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Kareet did not know immediately where to find the Life mage, but it was not something that was particularly challenging to accomplish. The mage was not a local, but a traveler, so the inn was a natural first place to start. Even if she was not there at the moment, there was nowhere else in the town for a traveler to stay. All it took was questioning the innkeeper to get both a description, and a general idea of where she had gone. As expected, the locals were eager to make use of a visiting healer.

While she only had a basic description, that was fortunately all Kareet needed. Evidently, this Tekeri had a very distinctive appearance. That many beak piercings were immediately recognizable and would stand out right away in such a small town. Kareet was heading in the direction the innkeeper had indicated when she spotted her coming out of one of the houses.

Given the urgency of the situation, Kareet wasted no time in approaching the Life mage directly. She was somewhat taller than Kareet, with more complex adornments. Kaqir would likely be able to tell from Kareet’s sleek, clean feathers and polished beak that she was someone who, at minimum, could afford to mimic the Ascendancy’s upper class. “Excuse me, are you the Life mage? I have urgent need of your services. I can pay you fairly.”
Kareet gave another glance back at the creature’s corpse. This was a particularly interesting find; something new, with properties that challenged what could be natural. Perhaps Shirik was right that she could return to examine it later, but that presented its own risks. It might not take long for scavengers to find the corpse, and any damage they might do could interfere with her findings. Still, she had to prioritize. Shirik was likely more valuable, and to refuse to help this Glen could her to lose their cooperation. If she was going to have to choose between two discoveries, it would be better to choose Shirik. She supposed it was a good problem to have.

“We just need to hurry and get him to the town. Sorry to say, but you don’t look to be in much of a state to walk right now, J’eon.” Kareet said, already moving towards his cart. She pulled back the canvas to take a look at what it was carrying, then gave a glance back towards the Glen. “I’m going to have to take some of these things out to make room for you. I’ll tell you right now, I’m not going to be pulling both your whole weight and an entire anvil all the way back to town. I’ll hide these things as best as I can so you can come back for them later.” Even if she had the strength to do so over some distance, trying to do so over hilly terrain all the way back to Ertiseda would be far too exhausting.

“Come on, help me with this.” Kareet remarked to Shirik as she started to make room in the cart for the Glen.




While tiring, the walk back along the road to Ertiseda was not so tiring that Kareet could not handle it. Tekeri were strong and quick, but they were not nearly so well-suited to long-distance endurance as the Glen. It was the middle of the night when they arrived, so there were plenty of Tekeri up and about. Kareet did not bother herself with the looks of concern from some of the bystanders, though. She was focused on dealing with this problem as quickly as possible. “Shirik, could you look after him? I’ll see if I can find this Life mage.”

From what she remembered when she was staying in town, Ertiseda did not have a Life mage of their own, but there was a traveler who knew Life magic who was staying in town for the time being. Traveling Life mages often found themselves inundated with pleas for healing whenever they passed through remote towns, but unlike the average peasant, Kareet actually had the coin to pay for the service.
Hello! Here is my character. Feel free to let me know if you have any questions!



One note: I didn't give Kaqir a last name. I figured with the Tekeri's general lack of emphasis on lineage they wouldn't have them, but I can totally give her one if you'd like. I love a fun surname :)


You are right about their lack of emphasis on lineage. Most Tekeri (or other citizens of the Ascendancy) simply have a given name. Outside their home, they may use their place of origin. Like with Kareet of Arcaeda.

I really like the image I have of the pierced beak, and the appearance in general. Ascendancy culture has a strong focus on individualism, so there is a lot of leeway in things like their fashion or personal beliefs. Her thoughts on shapeshifting are compatible with Ascendancy ideology, though many probably would not agree with her.

Everything I see in the CS checks out. A Life mage trained in war casting shall be an interesting one. Sounds quite vicious.

I should probably put up a bit more information about the Ascendancy's culture in the OOC, now that I think about it.
The cheering and celebration lasted for a short time after Fendros’ speech. Though, after that, there was little left that could follow it. For the moment, after all that had transpired, it felt like they were finally able to enjoy their victory. A memorial was planned, for everyone they had lost in the battle, and for their fallen Champion. For now, though, they were able to look ahead, with a new Champion leading them. For Fendros and the rest of his pack, there was still more work ahead: work that was not likely to be finished anytime soon. However, here and now, they finally all had a chance to rest. After all was said and done, Fendros was still able to wish his son a good night, then lay down to sleep in his own bed with Ahnasha safe and healthy beside him.




When Fendros opened his eyes, he was not in his room in the Silent City; rather, he seemed to be in a forest. A familiar forest. It was a hilly area, covered in evergreen trees, and looking around, he could see the familiar landscape of the Valus mountains rising above to the east. These were the forests of County Cheydinhal. After a few moments, he would become more aware of the scene around him, it’s scent especially. There was the body of a werewolf at his feet, with an arrow in its right arm and its head mostly severed, along with the mutilated corpse of a horse nearby. His horse, from long ago. Before he became a werewolf. The scent of fresh blood in the air was overwhelming, almost intoxicating. It would be like he was smelling blood as a lycan for the first time, all over again. The torn leather armor he was wearing was covered in blood as well, but unlike the last time he was here, there was no wound on his flesh underneath the claw marks on his armor. Also unlike last time, the urge to hunt and kill was not so overpowering as to take command of him. He was no fledgling lycan; this time, he was in control.

What Fendros would feel this time, instead, was something urging him off into the forest. It was not a sound nor scent, just the feeling of…something to push him to move on down the path deeper into the forest.
In The Cradle 3 yrs ago Forum: 1x1 Roleplay
Regardless of what any individual’s opinion on it may have been, they had a plan for the moment. They would investigate from the ground, with the Sacred Band and Void Company as escorts, and a handful of scientists from each species. No one was receiving special treatment.

From within the ship, none of those on the surface team could yet see where they had landed. The scenery would have to wait until they were outside. In order to maintain their cover, the soldiers were recommended to keep to weapons that were concealable. They did not yet have enough data on the natives’ weaponry to be able to convincingly mimic it. Armor was still usable, as long as it was made with rigid plating, and was not too bulky. Void Company had opted for a lighter, more form-fitting variant of their usual armor which would not interfere with the holograms.

Among the Rothians, Vreta and Nirann were accompanying as attachés to Void Company, while Marae and the archeologist Artek’Qin were joining as members of the science team. The ship had landed, so the team was in the hanger bay making final preparations to depart.

“We should go ahead and ensure all of our disguises are working correctly.” Vreta addressed the group. All of the equipment he needed, he put into a backpack and set aside, the sole exception being the shield belt he was wearing. He made sure it was tightly secured and fit snugly to the body to avoid it interfering with the hologram. While the hologram device did project an energy shield as well, it was far weaker than one meant to protect against weapons fire, so the shield belt was needed for protection.

The hologram projector was a harness, worn like a bandolier around the torso. While it would take some adjustments, it could be fit to any of the species present. Vreta was the first to activate his. The device took a few moments to scan its surroundings, calibrate to its user, then apply the pre-loaded hologram of the native it was meant to be imitating. All at once, Vreta’s reptilian body seemed to shift into that of one of the insectoid locals.

“Activate your holograms, then go through a range of motions to make sure there are no calibration errors.” Vreta recommended. From the perspective of the others, he sounded just the same as usual, though that was only due to their own translators. Vreta’s translator was outputting his words audibly as though he was speaking the native language.
@EliteCommander

Would it be okay if I shoot you a DM, so we can brainstorm perhaps some better character ideas. I don't think the whole jester assassin thing is going to work.


That's quite alright. I can help you integrate whatever ideas you might have.
As the Glen had been collecting himself to respond, Kareet had cautiously approached the creature’s corpse, setting her gaze upon any detail that could be important. Anything that stood out immediately. “Hmm, physiology unlike anything I’ve seen before. Doesn’t match any description of anything native to the Ascendancy…and a heat resistant hide? Never heard of that occurring naturally. Blood is…black? None of this sits right with me.” She muttered, mostly to herself.

Kareet was tempted to pull out her notebook right away to start sketching what she could see, but the Glen, J’eon, was finally able to answer. He was alive, but even the most oblivious observer could see that he was hurt. Altogether, it was inconvenient, as it meant she could not pretend she did not notice. She wanted to find out what she could about this creature while she was able, but it was plainly obvious that J’eon needed help sooner rather than later. Her impression of Shirik’s personality was that they would want them to help him. Still, she managed to avoid letting on to her reluctance to pry herself away from examining the corpse.

“Kareet of Arcaeda, Seeker of the Order of Sages.” She introduced herself as she stepped up to the Glen laying on the ground in front of her. “You should be treated as soon as possible. I believe Ertiseda has a Life mage. We should be able to get you there; it isn’t far.”
@EliteCommander

A fair point, to save both of us any grief. I was thinking of going with my original idea. And go with a faction/race that are mostly assassins or are skilled in covert ops. I was thinking their whole culture would be based around jesters and or clowns. I'm unsure If they should be knowledgeable in magic, or are more tech focused. But they could be other professions to try and fit into being part of the crew. So my character specifically could be the bartender or maybe part of security.


To clarify, the Jotunheim and her crew are Humans from Earth. There is no magic in their universe, and they've only encountered one other alien species. All of the other playable races are natives of Kanth-Aremek. They are a late-medieval society which has discovered magic in the last few centuries. The Jotunheim is about to (unintentionally) cross over to their universe.
@Catharyn

I am interested in joining this roleplay. I just had a few questions, firstly would we be able to create our race to be a part of the crew? Secondly would an undead character more specifically a skeleton be able to join the crew?


You can create a character who is a native of Kanth-Aremek. They wouldn't start out being associated with the Jotunheim's crew, naturally (The Jotunheim is only just about to cross over into their world).

We are early enough in the story that I am fine with people creating their own custom race. The major political powers on the continent are set in stone, but it is established that there are multiple smaller nations and other factions. Unfortunately, though, being an undead, or any thinking magical construct, is something that would be particularly difficult to integrate into the story. Kanth-Aremek, for most of its history, has been "normal". There was no magic or anything supernatural. Magic became known to the world a few centuries ago, and fully-conscious undead are not something that works easily with the magic as I have written it. At least, not in a way that isn't very exceptional. One could use Force magic to "animate" a construct, and Thought magic to give it a simple mind (emphasis on simple). To be able to create a fully thinking mind is a kind of power that I am not sure I would wish to be possible. And if it was, there would probably be exactly one person on KA who would be powerful enough to accomplish it.
There is just one more scene for me, I think. Everything else is being tied up well.
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