The team are engaging the
Hell's Bitches on the bank rooftop.
Lost in her music Thrash beats out the rhythm on her drums, the tempo increasing by the second, punishing the heroes harder for striking down her partner.
Thrash recovers
+1 EnergyThrash is no longer
Disorientated!
Thrash is current
Beatdown x1!
Thrash uses
Crescendo -3 Energy:
Thrash gains a
Beatdown status effect
Rocksmith is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackBumblebee is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackBrick is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackFlare is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackHeretic is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackSigma is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackPsy-Warp is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackDeimos is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackVoid is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackVex is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackNightingale is hit by
Thrash's Crescendo, takes
4 Health loss and is now afflicted with
Downbeat! -
-2 Defence,
-2 AttackPsy-Warp's Barrier hit by
Thrash's Crescendo, takes
3 Health lossPsy-Warp's Barrier is destroyed!
Psy-Warp is no longer Shielded!
Vex activates his advanced AI, targeting Thrash
Vex recovers
+1 EnergyVex is no longer
Disorientated!
Vex is currently
Downbeat! -
-2 Defence,
-2 AttackVex uses
RETINA -3 Energy:
Thrash is now Tagged for 2 rounds! - Any attacks by Vex ignore half of Thrash's Defence
Ninja Style: bonus 5 XP!
Rocksmith uses his musical talents to try and blow the Cheerleaders away.
Rocksmith recovers
+1 EnergyRocksmith is currently
Disorientated! (2/2) -
-2 Defence,
-2 AttackRocksmith is currently
Downbeat! -
-2 Defence,
-2 AttackRocksmith uses an area-effect melee attack on the
Cheerleaders:
Cheerleader 1 hit by Rocksmith's melee attack for 3 Attack, 3 Defence, 0 Health loss. Cheerleader 1 is knocked back by the shockwave, Cheerleader 1 is now Staggered for one turn! - -2 Defence
Cheerleader 2 hit by Rocksmith's melee attack for 3 Attack, 3 Defence, 0 Health loss. Cheerleader 2 is knocked back by the shockwave, Cheerleader 2 is now Staggered for one turn! - -1 Defence
Cheerleader 3 hit by Rocksmith's melee attack for 3 Attack, 3 Defence, 0 Health loss. Cheerleader 3 is knocked back by the shockwave, Cheerleader 3 is now Staggered for one turn! - -1 Defence
Cheerleader 4 hit by Rocksmith's melee attack for 3 Attack, 3 Defence, 0 Health loss. Cheerleader 4 is knocked back by the shockwave, Cheerleader 4 is now Staggered for one turn! - -1 Defence
Cheerleader 5 hit by Rocksmith's melee attack for 3 Attack, 3 Defence, 0 Health loss.
Cheerleader 6 hit by Rocksmith's melee attack for 3 Attack, 3 Defence, 0 Health loss.
Rock Hard: bonus 5 XP!
Darting for cover Sigma fires a volley at Cheerleader 1
Sigma recovers
+1 EnergySigma is no longer
Disorientated!
Sigma is currently
Downbeat! -
-2 Defence,
-2 AttackSigma uses a ranged attack on the
Cheerleader 1:
Cheerleader 1 is currently Staggered! - -2 Defence
Cheerleader 1 hit by Sigma's ranged attack for 4 Attack, 1 Defence, 3 Health loss.
Sigma gains 3 XP!
Brick fires his SMG Full Auto at the Cheerleaders.
Brick recovers
+1 EnergyBrick is currently
Armed! -
Base Attack = 6, all hostile targeted abilities disabled
Brick is currently
Armoured! -
+3 DefenceBrick is currently
Downbeat! -
-2 Defence,
-2 AttackBrick uses
Full Auto:
Cheerleader 1 is currently Staggered! - -2 Defence
Cheerleader 1 hit by Brick's Full Auto for 3 Attack, 1 Defence, 2 Health loss.
Cheerleader 2 is currently Staggered! - -1 Defence
Cheerleader 2 hit by Brick's Full Auto for 3 Attack, 2 Defence, 1 Health loss.
Cheerleader 3 is currently Staggered! - -1 Defence
Cheerleader 3 hit by Brick's Full Auto for 3 Attack, 2 Defence, 1 Health loss.
Cheerleader 4 is currently Staggered! - -1 Defence
Cheerleader 4 hit by Brick's Full Auto for 3 Attack, 2 Defence, 1 Health loss.
Cheerleader 5 hit by Brick's Full Auto for 3 Attack, 3 Defence, 0 Health loss.
Cheerleader 6 hit by Brick's Full Auto for 3 Attack, 3 Defence, 0 Health loss.
Thrash hit by Brick's Full Auto for 3 Attack, 10 Defence, 0 Health loss.
Brick is now Out Of Ammo! - Must reload SMG before using it again, Attack reverts to basic level = 3
Brick gains 5 XP!
Psy-Warp generates a telekinetic barrier around Thrash, trapping her.
Void's Void Sphere:
Psy-Warp is currently
Shielded! -
+3 DefencePsy-Warp is no longer
Disorientated!
Psy-Warp is currently
Downbeat! -
-2 Defence,
-2 AttackPsy-Warp uses
Telekinetic Barrier -4 Energy:
Barrier is summoned around Thrash with 7 Health and 5 Defence
All characters now receive Shielded status effect when attacked by Thrash! - +5 Defence
TK Support: bonus 5 XP!
Bumblebee flies high above the rooftop before firing a volley of shock bolts down at Discord.
Bumblebee recovers
+2 EnergyFloat Like A Butterfly:
-1 Energy;
Bumblebee is
Levitating! - Immune to ground-based attacks and effects,
+4 DefenceBumblebee is currently
Armoured! -
+3 DefenceBumblebee is currently
Downbeat! -
-2 Defence,
-2 AttackBumblebee is now
Ranged! - May only use ranged attacks and abilities on opponents, may only be targeted by ranged attacks and abilities by opponents
Bumblebee uses
Sting Like A Bee on
Thrash -4 Energy:
Thrash hit by Bumblebee's Sting Like A Bee for 5 Attack, 10 Defence, 0 Health loss. Thrash is now Shocked for three rounds - -3 Defence
Flight Control: bonus 2 XP!
Deimos relaxes and tries to recover her full potential.
Deimos recovers
+1 EnergyDeimos is no longer
Disorientated!
Deimos is currently
Awakened! (1/2)
Deimos is currently
Downbeat! -
-2 Defence,
-2 AttackDeimos Rests:
Deimos recovers +1 Energy
Heretic calls forth demonic power.
Heretic recovers
+1 EnergyHeretic is currently
Armed! -
Base Attack = 6, all hostile targeted abilities disabled
Heretic is currently
Downbeat! -
-2 Defence,
-2 AttackHeretic uses
Demonic Chorus -5 Energy:
Heretic is now Weaponized for two turns! - +1 Attack, attacks cause Bleeding
Hellspawn: bonus 5 XP!
Flare opens fire on Thrash's drumkit.
Flare recovers
+1 EnergyFlare is currently
Armed! -
+2 AttackFlare is no longer
Disorientated!
Flare is currently
Downbeat! -
-2 Defence,
-2 AttackFlare makes a ranged attack against
Thrash's Mystically-powered Drumkit:
Thrash is currently Shocked - -3 Defence
Thrash hit by Flare's ranged attack for 5 Attack, 7 Defence, 0 Health loss.
Mystically-powered Drumkit is immune to ranged attack: Indestructible!
Void summons another Void Sphere around the party
Void is no longer
Disorientated!
Void is currently
Armoured! (1/3) -
+4 DefenceVoid is currently
Downbeat! -
-2 Defence,
-2 AttackVoid uses
Void Sphere -3 Energy:
Sphere 2 is summoned with
3 DefenceSphere is banished as the power is diverted!
Psy-Warp is no longer Shielded!
Void is now
Shielded! -
+3 DefenceRocksmith is now
Shielded! -
+3 DefenceVoid is now
Shielded! -
+3 DefenceFlare is now
Shielded! -
+3 DefenceBrick is now
Shielded! -
+3 DefenceHeretic is now
Shielded! -
+3 DefenceSigma is now
Shielded! -
+3 DefencePsy-Warp is now
Shielded! -
+3 DefenceDeimos is now
Shielded! -
+3 DefenceVex is now
Shielded! -
+3 DefenceNightingale is now
Shielded! -
+3 Defence Empty Handed: bonus 5 XP!
Charging forwards the Cheerleaders attack the heroes with lead pipes, chains, spiked baseball bats and other improvised weapons powered by the righteous anger of a fangirl enraged, all the while wailing out insane lyrics which seemed to blend in with Thrash's drumbeats.
Cheerleader 1 attacks
Rocksmith with a spiked baseball bat:
Rocksmith is currently Disorientated! - -2 Defence, -2 Attack
Rocksmith is currently Downbeat! - -2 Defence, -2 Attack
Rocksmith is currently Shielded! - +3 Defence
Rocksmith hit by Cheerleader 1's melee attack for 8 Attack, 3 Defence, 5 Health loss.
Rocksmith gains 4 XP!
Cheerleader 1's Rhythm's Coming Over Me triggers -
Cheerleader 1 heals
1 HealthCheerleader 2 attacks
Deimos with a razor-sharp chain:
Deimos is currently Downbeat! - -2 Defence, -2 Attack
Deimos is currently Shielded! - +3 Defence
Deimos hit by Cheerleader 2's melee attack for 8 Attack, 2 Defence, 6 Health loss.
Deimos gains 3 XP!
Cheerleader 2's Rhythm's Coming Over Me triggers -
Cheerleader 2 heals
1 HealthCheerleader 3 attacks
Flare with a lead pipe:
Flare is currently
Downbeat! -
-2 Defence,
-2 AttackFlare is currently
Shielded! -
+3 DefenceFlare hit by
Cheerleader 3's melee attack for
8 Attack,
3 Defence,
5 Health loss.
Flare's Blazing Blood triggers:
Cheerleader 3 hit by Flare's heat-based attack for 5 Attack, 2 Defence, 3 Health loss.
Flare gains 7 XP!
Cheerleader 3's Rhythm's Coming Over Me triggers -
Cheerleader 2 heals
2 HealthCheerleader 4 attacks
Heretic with a sharpened pool cue:
Heretic is currently
Downbeat! -
-2 Defence,
-2 AttackHeretic is currently
Shielded! -
+3 DefenceHeretic hit by
Cheerleader 4's melee attack for
8 Attack,
3 Defence,
5 Health loss.
Heretic's Unhallowed Presence triggers:
Cheerleader 4 is now Disturbed for one round! - -1 Defence
Heretic gains 4 XP!
Cheerleader 4's Rhythm's Coming Over Me triggers -
Cheerleader 2 heals
1 HealthCheerleader 5 attacks
Sigma with a bar stool leg:
Sigma is currently Downbeat! - -2 Defence, -2 Attack
Sigma is currently Shielded! - +3 Defence
Sigma hit by Cheerleader 6's melee attack for 8 Attack, 5 Defence, 3 Health loss.
Sigma gains 4 XP!
Cheerleader 6 attacks
Vex with a large purple rubber...
'model rocketship':
Vex is currently Downbeat! - -2 Defence, -2 Attack
Vex is currently Shielded! - +3 Defence
Vex hit by Cheerleader 6's melee attack for 8 Attack, 5 Defence, 3 Health loss.
Vex gains 4 XP!
Running short on medical supplies Nightingale dodges into cover and pushes herself as hard as she can to quickly produce some more.
Nightingale recovers
+2 EnergyNightingale is no longer
Disorientated!
Nightingale is currently
Downbeat! -
-2 Defence,
-2 AttackNightingale is currently
Shielded! -
+3 DefenceNightingale uses
Driven:
+2 Energy, -5 Health
The entire party are standing on the rooftop in front of the stage covered by a shimmering bubble of void energy. They are surrounded by punk rock cheerleaders.
Thrash is on the stage trapped inside a telekinetic barrier
A helicopter is hovering above the bank rooftop, the down-thrust of its rotors playing around the heroes.
Callsign: Discord
Real Name: ?
Role: FlankerStats: 0 / 6 / 8Energy: 2Power Origin: MagicPower Set: Heavy Metal Harridan
Abilities:- Power Cord - Energy Cost: 3
With a strum of her fingers Discord launches a powerful wave of sonic energy which causes her enemies' armour to resonate, causing them 1/3 their Defence (rounded down) worth of Health loss and inflicts the Sundered status effect, causing 1/3 (rounded down) reduction in their Defence. Sundered may stack with itself. - <UNKNOWN>
- <UNKNOWN>
- Mindbending Melody - Energy Cost: 6
Strumming her fingers with the twisted tones of the night Discord takes control of a single Male Heterosexual, Hermaphrodite, Bisexual or Female Homosexual target, inflicting the Mind Controlled status effect for the number of turns difference between her Attack and their Defence, to a minimum of 1 turn. While Mind Controlled any attack or ability the character uses must target one of their own allies.
Traits:- Flexible Where It Counts
Years of performing on stage have given Discord a highly toned and flexible body, allowing her to dodge and weave like a seasoned martial artist. Any time she's targeted by a ranged attack Discord gains +5 Defence. - Crowd Control
Discord revels in controlling the bodies and minds of her audience while performing. Whenever Discord manages to inflict a status effect against an opponent she gains the Energized status effect, gaining +1 Energy Regeneration until the end of the following round. Energized does not stack with itself.
Race/Species: ?, Human
Gender: Female
Age: 19
Morality: Chaotic; Evil
Motivation: Pleasure
Callsign: Thrash
Real Name: ?
Role: FlankerStats: 48 / 10 / 3Energy: 5Power Origin: MagicPower Set: Devilish Drummer
Abilities: - Crescendo - Energy Cost: 3
Breaking out into a long drum solo Thrash beats out the music so fast her enemies can barely keep themselves from collapsing. Crescendo grants Thrash the Beatdown status effect, inflicts a cumulative Downbeat status effect, which reduces her targets' Attack and Defence by 1, and then causes 2 Health loss for each Beatdown effect currently active. This ability bypasses all normal defenses and is counted as a field-wide effect which cannot be dodged or blocked. - <UNKNOWN>
Traits:- <UNKNOWN>
- <UNKNOWN>
- <UNKNOWN>
Race/Species: ?, Human
Gender: Female
Age: 21
Morality: Chaotic; Evil
Motivation: Pleasure
Callsign: Cheerleader
Role: BlitzerPower Origin: <UNKNOWN>
Power Set: <UNKNOWN>
Abilities:Traits:- Rhythm's Coming Over Me
The Cheerleaders are not only used to hearing the Hell's Bitches play, they actually get off on it. Any turn where either Discord or Thrash have used a special ability each of the Cheerleaders heals Health equal to their own Defence. - <UNKNOWN>
Cheerleader 1 Cheerleader 2
Stats: 11 / 3 / 8 Stats: 15 / 3 / 8
Energy: ? Energy: ?
Cheerleader 3 Cheerleader 4
Stats: 13 / 3 / 8 Stats: 15 / 3 / 8
Energy: ? Energy: ?
Cheerleader 5 Cheerleader 6
Stats: 15 / 3 / 8 Stats: 15 / 3 / 8
Energy: ? Energy: ?
Madison 'Nightingale' Johannson - [LINK]
Energy: 7/10
10 / 6(7) / 6(4) Action: Driven: Nightingale doubles her energy regeneration for a round, but at the cost of
5 Health
@rush99999 Rocksmith
@SimplyJohn Bumblebee
@Eklispe Flare
@knighthawk Brick
@GodOfWar Heretic
@Behemoth542 Sigma
@General Scales Psy-Warp
@KabenSaal Deimos
@Shadowman215 Void
@Leolycan Vex 