Taking a brief moment to rest, Mari looks over the battlefield. With the fall of the bandit king, the battle was effectively over. The last pockets of resistance were either surrendering or in the process of dying. With a sigh, the Naga moved to corral the defeated bandits. The other knights could retrieve their own horses as the animals tended to spook if she got to close on her own.
"You can come out now, it's safe~ OW! Why in Reon's name did the kid try and stab me!?" "Probably because you're in full armor and covered in blood." A second voice replies with combat weary dryness. Catching the commotion, Mari leaves the bandits under the watch of another knight and moved around a surprisingly unburnt tent to investigate. Tucked into a corner, two knights were crouched in front of an opened cage. Inside a dirty, gaunt and wild-eyed kid had backed themselves into the far corner, a knife clutched tightly in both hands.
"More like they're starving, dehydrated and have suffered too much abuse to think clearly." Mari speaks up, taking off her sallet helmet. "I'll tend to this one. Fetch me food, drink and a blanket for the child and bring one of our carts around." One of the two knights gave the Naga a stink eye, but both of them moved off, leaving Mari and the kid alone. Settling down in fromt of the cage, She offers the kid a closed-lip smile, no need to spook them with a mouth full of pointed teeth. "Hello there, my name's Mari, what's yours?" She asks softly, feral silence and a shifting gaze the only response. Sighing inwardly, the Naga continues talking softly to the kid. This was going to take some work.
Appearance: At 6' with an average but tightly well-muscled build, short very dark hair and hazel eyes, Kazuo is half Japanese, half Russian. The young man opts to wear simple dress clothes; a white button-up, black vest, tie, boots and pants. Kazuo also has a couple of overcoats for varying weather conditions. For more strenuous activities, Kazuo goes for a black double breasted military jacket over a white tee shirt, more athletic pants and black combat boots.
Personality: Kazuo does his best to maintain a polite and friendly mask to cover up his more ruthless intellectual side. Despite the emotional void his jaded worldview has left him with, Kazou still has heart. His father instilled a strong sense of justice into him and as such, Kazuo has no patience for bullies or anyone else who abuses power to exploit those weaker than them.
Backstory: Kazuo's parents met while doing humanitarian work for the U.N., his mother, Hoshi Hayakawa, a doctor and his father, Alexander Aleinikov, a marine escort. When they had Kazuo, they moved to his father's hometown in Russia, Alexander getting a job with the local police and Hoshi continuing to work as a doctor in a nearby hospital. Both of them aiming to continue their work in service to others while still raising a kid.
Everything went well for years, but Alexander was ultimately too good at his job. Eventually, he managed to take down a major member of the Russian Mafia. Two weeks later, Alexander was killed in a car accident and Hoshi who was riding in the passenger seat was badly injured. Kazuo was 12 at the time. At the funeral, Alexander's partner from the force quietly pulled Kazuo aside and told him what he had suspected to be the truth; the "accident" had been a hit by the Russian Mafia.
Once Hoshi recovered enough to travel, she went back to Japan with Kazuo and moved in with her grandparents. The hole Alexander's death left in Kazuo's life was patched over with a harsh understanding of the world. That with enough power, be it physical, social or economic, the rules of the world mean nothing. And while his father had meant well, his insistence on playing by the rules is what got him killed. If Kazuo ever wanted avenge his father's death or continue in his footsteps, he'd need power; and what beter place to start than one of the top combat schools?
Inherent Engine Skill:Wings kazou's IE generates a pair of avian wings out of his upper back. At full extension, they give him a seventeen foot wingspan. Aside from the obvious power of flight, they can also serve to block incoming attacks or cushion Kazou's impact into something. That said, they can only take a couple of solid hits or several minor ones before the energy matrix forming them collapses. If destroyed, the wings take about an hour's recharge before they can be formed again.
Active Engine Device:
A modern take on the classic Mage Revolver. Capable of some basic form-shifting, the Mage Gun carries a total of six "spell rounds" that can be swapped out as needed depending on the situation. While each of the rounds are individually weaker than an AE purpose built for the specific role, the Mage Gun makes up for this by being able to rapidly switch between loaded rounds and the staggering versatility of it's arsenal. Kazuo generally has his gun loaded with the following. - Bolt: Bolt fires high-speed a pulse of super-condensed mana like bullet. An optional sub-setting extends a stock out of the pistol grip and a scope out of the top of the pistol for longer range engagements. Kazuo currently has his set to stun/non-lethal for obvious reasons. - Blast: Also called scatter-blast, this turns the gun into a pistol shotgun in a similar manner to Bolt. Scatter-blast suffers from horribly short range; it's most effective at under ten feet, and is next to useless beyond thirty. Is also currently set to stun/non-lethal. - Blade: Extends a blade of focused mana out of the gun. Has two settings, saber and great sword. Saber generates a 2.5 foot single-edged blade. Great sword straightens & extends the grip to 1.5 feet and generates a 3.5 foot double edged blade. - Impulse: Generates a directed blast of concussive energy. Has two modes, burst and charge. Burst fires a stream of energy as long as the trigger is held down, for up to five seconds. Charge builds up a more powerful blast of energy that is released when the trigger is; charge maxes out at five seconds. When fired against a static object at point blank (5ft or less), Impulse will push the wielder back with equal and opposite force. - Line: Generates a grappling line or a whip. - Portal: It's just a portal gun. That said, the portals will remain open even if the gun is switched to another spell, but the portals can only be closed on command if it's the active spell. Anything between the two portals when one is closed will be launched out of the other one.
Skills: - Fluent in both Russian & Japanese and has half-decent English. - Driver's license - Has learned the basics of mechanics and engineering in order to be able to do basic maintenance on his Mana Engines.
Rank:
Club:Martial Arts Kazuo's weakest point in a fight is melee, specifically unarmed. In order to make up for this, He joined the Martial Arts club in order to diversify his skill set as much as possible.
ALSO: While I'd really like to join in on this, I'm not entirely sure if I've got the time. As such, if Kaz' is accepted, I'll be waiting a week or two before posting to make sure I'm not overextending myself.
Going to bow out as I'm currently lacking a good idea for this. That said, I'll certainly be reading along. Greatly looking forward to watching the craziness unfold.
Query: Would it be possible to possess multiple AE Devices?
Was planning on my character possessing a few that he can switch between (mid-fight as needed). But obviously wouldn't be able to power more than one at time.
High interest here. Before diving into making a character, what's the world like? I'm assuming basically our world except with the added 'magi-tech' based around Mana Cores?
The hive is an absolute mess. There's a gaping hole in the upper edge of the organic superstructure where Stefan crashed into it. A minute or two after Ivan's callout, Stefan casually makes his way out of the hive, resting the broken tip of an Ultralisk kaiser blade over one shoulder as a makeshift sword. As the super soldier makes his way towards the ship, Ivan can start to make out Stefan's seemingly superficial battle damage as none of it appears to be slowing him down at all.
A veritable pincushion of hydralisk spines, he's equally burned from both reentry & Roach acid. In addition, Stefan's armor is covered in cracks from his impact into the hive itself. Boarding the Valkyrie, the venerable super soldier makes his way to the cockpit, grinning like a loon. "Thanks for the lift Ivan. Damn that was fun." He says with a laugh, casually picking hydra spines out of his armor.
= = =
The defenders are motley mix of armed colonists and their security escort; the latter of which are equipped sleek power armor, vaguely reminiscent of the old CMC armor. A member of the security team briefly speaks into a private comm line before turning back to Leah and Rave.
"Thanks for the assist. I take it the boss took out the Broodmother."
He half-asks, half-states, the entirety of the defensive line taking a much needed breather as the leaderless swarm rips itself to pieces. Judging by the soldier's comment this must be the mercenary detachment that Stefan sent along with the expedition. A few moments later there's a steadily growing rumble of jet engines. With a roar and crash a mech-jet hybrid that might have once been a Dominion Viking makes a rough landing a several yards from the party before stumping its way over.
The mech itself is a ramshackle mess. Covered in emergency spot-wielded armor panels, a traditional ballistic glass cockpit cover has been replaced with an armored roll cage. It's weapons are an equally eclectic mix. With a hiss and a jolt, the roll cage lifts up and a woman in an armored flight suit climbs out. In the place of a proper suit helmet, she has some sort of armored oxygen mask and a pair of old-school flight goggles. Dropping the mask to around her neck and lifting the goggles to her forehead; Amanda grins a lopsided, slightly crazed smile.
"Bloody fucking hell, it's good to see you again Leah." The empath says, looking like death warmed over; a pair of rather large & fresh scars across her face giving the woman a roguish look.