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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

Natalie followed close down the alley, then suddenly realizing what had happened when Victor was on his charge. The first man was thrown back by Victor's shoulder, but raised his 9mm, with Natalie almost following in a charging manner and quick. She threw herself straight onto him, throwing the PKP loose as she knew her whole weight was going to hit his right shoulder. A distinctive crack followed, as Natalie blocked a parry by the man's left hand as the M9 fell out of his right hand, before then slamming her forehead straight into the man's head, grabbing the man's left arm in the process which left him completely exposed and in agony. She finished him with a sharp kick to the head, kicking out blood in her traditional brutal approach, as she clambered upwards, grabbing the pistol in the process as a temporary weapon. Victor had well and truly fucked up the men that were also in they way, Natalie choosing to take a simple approach. The weapon was vaguely familiar to the Russian, but the nine millimeter round wasn't much at all. She quickly managed to shoot the last man that had been taken down with a summary execution, watching as Victor kept moving and Natalie was left a little behind. She went for her PKP, moving with a rapid combat pace before wiping the blood from her forehead. She had hit the man so hard with her headbutt she had actually knocked him out, and probably kicked up a little blood now. The 7"2 Russian with a MMG in her hands, her oversized yet fitting jeans, as well as a tight bra, wasn't what you would call your regular CT operator, but ends had to be met today, and with Victor, she knew full well that they had to protect the civilians as much as possible and counter-attack.

She sprinted back towards Victor's rear, covering as best as she could as Victor pointed the truck out.
"Fuck...Victor, there's no telling how much C4 or Semtex that's crammed in that thing. Careful." Natalie said, moving up as she covered him, looking at the police, as she spoke in French.
"Let him carry on. He knows what he is doing- get any civilians as far away from here into safety, we'll deal with any of these fuckers." Natalie said to the police chief in strong French, the man nodding, Natalie glad that he spoke it rather than Flemish. Natalie turned back to covering Victor, as he clambered in, trying to defuse the bomb.
"Victor, you know, when we finish this, I swear to God, I will hang the fucker that did this with his own intestines. Mark my words." Natalie said, coldly, as she stuck close, looking in, as she scanned for enemies. Two more terrorists, female to Natalie's surprise, made their way down the street, the Russian on one knee as she unloaded the Pechneg down range, tearing them apart with fire that felt like it was from an assault rifle but was significant in volume. Natalie looked at her wounds, feeling her arms go a little weaker. The adrenaline was wearing off slightly, it wasn't good at all. She needed to get the wounds sorted, just some painkillers and a pair of tweezers, and the same for Victor. She knew that when the prolonged effect of her Adrenaline went, she'd probably collapse or be stiff as a plank due to the fact that a couple were in her shoulder, and three in her abdomen, by her abs. Willpower almost kept the 9mm rounds from going deeper, and she knew it wouldn't kill- they had probably hit the bottom of her ribs or embedded in her muscle, which now felt like every breath she took brought more agony. But she was a strong woman, and would carry on regardless.

As soon as she heard that Victor didn't seem confident about the bomb's disposal, she cursed loudly, not at him but in general. as she raised the PKP, looking for more terrorists.as she backed away from the van, taking his right hand with her left, the PKP on her right shoulder. She saw a couple of men up ahead, as Natalie just fired wildly, aware it was the best covering she could give., It was just the volume, and she didn't stop firing, the shots going all over the road and sending the terrorists into cover, as the LMG kicked into her right shoulder, the recoil a bit more significant but something which would do the job for now. She saw a car, and almost threw Victor towards it with herself, coming down on top of him as she realized that it was the only significant cover from the device. If it went up, Natalie just hoped that they were far enough, because a gut feeling felt like in the moment that she did it to Victor, the world trembled.
Pavel smiled, upon hearing the Czech comment.
"Yeah, I think I know a decent place. Should be good to go really." Pavel said, looking over his shoulder as he led the way to the lift, to go back downstairs and down to the ground level. He felt like a drink- he hadn't had one in a long while, and a nice creamy larger would do him plenty of good. Or maybe several. He didn't know, but as a Czech, it was almost a responsibility to like the real Pils that originated from this region of the world. None of that Budweiser stuff for him- only the real thing, the local thing really cut it, and he particularly liked to have that good taste in alcohol.
"Not many drunks there, it's upmarket but still the best you'll see of beer culture here." Pavel said, adjusting his hair as he pressed the button, taking them down.

As the doors opened, and they were at the ground level of the not-so-special hotel, Pavel led the way out, turning to check if Ariana was there.
"That last thing was a hoot. Got the pair out of there without too much blood. I hear the Germans are going to pay well, they don't like the fact that there's a mess, but you know how it is. We'll just have to deal with it, and they got their people back, so I couldn't care less until I get paid." Pavel said, walking out onto the evening streets of Prague, just across a road towards a pedestrianized street, where Pavel knew he'd find his bar, the wet tiles having a few puddles but the sky now turning a greyish haze of orange, the sun slowly coming down now.
"Liam's a good man, I can tell you that much. I don't fully agree with him sometimes, but he knows how not to get people killed on your side and kill everyone else. Tough fucker, can't believe he still goes on without that left leg of his." Pavel said, holding her hand in a friendly, less romantic gesture. Something to show that he wanted to keep her safe, although real reasoning would have said she would have been fine herself.
"I've seen him a few times, he seems to really enjoy this line of work. I can't say the same, it's the money. Just that you get paid a lot more for fucking doing shit that security can sometimes handle, but you can tell why they need us. When shit hits the fan, I don't really know of many other soldiers in the regulars that would be able to put up with it." Pavel said, as they walked down the pedestrianized street, the cobbled path leading to a square of sorts, where Pavel knew his bar was near. Ariana to him felt close, something valuable. He liked her, to say the least- she seemed like quite a pleasant woman be around, and most importantly of all, wasn't like his ex-wife. Just some grabber of fortunes, she seemed like someone who Pavel could trust through the good times and the bad. In some ways, Pavel had done far too much, too young. He had a kid, a wife that he had already divorced and still was only 25. In comparison, he knew Liam hadn't done any, and he was 37 after all. That perplexed him, but somehow, he knew they were all different.
See you dude- all the best.
Was it? Oh, in that case, she'll be second-in-command- I'll add you Hellhound. I just posted up and you lads can now too, I think Athena will take Bravo 2 as a sub-sect fireteam inside Husky. I don't make weaknesses prominent in characters (my belief being that you don't usually notice it in people until you see them for a very extended period of time), not sure what you guys think on that.
Huscarl looked over at the group, nodding to Irish.
"Good to see you mate, welcome to the team- papers, and so on, get your shit together. You probably know me, so I won't go into any more detail- so chop chop." Arran said, indicating a look on his face that said plenty to him that he was good to go and setup with the rest, as he walked out of the armory, and back to his billet with his laptop cradled in his armpit, to sort something out. His radio buzzed again, as Arran ran, going in as he put it down and set the cables.
"Shit, line's got about 5 minutes worth of security Neptune, what is it?" He asked, looking out as he shut the door and switched the light back on.
"We've got another op, just recent. Turns out that we've got a hold of some more intel, regarding this submarine's deployment from Tripoli, Lebanon- and we need a little dry work to be done to find a manifest from the place, to back up what you're going to find. Like I said, we don't expect this one to be guns blazing, but we're going to need one of your guys to co-ordinate the agents we got on the ground. I'd trust them with sitting on their asses and listening in on a bunch of Arabs for a few days, but this needs a finer touch."
"Roger- I'll send Khukuri, he looks bored, and I suppose he needs to get the fuck off this island. You handling the logistics of my man?" Arran replied, as Neptune chuckled.
"Yeah, we will Huscarl. Just tell him to get moving to Stratis Air Base, with his weaponry and we'll go from there- we'l reattach him to your team in about a week."
"Understood. Cutting the line now, if that's it."
"Go get some fuckers, Huscarl. Over and out." Arran laughed, as he disconnected the cable, running a deletion program to begin a cleanup on his laptop, and wipe any trace of any encrypted material that was on his laptop- a process of multiple deletion, which would take a few hours with the high level of encryption that he had just used. He got up, and walked out of the metal billet, shutting the door as he looked out on Athena and the others, before going back to the mess hall to see what was left, and tell Khukuri.

( Transition OST (ie. what I was listening to at the end of this post and the beginning of the next.)
"Operation Deviant"

1900 Hours, 2nd July, 2035
On a RHIB somewhere south of Makyrnisi, Pyrgos Bay
Altis

Huscarl sat right at the front of the RIB, adjusting himself as he looked back on the boat, the evening setting in as the sun had now come closer and closer to the horizon in the west. He looked back- Mischief was on the M134 situated in the middle of the boat on a 360 degree swivel and a slightly raised platform, while Hotwheels, the driver, sat a little off-centre. The rest of the team were either sat on the side or up at the front of the RHIB with him, as they swelled over the waves, the sea rough but not stormy or throwing them around. Just a few breakers, and nothing substantial. Huscarl's gear was on him at the moment- his plate carrier, light ECH helmet with a flashlight on the right and a camera on the top, with a pair of swag Tactical Shades over his eyes, already giving him a small ammunition count in his bottom right of his vision, and also clocking up a basic friendly identification system, which of course, was only practical in identifying the team, not enemies. His UBACS fatigues were the team's standards, as well as his tan British Army standard boots, along with the Oakley gloves in his hands. The SCAR-H sat comfortably, the magnifier disengaged but the magazine loaded and ready to spew when he pulled the trigger.
"Everyone, eyes open. For now, AAF forces don't watch for RHIBs since they think we're with the CSAT, but the moment they come close or we fire the fucking gun, we are fucked. Hotwheels, keep going, half pace. Everyone, check your gear, we are at the Start Point, 1km out roughly. I've got no sighting of the AAF Speedboat, and no airborne units currently." Arran said, looking through his Rangefinder, magnifying slightly as he looked over at the distant island.

"Primary Insertion looks good, we'll stick right to the plan as I set out. Remember, quick and clean. Since Khukuri isn't on hand, Athena will take command of the second team after we approach Zephyr and the submarine, and she'll use the Laser Designator. As far as I'm concerned with that helicopter, let's try and keep it quiet- we'll destroy the rear rotor and move on, not fucking blow it to smithereens. And no, we're not stealing it. Last time I checked, none of us have any idea how to fly a freaking helicopter, and coming back to Stratis to convince the AAF that we're just "borrowing" it." Arran said, a wave kicking up as he sat up a little, looking out, aware that they knew each other well, and that they'd be getting this done cleanly and efficiently. Huscarl's Icelandic father, and to some regard, what made him feel more Nordic than Scots, was what he considered gave him that courage and that belief. He always remembered that his father had no fear to go out in the harshest storm, that he said it protected him and he felt at ease with God's wrath. In some ways, Huscarl felt that it was the same today- that if you looked on the tactical map to see how seriously outgunned they were, it was like they weren't going to have a hell of a chance, any normal infantryman or even a SFSG man would look at it and just say "No". But he knew he had the capability, he had the tactical plan, and that they would decimate the island's units with speed, precision and get what they wanted, without even making a audible mark. The only real stab in the side would be the fact that CSAT would lose millions of dollars of submarine, and a lot of troops dead at the hands of a NATO drone and an unspecified team. For some reason, Huscarl had to suppress in his head that what they were doing was not helping the tensions, but this was the only, and therefore, least worst way of getting the intel that they so desperately needed.

They slowed down, the boat quiet as they approached the south-western tip of Makyrinisi, closing much slower now as they entered on the breaking waves, Huscarl's beard and tactical glasses showing an element of an operator who was just sternly deep in thought. He had sometimes gotten stick in the SFSG and even the SBS for it, just being sometimes a little disconnected to which Huscarl always reiterated he was in thought. On how things would happen, and other matters. The chance to perhaps go home after this, with the rest of the troops on Stratis. The chance to see his girlfriend, of whom he had a strained relationship. He wanted to see her, badly, but work came first. Perhaps it was this disconnection with reality that made Huscarl good at what he did. He looked back at the operators, spitting first into the sea as he outlined his last functional order for now.
"A heads up- you find any intel after we raid Zephyr, you report to me and do not even consider going back to NATO troops on Stratis following a debrief. Remember how this works lads- NATO regulations do not apply to our operations, so you are free to engage AAF and CSAT forces now unless I give the word not to. All understood? Good- Hotwheels, aim for the small beach right there, quarter speed as we go. Athena, Irish, Hotwheels, you three take the right flank of our insert, your callsign is Bravo 2. Me, Mischief and Praetorian here will flip the north-west, as Bravo 1. We'll stick to the maps, and quietly act on the Titan emplacements first- my Bravo 1 will flank around and hit Titan No.2, while Athena's Bravo 2 knocks out Titan No.1 quietly. We'll go from there and eliminate every AAF man we see in a pincer, kill wounded and do not spare any surrenders, just to remind Mischief and Irish of that from training a few months back. Silencers set, on my mark." Huscarl said, kneeling at the front with the SCAR-H, as they prepared to hit the very small beach on the south-west, and quietly, and smoothly, move into position and eliminate the Titan emplacements- likely to just be three men at each, and a Titan MPRL AA launcher on a tripod, something that they could possibly use later if things hit the fan.
I'll figure something out Hailfire- don't worry about that. Anyway, that leaves Mischief as 2nd in command, and I think this RP may thin out soonish to a concentrated group, so we may have to figure soemthing out. It's a shame man- I really saw you cared for the RP, and wanted in on this, but if you can't bring yourself to it, that's absolutely fine.
It's fine- anyway, I'll post tonight since it's been a little stagnant. If you're behind on posts, just post up quickly again and just straddle- I won't do that huge a jump, but I want to get us to the fray quick.
Also, I'm slowly filling in SSgt Patterson's role, since I'm bored. You may see more of him, and possibly later, you may end up in his team too.
Well I'd say that with bullets, if someone is WIA on some CTRG operations, it may be a bit of a problem. Praetorian was selected specifically as he's highly trained in combat and is a combat medic- he can patch someone up to get through the fight, or at least survive for a while until proper medical treatment can be given. Considering that plate carriers that CTRG use (the Heavy ones are predominantly Dragonskin-based composite, and the Light are a lighter, advanced kevlar/ceramic composite) could probably stop a couple of bullets, along with the fact that even a certain type of helmet could stop a 5.56 in the right circumstances (note- anyone not using a plate carrier, using say a chest rig is at a huge mobility advantage since they carry the same amount of mags but don't get burdened down with a vest). But say if you were shot in the leg, or the arm, that would cripple you operationally, though since CTRG mostly has SF operators, switching to a sidearm or weapon replacement (ie. using a lighter weapon (such as replacing an LMG for a smaller carbine) could work too, with a bit of treatment (ie. extracting the shrapnel and sealing the wound along with a set of painkillers among other things keeping Praetorian and wounded back for a temporary while before moving up on the fight). KIA only will occur if I want it to, or if someone isn't posting- though I avoid the latter lately, and only do it once or twice if needed. I've killed almost an entire team before, and it's grizzly. Since multiple characters may come up for different people, it may be a more expendable way of viewing your characters in certain slots, and death by your choice can occur (so long as it's sensical/plausible). Wounds can occur for sure, and it's a good idea keeping an eye out- I would say it's up to the player to decide what their wound is (if any), but I don't want people getting shot left right and centre- I'll kill characters as needed.
BTW, Tempest isn't large (as in, the description in the first post kinda shows that it's literally one or two buildings, a few small tents and a small H-Barrier walled compound with just 10 men- around five or six of whom are Husky), and there really isn't much room for a helicopter to land- I would recommend probably editing that a bit in some areas. As weird as it may sound, I don't really like the level of Godmodding that post went to either- I mean, helicopters don't just fly in and out of Tempest day in day out, it makes no sense really (for say, a Camp containing just 10 men, which is only half-filled with CTRG anyway). If it's anything, you could have had your character brought in with Mischief, or just simply dropped off by MRAP or something.

I can tell you want to write, but you need to research first- it really doesn't help, since it feels generic. I could write that in any military RP and it would fit- Skythion for example managed to implement it in such a way that Mischief was just loitering around Tempest, following his description of how he got to there. In this world, helicopters don't just fly in and out for one person, they transport teams and even on Stratis, are thinly used for any real purpose (at the moment that is). What I'm trying to say is, you have the ability, but you just need to sit there for another twenty minutes more, just think about the environment I've lined out and colored in, and in general what would make sense in that exact scenario. The reason I post really long, is not that I expect people to follow, but because when it comes to what a place looks like, I want to make it feel like I can set down a base level. How you influence that is up to you, but the reason I do it is simply to give a perspective and scale to the area, to make small features seem significant in how your character and you overall perceive what I've described in your mindset when writing- and though I may not be as descriptive in other places, I've made sure that since Tempest may be a place our characters may return to, it is significant enough.

Also, quick point to raise in general to everyone. I do want to probably post ASAP when I get back from college tomorrow, and that means that I'll be jumping from Tempest straight to the operation. I do want to keep a fast pace going, so posts on an individual's basis may have to be once or twice a week (maybe even more depending) to keep something flowing- it's harsh, but I want to make some progress while we can. I didn't post today simply because of that, but what can I do. I'll try and get you guys to feedback after the Prologue, and though I have a plot that's set in stone, I do want to spur ideas and thoughts from you guys in how exactly it will go.
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