Avatar of FourtyTwo

Status

Recent Statuses

9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
9 likes

Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

It's just one character for the moment, though later that may change.
Sweet. When I say driver, I mean a bit more than just your regular MRAP- this applies to stuff like SDVs, and possibly even IFVs, so it's a bit more interesting in that way. A couple of planned ideas, without giving too much away, involves a AFV4-Gorgon and a ninja-like steal of it with the Weapons Technician (who acts as the gunner and basically, the guy who probably knows anything and everything to do with vehicle guns as well as acting as a mechanic with the driver) and Driver of Husky making out of an enemy base with it, to support a far greater plan of Huscarl's. Out of random comment, Huscarls were Viking warriors to the kings and monarchy of Saxon England and Denmark/Norway, or "House Carls", drawing a bit on his Icelandic heritage and the badassery attached.
Awesome to hear- it's on guys, OOC is up. I'd prefer a bias of British characters, but I don't mind a couple of US and one or two European operators, such as from the German KSK or the Polish GROM.
OOC
Here's the OOC, as promised. I'll edit this post extensively- to get things rolling.

kingkonrad’s Characters:
Captain Arran “Huscarl” Birgirson, 1st CTRG Team “Husky”, (British) NATO..............Covert Operations Officer
Corporal Ian Stanley, Thunder-2, 16th Air Assault Brigade, UK...............IFV Commander
Staff Sergeant William Patterson, Vanguard 1-Actual, 101st Airborne Division, US............Light Infantry, Squad Leader



Just to remind you, we will go beyond Husky- you'll get the chance to be Guerillas, tank crews, helicopter pilots and regular soldiers, so expect that too. For now, the roles below are what we've got, and if the RP sticks up, I've got a huge plan for what you'll get to be.

List of CTRG Team "Husky"
-Captain Arran Birgirson, "Huscarl", Team Leader/Grenadier
-Warrant Officer Olivia Cheng, "Athena", Designated Marksman
-Staff Sergeant Zdislav Cermak, "Mischief", Rifleman (AT), Second in Command
-Sergeant Dallas Linn, "Praetorian", Ammo Bearer/Combat Medic
-Corporal Brian McAuley, "Irish", Rifleman/Combat Mechanic

Equipment:

This is a complex, comprehensive and undetailed list. It's very hard to interpret, but what I recommend you do, is click "Name" at the top, and it'll filter through. It comes up in a pretty vague order alphabetically, but it's basically everything you'd want to see in terms of equipment. As a result, you can use real-world equipment today to choose from, such as modern sights and gear, though the use of this is fine too for sights and optics. It can be vague- I can assemble the sort of gear and look you want if you'd like me to, though of course, creative freedom lies with you.

Vehicles:

A more consise view on vehicles, with everything in there that you might want to know in what we'd be coming into contact with.

Weapons:


Name:
Callsign (for CTRG, this is how you are referenced usually):
Age:
Rank:
Appearance (picture/short description)
Weapons:
History
Skills:
Weapons:
Equipment:
CTRG (Combat Technology Research Group) Team "Husky"

Team Leader:

Name: Arran Birgirson
Callsign: "Huscarl"
Age: 33
Rank: Captain
Image:


A picture taken in 2029, with Arran holding his L85A3 (last 5.56 model) and working with a Uzbek soldier on his last tour of duty in the SFSG. Arran is about 6"3, and has no real noticeable cuts, apart from one just under his chin. He is quite athletic, and packs a very good endurance, as well as having a reasonably good amount of strength. His lung capacity means he can hold his breath for up to about 3 minutes, and it shows when he is on land. He has shaved brown hair, and a tattoo of a trident and Neptune can be seen on the back of his right shoulder, with Arran sometimes growing a very considerable amount of beard- of which on Stratis, he has done, due to the recent lack of action.

Weapons:

FN SCAR-H, 16 Inch Barrel
-EGLM Launcher (RDS Sighted)
-ARCO (Advanced Rifle Combat Optic), 10x Magnificaton+Attached HOLO sight OR EOTech 553 Holographic Sight
-AN-PEQ/15 Laser/Light Combo
-R2 Silencer
-Custom Navy Blue Paint

-ACP .45 (Kimber Warrior)
-Silenced

Alternative Loadout (Diver)

MSBSA2 Bullpup GL Carbine (Underwater Compatible with UW Rounds)
-Aimpoint T-1 RDS+3x Magnifier
-Magpul AFG Foregrip
-EGLM Launcher (40mm)
-Convertible between 20rd UW mags and 30 round 6.5mm.
-------This means that even when firing the weapon regularly in normal 6.5mm rounds, muzzle velocity is still reduced. But it can fire underwater.
-Attachable R9 Silencer
-Tan Paint

ACP.45
-Silenced

Equipment:
CTRG Combat Fatigues (UBACS Camoflage)
-Sometimes just wears a navy-T shirt and combat trousers in certain circumstances.
CTRG Plate Carrier Mk2 (Heavy, intergrated Camelpak)
Carryall Rucksack (Tan)
Tactical Gloves (Black)
ECH, Light (Black/Tan Snakeskin Paint)
Tactical Sunglasses (HUD display in bottom right of right eye)
GPS
Ka-Bar Becker BK3 Knife (affectionately known as the "Potato Peeler")
Medical Kit
3 V40 Mini Grenades
2x 2.5kg Explosive Charges
7x 7.62 Magazines OR 7x 6.5mm Mags+4 6.5mm UW magazines
10ft of Paracord
8x 40mm Grenades
1x White Smoke
1x Red Smoke
1x Green Smoke
2x 40mm Red Flares
Night Vision Goggles

Noted Skills:
Can speak fluent French, Arabic, Greek and Farsi, accustoming him to the area- a language skill that he has picked up (French/Arabic) when he was younger, and the latter two in the SBS. As with the rest of the team, he is a highly-skilled combat diver, HALO and HAHO trained, as well as being able to work with foreign weapons and deal with unforgiving climates. Most soldiers can just shoot straight and clear areas. Huscarl, and his team respectively, are beyond that.

History:
Arran was born in 2002 in Lerwick, on the Shetland Isles- up in the windy, cold and miserable part of the UK to a Icelandic Father who worked as a fisherman, and a Scottish Mother who worked locally as a teacher. He took Chemistry, Sports Studies and Geography at A-Level- but he found a fond interest in the military, and more specifically, the Royal Marines. After acquiring a BSc in Geology at the University of Aberdeen, he joined the Royal Marines and went into Officer training in 2020, finding himself quickly succeeding due to his environment rewarding him particularly well, and giving him the chance to fight. Despite the lack of action, his courage and his adaptability found him applying to the SFSG in 2024, the UK's Special Forces Support Group. The equivalent to the Rangers was deployed to quell terrorist unrest in Kuwait in the midst of the oil crisises of the 2020s, and Arran gained his jaws here, leading a platoon into combat and acting efficiently and effectively, overcoming the overwhelming number that the 1st SFSG was tasked to fight. Following this, he was promoted to Captain in 2026, following another tour in Libya, where the ultimately unsuccessful Operation Porcelain, led by US forces, failed to defeat a coup d'etat that brought a CSAT enabled regime into the area. Arran moved onto training in the SBS, or the Special Boat Service- the UK's equivalent to the Navy Seals in 2030. Passing their tests well, Arran became well known in the SF community for his well executed strikes and co-ordinated action in northern Nigeria against a brutal, CSAT-funded militia force, with Arran slowly becoming seen by NATO command as a prime leader for a unit of a different kind. In 2033, Arran was assigned to CTRG Team Bravo, or "Husky", being allowed to hand-pick his own force. Arran did this of course- and now stands as the leader of an elite, intelligence gathering force that sits on the very fringe of combat, the razor's edge between NATO and CSAT forces in the Mediterranean region. Arran knows that the orders and the actions he carries out with his team are covert- not even any other soldiers can be told, the ones he may be forced to mingle with.
(WIP)

101st Airborne Division, "Sabre" Battalion- Stratis

Name: William Patterson
Callsign: Vanguard-1-Actual
Age: 25
Rank: Staff Sergeant
Appearance:
William is around 6"0, and is clean shaven, being moderately pale and well built. He has brown eyes and a buzzcut, as well as having quite a few bruises from general activity. He hasn't got that much in the way of tattoos or anything that really differentiates him- though he definitely seems like the soldiering type.

History:

Born in Bangor, Maine in 2010, William grew up with a deep appreciation of the countryside around him, and did well in High School- though he had no plans to join the military. His father, Miles, had served in the US Army as an Officer, but William didn't fancy a University education, hoping to work his way up at some point- hoping to join the Airborne, rather than the regulars. He joined the US Army in 2028, and following two very uneventful years of service, gained his Airborne training and joined the 101st Airborne in 2030, ranking up to Corporal within the year. He was directly involved in the peacekeeping process on Altis, and at many times, was involved in defending the fragile infrastructure projects of Altis in the aftermath of it's bloody war, as well as seeing truly the horrors of both sides- the AAF's restructurement resented by many US Airborne soldiers for it's prior brutality in crushing the FIA resistance relentlessly. He was promoted twice in two tours on Altis and then Stratis respectively- landing for his last tour of duty on Stratis in 2035, packing the island's ageing military infrastructure to lay the way for the AAF to take over the NATO presence. He still resents most of the Greenbacks, or the AAF forces- as most NATO troops now actively do. He's seen a fair share of training and combat- though he is is no elite warrior, he is an Airborne soldier, and knows that with his unit, he can put up a very fierce fight. He is stationed at Camp Tempest with a bunch of spooks and his four-man fireteam, though the rest of his squad is posted up at Camp Rogain.

Skills:
William is a US Airborne soldier- and as much as he is bored on Stratis, he is very capable indeed. He is a competent fireteam leader, commanding Vanguard-1, and is able to carry out airborne assaults with his team in near-perfect harmony with a helicopter crew, or paradrop whenever required. He is more than happy with adapting from MOUT to open combat, rolling in the back of IFVs to moving with his squad through whatever stands in his way. Though he isn't an SF soldier in any way, or capable of miracles, William's standard of physical competence is good, and can carry out command's orders to the letter.

Weapons:
MX 3GL (Tan)
-Rifle Combat Optic (10x Scope/RDS)
----OR NVS (10x/RDS)
-Metal Storm 3GL w/RDS Sighting
-IR Laser Pointer
-Standard Barrel/Stock

-Glock 17 (5th Gen)
-Chambered in 9mm

Equipment:

US Airborne Recon Fatigues (MTP*)
Carrier Rig (Green/MTP*, Attached Camelpak/MOLLE System)
ECH ("Sand" Paint, Flashlight Attached)
KA-BAR Combat Knife
4x 6.5mm Caseless STANAG Mags
3x 6.5mm Caseless STANAG Mags, Red Tracer
2x 6.5mm Caseless STANAG Mags, Green Tracer
4x 3GL (3 40mils each) HE Rounds
1x 40mm Red Flare
1x Red Smoke
1x Blue Smoke
1x White Smoke
2x V40 Mini Grenades
Night Vision Goggles
Oakley SI Tactical Gloves

*MTP by 2035 has been adapted for the US forces in theater on Altis/Stratis too, despite being a British camouflage. This is since UCP is seen as less useful in the brushes and green/tan landscapes of the islands, and the Airborne finds sharing uniforms with the Brits on the island is cheaper.)
16th Air Assault Brigade, "Bulldog" Company, Stratis

Name: Ian Stanley
Callsign: Thunder-2 (IFV Callsign)
Age: 23
Rank: Corporal
Appearance: Ian is your typical Welshman in stature- being 5"10, being shorter yet well built, as you'd expect a tanker to be. His hair is so particularly short, he almost looks bald, as well as having a little stubble and green eyes. In particular, a tattoo of a Wyvern is on his upper back, as well as another smaller one on his left arm, of a lightening bolt- the tattoos easily explainable by Ian for his choice. He still smokes, though due to regulations in NATO of recent times, he is probably one of the last that does- being forced to smoke a distance away from other troops, though Ian doesn't mind a minute's social isolation for a fag.

History: Ian was born in Brecon, Wales in 2012, to an English father and a Welsh mother- explaining his relatively English sounding name. He found a great interest for the Armed Forces after leaving his Sixth Form seeing little else to do with his fondness for anything vehicular that had wheels, and in particular, finding the only place where he could use a vehicle to intentionally make holes in walls rather than accidentally. Ending up in the 16th Air Assault Brigade, he started as a FV510 Warrior driver rather than an infantry, prefering this role rather than fighting on the fields due to his previous interest in Mechanical Engineering, and eventually, following a light tour in Altis as a member of the NATO peacekeeping force, he transitioned to the AMV-7-Marshall, as well as ranking up twice by the end of the tour, to the rank of Corporal and replacing a wounded commander of his IFV as the head of a Marshall (the injury being a training-related friendly fire accident). He now is stationed at LZ Connor on the south of Stratis, though he sees little reason for himself to be there, since the place is practically packed up. The Marshall is only one of four NATO armored assets on the island, and of the infrastructure decommissioning, is likely to be the last to be packed into a container after being broken apart and reassembled in mainland Europe.

Skills:
Ian is an IFV Commander- and knows how to throw his tank around. He is responsible with getting involved in armored assaults in which a lot of damage can be done. Though he is a little rusty. he knows his crew, Lance Corporal Mitchell, and Private Lewis, the Gunner and Drivers respectively of the Marshall, are still fully capable of carrying out their roles and Ian's orders within the IFV. Troop transport, amphibious movement, as well as airborne drops are events that Ian has either taken part in as the commander in a real Anti-Insurgency offensive, or within training exercises in the UK.

Weapons:

L85A4 Assault Rifle
-Iron Sights
-6.5mm STANAG Magazine
-IR Laser Pointer
-Magpul VFG Foregrip
-Carbine Barrel
-MTP Camouflage

Glock G17 (5th Generation)
-Holster cable

Equipment:

-British Army Fatigues (MTP)
-Bandolier Vest
-Assault Pack (MTP)
-Crew Helmet
-Green (unspecified) Fingerless Gloves
-Combat Goggles (Tanker's Variant)

Vehicle:

AMV-7-Marshal IFV
-40mm Autocannon (HEDP/APDFS)
-4 Titan ATGM Missiles
-12.7mm Mk30 Coaxial HMG
-Active Defense System (Trophy System)- replaces Slatted/Reactive Armor, makes the Marshal air-mobile.
-8-Man Carrying Capacity

-The AMV-7 Marshall is surprisingly recent as an armored vehicle in the NATO inventory- based off a Finnish/Polish design, as a modular yet tried and tested vehicle. Being wheeled and packing a 40mm Autocannon, not to mention the modification of two 2x Titan ATGM pods on the sides of the turret, and the standard 12.7mm HMG allowing it to fully engage with enemy contacts of both a moderately armored and infantry type gives it a wide spectrum. IRNV, NV and FLIR optics come included on the gunner's turret and the commander's periscope, for observation and target identification- and though it is still a Lightly Armored Vehicle, rather than a very heavily tracked IFV (such as a BTR-K Kamysh), it's mobility means that is able to haul ass and bring a lot of firepower to the party. Though Ian would prefer a new FV570, a British and Altisian issued-vehicle, the Marshall's speed and versatility, as well as the fact that this is one of the last remaining armor assets on Stratis an, means that he hasn't got much choice.
Hmm, I may get to work on starting this RP soon enough. Right, to answer a few questions:

1) This is reasonably based off Arma 3, not entirely since it isn't a fanfic either. It's got considerable influence and idea-making from it. I'll also be taking a lot of inspiration from modern-day war films, a bit of comedy here and there from a series in the UK I follow known as Bluestone 42, and other games such as MOH and others.

2) Altis is located between Turkey and Greece, and as I mentioned earlier, they're actually real islands. It's just that in this world, they're a completely separate entity, though Greek influence is deep-rooted and pretty much anyone and everyone has a Greek name if they're Altisian. More on that later.
PM me your idea- though I am completely open to regular and normal CSes, this will be mainly on my behalf that I'll have limited information ,and the plot fills it in. Awesome to hear- though your character for a little while will be likely be using a more NATO weapon rather than the F2000, I'm absolutely sure that your character will get a hold of one, or even...well, FIA characters aren't exactly out of the question, and you may get lucky.
Task Force Hephaestus

This is a combat RP- with the following being a heavy lore that will give a good backstory.


This would be an RP combining everything I've learned from various experiments in the past, and would be the ultimate culmination of a military RP with both an authentic and a relatively original setting compared to many of my RPs.. I realized that I really like playing out Naval Combat (from the failed RP of Poseidon), large-scale infantry warfare (Scorpion), and SF operators is the way to go forward, with an integrated focus on badass, large-scale warfare. Expect ship raids, and regular ground combat, HALO insertions to helicopter assaults, IFV raids to company-level urban warfare. You would initially be playing troops in Husky, though I'm happy to expand very quickly into multile characters if required. Oh, and one more thing. I want to experiment with not really having much in the way of CSes, such as reducing the size of significant bits of it. I want to see how far you can flesh your character out in the RP, and this is something that I reckon will save a lot of hassle, whilst also being an interesting method- though the basics would be laid down.

It's heavily based off the realm of Arma 3, but just limited knowledge of a moderately realistic military RP. It'd be serious, but not madly- I want to throw in elements of realism, but keep some grounding in CQC and some action-based combat. Eventually, you’d get yourself into possibly commanding, and everything from helicopters, tanks and IFV commanders are going to be needed in some regard, though to a significantly more restrictive scale than previously in TF Scorpion.

kingkonrad’s Characters:
Captain Arran “Huscarl” Birgirson, 1st CTRG Team “Husky”, (British) NATO
Corporal Ian Stanley, Fireteam Gazelle-1-1, 16th Air Assault Brigade, UK
Staff Sergeant William Patterson, Vanguard 1-1, 101st Airborne Division, US

Rules:

This is an RP that requires dedication, and a lot of it. As rude as it sounds, if you can’t post once or twice a week, it isn’t worth it. This RP needs dedication to run, and I actively want you to be involved in its running, and the future of it. Other rules:
-Don't be a dick. Just don't. We'll know when you are.
-The RP relies a bit on Arma 3, but none the less, research, and asking me is all good for any incredibly detailed specifics worth mentioning. I don't want you to be so tooled up on it, you know every inch and breath of military tactics and the gear of Arma 3, but having vaguely an interest helps.
-Authenticity and some sort of realism is pursued, but not to the same regard that you'd go all out in making every, single, meticious, detail, go to it. This is a work of fiction, and some creative freedoms will be taken, though I won't turn this into a very unrealistic RP.
-You might be forced to write a little autonomously. No God Modding, but I might be lenient on how you play out a scenario if your characters may be in command of a squad or a team, or I might come down and alter something. Who knows, but be prepared to take a little creative freedom.




Any interest? One last, last thing. This RP would be a high Casual RP- a Casual RP with a need to write about one or two short paragraphs minimum, with a regular posting content. I'm looking for four to five RPers- and I honestly want dedication, so apply if you want in on an RP that will be long-lasting and written with a real sense of development and an interesting plot to follow.
Natalie walked out of the bathroom, closing the door as she watched on at Victor, shadow sparring and throwing kicks and incredibly powerful throws.
"Ah....I flushed, don't you worry. I'll explain it one day, but you know, it is perk." Natalie said, still topless, and still ever as fearful with her sexy Russian accent still partly impacting her English, as it sometimes could when she let her head down and didn't plan out what she was saying. She knew that if Victor wanted to, he could probably kill someone with just one blow, and even in the case that it didn't do the job, Victor's abillity to follow up was incredible. Natalie herself wasn't a great Judo or more typical Martial Arts practitioner, because she preferred her Krav Maga and Systema to it. It felt like it had a vibe, a violence and complete control of chaos that she loved. The integration of weaponry and her sheer power combined to make Natalie very dangerous, even when unarmed. To her, she could break limbs and shatter eyeballs without even blinking, and sometimes, she knew she got creative. She remembered once having to beat up about ten Chechen insurgents, after losing her weapon. Systema was even more violent, and it was pure killing that it encouraged, rather than the suppression nature of Krav Maga. The fact that boxing, MMA and streetfighting combined so well into it meant that Natalie's approach wasn't as elegant yet purely powerful as Victor's- it was dirty, unclean, but brutally efficient and gut-wrechingly destructive.

Natalie tucked her two orbs into her bra, at least suppressing them for now, as she put on her jeans, the sizing beyond most comprehension. She chuckled, as he pasted his hand into the plasterboard, a smirk on her face as she walked up to him, side by side with his shoulder.
"Aww...looks like someone's going to have to break out the gypsum." Natalie said, as she kissed him on the cheek, one hand over his shoulder and the other on his arm that was in the dusted hand.

========

Natalie looked on, tutting as Victor tucked into his relatively "American" breakfast, in comparison to what she had. It was very starch-based- about two bowls of cereal, two croissants, six slices of toast with cheese and salad, and about half a litre of a smoothie. Banana, Apple, Mango and some Pineapple went quite well together, and it was a cleaner hit, being a little less destructive. Some bacon filled that up well- Natalie felt still incredibly full from the double-portion she had eaten the day before, and it gave her a good enough strength for the day till a half-decent lunch.
"God Victor, you are such a fool sometimes." Natalie said, in a more casual and non-offensive manner, looking over as she carried on eating, aware that this was on her chipped plastic today. She had checked her Swiss account about half an hour ago, and found that indeed, the money was there. All in it's entirety. Natalie didn't have that many plans for it. After all, there was nothing she could really throw towards her company expenses. Anything, from Bear's maintainance, the the helium suits that she had used on occasion, to the ammunition expended and the R and D that went forward on implementing any tech that might be used in future was through the company. It had to be possibly a six-figure sum, but all Natalie knew was, that when you paid two contractors and their maintenance check a stupid amount, that the return would always be just like that to make it justified. Natalie had lost count of the times when she knew no other team on the planet could achieve what they did, or the amount of defensive and offensive capability they offered. When they couldn't deploy a whole Company, which was now almost about two-thirds of the company's contracting team, Natalie and Victor could do the job, and far quicker and cheaper. There were less contractors to pay, less boots on the ground, and most of all, the two were assets of an invaluable kind. Not having them would lose the PMC such a significant amount of money, Natalie always wondered about if asking for a pay rise would completely hold the company to ransom. But money wasn't what she cared for, not entirely. She lived for life, Victor's charms, and for being Athena, an Amazon that with her boyfriend, towered over the mortals and swept up the dirt and mess whilst having a cracking great relationship. One that she knew would have to sometime progress, after all. She was 25, he was 28, they were both young enough to remain simple partners like they were now, but one day, marriage would have to come.

Looking on, Natalie finished her sixth slice of toast, as she heard Victor look over, uttering. Natalie smiled deeply, sitting up as she looked over.
"Well...sooner, rather than later. Considering that in our line of work, we are flames that burn hot and fast, I don't want to die knowing I missed the chance." Natalie said, putting her proportionally large right hand on the table, hoping that Victor would hold it a while and just comfort her a little. The words meant a lot to her, she knew that being a Denisova was all good, but she didn't want to one day find herself getting killed, sitting there before thinking that she missed the chance to be Victor's husband. They had been going out for so long, she couldn't entirely even remember. But just the memory of them sitting atop her balloon, going at it like Rabbits as they sat above the Alps. Her Mohawk warrior was her protector, and she knew that to Victor, her Russian amazon was his. She knew that just going out like this wasn't a commitment, and what Victor was implying Natalie felt, her heart pacing a little faster as she knew that Victor was ebbing towards a suggestion.
"You know, you've still got to work on your childcare skills...but apart from that Victor, you will make very good husband. Soon." Natalie said, that edge of her slightly Russian accent kicking a little towards the latter end of her speech.
(RP is sadly on hiatus till Silverwind comes back. I can't really run it without his character sadly- and though the pace was about to just get going, there's nothing I can really do. I'll post up my last- though this RP is not dead, it's simply on hold till he comes back or I figure out what to do next.)

Neil looked over, watching as Zhenya found the canisters, buried in the dirt, watching as he reported it. It wasn't the main deal, this was far to insginficant, but Neil somehow knew it had to be something of some significance, that this was far more portable and deployable than what they were truly hunting.
"Shit, nice find." Neil simply said, as he covered his back with the AUG, already looking to find any enemy that might come in or flank them. As Zhenya continued on, this time to Neil, he shook his head, as he led the way out, just not wanting to repeat what Zhenya had just said in his head. But it still echoed somehow. "Maybe I can try it." It was just that, it was too eerie to Neil. It was as if Zhenya was talking with a Russian responsibility to reiterate to the people that had been involved in the orchestration of Grozny He had to respond, he couldn't let it linger. But it made Neil ill in some regards, just to hear that, it just reminded him that foreign policy was a very thin wire and though they were punishing the TIAF for it, that somehow, Neil inferred that Zhenya wanted much worse to happen.
"Not a chance mate. Fuck, we ain't got a clue of what potency that shit has, and let's not remind ourselves of what that stuff does. Look, let's get moving, they're already making a start." Neil said, moving out of the house with a combat pace, weapon high and aimed well, as he led the way through the last third of the courtyard towards the rest of the team's position. They had already gone in, but Neil and Zhenya knew that the least they could do was cover, as the Australian moved into cover behind a clay wall, already scanning for targets on the floor above. No movement gave him an indicator, as he flung himself over, his combat pacing consistent with the AUG as he did what he could to not miss a beat, not miss a corner or a opened door that he hadn't seen before that an enemy could charge from. He knew that Zhenya had his back, but in return, he had to have Zhenya's. The team trusted itself, and that was of most importance after all, since they would get killed if they didn't.
As Scott smashed the door in with his foot, Jan was charging in almost with a finesse and movement that suggested he was moving at a pace of concentration. Raising the shotgun, as he moved through the door and immediately swept right, he found right away one man running straight for the door who was quickly filled with buckshot, Scott now following in and taking a target on his left. He pumped the 870, already finding another target down the room, and the second 12 Gauge round tore the man apart, as Jan knew it was his last shell left that was going into the chamber. But it would do. Jan simply shot at a man further down the large room on his side, burying a wide round into him that knocked him down, but didn't kill him straight away, on account of only some of the buckshot finding it's way to him. Jan went straight back to the strap of his 416, already raising it in replacement as he knew he was empty now, the 3+1 magazine gone, and scanned the large room for anyone else. He put two rounds into the man that he had shot earlier as he moved, looking around for anything else, almost ready to yell the five letter word to let the team know they were done with this room.

Before that even happened, a man got up from behind a collapsed table and tossed a grenade, running rather than shooting as Jan's mind set to doing something about it. In this proximity, even with a plate carrier, none of them would really stand a chance in the open and live to tell about it. He had four seconds from the moment that the man had popped up and was just in mid run, to yell whatever would get himself, Scott and Wendy a chance to not get blown up.
"Out the door, MOVE!" Jan yelled, as he sprayed rounds towards the assailant, only realizing as he turned from the corner of his eye that he had something in his right hand. A canister. Jan didn't care for that right now, he wanted to live. He was furthest from the breach point, and he knew that he had to get around some corner, or something at least. Scott and Wendy would make it, and only now, Jan hoped he would, as his feet moved in a way that he couldn't describe, with such ferocity and madness that only could be seen in Afghanistan. The grenade set down on the floor, roughly a meter down the room, as Jan knew he was almost out of time, diving through towards the doorway where they had breached and he could tell Wendy and Scott were just about to get clear. Jan couldn't do much now, as he felt his body hit the dirt, just hoping that either of them would pull him in to where they were, and out of the way of the shrapnel that would direct itself all over the room now. In almost musing thought, he knew that they were going to have to chase this man, as otherwise, this would be for nothing. In his right hand, he had something much more significant than what Zhenya had described. From what he vaguely could use as a last memory, it was about the size of a small suitcase, but with no indicators of it being what he genuinely didn't want it to be from his findings in Turkey. This was what they were here for.
(Spot the unintended Peter Andre reference..)
(And this is a bit vile at the end, I didn't' describe it too much but basically, Ethanol+Natalie's Intestine= and so on)

Natalie slowly awoke, probably at what most would call a Level 1 out of 5 hangover. Feeling buzzed, but in no way like the alcohol was actually in her system, and that if needed, she could bark orders to about 40 Paras in the back of a An-124 and fire her PKP as effectively as ever, if she was back in the VDV. That type was what it reminded her of, the shit Vodka that the Russian Army would sometimes toss the troops to keep morale up, and though it was incredibly weak, every last drop was gone by the time anyone had come into contact with it. None the less, Natalie heard pull himself up and down, Natalie herself still topless as she sat up in bed, just neatening her hair
"Morning Victor. Already at work I see." Natalie said, moving up the bed as she knew he would take definite notice, towards where he held. She lay down on her front, her rear not as pronounced as her breasts, but definitely definitive, looking at Victor as he came up. It felt to Natalie that with Victor, the room was quite small, when in reality, this was a huge master suite for any guest of this hotel. Natalie knew however, nothing less would satisfy them. Only the best.

"If we were back in Miami, I'd probably go for a beach run right now, do 5km then maybe leap straight into some of what you're doing, all without getting dressed of course. But then again, I suppose the police are a little more enforcing of anti-nudist laws over here, and there ARE people up at this time of day over here, right?" Natalie said, in almost a teasing way, aware that even she wasn't that crazy. She didn't entirely care who saw her breasts, just that it was likely she would be turned into a running photoshoot for every dirty Belgian magazine on a long run over here, and that didn't bode well to keep her head down. She was Victor Kantaario's girlfriend, soon to be fiance, and Natalie in some ways liked the idea that she was some sort of mysterious girl, some woman that wasn't really known that well to most. Of course, there was what there was on the surface, but for the moment, Natalie preferred to stay out of the spotlight, knowing full well that this was Victor's show, and that the 7"11 Mohawk was going to the WSM just as determined as he was as Brute, nailing down all hell on enemy.

Natalie clambered out, still naked herself, watching on as she found her bra, somewhere on the floor, bending over in particular as her stomach almost shook the floor with a rumble. Between her breasts, she looked at Victor, the two knowing full well what this was.
"Shit. Fuck, I might glaze the toilet, fuck, fuck..." Natalie said, dropping the bra, as she ran, straight to the ensuite, and locked herself in, with almost a split-second determination. For the next minute or two, what was almost an ungodly noise came from inside, as Natalie realized that her rear end, combined with Alcohol, was always a concequence that she had to remember about. From Victor's point of view, all he could hear was the noise of gas and grunting, with no description needed to flesh out what was going on with Natalie.
© 2007-2026
BBCode Cheatsheet