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9 mos ago
Current 10+ years of an RP idea, finally finished, on 10.10.2025. Goodnight Raven Squad, you were the best, wildest, most silly near future SOF RP that lived on the guild, and you got a worthy send off :)
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Bio

I've RP'd for the best part of over 15 years now here on the Guild, and particularly like military settings, both contemporary, past and near future. I have even dabbled in a little more experimental RPs, as well as created a plethora of 1x1s over my time in the guild. I like creating RPs with a distinct flavour- and often shift between narrative-led RPs to semi-randomised plots. I've been more a GM lately than a player, and don't really lean into fandom- instead, exploring my own universes lifting themes from other source material.

My main interests are military-themed, near-future RPs, with a focus on technology. But I'm beginning to push what that RP idea looks like- taking inspiration from lots of media and focussing on the fun, indulgent side of RP, whilst also exploring the lows and emotional side.

roleplayerguild.com/topics/190121-rav…

Raven Squad is a project over seven years in the making, and focusses on a class-based, eccentric yet half-grounded near future special forces team that acts as a response team where you can't send any special forces team in. It's incredibly dumb, incredibly loose, and yet, has delivered some of my favourite plot points in RPG. A brainless action flick a la John Wick and Kingsman meets a complex thriller with a fun left turn in it, Raven has been the culmination of over a decade of loving special forces RPG, gaming influences and other silliness in a package that has provided players with something quite different to a normal military themed RPG. While at an end, this is an RP that is a signature- it's silly as hell, takes itself barely seriously, and is what peak fun military RPG to me should be.

roleplayerguild.com/topics/192916-del…

Delta Hyper is a love letter to Wipeout, F1's Drive to Survive (Netflix) and contemporary Formula One, with influences from solarpunk, cyberpunk, transhumanism and other posthumanist concepts. An RP that follows pilots in their ups and downs, it's a story that hasn't got me playing an actual character, but framing the camera at each pilot (played by others), and presenting it as if it were a documentary. Lifting elements from TTRPG, this is a Racing RPG like no other and no parallel exists- using dice rolls and randomisation, with a stats-driven system to generate race results, rather than actually RPing the races, players experience the fast-paced, dynamic world of anti-gravity racing. This means that come Qualifying and Race, the results are genuinely a surprise to everyone- and based on decisions made through dilemmas and decisions made between races. Friendships, rivalry, the glamour and even a little political undertone play out in 2094, in a colourful, utopian future that focuses on the fight to take first place.

roleplayerguild.com/topics/196931-tac…

Then there's Tactical Breach Wizards: Fireteam Hex. First use of any set IP as a formal setting, this is an RP that offers a darker mirror to Raven Squad, focussing on the other side of the equation- unlikely heroes in an uncomfortable position. I don't normally do fantasy, but the world, the lore, the feeling of the characters and the ability to write a comedy just was too difficult to pass up. An RP that focuses on a group running away from a variety of threats as wanted mercenary wizards in the middle of a post-revolution, Eastern-Europe adjacent 1990s to present Polavia.

roleplayerguild.com/topics/197399-dis…

Lastly, Dispatch: Heroes of Claremont. This is another IP-adjacent world, albeit drawing on a different setting and a new cast of superheroes. As my "first" proper superhero RP, this combines workplace comedy, a Storyteller-lite system and a fun, diverse, and large cast together in a dynamic, diverse setting.

I'm pretty flexible and try and get back to people on ideas and responses, but sometimes, I may become very busy and it will take some time till I am un-busy. I aim to clear posts within a week!

Most Recent Posts

You'll be happy to know the RP goes underway soon- Nobody's character will soon be set up. In terms of their base of operations, a couple of locations of bases near airstrips of some sort spring to mind- with myself inclined to the first:

A) An abandoned airbase built on artificial ground off Bouvet Island, a Norwegian depedency in the South Atlantic. It is the furthest island from any major land mass in the world, and is fully in Scimitar's control. It's in the middle of nowhere, and as a result, is perfect for training- as well as the glacier offering plenty of wingsuit opportunities and Arctic-based training.

B) A large hangar somewhere on Singapore's Changi Airport, away from most of the airline terminals and built in such a way that it is impossible almost to figure out what is there. A C130, as well as a variety of kit means that the team is rapidly deployable to almost any location, hidden in plain sight and inversely from Bouvet, is in the midst of a population centre. Little training facilities, but has this nice accessible feel to it near civilization, a significant one.
Natalie watched on, as she heard Victor. She said nothing, adjusting her parachutes as she watched single-shot fire rain from above her from Victor, as she knew that they had less than a minute to hit the ground. She checked her own gear, looking through her HUD as she picked out the needed targets. Her suit marked them up already, AK fire blaring up and hitting the wrong direction. She kept quiet, as she knew that they were coming in, closer and closer, and bringing the fear of God.
"Shit, we are coming in. You might want to switch to UV or regular optical, since the fire from this thing is going to really fuck up your eyesight, if it's sensitive." Natalie said, looking at her two chutes, the Skull and Crossbones a "cool" feature to have, with Victor's two medicine wheels on his chutes reminding Natalie perhaps of his Mohican heritage. She guessed she was 300m above now, as the wind gusted hard, blowing the two into the compound and right on top.

"I got this- bundle your chute back into the container vaguely, put it in your canister, and rally up when you hit the ground. I'll start the fire now, the real fire, Victor, so check your visual mode." Natalie said, flaming a little from the two nozzles, as she kept one hand on her steering, and the right on her right nozzle. She flamed, the flames spewing below as she drifted in, fire spreading over the frozen floor as it quickly spread, the flames just about reaching at first and then torching more. Her blue UV visual spectrum didn't pick out flames of extreme type, and it at least worked for this sort of thing, allowing her to see where the fire was going without being blinded. It looked like liquid, pouring over a huge area without torching her eyes. She took out at least four men, as she felt literally no kick, coming down hard as she went running. Her parachutes came back down on the snow, gusting a little as her weight anchored herself down mainly. She sent flames spewing into an AA gun emplacement, quickly sending up a huge fireball as the rounds caught light, Natalie smiled, already gathering her own chutes in with her left hand and keeping up a volley of flames with her right. It literally poured, the inside of the compound roasted as tents and anything else in range caught light. She packed it in as best as she could, detaching it as she looked over at Victor.
"Return the favour will you? I'll stash this away." Natalie said, watching as Victor now took over with the predominant fire, the compound's snow melted in large areas and flames kicking up among the tents and wooden huts, Natalie bungling her large container in between the gap of her fuel tanks and her suit's back. Taking both flamethrowers in hand, she looked over at Victor, disengaging the UV view. It was far too bright now- and the place was lit up to hell. An RPG flew off and vaguely slammed into the ground quite a way away, as Natalie chirped with joy, already widening her legs as she saw AK fire now pour on her.
"Well...now they respond. Come on, on me. Clean the camp out- take it out if it moves. Any intel should be in the underlying part of this base- anything above ground is arms, men, insergents and various other scumbags. Flames deal with all of them- I hope grenades do too, Brute." Natalie said, moving in the heavy armor as she felt the relative lightness in her two hands pay off. While the tanks anchored her down with a weight a little heavier than her rucksack full of M134 ammunition, the nozzles themselves, the pair in her hands were flexible, and she could really move with a pacing. Already, she had a very firm grin on her face, as she sprayed flames, walking forwards as fire ricocheted off her audibly, Natalie using an arc to hit targets over a rock formation of sorts. She carried on flaming with her right as she tossed a CS Gas grenade over as far as she could with her left towards a reinforced metal bunker, lobbing it through a window of sorts- which found it's target well. The targets ran out and were flamed very quickly, Natalie dealing far more widespread damage and anarchy at close range. She looked over to Victor, who was busy detonating shit.
"Hmm...I think I just warmed this fight up, look at this shit!" Natalie added, as she directed her nozzle at a squad of infantry, trying to use a PKM and automatic fire on Natalie, as she laughed inside, incinerating them almost instantly as she sprayed them quickly with almost a red-blue hot flame that seemed to spread. She kept moving, richocheting all over, as she smoked out a few enemies behind a container, quickly looking back to Victor.
"If it has weapons, or ammunition, or explosives, you can set C4 or whatever's explosive on it. I'll carry on sweeping this place out- I can smell the bacon even through my suit!" Natalie said in an anarchic way, as she pushed up, moving up a ledge as she saw an RPG fire from behind, Natalie picking up three on her sensor behind. The Trophy System took out the warhead with ease, as Natalie ominously twisted back, looking at the three men. They looked well armed- an AK12 in each of their hands, but they hadn't compensated for that.
"Bad...move. RUN!" Natalie said, smiling as she directed simply a nozzle at them, and let loose. The flames went up to 150m, and in this case, they coated them quickly, turning them into headless chickens, as Natalie turned back, carrying on.
"You really need to try a flamethrower Victor, it might not be conventional, but fuck me...if you want to clear an area quickly, this is your instrument!" Natalie said, as she crunched on the melted snow, the ground black in areas where she had burned huge swathes of enemies and the rock below it burnt. She directed her fire onto a ZSU on a small rock platform, the gunner in vain to turn it. The flames inundated the camouflage netting, as Natalie checked herself, moving up as she moved onto the vehicles.

A technical pulled out, but even it couldn't outrun the torrent of fire. She faced her left hand to the left and her right straight ahead, torching the moving technical that was firing .50 cal rounds at Natalie, the ricochet significant as it even did throw Natalie a little off balance on the fragile footing she had on the melting snow. Her boots were wide and reinforced, having even some spikes at the rear to dig in for the ice, but it wasn't a revelation. She was holding herself up, and keeping what was basically her body weight plus half, if not even more, was proving very tricky indeed. Moving up on the vehicle stash, she pretty much engulfed the rest of the trucks and technicals, the fuel tank of one of the fuel lorries going up with an almighty boom as the metal physically melted on the tanker's own fuel tank, which then in turn detonated the major refueling tank it carried. That set of a chain reaction, which almost threw Natalie off, a fireball kicking up as Natalie could only chuckle.
"Haha...they are not going anywhere!" Natalie added, as she knew that they were tearing this place apart, bit by bit.
Svetlana's up. Yeah, she's as ridiculous as they get.
Hmmm...well, I'll say what I'll say, but I can't do it since spoilers entirely. I'll vaguely lay it out.

I want to devolve perhaps, a very good set of teams, and Huscarl/Athena will probably stick together. However then, I would say that Linn and Zdislav would go up the ranks thanks to Arran, on Stratis, would find that they were perhaps a bit more ready to lead a fireteam. Arran would know that operationally, the demands come for it, and that in turn, they take teams that maybe at first, aren't so friendly to them, but are eventually warmed to their leadership. No spoilers, niehehehe- I think that once we progress, shit will get good.

Also, I will say that Amethyst won't be immediately on Stratis, but they'll have a temporary home at LZ Connor once they do arrive, along with Thunder 2 as an improvised FARP.

Also also, I'd like to know what you think on tech. It is 2035, my apologies if it still feels quite "this-gen" ish in terms of how it's worked out. UAVs and UGVs will see a far greater influence in the next chapter, as well as maybe some of CTRG's kit list. Compared to many settings of games, this isn't exactly very near-future, and it has been for quite a while a bit laggy in embracing that this is 2035 (though I do want to keep quite a lot of genuinely plausible kit in RP still- I really don't want to go into combat exoskeleton and more far-fetched kit since it's just...well, it doesn't work in this universe). To say the least, the Tactical Glasses are a big thing that gives your characters perspective if they have them- imagine a military based Google Glass, and all. CSAT in particular have a lot tech themselves, and though I suppose I haven't shown off much, they are pretty you know, futury.
Another wicked CS- I quite like that, to be honest, and I can say that works really well. My CS for Imran is up soon- and Antoine's lover (in the love triangle that is), Svetlana, will come up. Since nobody wants her, I think going on without her is a better case really. And she's batshit, trust me.
Yep. But it's kind of a crossing paths moment- though in future, I can say that they will meet again in that sort of way.
Oh yeah, they know each other- it isn't a huge mindblown moment, but yeah, CTRG has links to FIA, with Arran suggesting it because the team might be a little confused. It'll be the wrap-up to this segment that you'll see, once Huscarl and Mischief are plucked out of the water.
Still around? I mean, I'd post quick- I mean, it's been too long- just too whatever you can.

EDIT- NP.

Also, Advanced, your call whether to post or not on Linn's end- but the essence is, they're clearing shop now, and all falling back to the boat. Due to Queen preferring that in future, she wasn't in charge of a fireteam, I think Skythion/Advanced, you'll see later on to command a CTRG sub-team with a promotion of sorts for one of them. I think I packed a lot in over the last few posts, but with the sub, I wanted all anarchy to prevail as Huscarl/Mischief are forced to literally swim for their lives and get a hot extract by the other fireteam in the RIB.
Aaand posted.
Thanks for all bearing with- if you know anyone that would be interested in a military RP like this by the way, I'm happy to recruit- to bring some people in that is. Antos/Mihail will act as a sort of set-piece in between "Operation Deviant", the Prologue, and the next chapter, "Husky's Fishook". No spoilers on what happens next- I really want to up the ante, and you won't see it coming quickly.
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