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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

True, the Paras in themselves are a whole other story in this setting... There's a story about a British Paratrooper who following his drop into El Cap Airfield, took a shot in the left eye, and his first thought, allegedly was "Oh, Damn." The guy got SHOT IN THE FUCKING EYE, mind, and was somehow able to live to tell the tale.
Again, another feature I'll probably avoid for logistic's sake- like the L7 in a way, assuming our squad was lucky enough to grab SLRs. It's a contradiction, and while I usually would stick to the real lore, for convenience's sake I'll let it fly with SLRs and No.4s. It isnt' alt-universe, it's just that I think it would work out better in the end to give a better feel.
Nice CS, I like that a lot actually. Accepted. I should mention, that in this period of time, there is such a thing called National Service. http://en.wikipedia.org/wiki/National_Service_Act_1948 Effectively, a conscription for any men between 17-21, for two years. This is something I should have elaborated on- but basically, could allow for very young characters to join up into the Royal Marines, being relatively fresh blood- while other Marines may be far more experienced in things such as the Cyprus Emergency, Korean War, or the Malay Emergency.
Wow. That is called dedication. I was going to do something more in depth..but nice. I love this- it is excellent knowledge, and deserves to be added to the OOC I feel. The Sterling was a pretty loved weapon in British service even in this period- while shitty, it was excellent at CQB, and was basically an uprated Sten- and in Port Said, the Royal Marines will use them pretty intensively alongside the SLRs. The L7A1 was in trial testing in 1957, but I feel that because the Vickers MMG is effectively a Somme-era weapon (by 1956, it'd be out of most regular service), and not man portable by a Royal Marines helicopter bourne unit, saying that this unit would have the FN MAG would be something I could stretch to. Effectively, since this is late 56, I'll assume any users of this GPMG would be pretty well...effective. Same with the FN High Power- it's a lingering WW2 stock in the Royal Marines arsenal.
It's tricky to find the weapons lists for this conflict- but basically, the L1A1 SLR is a FN FAL, for all intents and purposes, while the L2A2 is the Sterling SMG- these two being basically the early successors to the Lee-Enfield and Sten weapons respectively. Any concerns that you've got, just google or search up British military equipment, circa 1956.
GG, good to see your interest. I can help out with information, as it is a niche conflict to some- but some research you might need to do independently.
Fire buzzed, as Scott looked over to the rest of the fireteam, realizing that his plan had ultimately taken on a little too aggressive of a profile. Sgt Stathos ran to his right, and came close into cover, Scott wanting to pull him in behind some sort of fucking hard cover, be it wood or shrub. "Stathos, I'm Kiwi, mate. Sergeant Scott Harris, ANZAC. We are going. Get back to your men, or stay with me- they're bringing an MG34 forward, and it seems like the first of an organized attack. We're in the wrong place- and I doubt we'll have much luck getting potshots from here." He said, "Right, fuck this. Our job is done, with me lads. I'll toss a smoke grenade over towards the Jerries, then we'll peg it back. Bren man, lay up fire." He yelled, as he fired with his Sten and finished off the magazine firing semi-wildly towards the enemy, before lobbing a British-issued Smoke Grenade into the midst, ahead of their position. The Bren opened up as himself and the two others, bar the SAW, fell back, running across the plain as Scott heard the distant noise of strafing and gunfire. The noise of a Stuka became louder, and louder, as suddenly, it cut through, the noise of rounds smattering through as Scott realized precisely what it was. That wasn't 7.7mm fire, from the Stuka's guns. That was 37mm Cannon...and it was coming closer, being infrequent but thundering. They were Ju-87 D-1s, and armed up with larger cannon-based weapons. They were going to indisctriminately strafe the whole battery... Scott threw himself down onto the ground, behind a bush in the 100m bound between the battery where they had set up defenses and the place they had just moved up to. The noise of rounds slamming into the ground was close, as the rest of his men followed suit, the guns inaccurate but still scary. They were explosively-tipped, designed to combat tanks, and no doubt, against British calvary tanks on the island. Perhaps it was the fact that they'd chosen the gun-based option over bombs, so that they'd shred the armor. The Stuka roared past, the rear gunner firing across the area for a moment, as they faded from distance, out of ammuniton perhaps. The pilot perhaps had seen a good run, but he'd missed his target, or the guns were calibrated wrong, and Scott knew he was lucky to be breathing. "Everyone up?" He asked, as he heard four voices, no injured. It was lucky, very much so. No casualties, yet. Moving onwards, they headed back towards the sandbagged battery, moving into the emplacement and holding to the side of the currently manned L/60 Bofors. "Fuck, this is insane." He said, reloading the Sten as the rest got new magazines in, aware that they were pulling back. He held his ground with his squad, aware that if Myles relayed the message down the line, they'd go. But now, they had to keep up a continued defense. --- Meanwhile, Dimitri knew that the rest of the men were either less experienced in warfare than even he was, and it didn't bode well. He'd had the chance to shoot a few Germans, a day earlier, and see some action inland in Crete before joining up with this unit. And it was just as bad. They began pulling back, slowly and surely, as Dimitri yelled it back to the rest of Alexios's squad- to peel back to the defenses, just like the Australian's Section had.
(My first draft was lost- so this is the best I can do. It's quite TLDR in places.) [A Brief Introduction](http://upload.wikimedia.org/wikipedia/commons/4/43/1956-11-01_War_in_Egypt.ogv) In 1956, the beginnings of a very Colonial crisis began, bringing the world's attention to the Middle East. This was following Egyptian nationalization of the Suez waterway earlier in the year, a retaliation for the withdrawal of Western funds for the Aswan Dam Project, and Nasser's increasing Pan-Arabism giving him the opportunity to oust the last of British influence in the Canal. The British and French, builders and majority shareholders in the Suez Canal Company, had no compensation and were effectively stripped of influence in this area, taking the canal into Egyptian hands. This was not cricket, of course. Operation Musketeer was launched in November 1956, spearheaded by the 3 Commando Brigade, The Parachute Regiment, as well as the 3rd Infantry Division, reinforced by French and Israeli forces to the east. The aims? Seize the Suez Canal zone, starting from El Cap Airfield to Port Said and Ismailia. Opposing British forces lies the Egyptian Military, poorly armed, and Militant forces, even more poorly armed. The fight seems simple, but for the men of 3 Commando, it's going to be the toughest Urban Warfare they've faced since the Second World War. The horrors of war never seem to be too far behind either. The operation in it's end, resulted in a crushing British and French Strategic Failure, despite a sound Tactical Victory. The Americans, predominantly President Eisenhower, and the UN called it an "Illegal War" and demanded immediate Anglo-French withdrawal. The Soviets even threatened "action" against British and French interests at the UN, backing Nasser indirectly throughout and following the conflict. In the end, British Prime Minister Anthony Eden was forced to resign, and the Soviets grasped a strong hold over Nasser, with a UN Buffer Force sent in and the British and French walking away with their heads in shame. The Soviets were also to end up using the Crisis as a diversion for activities in Hungary, and suppressing it's revolution. But what if history was different? What if British commanders disregarded any orders from above, and rather, disregarded Eisenhower's and the United Nations' orders to withdraw? What would the Soviet response be? Would it be escalation? ----------------------------------------- This is an RP that places you into the boots of a squad of the Royal Marines from 40 Commando (Helicopter-Borne), 3 Commando Brigade. The aforementioned Royal Marines are a combination of Korean War and Malay Emergency veterans, combined with conscripted National Service (18-19 year olds) soldiers- but are the among the hardest infantrymen on the planet, owing to their Light Infantry status and training being among the most grueling and physically intensive in regular NATO forces. The players start on the deck of the HMS Eagle, a Audacious-Class Aircraft Carrier deployed to the Mediterranean, to board a Westland Whirlwind helicopter for immediate deployment into Port Said- a major town that occupies the northern end of the Canal, and the first flashpoint in the aftermath of the seizure of the El Cap Airfield by The Parachute Regiment. It's an RP that will see you as the superior force in the battle, one that will be distinctly one that is very shady. The mixed abilities of the unit, as well as the atrocities that were committed, such as the indiscriminate shelling and bombing of civilians, as well as the intensity of urban warfare in Port Said may bring about a little more gore and violence than some military RPs may usually bring about. It isn't going to be roses, I'm afraid. This is an RP that will also feature an alternate ending to the real Crisis- with the continuation of British military actions and the full seizure of the Suez Canal leading to an escalation. However, the RP will stay predominantly in canon to the events of the Crisis in this period. ------------------------- The Royal Marines Commando are an elite Light Infantry unit of the United Kingdom's Armed Forces, so their armory is just as one would expect- extremely well-supplied, and often equipped up with a wide variety of British weaponry, some predating the Second World War such as the Lee-Enfield and some being cutting-edge, Cold War standard weaponry, such as the L1A1 SLR and L7A1. Armorers can often make a weapon a Marine's standard- and make it what they need in the heat of battle, aboard the HMS Eagle. Whilst there isn't a lot of room for modifications, a different barrel, stock or even a change up of weaponry for something more comfortable is fairly simple to sort out among British-stocked weapons. [This](http://www.roleplayerguild.com/topics/75259/posts/ooc#post-2323890) is an exceptional post detailing all weapons and kit in period, if you want to imagine what it looks like. Weapons Available: -L1A1 SLR (7.62x51mm NATO) Possible Mods: -"Short" Variant (16 Inch)(Modified Barrel) -Standard Variant (22 Inch) -Marksman Variant (Heavy 22 Inch Barrel, Optic) Rifle Grenades Attachable: -Anti-Tank Rifle Grenade, No. 94 (ENERGA) -22mm STANAG HE Rifle Grenade -- -L2A3 Sterling SMG (Mk4)(9mm PB) -Bren L2 (.303 British) -L7A1 Medium Machine Gun (Prototype/Trial Weapon)(7.62x51mm NATO) -M20A1 "Super Bazooka" Anti-Tank/Anti-Structure Launcher -Lee Enfield IV w/Telescopic Sight- Sniper Rifle -Webley MkVI Revolver -Browning Hi-Power Pistol -Others to be listed shortly. ---------------------- CS: Name: Gender: (Females for Medics and Radiowomen only- this is non-canon, but I'll let the shit fly if need be.) Age: Appearance: Rank: Caps at Staff Sergeant Role: (If not Section Leader/Fireteam Leader, such as Machinegunner, Rifleman, AT etc.) Weapon and Ammunition: i.e L2A2 Sterling| 8x 30 Round 9mm Magazines Brief Background: A paragraph or two will suffice. From a veteran to a fresh face, anything is good. Equipment (Can be fused with Appearance)
Might be an interesting RP coming up from me shortly- if you're into this RP, you might like it- it's a little post WW2 however, and is almost the polar opposite of the scenario we're in. [This Being It.](http://www.roleplayerguild.com/topics/75259/posts/ooc)
Gonna post soon.
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