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Fell, they/she, English, currently obsessed with DnD and other ttrpgs. I do art sometimes. I GM the Epyllion campaign Beyond Moonlight's Reach and the Daggerheart campaign The Witherwild on this very site.

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Ever since she has first gained her abilities of foresight, Kendra had been pretty much been able to see anything she wanted. She just needed to focus on it, and she would usually be able to picture it clearly in the mind. That guy who passed her in the supermarket one day, clutching a lottery ticket in his hand? No, he hadn't won the lottery, just as he hadn't the last several times he had bought a ticket. That woman pushing her pram towards a bus stop? Her husband was cheating on her, and she knew it. But she was probably going to stay with him anyway because she had nowhere else to go, and she _certainly_ wasn't going back to live with her parents. When she had first become aware of her powers, all Kendra had done was point out random people in the street and try and see if she could identify their future. She usually could. The only person who's future she wasn't able to detect was, of course, her own. Well, that wasn't true. She _could_ see her own future if it involved the choices and actions of people and things _around_ her, but it when it came to the decisions she would make, nothing. That made sense. How could she detect the choices she herself would make? She could see the future, and therefore her ability to make decisions accordingly were incredibly flexible. Now, of course, there was one thing in Kendra's future she had almost obsessively been searching for in her visions: Mammon. As she sat on one of the couches in the relaxation area of the new HQ, she thought of Mammon. She pictured his bugging black eyes, his large nose, his snarling mouth that never seemed to close properly. She fixated on him in her mind and tried to push herself to see him. This wasn't the first time she had done this, obviously, but the last times she hadn't been all that successful. In the past, all she'd been able to see was fire, a bright fiery glow against a pure and overbearing darkness. _Come on,_ she thought to herself, shutting her eyes as tightly as she could and trying to push past the fire and darkness to see something clear, something concrete. For a moment, she got nothing... then... Then Kendra's eyes snapped open as she felt an incredible jolt of pain running through her body and, without meaning to, she actually cried out with a loud shriek of "Aaaaaaaaaack!" When she'd finally stop screaming, Kendra realised she was trembling and wrapped her arms around herself. "Crap..." she hissed to herself, her body shuddering and sweat beading on her forehead. She hadn't seen anything, it had just been a feeling. A terrible and powerful feeling. She place a hand over her face and let out a noise that somewhere in between a grunt and sob. That had been freaky, and she'd probably been heard by several of her teammates. "Okay, let's never do that again," she muttered to herself. "At least... not any time soon."
Name:
Kendra Martin

Alias:
Cassandra (though she used to go by the alias 'Foresight')

Age:
18, though her 19th birthday is not far away

Sponsor:
Wonder Woman

Personality:
Kendra is a very delicate person, though she tries her best to hide it. When in the company of others, particularly strangers, she is cold, aloof, and distant. She'll never trust a person she's just met, and will tend to keep information to herself unless absolutely necessary. Information is power, after all, and with her particular abilities, Kendra likes to keep up an act that she has more information than everyone else room, and is therefore in the position of power. She will belittle others, speaking her thoughts in situations of danger and commanding that others listen to what she has to say. After all, SHE'S the one who sees the future. She can be rude, insulting, insensitive, and will even use her cruel cunning in order to make others see her way. She does this partly because she's very proud and doesn't want to admit she's wrong, but also because, beneath her ice cold exterior, Kendra feels extremely vulnerable. She is almost completely controlled by her fears and wants to gain control over the world around her. That's why she became a hero, after all: she wants to help others so that, in the end, she can ultimately help herself. However, this constant struggle just tends to make her more agitated with herself and everyone around her. Secretly, she's very lonely and really wants to get close to others, but is afraid of relying on other people. And, considering the fact she's had to recently rely a lot on the help of the Justice League, Wonder Woman and now, most recently, her new team, she's become even more bitter and agitated over the past couple of years, and her cold persona has taken hold of her life even more.

Powers:
Kendra has the power of foresight, though her visions are not completely reliable or concrete. She can access these visions voluntarily by meditation, usually accompanied by incenses. She can even control what she sees by thinking of a certain person, place or event that she knows is going to happen. These visions can vary from extremely vivid to brief and unhelpful, and, as the future isn't written in stone, it can be changed based on the decisions people make or plan to make.

She also occasionally has involuntary visions sometimes when she's awake, but these are only related to her personal future, usually some form of danger and always only a few milliseconds before the danger hits, giving her little time to react.

Weaknesses:
Kendra has no other powers besides her foresight, and therefore is physically weaker than most heroes, usually having to rely on her wits during a bad situation. Prior to her time with Wonder Woman, she had no combat training, and though Wonder Woman has taught her how to fight, even giving her a spear, Kendra will always struggle in battle.

Aside from her physical weaknesses, Kendra will also have difficulty getting on with others (as seen in her personality section), may have trouble working in a team, and, in some situations, if the danger she is fighting against appears to be too powerful, may suffer from a minor panic attack that she temporarily unable in a fight.

Appearance:

(Special thanks to Aro for creating this awesome micro for me ^^)

Kendra is very short. About 5'4", to be exact. She's also quite scrawny, though she has gained a little muscle from her time training at Paradise Isle. She has blonde hair that is so long she could practically sit on it, though she often has it tied up in a plait. Her skin is pale, though she has gain some sun from her time with the amazons, and her face has a light sprinkling freckles. She has narrow hazel eyes that always seem to be set into a glare, a tiny snub of a nose, slightly crooked teeth with a prominent gap between her front two teeth.

In battle, she wears silver armour similar to what the amazons wear, but also wears a green long-sleeved vest and green leggings underneath it as she feels the armour to be too revealing (not to mention impractical). She also sometimes wears her old Foresight costume casually, which is a green dress with a hood with an eye symbol sewn into the front and thick black leggings. She also always wears a silver locket around her neck which has a picture inside, though she rarely shows it to anyone, often keeping it concealed beneath her clothes.

Brief Bio:
Kendra was not born with her powers. In fact, up until the age of 14, she lived a fairly normal albeit lonely life. She was an only child and her parents both worked full-time jobs, often meaning they would not be back before Kendra came home from school. Being shy and socially awkward as a child, she had very few friends. However, she did have one friend, a very close friend: Juliet Silverman. Kendra and Juliet were as close as two people could be. "Like sisters," Juliet often said, though, as Kendra got older (around age 13) and began to hit puberty, she started to wonder if it was more than that, if her feelings for Juliet extended beyond friendship, if she... loved Juliet.

Unfortunately, things took a turn for the worse when the supervillain and terrorist Snafu (my character and, no, he will not be popping up in this RP) entered the picture, when he blew up the local police station. Juliet's father was a policeman and Juliet had been there visiting her father when the station was attacked. Juliet's father and a couple of other police man somehow manage to escape with minimal injury, but, alas, Juliet did not. Kendra was devastated. Her best friend, her only real friend, had been killed. For the next few months of so, she locked herself up in her room, not going to school or talking to anyone. Her parents, who were never good at dealing with their daughter, decided to leave her alone, believing she would get better in time. However, what they didn't know was that ever since Juliet's death, Kendra had started to become obsessed with occult and spiritualism. She began researching on necromancy and demonology, hoping to find some way to bring her friend back. After much searching, she finally found something, stories about a demon known as Mammon, the demon of greed who would grant a human's greatest desire, albeit for a price. Kendra didn't care about any 'price', she was too young to understand about consequences and too possessed by her grief.

So she summoned the demon Mammon and asked for him to bring her friend back. However, Mammon confessed that, despite his powers, he could not revive the dead, yet he did say that he would gladly grant any other request Kendra desired. Kendra was upset... "If only I could see the future," she said. "I could have prevented it... I could have saved her." She didn't mean that as a request, but Mammon decided to interpret it as such. "As you wish," he said, and with a click of his fingers, he was gone, though Kendra begged him to return.

It was only a couple of days later that Kendra's powers began to make themselves known, first showing when she managed to save a little girl from getting run over by a speeding car. A few days past, each day passing with Kendra's powers resurfacing and allowing her to help other people. She couldn't control them and wasn't sure what to do with them, but she was grateful for them nonetheless. They gave her a purpose, a reason to keep going even though Juliet wasn't there anymore. She couldn't save Juliet, but she could save others. Of course, everything comes with a price, and Kendra soon got a second visit from Mammon a month later. He told her the powers he gave her was a taster and if she wanted, she could keep them for the rest of life... she agreed that, once she was at the age of 20, she would come to the underworld with him and become his bride. Kendra was a little frightened, and yet, she didn't want to give up her powers. So she agreed. "See you in six years," he said with a grin, and vanished again.

For the next year, she used her powers to save others, fighting crime as the vigilante Foresight, at the time NOT sponsored by the League, which meant she was not trusted or liked in the public eye. She particularly made it a personal matter to deal with the villain Snafu, using her powers to catch him and lock him away for good. But her last battle with Snafu was a close call, and she decided that it was too dangerous for her to continue, so she instead settled on sending anonymous tips to the police and letting them deal with it. It was only at the age of 17 did she start to worry about her deal with Mammon and began to regret it, knowing she only had three more years before he would come to collect. She tried to summon him in an attempt to call off the deal, but no matter how many times she tried, the demon would not appear. It seemed there was nothing she could do... at least, not by herself. It was then she decided to contact the Justice League and asked them to help. They were unsure of what to do at first, until they decided that the best course of action was to send her to Wonder Woman, who was now ruling over the Paradise Isles with the other Amazons, believing that only could Wonder Woman protect but also teach Kendra to protect herself.

Kendra lived at Paradise Isles for about a year, training under Wonder Woman, as well acting as a soothsayer for the queen. Back home, her parents did not know, and still don't, where she has gone and she been written off as a 'missing person'. Kendra feels this is for best. She doubts her parents will believe her anyhow. Kendra had also discarded her old identity of Foresight and changed her alias to 'Cassandra', after the Greek soothsayer. In fact, Kendra seems to have adopted the name Cassandra as though it were her real name, asking Wonder Woman and the other Amazons to refer to her as 'Cassandra', and prefers that to 'Kendra', as she feels that that life is behind her now. Still, she keeps a reminder of her past: a small picture of her old friend Juliet, which she keeps in a silver locket that Juliet gave her for her 13th birthday, so many years ago.

Last year, after being sent to Star City by Wonder Woman and assisting the Young Justice in the battle, Kendra joined the Young Justice and has been making herself 'at home' in the new HQ. Though she now lives with them, she's been mostly keeping her distance from her new teammates, and instead of attempting to socialise, Kendra had spent most of her time meditating in attempt to see more of the future. With her 19th birthday only a few weeks away, Kendra's fear of when Mammon will come to collect his debt - her - has grown considerably.
Yo, guys. Sam informed me about the reboot. I'm still in if that's okay KL. If you don't mind me still being in, I'll post my CS in the character section.
> how do you think it is now -_- I don't know. I just remember the last time I saw it, it wasn't all that bad.
> I'm not doing to well :P I thought your CS was coming along.
> Ah...I have a bit of a problem with my human character. I don't have a full-body picture of him. Just from the shoulders up. Is that okay? There's not much more to him than what's in the picture. He's got black jean shorts and black tennis shoes. I didn't have a full picture for my second character Miki, so I'm sure it's fine. > uh, soo.... should I just leave or...? Huh, why? No one ever said anything about you leaving.
> Cool. Thanks for putting the CS in the Character section of the OOC. No probs.
**Miki Yukimura and Hawkmon** Name: Miki Yukimura Age: 17 Gender: Female Designation: Child 07 File Photo: ![](http://cdn.myanimelist.net/images/characters/9/162175.jpg) She looks like the picture above, though she also wears glasses. Dossier: Miki has a tendency to come off as sullen when you first meet her, but she really isn't that bad once you get to know her. She's just a little quiet, often very distant and wary of newcomers. Her face is set into a almost permanent frown, like she's either constantly concerned or irritated by something, and you're never entirely sure which it is. Or maybe it's both. Either way, some might find her difficult to approach as, even with those she is allied with, she tends to keep a barrier between her and other which only those who are either persistent or who she just naturally has a soft-spot for will ever be able to cross. Expect her to speak very little and, while she does have strong opinions on things that she'll stubbornly keep to, she'll rarely voice them unless she feels they are necessary to be heard. Once you get to know her, though, she's still quiet though fairly friendly, with a dry and slightly twisted sense of humour. She is easily irritable, though, and surprisingly more sensitive then people realise, taking criticism against her to heart. Expect her to hold grudges if she feels she has been wronged. Miki's life has been fairly standard. Both her parents work, her mother as a surgeon and her father as a nurse, and are rarely home by the time Miki returns from school, which has led her to be somewhat lonely. She has two older siblings, a brother, Saburo, who's away at college is generally very aloof and dismissive of his younger siblings, and an older sister, Hatsu, who was recently sent to a special boarding school due to both her terrible grades and attitude at her old school and her inability to get along even with her own family, who she was often quite hostile with. Hatsu especially didn't get on with Miki, who, as the youngest and shyest child of the family, was often babied and spoiled by her parents, and so Hatsu often picked and teased her. Miki has been a lot happier since the removal of her sister, but she has taken a lot of Hatsu's insults to heart. Other: - Miki has a fascination with birds, and actually has a notebook filled with doodles and drawings of birds. She really wants a pet parrot or budgie, but her parents aren't so sure. - As mentioned above, Miki draws and enjoys drawing, usually very cartoony figures. She also has fascination with art and improving her own drawing. She'll often buy comics, manga or anime purely for the art so she can appreciate it and learn from the style of it. --- Seat: Seat 06 Control Method: Dynasmon and her other forms are built for speed. They are there to deliver hits fast and hard, but aren't all that good when it come to taking hits. This is slightly minimized by Dynasmon's armour, but not by much. ### Baby- Name: Pururumon Gender: Female Attribute: Data Appearance: ![](http://dma.wtw-x.net/DMA/DigimonStands/Bandai/Pururumon.jpg) Technique: Acid Bubbles - Shoots bubble-like substances from its mouth. Personality: Quiet yet curious, Pururumon can't speak much. Or move much. Because of this, she has carried around all the time. She's not too bothered about this, but even at her slow pace, she has a tendency to wander, desperate to explore and learn more about the world around her, despite her limited mobility. ### In-Training- Name: Poromon Gender: Female Attribute: Data Appearance: ![](http://dma.wtw-x.net/DMA/DigimonStands/Bandai/Poromon.jpg) Technique: Baby Breeze - Flaps its wings to raise a cloud of sand, then seizes the opportunity to flee when the opponent flinches. Personality: While she still has trouble getting around, Poromon takes advantage of her limited flight to explore the world more thoroughly, and often will rush over to something she views as 'new' or 'exciting', without thinking much about the consequences. Now she is a little more mobile, Poromon now absolutely HATES being picked up. If her tamer so much as makes a grab for her, she start flapping furiously to get away. She thinks that now she can get around on her own that she's somehow more mature and more capable than she actually is, and despises being babied or looked down on in anyway. She also starts to get a little bossy at this stage, a trait that will only get worse as she goes on. ### Rookie- Name: Hawkmon Gender: Female Attribute: Data Appearance: ![](http://dma.wtw-x.net/DMA/DigimonStands/Bandai/Hawkmon.jpg) Technique: Feather Slash - Throws the feather on its head like a boomerang. Beak Pecker - Pecks at the enemy with its beak. Loop the Hawk - Flips into the air and slices at the enemy with its talons. Personality: Hawkmon is a bit of a wild child. She's daring, reckless, energetic, always the first to rush into a situation if she thinks it will be fun, without even bothering to think of the consequences of her actions. Her bossiness has become unbearable at this point, as she is very proud and thinks that she's the one who should be the leader, despite the fact she lacks the wisdom, foresight and many other qualities a good leader requires. She'll often boss around other Digimon she feels are most likely to listen to her and tends to be confrontational if she can't get her way. Needless to say, she's very selfish and immature and doesn't like to admit when she's wrong - even when she knows she is. Still, she does generally care about others, and tries to come off as a cool, older sisterly-figure to the other digimon, giving the more weaker digimon advice - whether they want it or not - and being supportive in her own way, as well as threatening to beat up anyone she feels who's upset her friends. Either way, despite her harsh outer-personality, Hawkmon is surprisingly caring for those she considers friends, often trying to do what she considers is best for them, to some of her friends' dismay. And she doesn't really hold grudges that much, either, often getting angry at people who have wronged her, only to forget about it and move on a minute later - or at least seem to move on. ### Champion- Name: Harpymon Gender: Female Attribute: Data Appearance: ![](http://dma.wtw-x.net/DMA/DigimonStands/Bandai/Harpymon.jpg) Technique: Wind Seeker - Flaps her wings to release gusts of wind so strong they cut like knives. Silent Symphony - Gives a loud screech that causes deafness and slight disorientation in it's enemies. Personality: While there not much change, Harpymon has a little more focus than her rookie form, able to act serious when in a dangerous situation. She's still reckless, though, and is likely to rush into battle without any sort of plan. She also has a tendency to shout out orders to her allies in battle, once again thinking of herself as being in-charge. ### Ultimate- Name: Hippogriffomon Gender: Female Attribute: Data Appearance: ![](http://dma.wtw-x.net/DMA/DigimonStands/Bandai/Hippogryphomon.jpg) Specimen deviates from norm. Her stripes and markings are red instead of purple. Technique: Heat Wave - Flaps wings at an incredible speed to produce a heated breeze. Sonic Voice - Emits a high-pitched screech to temporarily stun enemy. Personality: Same as Harpymon. ### Mega 1- Name: Valkyrimon Gender: Female Attribute: Data Appearance: ![](http://wikimon.net/images/8/87/Valkyrimon.jpg) Technique: Fenrir Sword - Slashes with the Fenrir Sword to freeze the opponent momentarily. Laser Javelin - Summons a javelin made of energy and throws it at the opponent. Punishing Storm - Uses its wings to blow a powerful gust of wind at the opponent. Personality: Still not much change, though she is a little less talkative in this form. ### Mega II/Royal Knight- Name: Dynasmon Gender: Female Attribute: Data Appearance: ![](http://wikimon.net/images/6/69/Dynasmon.jpg) Specimen deviates from norm. This Dynasmon possesses feathered wings coloured the same shade of red as Hawkmon's wings. Her hands are yellow and possessed a similar look to the talons of a bird. Lastly, out of the back of her helmet, she has a mane of red feathers emerging out. Her armour also seems less strong than other Dynasmon. Technique: Breath of Phoenix - Becomes surrounded by a fiery aura which can harm and burn nearby enemy. Dynast Bullet - Charges through the air at incredible speed and attempts to knock into the enemy. Fire Storm - Blasts fireballs from the palms of its hands. Winged Shield - Crosses its wings in-front of itself to shield it from attacks. Personality: Dynasmon is a great deal more laid back in battle than her previous forms, and is less likely to rush into fights. She no longer thinks of herself as a leader and will therefore no longer shout out orders to her comrades. However, she doesn't like to think of herself as a follower either, so expect her to sometimes act in battle in rather dangerous manner in some situations without consulting anyone else. She practically lives by the saying "desperate times call for desperate measures". Other: N/A
> Fine. Logical. I'd still suggest a barrier for Dynasmon. Maybe a Wing Shield? Okay. That works.
I edited it with yours suggestions in mind. Is it alright now?
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