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10 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

One more edit to the look of my characters' armor. Three blended into one, it is hard to visualize, but I think this is the last I want to add- it completes it full circle.
Neato. IC is about to start.
I like the pairs- but I think Magnus isn't really involved entirely, so I suppose that Edward will sort of somehow end up with Laz/Arran, as they're in the same hotel.
No problem- it was a little too far ahead, but as you'll see in my next post, it'll be woven in quite effectively, with the rest of the team driving right into the middle of the anarchy.
OOC is here- post up your CS when ready.

Name: Scott Harris (former Sgt)
Age: 30
Appearance:


Scott has fairly medium length brown hair, with his brown eyes and clean shaven face displaying his war weariness. though he's only been out for two years. Movement is still fragile, and in a coma, he's been bedridden for a long time, only moved to stop his whole body fraying up. His well built physique, more on the slender side, means that he is able to perhaps sustain the hit for a while, with a significant wound to his left hand, and a significant head trauma has rendered him to not even respond or act to things he can see. His eyes have remained open, the voices he hears distant and echoing, and yet, assembling the pieces in his head has been a process that even over two years, has been unreceptive and tricky.

Personality: Scott is well thinking, an individual who can turn to anger and yet think well on his feet, fusing them well. He has been drilled to simply think and then do, make decisions that others would crumple under. He is a confident and well mannered individual, and while he speaks with a regimented and war-weary manner, he happens to care for people, treating his men like his fellow brothers. He wants to do good, and sees solutions to problems not many would see their way out of. Memories in his coma catch him, and leave him confused and dazed, just not being able to get back to civilian life entirely.

Bio: To be Added?
Eyebrows raised, as Magnus walked in, looking at the USP, aware that he truly was holding it in a way that he'd shoot. And somehow, deep inside, Magnus knew that he had no reason. He was a little mad, sure, he had it in him. But somehow...he just knew it was going to be worth his while.
"Everything I know..is a big set of words for someone who is chasing a big some of money. I assume. The man is almost untouchable. He surrounds himself in a cloud that means you'll need to go through the highest levels of factions if you want to be lucky to catch a glimpse of him. He hangs like a Spectre. He walks into gun markets, presents, walks away. You cannot drag him out or predict it. It's as random, as can be- he takes on a form one day that would look like any other white man here, and there are many mercenaries in this country right now. He provides both expensive western weaponry and cheap, post-Soviet eastern equipment, a source for warlords to obtain everything and anything their sick pleasures demand. You want a Golden Desert Eagle? He will get you one, for a price. An AKM, with diamonds and an inscription of your lover's name on the pistol grip? He can do that. 30,000 Zestava rifles? That too, and hell, he'll do a two for one with RPG-32 rocket launchers, fresh off the plane from Jordan. Oh, and lastly, I should say. He can happily vanish, poof, reappear and disappear. He smells one ounce of bullshit, it is as if he teleports, like you would not believe, because he has a web that is intra-factional, international and most of all, already one step ahead of people who want to murder him. That good enough?" Magnus said, chuckling, his accent putting it across, though he didn't speak loudly.
"I work as a fixer. And this here...is a mercenary hotel. Has been for years. It's easy to find people like you. So when there's another pair out there...it raises eyebrows, when you mention such a name here, and coincidentally, they appear from the blue, not going straight to a faction but rather, waiting around for a sign of something. Good you kept it quiet, but I can tell something is not right, and it's why I know you are the prodigical sons..actually, what's your name? Just to clear the air." He simply said, as he leaned against the door.
"Point is, I knew, not know the man. And I think that you want him dead as badly as I do. Let us leave it at that- I couldn't tell you where he is right now, or what I could do to help you get him, or give you SWAT gear so you can walk around and when you do find him, be fully armored. I may be a fixer here, but I can't pull light out of my asshole. I can however, explain what you are in on. So I'll get you started. I do not recommend hunting him outright. The factions here, in the short term, will do you good. In the long, not much. They murder people, on a massive scale. This is worse than you saw on TV, they make mass graves and systematically kill anyone who disagrees with them. Here, there is peace, but I am even watching my chronometer. US Dollars will become toilet paper, once that peace breaks, and since the rolls will be also in short supply, you could really be in the shit." Magnus added, aware of what was going on, going back to topic, a chuckle on his face.

"So if you can't go out with a bow and arrow and hope you find him, you'll need to take alternative action. Get friendly with the right people, and maybe, just maybe, you'll find an opportunity, these factions being a way to get yourself equipped and stay alive in the jungle. Alone, you will never do it. Money wise, you look like in a week's time, you will be as poor as those people in Sahrwi Slum about 200m that way, but you end up working for them, you find revenue. And power, of sorts to at least go up the chain of command and understand where you stand. And a weapon, a rifle. You don't look unintelligent, but you have nine rounds, plus one in the chamber, and a couple of spare magazines." He added, pointing to the USP.

"That will not last ten minutes if you go out into the warzone there. You can tell me that right now, you would like to put that bullet, right in my head. But right now, there is a mutual reason why I knocked on your door. One that I guess I trust you with. You get Scorpion, you get paid, you get out of whatever predicament you were in. Just like your neighbor. And justice of a type is done, not just for these people. What you care for it is not my concern." He said, pointing to a piece of paper on a cabinet, and then nodding to him.
"I won't need to read this, I assume. Your government sent you, am I right. So hey, at least we have that between us established. A rock and a hard place. Out there, certain death, back home, prison, or problems of a different kind. Down here...the more people you can leave dead that happen to oppose your paymasters, the better things work, no collaterals or worries. You will find what you need to succeed, and make worthwhile this trip to wipe him from the face of the earth. I will be in touch, in time. I have nothing more to say. You can shoot me here and now, if you think I am holding back. But believe me. It achieves nothing. You have nothing to gain from it, and perhaps now, nothing to lose. I know what works and what does not here. And if the mosquitoes, either of the two factions or a fellow mercenary haven't killed me yet, then I'm sure that you'll at least understand that if it is Scorpion you want, you will need more than just that gun and what you know right now. Gold, contacts, and a steady arsenal will keep you alive. Do not forget it." Magnus added, looking around, as he then opened the door, just not caring if there was a gun at his head. It was a thing he was used to.
"For now, you're on your own. I trust you not to get malaria, so I hope to see you again, one way or another, Edward." Magnus simply said, nodding, as he left the room, aware that he had done what he needed to.

The third man. The rest would fall to place, he thought to himself. He really did have nothing more to say, he couldn't lie and tell him a fairy tale that somehow guns would be magically found at the local market with a price of one dollar for an AK. That wasn't truth. But the facts were, in a world like this, Magnus knew what it took to stay alive, and he had done it well for four years. At first, he'd almost died, on a few occasions. A few scars were left. But now, he knew how to approach situations, and how to get what he wanted, to get the outcome he needed. Things went pear shaped, of course. But he could adapt, and make sure his own skin wasn't going to get burned. Most of all, he knew how to get the specialized kit that some people needed to hand, and how to perhaps better do the internal movement within this country. But that wasn't relevant- he never asked for that. Everything that would help him with Scorpion he now knew- Arran would know it in time, and soon enough, those three would be melded. The man in that prison, taken from the road, the bald, bearded Scot and the American with the USP. It wasn't matchmaking in a normal way, but if three people could at least make sense of their situaion, perhaps they'd last a little longer. And Magnus knew what next when they were at the next stage. Understood with the conditions in the country. And then, ready to at last to do something useful for once.
Avanhelsing said
Should Alec be heading back to report in? Or fight? Or?


He's with Blyskawica. The other platoons aren't on the ground yet- they'll be going, but he'll rejoin later on. After this village, Alec will go back his own way, while Blyskawica carries on.I mean, I guess- while they're all moving up on that Anti-Mech outpost.
I am loving this. All the characters have made some sort of contact- the stories spinning together and all, I am liking this. Sarah and Sheppard, Arran and Laz, and in a particular way, Magnus and Edward (well, that pairing won't work out entirely, but hey). I don't Magnus to be a main character- he's more of a sideshow, he'll remain a lot on the sides, though certain things you can go to him as with an NPC. Things I will imagine will spin out- and in time, things will be awesome to watch.
Likewise. I love that- it was a masterclass, I was thinking REALLY? He's in Lublin? Then bam. Nicely done, I think it's about to fall into place.
And suddenly, post. It is a bit of combat, but they'll find intel in time at a small command post around the ATGM/AMW site.
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