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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

The sight of AOR2 camoflage was somehow sickening to Ross, even now, as he followed up behind, moving into the compound that he was in, Mk48 high as Ross just felt sick. Through the visor, the sight of a fellow operator like this was enough of a reason to find out what the fuck was going on. Somehow, he didn't like this. It felt fucked up, and the small village had been mostly cleared out now, the alleys and corners of this small village now swept dry. It was done and dusted, and yet Ross knew that there had to be more. There was only one, the gibbet of the SEAL's partly disembodied body being perhaps something as a momento, as sick as it was to these bastards. The rest of the team had to be somewhere, and somehow, Ross knew he had to call it out.
"Shite. Fuck....okay, Carl, keep on sweeping. Merlin, this is Knight Actual, we've got one SEAL, KIA, they fucking strung him up, over. What's the current sit rep in the area?" He asked, looking around with the Mk48, the barrel warm as he saw his fellow Juggernaut move up, heading to the smaller complexes of huts that were in this village.
"Affermative, Knight. We've got new intel on the team we're hunting, we're going to send a helicopter to your location ASAP, we need you rapidly redeployed. The Wildcat is off station, so we're sending our best alternative. Stand by." Merlin responded, as Ross moved up, following behind Carl as he then headed through to the roof of a hut, seeing a squad disembark from a small truck.
"Bollocks." He simply said, then standing on the roof as he aimed, and then fired, hearing a response from Merlin as he opened up, quickly sending 7.62 through the canvas into the men getting out, and any others getting torn apart, bullets whizzing by back at him as whoever was left behind cover sent shots back at the armored target.
"We're sending an AH-64 to your location, it'll be two minutes out- light your position up with white smoke, over." Merlin said, as Ross laid down fire, feeling his suit take hits as he quickly finished the last man off, the reinforcement team now completely quelled and giving Carl time to continue onwards with clearance as he then stopped firing.
"Say again, over?" He asked, as Merlin repeated it.
"You have an Apache coming to your village, they're requesting you pop white smoke, over. ETA is two mikes." Merlin added, as Ross checked that his headset wasn't playing about. He heard that right, that was for sure, as he moved down, off the roof, barely being able to clamber down the steps on the side, breathing hard as he checked his corners.
"Copy that, we've got a courtyard coming up, we'll ping it." Ross said in response, moving up through an alley, sweeping his sectors as he spoke through to Carl.
"I swear to God, if we're improvising transport, this is going to be fun again." He simply said, chuckling as he heard a slight creak come up, and even in his suit, the heavy helmet and lumbering gear that he carried, could be one that any operator would have been able to respond to.

The door suddenly opened up , as Ross was just able to keep his weapon high, the man that burst out almost falling over with his AK, as Ross then sent a sharp kick into the man's abdomen, as he fired rapidly. Shots pinged off his suit's armor, a sharp kick across Ross's chest and helmet as he felt the bullets richochet and make a dent, at this point blank range. 7.62 tracers, and they did fucking make a feel in Ross, though the man was on the floor and unable to get back up. Ross was fast enough to know what to do, and he already shot twice with the LMG, though he didn't know entirely why he'd done what he did in the way he did. The shots landed in the man's legs, particularly in the thighs, and Ross had only understood that he was still truly feeling the shock even in this adrenaline. He didn't want to kill this guy outright. He wanted to make him suffer. The man yelled, his AK on the floor as he looked down at him, like Damocles sword being thrust across his neck.
"You fucking savages." He said, shaking his helmeted head, grabbing a smoke grenade from his chest rig. Pulling the pin and lobbing it far forward, into the clearing, he looked back down at the man, who was wailing in pain.
"Fuck you." He simply said, kicking him once more, just feeling anger and unchannelled rage come back out. You had to control it, direct it towards your enemy. That was what he was good at. But sometimes, no matter what psychological training you had, it had to come out one way or another. This was his way of directing it, and he knew the man would bleed from here. The bullets had gone through the bone, and they were embedded. He'd bleed out in fifteen minutes, and since medical attention out here would be shitty, it was no doubt that if blood poisoning didn't get him, he'd most likely bleed out anyway. Moving past, with the fastest pace he could muster without tiring himself out, he saw Carl come into view, as he looked back, blood on his uparmored Kevlar shinpads.
"We might get some noise soon, no doubt. Get a perimeter set up, once that Apache's in, I suggest we hook up on it's wingtips. Fuck me, I've heard stories of people doing this, but if the intel is good, we'll be rapidly redeployed, and with air support. Fucking hell." He said, just hoping that this would somehow work, checking his own Mk48 as he heard the distant noise of the AH-64D Longbow echo over the mountain valleys, and begin it's approach in, like an Angel of Death. But if it was death from above, then Ross knew that himself and Carl were death on the ground, and no doubt, would be able to put more than just fear into the enemy's hearts. Moving up, Ross found a position behind a small wall, and could already pick out hostiles in the distance noticing the smoke, and sending vague rounds in their direction. They had no idea how many times they outnumbered the two Juggernauts- their squad alone did two and a half times over, but that wasn't the point, and Ross knew that this was why they kicked so much ass out here, when they operated like this. Unlike an airstrike or a gunrun, it was something that perhaps was manifested more appropriately, and provide a force multiplier. The enemy knew to hide when there were airstrikes. They thought that they held the advantage when they had numbers. Right now, armed with a 7.62 caliber Mk48 MOD 0 LMG and a suit of armor, it would take more than being outnumbered to really put the strain down, as Ross opened up, quickly sending three of the men down, and any responding fire temporarily to a halt, as he viewed the world through his quad-NVG optical set.
(This is confusing- you said Gunnar's armies were camped up between Powys/Gwynedd, but they're now at the River Severn? I assume this is in the higher levels, towards the current-day Brecon Beacons.)

The Arrival

The sea was a cauldron, further out into the Mare Interterra, the very late evening bringing only very little light through the cloud and fog. The longboat rocked, the spray willowing in as Halvar looked out, sitting on the front of the boat. He wore his whole armor, helm to his chain-mail suit, the two-handed axe sitting on his back- and it something he knew would come in useful when they were coming in closer. The ship already was travelling at around 10 knots- the favourable wind behind the ship being of a great assistance, though the crew knew that while the ship could go faster, it was not worth the risk at this time of night- with only a few of the crew rowing as a result. At the front itself, it was a bad place to be if you were seasick, but he was observing, with good reason. The chalk could be seen to be reflected in the very distant remnant moonlight, out of this stormy patch, that of a small island. Lundy. It sat in the middle of the Mare Interterra, between the realm of Dyfed and Dummonia, and currently, was in the possession of the latter. A small monastery and a few farmers were all the authority of the island, but Halvar knew his men needed to find food, and perhaps something economical in the process. Halvar knew that they Kingdom of Dummonia would not respond, not to an island like this, which was fairly isolated and cut off. Slaves, wheat, whatever Halvar knew there was on this island, they'd strip it dry, and allow themselves to at least intern themselves out of this storm. There were four other longboats to the right of Halvar's, their red and blue sails distinctively different to that of a regular raiding party. This seemed more organized. Halvar looked out, as he was tapped on the back, by the ship's rigger- Jens, of whom Halvar trusted enough to be his second-in-command aboard this vessel.
"Halvar, we have sightings on the island. What are your orders?"
"Full sail, we aim for the southern corner. There are cliffs and shallows, be very careful steering us through. The helmsman can read these shores like a manuscript, I hear, but I do not want to ground this ship here. Relay to the other ships, we will lead them to the shore." He added, looking back, wiping his water covered face as he looked back, at the crew, who were bringing themselves to bear with weapons and their padded armor, as well as dealing with the sail and masting of the ship.
"You want to eat!? You take the women, kill all the Monks you see, and any peasants, we put to work in the galleys of Harald's Longship. I promise you, you will find blood this evening, and we will make good our killing!" He said, with a respondent hurrah coming from most of the crew, even some of the other longboats, though it was more scattered.
The boats landed at the quay, to the sight of several scared peasants. It was still a sight to see, the flaming lamps aboard the longboats illuminating the crew, who were indeed, coming in with a purpose. Even the slave rowers looked like they meant business, as Halvar looked to the rest. The small beach was probably the only landing site, but it wasn't going to be defended well. He followed the crew, as they made the drop out off of the front of the longboat, already walking up. A few of the farmers yelled back, holding pitchforks- these people mainly being mixed, either Celtic or Romano-British. They were all going to have to be put to the sword or made to kneel. And today, Halvar felt like doing more of the former. The other longboats had already followed, as he looked back, his two-handed axe sternly in both hands, the flaming torches held by some at the back illuminating the fear that was the Viking force.
"To arms!" He yelled in Norse, as the rest of his men yelled, already charging up the beach, as the peasants quickly found out what a Viking charge looked like. Most were cut down in seconds, the sand running with blood as they rapidly subjugated the fishermen and farmers that had offered a first wave of resistance. Even Halvar had himself, managed to cleanly almost cut open one of the fishermen, armed with a mere pitchfork, from ribcage to shoulder with the blood-stained Norse axe, something that left the man bleeding and dead within moments. Adjusting his helm, he moved up, the hill to the rest of the men, the tiring action something that Halvar didn't give a fuck about. Now, they'd ruin any man that dared oppose them, and while perhaps they'd be slower at the top of the hill, he knew he commanded a significant set of power. Already, Halvar's archers were picking off any runners that dared not surrender with their hunting bows, many wearing lighter chainmail vests and red hoods, over leather and iron protection. Whilst not the most numerous, they were accurate, and held their own very well in a melee, something that Halvar always ensured his archers could do- fight alongside the rest of his warriors, whom were armed with far larger axes and swords. The 70 man force had lost one or two, but that was nothing. Tens of peasants were now dead, and that was a good thing.
Within minutes, the men of Halvar's raiding party had cleared the island, or swept up survivors and anyone that had offered any forms of resistance to the Norse raiding party. It had been a place that no Viking or other raiding party had perhaps attempted to claim, but this was't a kingdom. It was a small island with a relatively moderate farming population, if even that. It was just merely an invasion to grab supplies and rest for the night, a simple raid to put . They had been on the waves for a few days, and Halvar could tell from any man that fighting broke that up. Lundy was a stop-off point, before they sailed up the Severn, past the Brythonic Kingdom to where Halvar wished to have an audience with the King of Manx. He had stopped at the King's island already- and been very critical of his methods. This was a pirate, a simpleton that did not see a wider Norse empire as an existence. Halvar knew that he was a key figure, but how long could his forces be united? His home island was indeed, well fortified. The castles and settlements could easily resist any naval incursion by any other rogue Viking force, or the Welsh or Eire peoples, simply because Manx's naval superiority was a Norse one, not a "British" one. Yet Gunnar seemed like a fool, from what he heard. And bringing about an allegiance to the King of Norway, was Halvar's ulterior motive. With either Gunnar bending the knee or with his head at the end of Halvar's axe, to turn the tides in one way or another. All Halvar knew was, that he wanted to be a Jarl of his own part of this country. Lundy was a tiny place, and as Halvar had commanded, the Monks were all slaughtered, decapitated by Halvar's personal crew. The rest of the longship crews swept the rest of the island, bringing all the surrendered men, women and children to the monastery, a small but spiritual place that now stank of blood and dead bodies. He had to go have a look.

Looking around at the steps of the small hermitage, he saw Jens come over, at least a dozen fishermen and farmers behind him, subjugated on their knees and truly conquered indeed. New rowers was all that Halvar thought.
"Well done, Jens. Bring these men to Harold's ship, ever since we lost a few of his rowers, his ship has been slow." He said simply, as Jens commanded another pair of Norsemen, armed with spears, to bring them out of the monastery, then looking to Halvar again as they yelled at the group and then swiftly left.
"And the women and children?"
"Have the children's throats cut. The women, is our pleasure to have. The monks must have some wine and bread, so we shall have ourselves a little feast, before we depart tomorrow morn."
"Yes, sire." He simply said, as he headed out, going to rally a few of the men to do the job, as he stared at them, almost remorseless in the way he looked. They didn't understand him, and he didn't understand their cries, in Celtic. It wasn't like that of the Scots' Celtic that he had heard before, it was a more alien language, perhaps further south in the country.
The hours passed, of drunkeness, practically emptying the Granary and Foodstores of anything edible, and generally having fun with the female population, of which even Halvar got involved in. He wasn't a strong drunk, but the hermitige burned, it's dedication to a Catholic God now a burning pyre for all to see. Halvar didn't entirely care for what his crew did, so long as they worked and they fought as hard as he demanded, and that they always held him as the leader of this party. He knew that so long as his men didn't suffer, they would not have any thoughts for rebellion. And that was why the traditional Norse action of pillaging and raping was something that Halvar was determined to keep alive on this island, until tomorrow came and they would depart for the Severn. There were many things to achieve, and he wasn't even very drunk, because he knew foremostly, what they would need to accomplish. The winds and the rain had died down, and while the fog remained, the illuminated darkness, lit up by burning farm houses and the hermitage, the occasional movement of Norsemen with fire torches could be seen to bring some more light in. But they'd be going soon, that was all Halvar knew.

(Bits of this post feel really incomplete- it isn't the best, but I did what I could.)
The Guild Is Fucked
The Guild Is Fucked
I'm in, fair enough.
Swordfish knew that she wasn't usually as large as Sturm Adler and the rest of the 505th, but in this suit, she felt just to their scale.
"I give...well, about ten seconds if the timer in my head is correct. Explosion might throw you a little, it's not going to be as explosive as it is implosive. It'll collapse the fucking temple on itself!" She said over the comms, seconds ticking as suddenly, the roar kicked in. She had been mentally keeping a counter on the timer, aware that it was the only way to keep track of explosives. If it went perfectly, when she counted the last number, it would go. And right now, she was glad she was inside the suit, even 100m away.

The explosion was thundering, and the whole radar bunker collapsed, the tower falling down and crashing into a barrack as it snapped into two, the concrete structure not bearing under the immense force of the charge. No more radar, she thought to herself. The fire kicked up a little, and she heard a slight clanking, clinking of small shrapnel, though it didn't even consider going through, as she moved up, adjusting herself as she held the MG42 high.
"There we are! Okay, before they bring any fighter-bombers from the mainland, I say we get out of here. Back the way we came." Swordfish said, looking over to him, as she moved up, bullets pinging off as a MG on the far side opened up, the shots ricocheting as she smiled. This time, she was more potent than they were. She turned and simply belted out a volley of shots from the weapon, quickly taking the emplacement out and two supporting rifles, before moving back, headed out of the compound towards the hole in the fence. A very distant noise of planes could be heard, and Swordfish knew this couldn't be good, no way no how. The exoskeleton meant it could hold the extra pressure plating and weight of the suit, and move it faster, but she knew Sturm Adler was a little more flexible, and in terms of movements, a little more infantry than "mechanized" infantry. Still, getting out of here was a priority now, and her heart did indeed shudder, a wicked smile on her face, one that seemed to just acknowledge the scale of what they did. The noise did get louder, as they left the compound, burning and bright in the dark night, as the planes flew over.
"Shit, we got Hawker Typhoons, rocket-armed! No telling if they saw us- just fucking run!" She yelled, aware that there was no way of telling this time. The Allies knew that this was a Nazi myth that could have had truth to it, an inch. Heavily armored infantrymen, who were impossible to fell, and to records, hadn't been felled. Any stories of them were usually taken as such, a ghost story that simply didn't have any reliable proof to it. But through the thick reinforced glass visor, Swordfish knew that the Typhoons were rocket armed, and that would be enough to fell them alright. And she didn't feel like letting down the 505th on their first run. She looked over in the corner of her visor, turning her head a little, seeing it through the night vision.

"Oh, schiesse....head down!" She yelled, watching them come back around, herself knowing that they were almost at the end of the lava field. It was get exposed and blown up, or get a little warm for a while. Swordfish knew her choice, as she intentionally slid forwards, hurling the suit's arms in front, as she crashed into the rocky membrane of the lava field, aware that it was flowing barely meters away. The ground was sizzling, she could even feel it through the suit itself, as she kept down, the noise loud as hell as they swept past, perhaps the pilots in disbelief. They eyes seeing things, she hoped to herself, as they flew past, the propellers spinning loud as hell as she waited five seconds. Swordfish barely clambered up again, looking at the suit's arms, and dusting each one off, clearing the black and scortching hot rock off, which had barely been probably formed. The suit wasn't damaged, she hoped at least the same was the case for Sturm Adler's.
"The lava is barely a meter below this, it's sub surface. Come on, let's get ourselves back to the U-Boat. Our job is done here I guess, while I think we have more than plenty of ammunition, I'd like to get back to get an hour of time with you, Sturm Adler." Swordfish said, cheekily at the end, as she moved up, looking around as she looked back at Sturm Adler, smiling through her visor as she then looked to the water. Moving up, she slunked down as she stepped on a rocky part of the lava falls, stepping off the rocks and going back into the water. The lava flowed into the stormy sea, something that became a little more obvious from this angle as she activated the huge oxygen tank on the suit's back, disengaging the night vision set as the suit sunk to the floor.
"Get the air back on, follow on me." She said, looking back as the water jets on the feet of the suit whirred into life, the new ground below Swordfish as she felt the suit take a little pressure on, nothing dangerous but just a symptom to be used to.
It's an invasion. Bombing was significant, yes, and I mean, Warsaw suffered. But it was mostly intact, you have to understand. Tanks and infantry are rolling in, the aftermath of invasion brings hell, but the Germans keep the systems running in Warsaw initially, because they're there to run things. The trams run, the Jews are rounded up within a year, and things are organized- they leave the water on for themselves. Later, that changes of course- people starving to death and the like says it all, then everything, everything that stands is bombed. The Soviets in the East (that is something many forget), and the Germans in the West split Poland into two, and flooded the place. What happens next is big. They create the General Government (area around Warsaw, and where they initially want to move all the Poles to) and then create the Gaus of Posen and Danzig-West Prussia, which they start moving Poles out of (Source? My mother's side of the family, down to my great-grandparents, they returned to a blitzed and ruined farm that wasn't torched by the Nazis, but by the invading Soviets, as they spoke German....it's more complicated than that). Warsaw isn't that packed before the war- afterwards, it's stuffed full of not just Jews in the Ghettos (from all over Poland) to being filled with refugees from northern Poland, and German soldiers who are basically setting up in the capital- as a extension of a German rule, and there's quite a few. In 1939, military forces, over time, reserve battalions and reserve police, mostly German, and 1944, the Germans are in full force, even the SS I believe. They had an iron grip- this is the very aftermath, barely days after the surrender of Poland, and whilst there are refugees, a lot of which ran from the Soviets who believe it or not, many were scared of (this is my father's side of the family who were unlucky enough to go to Gulags), and I do believe that even into 1944, the Germans did keep a pretty fuck off appearance to any resistance effort. This is why the Uprising is so big- because it was so large-scale an effort, it meant that the citizens of Warsaw were basically involved on a mass scale to bring about liberation for their city, hopefully to be reinforced by the impending doom that the Red Army spells on Nazi Germany.

That penultimate last bit about reinforcing of course, didn't happen in this direct order.

Also, there is one thing to note. The Soviets aren't all the good guys either. I really hate media for portraying that. Once you study Stalin, and view it in particular from Poland's point of view, the AK isn't just a liberation front. It's a terrorist organization to Stalin, and the aftermath of the Uprising is just as significant as the events before it, for the AK at least. I really hope this is something maintained- the end of this RP for many of our characters, for being merely affiliated with the AK in the aftermath (if they survive) is probably death.
"Yep!" She said, her Sten in hand as she saw the British squad turn, and look at the anarchy from the huge fireball, the fuel depot up in flames as they raised their Lee Enfields and own Stens, unaware of the female operator that was out of sight and about to kill the four of them. The 9mm rounds punctured the men's bodies like an arrow through a balloon, the subsonic rounds plentiful in quantity and accurately placed, as to put them down without a fight. She had to run.

Swordfish began running, moving from underneath the Willys Jeep across the compound, fixing a new magazine in as she saw Sturm Adler in the distance. He'd recognize her, and likewise, she could see the outline, trained her mind out to focus on it in particular. It was walking death, and Sturm Adler was bringing it to this compound. She slid under the fence, the entry point, moving with a certain pace and vigour of an athlete, as she moved back towards their infiltration point. over the rocky lava field and avoiding all the hotter parts between the cracks- not bubbling, but occasionally visible with a glowing orange. It was about 200m, but it was covered fast with her bounding legs moving fast over the snowy darkness. Her suit came into vision, as she smiled, already looking back.
"About to come in, Sturm Adler. Hold the line a little longer, let's stir up a nightmare here before we leave. I want whoever survives to tell the remaining forces of the Allies on this island that there were two of us, and they couldn't stop us." She said, smiling as she opened the top up, throwing herself in as she then sealed it down, exhaling hard.

The suit whirred into life, Swordfish feeling the armor come alive in her hands again, as she loaded the MG42. It was lightly armed, but well armored, for what it was. Moving up, she couldn't move as fast as she did running, but was hauling herself across the field with movement, as she approached the edge of the complex. Charging through the fence, she saw a set of contacts move from the barracks, the MG42 already opening up. The weapon tore through the small squad, as she moved up, looking to Sturm Adler, who was holding out on his own.
"Got your back, Sturm Adler. You're up on point. I'll follow. Let's flush the rest of this compound out, maybe wound one or two." She said, aware he was the more developed in combat perhaps, and with this whole armored debacle, while it wasn't her specialism, it was the soldier's who had been the hero of Moscow, the man who had fought through hell and high water to clear the Kremlin and take on enemy after enemy. She sent fire down on a Willys Jeep that drove in with a .303 M1919 attached, quickly hosing down the group, feeling shots richochet off the steel plating of the mechanized diving suit as she moved up, the light thud digging into the snow as she smiled through her visor.
Name: Pawel Wojtkiewicz
Age: (17 in 1939, 21 in 1944)
Country of Origin: Poland
Religion: Catholic
Division: Operations
Appearance: Pawel is a well-built Polish lad, being one that seems to be most in touch with the ideals of the AK, and what next of a Post-War Poland- free of Communists and Nazis alike. He stands at about 6"0, and you'd almost mistake him for being Aryan, with his good looks and slightly blonde hair. He has a scar running down his left cheek, a subtle one that came from an injury in the line of fire.

Personality: A brave and fiery individual, Pawel is a man that you would want on your side in the AK. He may be young, but he knows how to handle a rifle, and make decisions that make sense. While filled with anger and rage, this is what you would expect of a man who lost his mother, and his father to the Germans. He sees perhaps sense in the ideals of the AK- a free Poland, and alligns himself to the more traditional view, of a Poland in democracy, rather than Communist or Militaristic regimes. He seems to hate Communists to this end for stories relating to his extended family.

Flaw: Hates Communists, and even in the toughest of times, couldn't work alongside one. This could hamper AK support in negotiating grass-roots support with Communist partisans.
Name: Magda Wojtkiewicz
Age: (16 in 1939, 20 in 1944)
Country of Origin: Polish
Religion: Catholic
Division: Other
Appearance: TBA
Personality: Fiery, like her brother, Magda has a different kind of bravery. She has a deep care for her family, a motherly figure almost, something thrust upon her too quickly. She can think for herself and act appropriately in a situation, though she isn't exactly able to hold herself together in the worst of times. She seems to be knowledgeable, and deeply caring, a Mother-like figure in lieu of the Wojtkiewicz family's parents being absent.
Flaw: Scared of intimidation, perhaps being a little less confident under particular types of pressure.

Name: Janusz Wojtkewicz
Age: (9 in 1939, 14 in 1944)
Country of Origin: Poland
Religion: Catholic
Division: Operations
Appearance: TBA
Personality: Janusz may be considered by most as more than a child, but he seems to share the same sort of ethos that his older siblings have. He's grown up fast, and seems to take a responsibility that perhaps he would have never been asked to take, in a war like this. He seems fairly friendly, and whilst he has a contempt for the Germans, he tends to perhaps be a brighter spark amidst the chaos of Warsaw.
Flaw: Young, inexperienced, unknowing perhaps of the wisdom and forged intellect of his older brother and sister.
The Wojtkiewicz family lived in Warsaw after the re-division of Russia's former territories, with Wiktor Wojtkiewicz being the first to move followed by the family- Wiktor being the brothers' and Magda's father. They were not poor, but not affluent either- an emerging middle class, perhaps, able to live, work and play in a distinctly Polish city. They were a Catholic family, and the siblings were well educated and brought up. Magda even had aspirations to become a Doctor, had the war not have arrived.

They were were untouched by the Nazis following their invasion, or at least, until 1940, when they were forced to move out of their townhouse to a smaller and squalid settlement, to make way for the Warsaw Ghetto- their townhouse being shared by six families. This hit hard- and while taking pity on the Jews was something they wished to do, they could never bring themselves to help at further fear of their own lives, physically seeing them be brutally harassed and beaten in the street then beyond the walls. Wiktor, a machinist, was taken by the Nazis in 1943, considered "essential" to the war effort, and taken to Germany, to work in a Labor Camp- the siblings do not know if this is something he will come back from, or what state he is in, but the siblings mother, Anna, died of TB in early 1944, leaving them without any parents at all at this point in time. They have scraped together a living, but Pawel and Janusz are already looking to an end to rationing and starving, to an end to the occupation and brutal regime of Nazi occupations- and with the stories of advances in the East by the Red Army, understand that if they wish to free Warsaw, they will have a role to play.
I should probably mention, the characters I create may not at first make sense with the divisional structure, but they can click. The Scouts character, before you ask, is a real thing- there were Polish Scouts fighting as messengers and even soldiers if it was dire enough. The point being, at this point in time, Poland is far, far worse than any French resistance RP. These are veterans of the Eastern Front, it's horrifying some of the reports that occurred in Powstanie Warsawskie. It'll make you think twice about the Soviets being the good guys, too. The French may have rebelled for four years, but if you go to the Museum for the Warsaw Uprising in Warsaw, you'll find that what these people did really was mindblowing to liberate their country. The scale of the ruin in Warsaw is something we tend to forget too. Basically, Warsaw did almost resemble Hiroshima, minus a few standing husks of buildings- the sheer devastation and what the Nazis had to do in the end, was incredible, and the scale of urban fighting that occurred rivals many an account from Stalingrad. I seriously have wondered where this RP was for a while.

I'll fix my CSes appearances in time.

The divisional system ,while I like it, is a bit weird too. The AK wasn't massively organized outside of Warsaw- it was easily uprooted, and inbetween 1939 to 1944, the distance between Poland and Britain/France kind of meant that most of any attempt to rally resistance was actually incredibly hard- also considering that the whole country was locked down by the Germans, and had in essence, become divided into two pre-1941 into an intergrated German state (in which my mother's family existed), and

Oh, and another thing. SOE and other foreign groups were involved. But there is one key point. An SOE agent, if known to the Soviets..ohohoh. Well, they'd be gone. If the Soviets knew an SOE agent was in the Armia Krajowa, they'd think that they were supplied by the British, and because AK was going to become an illegal and terrorist organization after hostilities...well, they would be in a demanding position to have that person removed. They were responsible, mind you, for some incredible stuff. The Blyskawica is one of these beautiful and bastardized things that we kinda stole in the ideas department :D So keep that in mind, I'd personally still want a character like that in the RP to exist if someone else did it, but it's worth keeping that in mind.

I don't agree with dice-rolling myself too, I don't know entirely why. While I like the idea behind the risk element, it really would hamper the story-going element for me. So in short, while it means anything and everything is possible, it means that it flushes routes that I could have wanted to write out kinda go, and almost feels like I don't have any responsibility in designing the fate of my characters and those to be shot at. If it's possible, since I really, really have been wanting to fuel an RP like this for a while, I'd like to kind of have the opportunity to be trusted with the responsibility that of course, anything that my characters do isn't going to be gun-toting risk, but in a controlled manner that is discussed and responsible. I wouldn't feel comfortable with it is the point. I've done enough combat-based RPs to understand stupid, and opponent risk- dice rolling wouldn't work to me personally.
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