Location: Obstacle Tower; Camp Half-Blood. Interacting With: Alan Carpenter (@YoshiSkittlez)
Griffin had watched the events of the Obstacle Tower unfold before him with an almost analytical eye, watching as Ky' vie maneuver the Obstacle Tower with the grace, speed, and coordination that could only come with years of experience. In a way, Griffin admired it: a daughter of Hephaestus of all gods being able to go head-to-head with the sons and daughters of Ares with a fighting chance. What was better in the end; Inherent talent, or years of practiced skill?
But Griffin's silent jubilee, marked by a growing, sly grin, soon fell to pieces around him as Deon grabbed the ring as well - mere milliseconds after Ky' vie had done.
It was almost as if time had stopped. The ear-splitting cries and cheers from the audience stands instantly died out to almost nothing, the expressions of the crowd a mixture of shock, surprise, anger, confusion, or discombobulation. The only sound that seemed to linger in the area was the groaning and spinning of the Tower itself, and the few who still dared to try and climb it, probably trying to prove themselves.
"Oh, for fuck's sake." Griffin spat out, seemingly to himself, though his gaze briefly caught onto Alan, silently acknowledging his presence as a sounding board.
Though the tower was too high up and loud to hear any of the talk going on between the two potential victors, Deon's perverted smirk and expression told Griffin all he needed to hear.
"There's nothing worse than a standing prick." Griffin muttered to Alan, obviously in regards to Deon. The son of Ares was everything Griffin despised in a person and then some. The very thought of him trying to solicit some sort of perverted favor from Ky' vie, or anyone Griffin knew personally made his blood boil in his veins like acid.
Stepping a few feet forward, Griffin looked, for a moment, as if he were intending to climb the tower, himself, just to give Deon a piece of his mind; but eventually stopped, clenching both fists by his side. Griffin tried to remain a go-with-the-flow individual, content to let people be as they would, so long as they let him be; but Deon he wanted to hurt. Physically, emotionally, didn't matter, so long as that cocky demeanor he wore shattered, leaving him a bleeding, raging beast to be put down.
With a sigh, Griffin finally spoke, a certain finality in his voice, "For gods' sake, she can handle herself." Turning back, Griffin returned to his original place besides his brother, pinching the bridge of his nose in uncharacteristic exasperation.
Sighing once more, Griffin seemed to calm down, any irritation he showed quickly replaced by his typical joking manner. "So, what big announcement d'ya think is gonna happen today?" Griffin asked his 'baby' brother, planting both hands in his coat pockets.
"Is it really odd to see them here when we were all instructed to be here?" Met by yet another voice, Simon turned, matching Bexley's gaze with his own unflinching one for a moment as he seemed to process what exactly she had said. Admittedly, he was out of his element within the mass crowd of people, and it showed in his less-than-adequate interactions.
"In many cases, you'd be right, Leah, but most demigods tend to take instruction as suggestion. Stubbornness is as intrinsic in our being as speaking Greek is--"
“..I’ve been practicing that new piece that you gave me- it’s beautiful…”
Stopping what was most likely going to be an extremely riveting lecture, Simon turned his head as rapidly as before to latch on Syleste, shifting the gears of interaction the same way an intricate machine would, flowing tone, expression, and topic of conversation in a manner that was almost admirable. "Have you? Good, good, good. It's a quick little song I caught in one of my shows, figured you'd enjoy it." Simon offered a small smile, yet this one was sincere, lacking the forceful rigidity he was used to. It gave an insight, however brief, to the natural charm and charisma Simon had the potential to wield if he worked at it. Truly, Syleste was one of the few campers Simon felt totally at-ease around. While her boundless optimism and naive nature sometimes perplexed the young wizard, it gave him insight on a different mindset, one he had not been privy to in a number of years.
Fidgeting with the tarot card in his fingers, still, Simon leaned his cane down by his side, using his free hand to carefully remove his glasses, hanging them around the collar of his t-shirt, his bright, gunmetal blue eyes squinting unconsciously in the bright sun.
Turning towards the twins of Athena, Simon offered an apologetic nod in their direction. "I apologize, I meant no offense. The children of Athena possess a cleverness that is not to be reckoned with. I examine situations as whether they're a risk worth taking. Clever as you both may be, the Tower is a test of cleverness and physical skill, which are traits I rescind to the children of Ares, Hermes...and, perhaps, Athena..."
Trailing off, Simon seemed utterly distracted; the source soon revealing itself as Ky' vie grabbed the golden ring from the oversized helmet, with Deon latching on but a split-second afterward. The pause in events silenced the camp, sending almost everyone in a state of tense confusion. But Simon saw an opportunity, the puzzle revealing itself to him. Deon's relaxed, yet firm posture, strengthening his grip on the ring while still attempting to appear indifferent to the whole situation. Grinning, his eyes were filled with a hunger that possessed many a man, insatiable lust of the flesh. Ky' vie, on the meanwhile, showed the first signs of being none-too-pleased that her victory was being challenged; and, Simon was sure, impending fury at what was no doubt a sexual pass. Engrossed in the scene playing out before him, Simon shut out all outside stimulation, locking his focus into seeing Ky's reaction, absently returning the tarot card to his pocket so he could clasp a hand over his chin.
”Come on, Mikey, have a go. You might like what happens!”
"...Mm, I doubt it." Simon Riddle's voice cut through the conversation like sewing scissors through silk. Seemingly appearing out of thin air besides the quartet of demigods, Simon crouched down to a seating position next to Niesha, shifting weight off his bad leg in a pose that could only be described as lopsided.
Hiding his eyes behind a pair of purple-tinted round-framed sunglasses, Simon attempted a smile - the operative word being attempted. "The Tower's not the real obstacle of the challenge, it's the opponents. Kairi and Damon see this as a head-to-head, not a free-for-all. Any of us'd be torn apart in the crossfire. Best to stay out of it until you have the upper hand, hm? Besides, getting a wooden peg rammed into your face isn't as funny as it looks; one bad slip off could cause permanent damage, wouldn't want that..." Simon seemed to ramble on, his expression contorting to one of concentrated intrigue, as if inwardly trying to complete the train of thought he had inadvertently created.
"I heard..." Simon began, apparently growing bored with his own thoughts, "Through the grapevine, that there's supposed to be some sort of big announcement going on today. Don't ask me what. Call it a lucky guess or perhaps...intuition." At that last word, Simon reached within the pocket of his coat to remove a single tarot card - the Magician. "I'm a fan of irony most times, I identify with my ilk." Simon explained, answering an unspoken question, appearing all but totally disinterested in the mad whoops and hollers of the other campers mixed in with the cheers, battle cries, and yells of pain from those participating in the Tower.
"Oh! Where are my manners, excuse me." Leaning forward to look past Niesha and Michael, Simon flashed another 'smile' in the direction of Erin and Syleste. "Good morning, Erica-- Erin; good morning, Syleste. Odd seeing you two here, but I suppose odder things have happened, no?"
Location:Hermes Cabin; Camp Half-Blood. Interacting With:Gustavo the Mouse
"Should see if we can get one of the Hecate kids to make you talk..." Hawley Griffin spoke aloud, more to himself than anyone else, eyes locked onto the small white-and-brown mouse occupied with nibbling on a cashew held securely in its tiny paws. "That'd be interesting, wouldn't you think? Egh...Maybe not, you might be a real bastard." Griffin stroked the mouse's head gently with his index finger, smirking softly at Gustavo.
Even within the confines of his Cabin, the whoops and cheers from the Obstacle Tower penetrated the aging wooden walls, prompting Griffin's smile to turn into a grimace of indignation. In years past, Griffin would've probably attempted to climb the tower, himself, with a not-insignificant chance at winning. But the obstacle course quickly became the Ares kids' playground, and while Griffin would pay good money to wipe Deon's shit-eating grin from off his face, it just wasn't worth the effort.
"Might as well go see the action, eh? Maybe someone'll get knocked into a coma again." Rising to his feet, Griffin outstretched his palm, waiting for Gustavo to hop in his hand, where he was promptly perched upon his shoulder, Griffin's second-in-command.
Grabbing a pair of aviator sunglasses from around his shirt collar, Griffin spent a moment examining himself in the mirror, giving a subtle half-shrug in response to his appearance, deeming it at least acceptable.
Facing the bright morning sun, Griffin planted both hands firmly in his jacket pockets, strolling down the winding trail that led from the cabins to the heart of camp, following the noise like a marker. Strolling by the basketball court with a certain jump to his step, Griffin cocked his head sideways, catching a glimpse of his 'baby' brother in the middle of a basketball game with a few other like-minded demigods who didn't want to get their faces smashed in for fun.
"Oi! Be sure to keep your pants on, too, will you, love?" Griffin called out to Alan, grinning from ear to ear before giving a cheeky salute and continuing on his way, not bothering to wait for any reply. Having grown up without any siblings before going to Camp, Griffin had rather tackled head-on the role of teasing big brother, always ready to jab or poke at his innumerable siblings over something or other. But there was a camaraderie to it, in the end. The children of the Hermes Cabin were arguably among the most united and loyal to one another, and Griffin had proudly led them to victory in uncountable prank wars against other cabins over the years.
Continuing down the trail, Griffin could spot the winding obstacle tower in the far distance, groaning and roaring its mechanical noise as if in testament to its mighty power against the campers. Griffin kept walking, not stopping until he was at the bleachers, not bothering to find a seat, content with leaning up against the metal framework to watch the action from the ground. Deon, Ky' vie, Ariana, that was expected. But, what was that, Pierre and Imogen taking a crack at it as well? Griffin raised a brow in bemused intrigue. Pierre could hardly conquer a pillow fort, let alone the Obstacle Tower. And Imogen was much like the same. Scoffing, Griffin cocked his head down to look at Gustavo, who had finished his cashew and was looking at his paws as if in wonder to where it went. "Poor buggers are gonna die out there. Damn shame, Immy's a cute one."
Shrugging again (to the chagrin of the mouse still perched atop it), Griffin watched with a newfound interest he felt he shouldn't have, wondering if Ky would manage to hold onto her victory streak this go round. Between the campers in the Hermes, Tyche, and Nike Cabins, Griffin was a few hundred dollars deep in the betting pool, and he was ready to break even.
Lotta characters this go-round, what's one more amongst foundations? My second and last character!
~Simon Klaus Riddle~
"When you see me again, it won't be me." ~ The Man From Another Place
Name: Simon Klaus Riddle. (Real Name: Simon Copeland - known only by himself, Chiron, and Mr. D) Nick-Names: Marvolo, Dr. Strange, Lynch. Sex/Gender: Male. Species: Demigod. Occupation: Full-Time Camper. Place Of Origin: Beverly, Massachusetts. Age: Twenty-Years Old. Camp Cabin: Cabin Sixteen - Hecate.
Relationship Status: Single. Sexuality: Heterosexual/Straight. Partner: None. Godly Parent: Εκάτη - Hecate, goddess of magic, sorcery, witchcraft, crossroads, trivial knowledge & necromancy. Human Parent: Dean Copeland - FBI Special Agent Siblings: Circe (Older Half-Sister, Status Unknown), Lou Ellen Blackstone (Older Half-Sister, Alumnus), Alabaster C. Torrington (Older Half-Brother, Status Unknown). Legacy: None. Pet/s: None. Other: N/A.
Personality: An aloof introvert with a grim, cynical sense of humor and a deep, almost obsessive fascination with occult knowledge, Simon Riddle remains one of the most enigmatic and mysterious campers at Camp Half-Blood. Ungregarious, Simon often feels out of place in a crowd, his discomfort only further exacerbated when interacting with strangers. Though noted for his exceptional courtesy and good manners, Simon prefers to keep a few close, enduring friendships, content in his small social circle. Indeed, while incredibly polite in conversation, many find Simon to be reserved or even dull, smiling little, and showing little interest in anything that doesn't catch his attention. Possessing an uncanny ability to make others uncomfortable with his blunt honesty and morbid humor, coupled with an eerie, humorless smile and piercing gaze, Simon unwittingly holds a dark reputation within the Camp, with some associating him as a pagan devil-worshipper or dark sorcerer. That being said, Simon does not intentionally flout social conventions, and appears genuinely shocked upon realizing he was being rude or discomforting. Nevertheless, Simon's confusing, sometimes hypocritical approach to matters of social decorum paint him as quite an eccentric; eating at strange, inconsistent hours; using his bed for storage instead of sleeping; playing an out-of-tune violin at random intervals; or fidgeting with small handheld objects in his spare time, ranging from a golden drachma, to playing cards, or even jacks and marbles.
Nothing short of brilliant, Simon possesses a vast, encyclopedic mind and insatiable thirst for knowledge skirting on the fanatical, unafraid of delving into controversial or even forbidden sources of knowledge, should it interest him enough. This passion for learning often puts Simon (and others, by extension) at risk, as he fearlessly walks into dangerous, even life-threatening situations with little regard for his own well-being; driven only by his tireless search.
Introspective and contemplative, Simon is something of a modern-day philosopher, frequently sharing sage-like quotations or making general observations of the world around him, using his broad scope of knowledge to provide insight on various topics, ranging from practical information to nonsensical reflections, with little correlation between the two.
An accomplished wizard and illusionist, Simon possesses a darker, craftier side to his personality as well; more than willing to lie, cheat, manipulate, or deceive friend or foe alike should it suit his greater purpose, though he generally is not malicious. A master profiler, bordering on eidetic, Simon perceptively analyzes one's word choice, tone, inflection, facial expression, and body language to gauge their mood, motivation, or even background, coming across as almost psychic at times. As a result, some accuse Simon of seeing his peers as little more than living puzzles to be solved, though he denies such accusations, and appears sincerely affable to those close to him. However, Simon can be notoriously untrustworthy and unreliable at times, frequently using his illusive powers to trick even his closest friends, disguising his appearance, subtly altering the environment, or even concealing himself behind the guise of a monster, with no apparent goal or motivation behind these deceptions.
Beneath his eccentric, crafty exterior, Simon struggles heavily with insomnia, feelings of self-doubt, and a desire to impress his mother, often secluding himself when needing time to think alone; hiding away either in his Cabin, or within the deep of Half-Blood Forest, disappearing for hours, or possibly even days before reappearing spontaneously, acting no different than when he left.
A mystery unlikely to be solved anytime soon, Simon's path is a strange and difficult one, but not one he walks without aid.
Dark horror and science fiction television (Fargo, X-Files, Twin Peaks, etc.)
The period between early morning to mid-afternoon
The Obstacle Tower / Capture the Flag
Hobbies: Befitting his bohemian-like nature, Simon is a man of many strange, and unrelated hobbies. An avid, if somewhat unskilled instrumentalist, Simon can be randomly found playing most any instrument one can think of, showing notable talent at the piano. Constantly bored, Simon stimulates his mind by performing random, nonsensical activities, such as firing a crossbow at his bedroom wall; using magic to change his appearance to "try a new look"; drawing rune symbols either on paper, or etching them into wood; knitting; or writing short stories for fun.
Occult Knowledge- A genius in no uncertain terms, Simon seems to specializes in mythical, occult knowledge of not only Greek mythology, but folklore from various other countries and cultures, as well. Knowledgeable of seemingly any monster or supernatural being, Simon is an invaluable ally to have should one have a question regarding the hidden Greek or Roman world.
Profiling- An immensely skilled reader of people, Simon is incredibly difficult to trick or deceive, his keen eye noticing small details that many others miss.
Alchemy- An adept alchemist, Simon is skilled at not only identifying alchemical ingredients and symbols, but also crafting various potions and poultices, with effects ranging from causing infatuation and obsession; confusion and disorientation; a deep sleep; personal comfort and soothing agitation; to even instilling good luck. More dramatic potions that Hecate's cabin is rather infamous for causes the drinker to turn into various creatures such as hamsters or piglets, often used as pranks against other cabins.
Latin Fluency- While naturally inclined towards Ancient Greek due to his parentage, Simon is also naturally fluent in Latin, able to speak, read, and write it perfectly.
Pride- Though not overtly self-important or haughty, Simon nevertheless is enormously confident in his intelligence and abilities, strongly bordering on outright arrogance. While not actively seeking fame, Simon gains pleasure in confusing or baffling others with his exceptional knowledge and responds receptively to flattery much the same way a child of Aphrodite would in being called beautiful. Consequently, he becomes quite offended if someone either downplays his intelligence, or attempts to outperform him.
Martial Prowess- Though physically fit and quite healthy, Simon is not a warrior by any stretch, falling back on his magic in any conflict. Somewhat clumsy and walking with a permanent limp, Simon can only win physical battles through trickery or ambush, quickly beaten should he lose these factors.
Untrustworthiness- An enigmatic and closed-off individual, even Simon's closest friends know very little about his overall goal and motives. While no one (discounting a few enemies) questions his loyalty to Camp Half-Blood or Olympus, very few people are inclined to trust Simon due to his underlying craftiness and darker traits.
Restless Mind- Needless to say, Simon never stops thinking, his mind racing at a thousand miles per hour regardless of the hour of day. As a result, Simon is a textbook insomniac, often struggling to fall or stay asleep for even average periods of time. Similarly, while awake, Simon finds it nearly impossible to sit still and quiet unless engrossed in something within his circle of interests, which even then is accompanied by humming, fidgeting, nail-biting, and music-playing to give his brain something to do.
Biography: Born on a stormy autumn night in Beverly, Massachusetts, Simon claims to recall little of note during his childhood. His father, Dean, was a quirky, ineffably friendly FBI agent who had the uncommon ability to see through the Mist. From the time he was old enough to read, Simon was extensively taught not only Greek mythology; but Roman, Norse, Egyptian, Tibet, and Native American mythology from his father, who firmly believed that knowledge was the greatest gift a person could receive. He excelled in his schooling, though deliberately kept his grades below exceptional to avoid standing out amidst his peers.
Simon was often excluded by his classmates, considered "weird" and a "freak" for his lack of social skills and fascination with the arcane. Because of this, he grew up a very lonely child, his only friends being whatever animals he would come into contact with and his own father.
As the years passed, Simon's loneliness grew. He attempted to fit in with the other boys in his class, but lacked the athletic skill and coordination that many young children had. It was in one of these desperate attempts to prove himself that he fell out of a tree he was climbing, fracturing his leg. Though the injury healed without issue, it left him with a permanent limp that only further alienated him from the rest of his peers.
However, Simon's luck would shift when he turned the age of 13. A young transfer student by the name of Emilie Brooks had recently moved to the United States from Canada, and started attending Simon's school. She became acquainted with Simon almost immediately, looking beyond the "strange gimp boy" to see the true individual underneath. Simon grew enamored with her vibrant, sunny nature, feeling revitalized in her presence. Their continued interaction evolved from acquaintances to friendship to romantic attraction. Simon felt as though, for the first time, he was not alone in a world he did not belong in, and that things were finally about to change. . . But as with all things during middle-school years, nothing lasts. Not long after Simon's 14th birthday, Emilie moved away to a different state, following her father's recent job promotion and transfer. Now left alone once again, Simon could only stand back and watch.
The years dragged on with little change; Simon receded further within himself, letting others view him as they saw fit. Covering his emotions with a layer of eccentric whimsy, Simon kept to himself, content to live in his own private little world.
By the time Simon turned 16, his demigod status was revealed to him personally by his own mother, who gave him a spell-book and magical cane as a claiming present. Sent to Camp Half-Blood now that his status was revealed, Simon immersed himself in his Greek heritage, becoming rather well-known in the camp as a resident scholar and magician, even with very few, if any friends to speak of. Spending much of his spare time wandering the dense, mystical forests of Camp Half-Blood, Simon feels, for perhaps the first time in his life, somewhere he belongs.
Demigod Abilities: As a Child of the Mist, Simon is one of the few demigods in the world outside his Cabin with the natural ability to cast spells and control the Mist, making him one of the more unpredictable and versatile demigods within Camp Half-Blood, with the potential for great power - or great destruction.
Illusion Casting- The bread-and-butter of his magical abilities, Simon can cast powerful and persuasive illusions, making mortal and demigod alike see what he wants them to see. Simon's use of this power an range from changing his hair color or conjuring a duplicate of himself to creating full-scale battles that look and feel almost entirely real, though the physical and mental strain of casting these illusions are relative to their size and magnitude, leaving Simon completely exhausted should he overexert himself. The full extent of Simon's illusory powers is unknown, seemingly only limited by his imagination and mental limits.
Memory Manipulation- As the Mist is the veil that separates the mythical and mortal worlds, Simon can manipulate the memories of any mortal lacking Clear Sight with physical contact, changing or erasing memories of individuals and events, replacing them with something grounded in realism. Using this power has no ill-effect on the mortal except leaving them in a momentary confused state of Déjà vu.
Concealment- Simon can hide the real form of something to both humans and demigods, which is what allows a demigod's weapon to disguise itself as a pen or baseball bat when looked upon by a mortal. On a much grander scale, during the Second Titan War, Typhon used the Mist to disguise his true form as a massive ocean storm, even concealing the majority of his true form to demigods.
Disguise- Simon can use the Mist to disguise the physical appearance of himself and anyone he chooses, altering attire, voice, and physical aspect into an almost entirely accurate masquerade. Simon can also use this ability to mimic or conjure false injuries that dissipate once the illusion ends.
Invisibility- One of Simon's more taxing powers allows him to render himself and others unseen and unheard through a subtle trick on the mind as opposed to bending light waves. This power requires immense concentration on Simon's part, and any lapse in focus will cause him and anyone else to turn visible again.
Weapon An enchanted magical staff in the form of a walking cane. Weapon Type: Forged partially of silver Attributes: A claiming gift from Hecate, Simon's cane is full of potential magical energy, enhanced by various enchantments from Hecate, herself that make it nigh-indestructible. His only offensive utility in battle, Simon can use his staff to telekinetically lift or move objects of varying size and weight, requiring more effort for larger items. Offensively, the staff can project a blast of concussive telekeinetic force from its tip, or a bolt of destructive electrical energy, focusing Simon's own magic into a focal point. However, when separated from the staff, Simon is unable to utilize its powers, and the staff is little more than a glorified walking stick.
Like all children of Hecate, Simon's magic is more powerful at night, and weaker in the daytime.
Simon, despite his brilliance, is notoriously forgetful when it comes to remembering people's names. Whether this is on purpose or out of general absentmindedness remains to be seen.
Simon has a close relationship with his mother, Hecate, who dotes on her son much in the way a loving mortal mother would.
Simon shows some level of disdain towards the Olympians, notably for their treatment of his mother before the Second Titan War.
Simon has an odd habit of randomly lapsing into periods of silence, even when in mid-sentence. Why he does this is not certain, but he appears to be strained or in deep concentration.
Though he takes personal hygiene very seriously, Simon's cabin room ranges slightly disorderly to a complete mess depending on the day.
Simon will randomly let his hair grow out at some point during the summer, not getting it cut until it reaches down to the back of his neck.