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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

8.2 percent cider is speaking (I have finished the bottle an hour ago..it's some fucking strong shit, and I am a lightweight). Lol. I'll add it is what I meant, I will be writing it now. Parts of it will be unfinished, as I need to sleep soon- but otherwise, it should be mostly done. Abe will know this- I am a fan of writing armor to what equates to potentially a pornographic fucking level of description :D No, but seriously, I will implement a whole host of things going on in Highgarden, which cumlates.

I should add, @agentmanatee. If you can see everything, then sleight of hand is perfect to see what you see next. Taking your eyes off one thing, to observe the other immediate threat. I am not even speaking about the Yunkish raids, that's ANOTHER sleight of hand on top of that sleight of hand. When you see it happen, it serves as a way to actually throw a few collabs between Apaolo, Blue, me and Abe. They call him The Young Rose for a reason...and it's not because he's a prick. :D
I'm working on a post, and I think I'll only need a collab with Blue. I am going to assume that Dayne was just let in- but Apoalo, I'll leave our collab to a later point, when Willas does chat to Dayne about the affairs going on.
Oh, it's gonna be big. But it's going to be a sucker-punch big, and trust me, if the Crakehall scouts know everything, you're going to realize the moment information became a curse, not a benefit. It is inevitable, after all- and Garland isn't getting captured anytime soon, neither is Gerald or Lord Lorch. Unless, you opt for it. It'll be interesting to see just how far the Rose will present it's beauty to be able to deliver one hell of a fucking prick.
The word's going to have already gotten out, so if Garland writes a response, like "Yeah, cool, I'm coming back with a force" and it gets shot down, it's not a problem. INTO is not a problem, not massively, when you think about it. The scouts will see Garland's movements, but he'll have known. Rumors never keep pace as they want. Oh, he'll want to be as bright as ever, because he's bringing a guest with him...and shall we say, there's a way that Alerie will already have made perfect advantage, she isn't dumb to the fact that Garland's only taking a small force.
Depends how it works out. Remember, there's another 13,500 inside, and two dragons. And who said there was going to be an epic battle? You'd be surprised at the way events can turn out. Alerie only needs to do a few things, and the whole of the Reach is going to want blood too.
I don't think it was on the Yunkish attack (s)- it wasn't just on Crakehall Keep, mind you. You could have been moving for siege- my post will have Garland departing Hightower, with roughly a 10,000 strong vassal force gathered on the way, unaware of what is going on at King's Landing.
Shame to hear Kingfisher- I was just going to holler at you about a collab, you weren't behind on the events within Highgarden, just not particularly drawn into it. No probs- all the best.
It's on Rain I think- I will post in a couple of days if nothing comes of it. It's shitty, but I know there are people waiting- and that the core group are still in, it's just that my last post was an awful lot of filler to let Rain do a whole lot of boom.
Whenever that may be...is that like, four/six hours from now in GMT? I think so, yeah.
Hmmm...Blue, you up for a collab? It's a big one, and I want to weave Daenys into it.
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