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10 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

To those characters applied: Good good, all accepted. I would say that they'll all likely have more generic toolkits, such as for the mounting and demounting of screws, though cutters, thruster packs and the like are likely to be restricted to my character and one other. BTW, I should have mentioned this a little earlier- the suits do have in-built flashlights on the shoulder (though they're more engineering specification, for shining into dark corners, rather than for illuminating greater areas), a quite touch-screen friendly pair of gloves (they're bulky, but you could use a tablet with them, just about), as well as probably a quite vaguely general engineering kit- though more specialized tools such as cutters, wire splicers, and complicated multi-purpose drills are likely to be something on an Engineer's toolkit.
(A post is very, very overdue from me on this one- I did start one, then kinda stop. I owe you this in full- I hope you're still on board.) Scott followed close behind at first, before he headed into men's clothing. He kept a low profile, and quickly picked out some clothes. Something cheap, but it would do. He saw Alexis, and headed over to her, holding the clothes he wanted to buy in his hands. "There's got to be a bank account with my name on it. Fuck, I can repay you later on, I promise." Scott said, looking to her as he nodded, looking to the clothes. He had a pair of dark blue jeans, and a black t-shirt, with a navy blue hoodie in his hands- nothing too expensive, and he felt it was vaguely his size. It would do. This place felt blurry, strange. "I'll do anything I can, I promise...there's got to be an existence of me somewhere." He said, as they headed to the tills, looking to Alexis with a certain look of debt, as if he really did owe her his life right now. After paying, they headed out, and Scott looked to her, Scott wearing his new clothes after getting changed quickly in the dressing rooms. "You stopped me from dying, and got me this far. I owe you." He said, simply to her, looking out at the parking lot. He knew that maybe he had saved her from death, from being shot by some terrorist in the hospital, but at the end of the day, she had saved his life by choosing to look after him. "You really are a hero. I don't know what I am, but all I know is, whatever I got injured for, it was good. I'm not delusional when I say this, I just know...they're coming. I never hurt someone who didn't deserve it." Scott said, smiling, looking out at the bleary November day that sat outside the store, as something hit him. It was a strong memory. He almost blacked out, for a moment, as it rushed through him, it was like a blur. He could remember it later, that he felt, but right now, he had better things to do than flashback. "Shit. Alexis....we need to go. I think I've just realized something. There's a guy called McKinley, and I think he might be able to solve my problems....I know where he is, or at least, last was. Just get me somewhere safe, I think I know what to do." He said to her while nobody was around, aware that he could be watched at any time. He knew what to do now. Scott just knew, he had to get a hotel room, camp it out for a while, then get to work. And boy, did he have work to do.
Name: (Flight Lieutenant) Ellie Fletcher Tavistock Gender: Female Age: 29 Nationality: British Appearance: Ellie has a distinct red hair, being a bright red- this being her natural shade, rather than an artificial one. She stands at about 5"7, with a fairly feminine build, though her features are fairly on the small side. She keeps her hair fairly short, to the top of her neck, and has a pair of blue eyes, being quite distinctly sharp for a woman of her type. Her EVA suit has a distinct British flag, on the left shoulder where many of the other operators would also have their distinct patch, with a small marking of her mission on Prospect Horizon. Job: Astronaut (Head of EVA) Brief Background: Ellie was born in Dover, England, to a fairly middle class family- being brought up in a stable household, and doing very well in school. Her passion was engineering- she was one of the few girls who genuinely adored studying the subject, and she did exceptionally well at it. But there was one thing she did even better- and that was her dedication to the. She attended the University of British Columbia, in Canada, taking an Aeronautical Engineering degree before returning to the UK to join the Fleet Air Arm as a helicopter pilot. She found herself very capable flying Merlin helicopters off the aircraft carrier deck of the HMS Queen Elizabeth, and whilst she didn't do any combat sorties, she was asked if she wanted to become an Astronaut, as a part of the UK's dedication to the European Space Agency's mission in collaboration with various other countries. This was two years before the launch of the Prospect Horizon- and she took the offer gladly, taking this route into becoming an astronaut, obtaining a Masters degree part-time whilst studying towards this. It was during this period she got married to her boyfriend, Ben- though this was a romance that was short lived, because she was a part of the second deployment to the Prospect Horizon. Adjusting to Extra Vehicular Activity, and helping set up the Prospect Horizon's initial habitation modules was tricky, but something she did exceptionally well. Private companies were mainly responsible for the materials sent up- with the co-ordination of international space programs bringing it together as a symbol of unity, under a scientific banner. Ellie remembered the ISS of days past, and this was something new- a far bigger chance to launch humanity forwards. She proved her worth well enough to be deployed again on the sixth deployment of people to the station, back when it was only at 100 people- and again on the 16th Deployment, about four months ago. She's at home aboard the station, and feels comfortable- while it's still in Zero-G, it's something she acclimatizes to well, and she's a career Astronaut now. One day, she hopes to become the station commander, instead of her current role as an Acting Head of EVA- an important, but role that she feels she wants to go beyond. She is very skilled outside the the station in dealing with matters that would otherwise require an expert's hand, and while knowing that there are others that are older and perhaps wiser, she's still got a lot of potential, and has been frequently enough in the last few years to have a very concentrated experience. Ellie is seen as a petite woman compared to her peers, and often is questioned for her role as the Head of a department, running such a critical role outside the station, at her age and size, being perhaps a little smaller than most men and even women. Going out on a spacewalk with her, however, and you understand why. She's learned rapidly, and is very well experienced, though of course, the events of the 5th of September will prove still far more than she can handle. Ellie is more than technical enough, and treats any walk out into the abyss like it was a walk in the park, even if her fellow Astronauts are panicking. This is something a little different. Special Equipment: -Suit-Mounted Thruster Pack (Enhances movement) -Oxy-Acetone Cutter Torch (Can be useful for cutting apart entrapments, or faulty locks. Will only be useful on thinner metals, not seals or thick bulkheads.) -Interactive Tablet (A electronic interfacing kit, can be used in conjunction with a voltmeter and various other pieces of kit to perform system and component diagnostics- with many components of the Prospect Horizon, even it's metals, having a digital footprint.)
http://www.roleplayerguild.com/topics/76221-backdrifts-space-survival-rp/ooc OOC above.
Backdrifts.... In 2041, the Prospect Horizon sits as the largest human-placed space station in orbit around the Earth. It has been there for the last four years, and houses a population of almost 300 scientists, technicians, astronauts and engineers, being comprised of the very best of humanity's achievements. It's a scientific station, but no less, has been put there for a good reason. In 2042, it is set to be the launch site for a return human mission to Mars, and has provided a huge volume of data of a community living in space. It has a strong future, and modules are being sent up, from countries such as Brazil, India, the ESA, NASA and Russian Space Agencies. It's an international hub, one that perhaps has proven to be the most unifying thing in humanity's history. A golden light in the sky, that shows what co-operation and a huge joint venture can do. While below the Prospect Horizon, the Earth still has a multitude of problems, the Prospect Horizon is a light to the future, to the next step in the human race's survival. On the 5th of September, 2041, catastrophe struck the Prospect Horizon. The fragile station suddenly exploded, with explosions of the Hydrogen fuel detonating in almost each module of the station, with almost all crew killed instantly. The Solar Panels, as well as the Hydrolysis systems, power and all sources of structural integrity went out the window, and this was the end of that shining light, the future salvation that many saw above as being vaporized in a matter of seconds. All crew, lost. Almost. This RP will be set among the lucky handful, the group that happened to be wearing EVA Suits while they headed out for a simple engineering task, on the other side of The Greenhouse, Habitation. The stricken station has bits of it falling out of orbit, whilst other parts are simply shells- other sections still have useful segments to it left, and potentially, tiny areas where there remarkably is pressure. Because of it, quite literally, they may be the only survivors left, and they aren't going to survive very long if they wait around for rescue- if it's even coming from any station that exists. One of the team has a severely damaged spacesuit, and it is unknown if there are any parts of the Prospect Horizon that are still pressured, since oxygen levels are dipping. It's unknown if there's top-ups of oxygen that are still functional, if there's anyone else that survived, or even if there's any rescue coming. Radio comms are down. The survivors have three hours of oxygen, even if it is en route. Worst, they don't know if there any escape pods intact, and even so...will everyone out of the group survive when they find them? --------------- CS Sheet (Post in Characters please) Name: Gender: Age: Appearance (Your character will be wearing an EVA suit for the majority of this RP, but no less, flesh it out if you like. Includes any personal touches to their suit.) Job (Why are they on the walk?) Brief Background: A paragraph or two will suffice. From a veteran to a fresh face, anything is good. Special Equipment: (From a Thruster Pack, to a Drill, to anything that your character brought for the EVA maintenance work.)
It might work- give it a shot, it's inventive, that's for sure. It'd be cool to see. I like this first op. Definitely gives a berth on insertions- I mean, diving, or Zodiacs come into play, even HALO onto a ship like this....some SF operators are capable, in calm waters believe it or not.
OOC to be going up shortly. I'll accept a couple more. I do have an interesting mechanic in this RP. You quit this RP, you die, in front of all of us. Whether you choose to see it or not, is your choice. I don't care about post order suprisingly enough- someone needs to post every two to three days, with anyone able to post in that threshold (no double posts)- just make sure a mention of it goes into the OOC- this might work better to keep this mechanic that I formerly mentioned running, and I'll kill that character off later on (the one that missed the post that is).
Clever, but sometimes, just structure it so that we kinda have to something. I wouldn't mind a Team Leader, perhaps being a grizzled vet. You don't have to do maps- just flesh it out with words, we'll understand the environment well enough. Do it if it's easier on you- but I tend to say vaguely what it looks like, and go from there. I like your insertion methods- there's many more I could add to that list, but I'll leave it. In particular, I want to maybe return a Polish GROM character I have....who hates Russians. :D
Backdrifts.... In 2041, the Prospect Horizon sits as the largest human-placed space station in orbit around the Earth. It has been there for the last four years, and houses a population of almost 300 scientists, technicians, astronauts and engineers, being comprised of the very best of humanity's achievements. It's a scientific station, but no less, has been put there for a good reason. In 2042, it is set to be the launch site for a return human mission to Mars, and has provided a huge volume of data of a community living in space. It has a strong future, and modules are being sent up, from countries such as Brazil, India, the ESA, NASA and Russian Space Agencies. It's an international hub, one that perhaps has proven to be the most unifying thing in humanity's history. A golden light in the sky, that shows what co-operation and a huge joint venture can do. While below the Prospect Horizon, the Earth still has a multitude of problems, the Prospect Horizon is a light to the future, to the next step in the human race's survival. On the 5th of September, 2041, catastrophe struck the Prospect Horizon. The fragile station suddenly exploded, with explosions of the Hydrogen fuel detonating in almost each module of the station, with almost all crew killed instantly. The Solar Panels, as well as the Hydrolysis systems, power and all sources of structural integrity went out the window, and this was the end of that shining light, the future salvation that many saw above as being vaporized in a matter of seconds. All crew, lost. Almost. This RP will be set among the lucky handful, the group that happened to be wearing EVA Suits while they headed out for a simple engineering task, on the other side of The Greenhouse, Habitation. The stricken station has bits of it falling out of orbit, whilst other parts are simply shells- other sections still have useful segments to it left, and potentially, tiny areas where there remarkably is pressure. Because of it, quite literally, they may be the only survivors left, and they aren't going to survive very long if they wait around for rescue- if it's even coming from any station that exists. One of the team has a severely damaged spacesuit, and it is unknown if there are any parts of the Prospect Horizon that are still pressured, since oxygen levels are dipping. It's unknown if there's top-ups of oxygen that are still functional, if there's anyone else that survived, or even if there's any rescue coming. Radio comms are down. The survivors have three hours of oxygen, even if it is en route. Worst, they don't know if there any escape pods intact, and even so...will everyone out of the group survive when they find them? --------------------------------- This is an RP that will definitely be a little more realistic, and be more about survival, than any other factor. Whilst set almost 30 years into the future, it will not have a massive Sci-Fi influence- whilst 3D Printers and a little more advanced technology than today can be seen aboard the Prospect Horizon, it matters little in terms of oxygen or supply. It takes some influence from Gravity (a film I am yet to see), as well the upcoming game, Adrift, as well as my own original ideas. The characters will predominantly be nobody that has fought to survive, yet are merely lucky to be out on the Engineering shift at this time- being characters that could be anything from tech-trained Scientists, to career Engineers aboard the Prospect Horizon. As I mentioned, it will be quite a harsh RP, and you'll see some quite horrible decisions to be made- one of the team has a damaged suit, whilst others may be not so skilled in dealing with zero-G. The RP will take place over four to six hours aboard the remnants of the station, kicking off with a bang right at the start- giving a highly concentrated feeling to the RP, being almost continuous. I'd want at least four people initially to make this RP run- anyone that joins and leaves immediately after, don't worry- your characters will die a fitting death, so anyone that gives up on this RP after signing up and posting in- I'm sure to RP that death too :D We can run at less, but at the end, I cannot say for certain if all the characters will indeed, survive the ordeal. Any takers?
I'm interested. Played a few military RPs before, I've run them too, that is for sure. I know the kit, the people, the politics and a lot of it quite well, I'm in.
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