@Rune_Alchemist: Alchemy is just magically-infused chemistry, imo, so yes, some degree of innate magic control would be necessary. Remember, though, that the new continent will likely have flora and fauna that were yet unknown to the world, so there's gonna be a lot of trial and error involved. Furthermore, they need the tools to perform their actions (the classic beakers, distillation flasks, etc.;), so do keep that in mind.
Tiral took a moment to notice that it was, in fact, the Captain that was under assault by the enemy behind the tree before nodding. If it truly was the Captain, then there was even more reason not to dally any longer. With a nod, Tiral drew his sword and turned to the men behind himself.
"Spread the word! We are to clear the camp before aiding the other companies! Do NOT, under any circumstances, rush in recklessly; by abandoning your fellow knights, you open them up to just as much danger as the captain is in now! Clear this section of the camp, then push through to defend the log!" he barked, to which the men responded with a quick "Yes, sir!" and a salute before rushing off.
"Damn... No holds barred now, huh? Was this a desperation attack or something...? Damn. Well, regardless, we've no more time to waste!" Tiral swore to himself before following close behind Marianne. Throwing himself back into the fray alone was suicidal at best, but at the very least he act as support for someone more competent than he was.
His fellow knight's prowess with a blade was somewhat entrancing, but the ice mage had better things to watch than the blood of his enemies stain that shining blade. Matching her pace as best he could, Tiral continued chanting and firing off icicles towards whatever bandits were too far out of her range to easily assault, or those who were locked in combat with the other knights.
"My apologies for following, madam, but it was the easiest way to move ahead. If we can push our way through the remaining defenses and hold out for a few minutes, I may be able to douse the flame long enough to facilitate a cleaner rescue. Do you mind?"
The request was punctuated with another icicle shot toward a bandit about to swing down upon another knight's head, to which the rescued knight responded with some sort of prayer.
...
"Seriously, I'm NOT an agent of the goddess! Why do so many people here think that?!"
Three people already? I'm liking these odds so far.
More would be nice, though. Kinda want more before I make an OoC. You're all free to create forms early and drop them off for examination whenever, though.
The continent of Stalmir is at peace. After centuries of war, beings of all races, be they human, monster, or otherwise, have laid down their arms to compete in ways heedless of their prior disregard of life. While some animosity remains, the advent of newer technologies and advancements has led to better ways for these beings to spend their time.
Like sailing the deep blue seas that surround them, for example.
The human nation of Tawken, known to all as the catalyst of all these changes, had developed a prototype seafaring vessel, dubbed 'The Arrowhead', in the decades following the final years of constant war. It's maiden voyage, with men and women who had since become weary with the peace of life thereafter, was a huge success. When the ship returned a few years later with plants and animals never before seen by those on Stalmir, every nation on the continent was thrown into chaos. Eager to stake their claim in what the original sailors claimed to be 'a new land full of strange life,' the leaders gathered once more in the capital of Tawken to discuss the issue at hand. In essence, though, it was nothing more than an attempt to pressure the humans in order to obtain the knowledge to create more of these ships.
What nobody expected, though, was the human king's proposal.
"My fellow leaders, instead of desperately bidding for the designs for this new technology, why not let us cooperate before you seek to expand? Let us send off our countrymen, our people, as one group to this new land; let them create a singular port, under control by none of us, so that you may guarantee a safe point from which you may grow your empires? If this succeeds, then I shall give these plans out to all of you. No cost shall be made thereafter. Would this not be beneficial to all of you moreso than it would me?"
The leaders, of course, were shocked; even if the era of war was over, each was ready to wage their own war... Well, war of a more economic nature. The king of Tawken was known to be abnormally strange, but in the end there was a reason as to why everything ended as they did.
Negotiations continued, until at last a compromise was found. Each nation would send a group of settlers to Tawken in a year's time, with whatever goods they wished, and the voyage would commence soon thereafter. Once the port on the other side of the ocean was set up, some group onboard would return with the news, and the human king would henceforth release the information everyone else so desired. If nobody did so in three years' time, then the king would be forced to release the information regardless. Though not all sides agreed to the resolution, those that did (the human king included) signed a magical contract that bound them to their word. And thus, the meeting ended without incident.
A year afterwards, the representatives sent by each of the approving nations gathered at the port town of Lezan, at the western end of the continent where 'The Arrowhead' had originally set forth on its journey. These beings, many of whom were prospective settlers to take this new land, set forth on the ship, now improved in the time following its return. Their journey was to be a grand spectacle, and though each nation would have to wait a while longer, they could at the very least preserve their relations with the nation of Tawken. Humans did, after all, have a way with being creatively insane, and it would do no good to have them removed from the world.
Not all things go as planned, though; nearing their destination, the group about 'The Arrowhead' met with a freak storm en route to their destination. The ship, which was unprepared for the ordeal, tossed and turned about, until finally...
It capsized.
The morning after, the shipwreck (or part of it, at least) washed up on the shores of this new continent. A multitude of survivors, too, found themselves waking up with a face full of sand.
Will they be able to make this new land their home and succeed in their goal, even with this monumental setback? This is, after all, no longer about politics or nations. This is about their survival, and their lives.
Well, at the title (and the prologue) clearly state, this RP is a FANTASY SURVIVAL RP... But, well, with a few twists. First off: I've left a LOT of the nations blank, save the humans. This is to allow people to drag whatever generic race of fantasy beings they want into the RP... That make sense, of course. Why would something like a dragon, for example, want to ride on a boat?
That brings me to my next point: MONSTERS ARE PEOPLE TOO. Well, not really, but you know what I mean. 'Monster' is a tag that we use to denote beings that generally aren't friendly to humans and their allies, but this is a situation where they're NOT hostile. Things like ogres and orcs and goblins and stuff? Yeah, they can on board. Not everyone's gonna like them, but they've reached at least some degree of understanding by now. As long as they're not feral or whatever, it should be fine. Just don't try eating your fellow survivors or anything. Things don't work well if that sort of thing happens.
Next: If you want to play one of the races mentioned above, it's recommended that you write out some sort of lore about the nation they're from. I don't care the origins in OUR world, but this fantasy world works by its own rules. Also, the Tawken humans aren't the only humans out there. Just saying. By the way, this also means that you're free to make a character from a race that's not generally seen in Western mythos. Oni and other such youkai are the easiest examples to place, but there's nothing wrong with taking liberties with a race of generally bestial race, either. It's not like a lot of recent media hasn't done that, anyhow.
Following that... The technology of this world is, as expected, about early Age of Exploration-level, if comparing it to that of our world's; the only exception is that guns aren't anywhere near as prevalent... And, if you couldn't tell already, the RP is based heavily upon that era of human history. Magic exists, but there are two real 'types': innate and catalyst-based. Innate magic is based on race: some races, obviously enough, have a higher affinity for the mana in the atmosphere than others. This magic is generally weaker than catalyst-based magic, and thus is used more in domestic situations or things based on the user's craft. This is also MUCH rarer in the world at large. Catalyst-based magic uses crystallized mana, which is formed under certain specific conditions (which I'm not gonna disclose right now) in order to achieve a desired effect. Crystallized mana can either be 'pure' or have an element affiliated with it, which will determine what it can and cannot do. The larger the crystal, the more it can accomplish. When fully depleted, these mana crystals can be replenished, but only with the same-natured mana (unless it us pure, in which case it is effectively a blank slate).
Finally: This continent is not the platform for your everyday survival. Things are not going to be easy. In fact, Mother Nature's going to be a hell of a lot more sadistic here. Each day will bring around a new challenge, and it's up to YOU GUYS (the RPers) to find ways to circumvent and/or overcome them. Oh right, and with this being a new continent and all, only the people who came around the first time will have any clue about the area, seeing as how they picked it out at all. They were only around for about a season at absolute best, though, so there's still the other 3 to worry about.
I shouldn't need to worry that much about rules otherwise, I think; there's the standard PG-13 rules (no problems with relationships, etc;), no Sues/Stus/godmodding/powerplaying/etc;... Oh, right. Remember how I said Mother Nature was gonna be sadistic in the last paragraph up there? Be prepared to have your characters deal with hell of a lot of crap in the near future. They can get hurt, sick, etc;. But I won't kill them or cripple them without a player's permission, obviously. Just be aware that survival is sure as hell not going to be a breeze. I would say 'not for the faint of heart', but if you're still here, I guess you can already see that. I'm not going to be a complete sadist GM, though. That's just frustrating to deal with. There's going to be a lot more than just survival in the RP after a while, so don't expect to have to be dealing with the struggles thereof all the time.
So, one thing I need to mention here for the sake of convenience: The characters will start with the shipwreck nearby to salvage from. The 'salvaged item' in the form below is not counted among the following items, so no need to worry too much about what follows. Pick something else that isn't too... Absurd for the situation. Like, no super-value tools or items or anything. In the end, I'll be the judge of what goes and what doesn't, after all.
Starting Items (Group): Two days' worth of rations for however many people survived, a set of seeds for wheat, barley, soybeans, and rice (enough for a quarter of a 10' x 10' of land each, though remember that each crop grows under different conditions), and a small fire mana crystal, approx. 1 cubic inch in size.
Tiral sucked in a deep breath as he finished recovering enough; at least, for the moment. In retrospect, using such a spell over that sort of distance was a bit... Stupid... But at the same time, his men had managed to break through the barricades without a hitch, so all was well in the end. Every second they would have spent breaking it down was another that the enemy could have used to prepare, and that wouldn't have been... Well, optimal, to say the least.
Granted, they probably would've died all the same, but wounds took time to heal, and that would only have reduced their strength in combat in the future. So clearly, the most optimal option was that. ... Right?
Before he could go analyze his actions any further, Tiral barely noticed an arrow whizzing by his face, barely missing his cheek and instead bouncing off one of the other knights' breastplates. Right, this was a battlefield; any time for such though could be put off until after the fight was over. Drawing his shortword, the mage noticed that a group of knights was already on their way to reinforce his flank, led by... Was that Dame Marianne? If he had recalled correctly, she had been with Sir Aethelmund...
Oh, so the reinforcements would have come whether he had blown his horn or not. A slightly bitter smile flashed across Tiral's face before he began to cut through a few of the bandits on his own. It wasn't as if their forces needed to be united, but there was no point in not regrouping while they had a chance.
"You'll pay for this!"
Tiral glared as he turned to his right, noticing a bandit that had been lurking in the bushes was now attempting to attack him. The mage quickly jumped backwards before the bandit swung again. With a wary glance around to confirm that there were no others attempting to attack him, Tiral ducked under the next stab the man attempted and, with a quick chant, held the extended arm in an icy cold grip.
"Stay here a while. Freeze!"
The bandit's arm was immediately coated with a layer of ice, which quickly traveled down to encapsulate the rest of his body down to his feet. With that problem solved, Tiral moved ahead, a few of the knights behind him grouping up as they noticed his direction.
At least, until the flaming tree was felled on the other side of the camp.
Tiral noticed a few of the more notable knights quickly rushing over in a panic, but given the distance from his current location and the fact that they still had a job to complete, he decided not to follow suit. If too many abandoned their jobs, after all, the mission might end in failure. There were other ways they could fail, true, but even so--!
"Dame Marianne!" he cried out, barely audible over the din of combat until he drew closer. "We should go and make sure no reinforcements interfere with the knights over near that fire! It would do no good to have anything in the way of whatever it is they're attempting to handle!"
The sound of soldiers rushing into battle from the other side of the camp gave Tiral enough notice to know that the attack had begun. Nodding, the mage raised his right arm as the archers took aim at the lookouts that were now scrambling around their posts for weapons. With a cry, Tiral brought his arm down to point at the camp.
"Fire!"
The arrows whizzed through the air as they met their targets head-on, bringing the men to their final resting place as the rest of his men began to move forward. Tiral, too, began to move amongst them as he began chanting under his breath. That rudimentary defense would be gone soon enough.
"O, water of this land, bring rightful vengeance upon those who have defied thine own will. Freeze that in front of us, and let it shatter into dust--!"
Pulling the dagger out of its hiding place mid-cast, Tiral drew a line in the air across his field of vision as water immediately coated the wooden barricades in front of them before freezing over. The ice soon began to crack, and Tiral sheathed his tool at once, biting his lip to keep himself up.
"Now!"
The frozen barricades cracked more and more, until they finally gave enough to give out. With the entire rear flank open, Tiral and those knights with him charged into battle, quickly moving to take care of those bandits who had been too slow to ready themselves... And, well, those that had, as well.
"Quickly! Before they can regroup!"
The bandit camp was now in chaos, which let Tiral take a deep breath as he attempted to look at the situation. The bandits were...
Well, fairly unprepared, clearly enough, but the level of disarray that he saw here was kind of... Absurd. Regardless, letting his guard down in combat would be a death sentence. Didn't mean that he didn't have to take a bit of time to let his body recover, though...
Luckily enough for the young detective, a street-side stall was open to public access around this time of day, with newspapers lining its racks alongside various overpriced snacks and drinks. A stack of maps was folded up and placed off to the side, given how the shopkeeper was likely used to not having to sell to tourists. The advent of more advanced cellphones had reached even here, though, which had made them all but irrelevant.
In the end, though, the shopkeeper was a stubborn old fellow and put them on display anyways. Even if they never really sold six days out of seven...
Satori, meanwhile, was staring at Philip in confusion, then Saber as she promptly erased his food from existence. The whole thing was baffling, but the youkai decided to leave the topic for another time.
"In any case..." Satori began, coughing a moment before taking another sip of her tea and excusing herself. "We should see if Shotaro can bring back that map he was seeking for... And hopefully not get lost in the process. Wouldn't maps usually be expensive, though? I recall news of the Outside World having made the problem obsolete, but..."
The youkai girl had, by her final sentence, begun to muse to herself out loud, though she herself hadn't noticed it until that moment.
"...Please excuse me for that. Regardless, I only hope that the price will not be too trying on our funds. In the meantime, though... I believe our initial introductions were a bit bare-bones. Since we will probably continue working with one another for quite some time, I wonder if it'd be too much to ask if we could understand the capabilities of one another without having to worry about secrets. Though, coming from a mind-reader like me... That might seem a tad hypocritical..."
The 13th Hierarchical City of Kagutsuchi
Hanging Gardens
"Yeah, kinda figured it hadn't just been this place..." Kagura responded in response to Alex's statement, shaking his head as if trying to push the thought of the whole incident being isolated to a few locations out of his head. "Well, the more, the better... Though, to be honest, I'm kinda hoping that you don't try to stab us in the back or anything. Too many crazy things happening already, after all; adding another metaphorical knife in my back to it all wouldn't just be a nuisance any more."
Kagura let out another laugh before nodding towards the Alex's proposition with a smile.
"But that's just me being paranoid. If I can't at least extend a hand here, then I'm not fit to be a leader. Glad to have your aid."
Akuma's suggestion, though, made Kagura take a moment to run over the name of the technique in his head. In his time as both a student and an NOL agent, he had never heard such a name ever be uttered. Maybe it was some sort of blacklisted material? But if so, why was this man speaking of it so nonchalantly...?
The condition for aid, though, was probably easy enough to handle.
"The strongest, huh? It's pro-"
Upon fully processing the gravity of what it meant, though, Kagura took a double take and stared at Akuma as if he was half-insane. The strongest man in the city... Well, there was only one person who fit that description, and hell if he'd ever...
Kagura took another moment to go look at how serious Akuma's expression was in that statement before sighing. The last time he had met with that man was still fresh in his mind, after all...
...
It didn't seem as if Akuma would be swayed by anything. That sort of conviction... Even Kagura, as laid back as he seemed half the time, knew not to cross a man with that sort of mindset. But the outcome... Might not be pretty.
"..He goes by the name 'Azrael'. His strength is... Unparalleled. During the Ikaruga Civil War, that man... Well, it might be faster to show you a few recordings once we return to base. Needless to say, his raw strength is like something out of a horror film. The man imposed limiters on top of his limiters to take some of the best fighters... And even then, he still managed to win..."
"We're here."
Kagura turned his head towards Jin as the group neared the grand doors of the headquarters. Even with clear signs of battle all over, the building itself seemed unscathed.
"Come. We're wasting time."
With those curt words, Jin walked forwards. Kagura, who had since opened the doors and walked in, led the two new arrivals into the main hall. The large stairwell and imposing statue farther in the back showed how much money and influence the organization had in the end.
"I'll bring Tsubaki to the care unit. You handle your guests, all right?"
Jin said no more as he walked off, leaving the three behind.
"...Don't worry, he's always like that. Anyways... Akuma, was it? If you're wanting to try and fight Azrael, I'd recommend you talk to some of our more... 'Unique' guests. They're some of our most important support in handling this issue, but at the very least they might listen to a request if it involves him. Come on, they're this way."
With that, kagura walked forward, turning his glance back momentarily to see if the other two were following suit.