise, leading to him being somewhat spoiled. This changed however when he was part of a car crash, his family was very lucky however and no one died. This changed his outlook and life and become overall a much more enjoyable person. He also developed a perchance for games of chance, becoming quite good at them as well. One thing led to another and Matt found himself attending a duel academy. It should be lots of fun!
Wish: To Gamble With God
Deck:
Sex: Male
Age: 20
House: Dark Magician House
Matt is fairly tall with short pale yellow hair and a deeper shade of yellow for eyes. His frame is lithe, not overly skinny and certainly not bulky. His face leans on the side of handsome and tends to give him a calculating look whenever in thought, though more usually it has a smile on it.

Duel Disk: An Arc-V laser disk with neon green light
Personality: Matt is a suave character, likable, and quite intelligent. He's very social, going out of his way to include people and make friends. Matt's rather laid-back and it seems impossible to get him angry over anything, always ready to crack a joke. However his seeming inability to take anything serious can be vexing to certain people. Of course he's always ready to take a chance.
History: Matt was born to an average family. Not too rich not too poor, enough to give him a nice new present every now and then but not enough for everything you could want. However his parent's were perhaps too lenient as he was an only child and gave him more than was wise, leading to him being somewhat spoiled. This changed however when he was part of a car crash, his family was very lucky however and no one died. This changed his outlook and life and become overall a much more enjoyable person. He also developed a perchance for games of chance, becoming quite good at them as well. One thing led to another and Matt found himself attending a duel academy. It should be lots of fun!
Wish: To Gamble With God
Deck:
*Winning Streak
Continous Spell
Once per turn(during either player's turn) when a coin is tossed or a die is rolled put 1 LUCKY! counter on this card. Up to twice per turn you can remove 1 LUCKY! counter from this card to redo a coin toss or dice roll. If this card has 3 or more LUCKY! counters on it: Destroy it.
*Monster Card
Lady Luck
Level 5 / Light-Spellcaster
0 ATK / 0 DEF
This monster can not be destroyed by battle, however it does not prevent your opponent from making direct attacks if it is the only monster on the field. Once per turn you may negate the effect of a card that flips a coin or rolls a die. (This is a Quick Effect)
To Be Developed
Continous Spell
Once per turn(during either player's turn) when a coin is tossed or a die is rolled put 1 LUCKY! counter on this card. Up to twice per turn you can remove 1 LUCKY! counter from this card to redo a coin toss or dice roll. If this card has 3 or more LUCKY! counters on it: Destroy it.
*Monster Card
Lady Luck
Level 5 / Light-Spellcaster
0 ATK / 0 DEF
This monster can not be destroyed by battle, however it does not prevent your opponent from making direct attacks if it is the only monster on the field. Once per turn you may negate the effect of a card that flips a coin or rolls a die. (This is a Quick Effect)
To Be Developed
Monsters 14
x2 Maximum Six
x3 Roulette Barrel
x1 Dark Master - Zorc
x3 Sasuke Samurai #4
x3 Gambler of Legend
x2 Lady Luck*
Spells 15
x2 Second coin Toss
x3 Dicephoon
x3 Dangerous Machine Type-6
x1 Contract with the Dark Master
x2 Roulette Spider
x3 Cup Of Ace
x1 Winning Streak
Traps 11
x3 Needle Wall
x1 Skull Dice
x2 Tour of Doom
x2 Lucky Chance
x1 The Paths of Destiny
x1 Vanity's Emptiness
x1 Spirit Barrier
x2 Maximum Six
x3 Roulette Barrel
x1 Dark Master - Zorc
x3 Sasuke Samurai #4
x3 Gambler of Legend
x2 Lady Luck*
Spells 15
x2 Second coin Toss
x3 Dicephoon
x3 Dangerous Machine Type-6
x1 Contract with the Dark Master
x2 Roulette Spider
x3 Cup Of Ace
x1 Winning Streak
Traps 11
x3 Needle Wall
x1 Skull Dice
x2 Tour of Doom
x2 Lucky Chance
x1 The Paths of Destiny
x1 Vanity's Emptiness
x1 Spirit Barrier