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3 yrs ago
LUV GOIN 2 A RENNASANZ FAIR. LOTTA FAGET NERDBOYS BUT GAWTDAMM I LUV THEM TURKYLEGS. COULD BOUTA DOZZEN OF THEM TASTY LIL FUCKS. LEMME GET A HELL YEAH BRUTHER
4 likes
3 yrs ago
MY PAPAW TOLLD ME 1 THING: SON WHEN UR MY AGE, UR GONA APPRESHIATE TAKIN A GOOD SHIT. AND BRUTHER, HE WUZ RITE! KEN I GETTA FUCKEN HELL YEAH?
5 likes
3 yrs ago
GONNA HAVE 2 DO SUM COMONITY SERVISE BC I GOT A FUKKIN DUI. I ASKED THE JUDGE IF HITTIN ON FAT-ASSED MEXICAN GIRLS CULD BE A SERVISE 2 THA CUMUNITY! LEMME GET A GOTTDAM HELL YEA BRUTTHER!!
3 likes
3 yrs ago
I like a man that knows what he wants. And I love when what he wants is to wear a pirate’s hat and poop on my chest whilst saying “Arr! Swab the poopdeck ye scurvy hedgepig!” Aye aye, daddy! 🥵😫🏴‍☠️
7 likes
3 yrs ago
MY UNCLE DONALD TAUGHT ME 1 THING: NEVER ITCH UR BUTTHOLE AFTER EATIN SUM HOT ASS CHICKEN WINGS! CAN I GET A HELL YEAH BRUTHER??
5 likes

Bio

lol who gives a shit

Most Recent Posts

I've got a really interesting idea for a plotline in this RP - but it's going to be fairly unorthodox. I'll give you a rundown in a PM to see if you're cool with it.
This is cool as hell. I'm already thinking up plotlines. Absolutely interested.
There has been a dearth of good NRPs lately. This strikes me as very interesting and inspired. I will be watching this.
I have no excuse for the lack of posts. Lack of inspiration and enthusiasm I suppose. Nice arts, though.

Also, bumping to clear the moonspeak spam.
House Lastren

Head of House: Lord Anastus Lastren

House Specialty: Light cavalry. When Vidor Lastren swore fealty to the Emperor and denounced Tihune in favor of Kammeth, the Emperor gifted Vidor with one hundred fine riding horses so that his unmounted clansguard "might ride as true imperial knights". From this original stock came the hardy Varlander: a hardy, stocky steed with the endurance and speed to run down lightly-armored infantry. Additionally, there is a tribe of indigenous horse people who owe fealty to House Lastren known as the Narze. Riding upon shaggy and nimble Tkarin horses, the Narze dispatch their foes with long javelins. These mounted javelineers are among the finest light cavalry in Ethica. A troop of Narze riders serve in Lord Lastren's retinue, and freelance troops can be called upon if the Lastren Lord need their assistance.

House Ancestral Artifact: None. House Lastren joined the Empire long after the age of Lalaifia and missed out on Kammeth's divine gifts.

Important Members:
- Lord Anastus Lastren (35)
(More to come as plotlines develop)

Nation/Realms Name: The Septentrion



Sigil: Pending

Flag: Pending

House Motto:

Region/color on map: Forest green

Race name: Hinterfolk or Northlander are used to name the settled people of the Septentrion. The unsettled tribes under the protection of House Lastren are as Northkin.

Racial appearance: Pending

Racial traits: The Northkin and most Hinterfolk are descended from the same family of northern tribal people. On an ethnic level, the two are difficult to distinguish. However, the two peoples are separated by a wide cultural gap. The Hinterfolk have been assimilated into the fold of Imperial Ethica; adhering to the lifestyle, diet, religion, and customs that prevail in the southern realms. The Northkin live as they have done for eons. Within their palisaded strongholds deep within the Ostwood, most Northkin largely oblivious to the empire they are now technically citizens of.

Capital: Vandaster

Capital Population: 9,000

Other Major Settlements:
-Riffleford
-Cape Mossystone
-Kestrelle
-Frostmouth Keep (Imperial outpost)

Population: ~100,000

Culture: Pending

Type of Government: Feudal Aristocracy

Influence and relations: Highly dependent upon the Empire.

Military - Pending

Unit demographics: Pending

Landscape: Pending

Wildlife: Pending

Economy: Destitute

Religion: In the cities and feudalized south of the Septentrion, worship of Kammeth prevails. But the old god of the land - Tihune - is revered by many, particularly in the unsettled North. Lord Vidor Lastren converted to worship of Kammeth when he swore fealty to the Emperor and zealously forbade the old rites of Tihune worship during his rule. His heirs, more concerned with keeping the Septentrion intact than maintaining an impractical facsimile of a southern kingdom, relaxed their stance on Tihune worship. The sparse population merits few clergy to teach the laity the exact parameters of Kammeth's faith; as such, syncretism between the new religion and the old ways is common.

History: House Lastren was the last dynasty to join the Empire of Ethica. A leader of a settled tribe of Northkin named Vidor Lastren sought the audience of the Emperor. Before the Emperor of Ethica, Lastren pledged his allegiance to his Empire and forsook the old god of his people - Tihune - in favor of Kammeth. With Imperial support, Lastren carved out a fledgling kingdom out of the Septentrion by pushing his unsettled kin out into the hills and forests to make room for farmsteads and feudal estates. While Vidor Lastren had modest success in fashioning the southern marches of his dominion into a simulacrum of a functioning feudal kingdom, the vast majority of the country was simply inarable. Windswept hill country, dense forest, sheer mountains, and harrowing winters confounded Vidor's efforts to establish a feudal enclave in the northern lands.

To make matters worse, the Northkin tribes that had been displaced during the initial wave of imperial conquest returned in the following years. They avenged themselves by raiding the functioning estates in the south of the realm and pillaging the farmstead hamlets. Vidor demanded his imperial benefactors send more soldiers to put paid to the rampant forays of the savages. The Septentrion was developing into a financial burden and a military quagmire for the Empire as whole. Before he could see the situation improved, Vidor suffered an untimely death when he fell from his horse at a gallop and was accidentally trampled by one of the steeds of his retinue.

Aetius Lastren - rechristened with an Imperial name by his late father - took the reigns of House Lastren and was dismayed by the state of the realm he had inherited. His first priority was to quell the unsettled Northkin within his realm. Aetius was not as stubborn as his father had been, and was not as inclined to see his way meted through force as Vidor had been. Aetius, after all, was born as a Northkin himself and could empathize with the unsettled neighbors that his father wanted only to expel through force. Aetius called a council to be attended by all the Northkin tribes living within the Septentrion. Through much negotiation and compromise, an uneasy truce between House Lastren and the tribes was brokered. In exchange for a meager tribute from the tribes, the Northkin would receive protection from House Lastren and the Empire of Ethica so long as the Northkin left feudal estates and settlements in peace. This arrangement was shaky and often violated, but it was instrumental in restoring order to the countryside.

Anastus Lastren is now Lord, and his policy has been a pivot back to the Empire. Taramyth Paragon grossly neglected the northern garrisons, and Anastus has had to battle for each Imperial soldier posted at the remote northern fortress at Frostmouth. Word has filtered back to the Webwood savages that Ethica's northern flank is exposed. Perceived Imperial weakness has resulted in exacerbated incursions by the savages, stretching House Lastren's men-at-arms and the Imperial soldiers all too thin. Now, with Taramyth's death and a coming long night, the state of the realm is dire indeed.

Strengths:
+ Seasoned: The Septentrion is a hard place. Constant barbarian incursions, squabbles for supplies, and general hardships cultivate a stronger people. Fighters Septentrion have seen combat time and time again with marauding raiders often possess extensive combat experience. Even the peasant levies will typically fare better in combat than their softer southern counterparts.
+ Remote: At the Northernmost fringe of the Empire, the Septentrion is far removed from the political turmoil that seethes in the more populous south. Imperial oversight is scarce and House Lastren is usually left alone unless their Lord requests imperial attention.
+ Supported: Barbarian incursion is a fact of life in the far north. Fortunately, the Empire is (usually) amenable to backing the realm with military support. Imperial armies, in addition to helping protect the countryside, prove useful in quashing peasant revolts. This defrays the cost of military endeavors.

Weaknesses:
- Savages: Lord Aetius Lastren's efforts at smoothing over hostilities with the indigenous Northkin did much to pacify the realm. However, not everyone got the memo. Raiders from the Webwood trickle through treacherous mountain passes into northern Ethica, presenting a constant nuisance at best and an existential threat to the Empire at the worst.
- Inhospitable: The fact of the matter is that the Septentrion is poorly suited to sustaining a feudal realm. Agriculture is only feasible in the south of the realm. Flocks, fishing, and imports from the south are necessary to feed the populace, small though it may be.
- Depauperate: The Septentrion would be able to pay its dues were it not for constant Imperial support. Make no mistake, there is natural wealth to be had in this land - the north is ripe with mineral wealth and quality stands of old-growth timber. However, the inhospitable nature of this land is such that this wealth is difficult to extract.
- Dependent: Without the Imperial garrisons' assistance in containing the barbarian incursions, the Septentrion would collapse and northern raiders would overrun the realm. House Lastren expends much energy in reminding the Emperor's court that without reinforcement, barbarians will wash across the Septentrion and stream down into the valuable southern realms.

Export:
- Wool
- Timber
- Honey

Import:
- A better question is 'What don't they import?'
The bitch is back.
The reports of my death are greatly exaggerated.
Sorry for noposts, I'm not dead. I am in the middle of nowhere with no innernettes, no electricity, etc. Please bear with me.
Northern Road - the Septentrion


Sevryth Lastren woke to a soft green glow pulsing through his staghide tent. He threw off his fur bedrolls and squeezed the grit of sleep from his eyes, exposing his body to the cold. A yawn escaped his mouth as a cloud of frigid mist. The waking world was a cold, miserable place and his cocoon of warm furs beckoned Sevryth back to blissful sleep. But Sevryth was not so easily tempted; Frostmouth Keep remained a full day's ride away and they could ill afford another night camped out in such dangerous country.

Sevryth threw open the tent's flap and was immersed in the truly cold air outside. It was still dark out; only the faintest glow of blue sky could be seen on the eastern horizon. A dusting of frost covered his tent and the grass that crunched underfoot. He took a few steps away from the tents to a sizable stone jutting out from the grass before unbuckling his belt relieving himself. A frothy puddle of piss formed at the bottom of the rock, steaming vigorously in the predawn air. As he waited for his bladder to empty, Sevryth gazed into the sky and watched as ribbons of green light shimmered and pulsed against the stars. These were the lights of the north, a spectacle reserved only for these extreme latitudes. The peasants who still followed the old ways claimed these bands of shimmering light in the northern skies to be the very breath of their ancient god, while the imperial priests professed that they were signs of Kammeth's power and grace. Whatever they were, the lights of the north had never ceased to astound Sevryth. The sting of the freezing air on his member galvanized the Lastren boy from his reverie. He buckled his belt back over his leather cuisses and returned to the tents.

The campsite was a spartan affair; nothing but a pair of tents and two horses tethered to a large boulder. Loud snoring could be heard from within the other tent. Sevryth rolled his eyes as his partner slept loudly; Davan would sleep until noon if he was allowed it.

"Enlightened Brother," Sevryth said in a calm, yet firm voice as he gently shook the tent with his hand. "Time to wake up." A loud, drawn-out groan could heard from within the tent.

"But it's still dark yet, young lord," a disembodied voice complained.

"We have a long ride ahead of us, Brother. Nearly ten leagues by my guess. We must leave now if we wish to arrive before dark."

"Then if we leave at dawn, we'll arrive in time for supper," retorted a groggy Davan.

"I expect you to be ready to break camp shortly," Sevryth said with finality. With that, he left Davan to wake while he set about dismantling his own tent. Sevryth had rolled his tent, packed his supplies, and was halfway through saddling his horse before Davan even emerged from his tent. Davan was but a few years older than Sevryth, but was already a fat man. A pot belly protruded out from underneath his clerical robes. His fine cotton robes, adorned with an orange sash around his shoulders, were an immaculate white - or at least they had been before yesterday's ride. The oil and dirt in his horse's saddle smeared an unsightly ruddy stain on the robe's backside where his buttocks and thighs had rubbed against the saddle for an entire day.

"You should consider wearing trousers, Brother." Sevryth suggested.

"An Enlightened Brother not in the garb?" Davan scoffed. "Do not be ridiculous! A Brother in trousers is no Brother at all."

Many candles passed as Sevryth waited for Davan to pack his tent and bedrolls. The sky above was gradually changing from black to purple to blue as the sun creeped up toward the horizon, banishing the lights and all but the brightest stars from the sky. A band of pink to the east meant sunrise was nigh; had Davan not been so pokey, they could be a half-candlemark down the road to Frostmouth by now. Sevryth strapped the saddle to Davan's horse while he stuffed his tent and bedrolls into his pack in order to expedite their departure. While Davan strapped his pack to the saddle, Sevryth ran his boot across the trampled grass and raked it upright.

"What in holy Kammeth's name are you doing, young lord?" Davan asked.

"Concealing our campsite," he replied. "This is why I don't make campfires - besides the fact that they attract unwanted attention. It is as simple as sprucing up the grass and leaving."

"What difference does it make?" Davan asked as he flopped upon his saddled horse on his belly, twisting about awkwardly until he could sit upright and put his feet in the stirrups. "It's nearly day."

"Even during the day, this is treacherous country," Sevryth replied as he stepped up on the stirrup of his own Varlander steed and gracefully climbed into his saddle. "We must be cautious and avoid drawing the attention of the savages whenever possible." With that, Sevryth pressed his heels into his horse's haunches and spurred it onward. The ride to Frostmouth was on at last.

The sun rose up over the eastern plains, setting aglow the frost-dusted grassland and hills. Sevryth and Davan moved quickly across the land upon their shaggy grey Varlanders. On such hardy and swift-footed mounts, the two travelers quickly reached the road and continued the northward trek where they left off at dusk the night before.

The Northern Road stretched endlessly northward before Sevryth and Davan. The term 'road' might have been unjust glorification, in truth, the Northern Road was nothing more than a dirt path through the grasses and wildflowers barely wide enough for a single oxcart to pass through. Davan, a southerner accustomed to the wide cobblestone thoroughfares that webbed across Ethica from the Imperial Heartlands, was hardly impressed by the rude dirt road that they set out upon two days ago.

"You call this a road?" Davan had scoffed when they departed Vandaster. "I've seen goatpaths that were better maintained than this." Of all the highways in the Empire, the Northern Road was perhaps the most scarcely traveled. There were no settlements of any size north of the seat of the realm. Nearly all the manors and farms in the Septentrion were to be found to the south of the banks of Stony Run where the clime was more agreeable to settled agriculture. There were no towns or cities north of Vandaster for peasants or burghers to travel betwixt. The only things of interest this far north were the Imperial strongholds anchoring Ethica's northernmost boundaries - the small hilltop keep at Ambush Watch and the seaside fortress of Frostmouth Keep. Imperial soldiers on Imperial business were the only ones who traversed this road-less-traveled, and they were fewer every year.

Though the road was crude, it had the benefit of passing through glorious unspoiled country. Before them, the rolling hills ran gently onward, bisected on either side by the unwavering road. Copses of scraggly pines crowned the hillsides. Between the sparse trees, the meadows were painted with patches of wildflowers. A soft cover of purple-pink heather covered the hills, interrupted occasionally by swathes of blue lupines and yellow St. Bandaran's crown. This was pristine land, no sheep had ever grazed upon this country nor had any serf cut this earth with a plow. It was exactly as Kammeth or Tihune or whomever intended, unsullied by man.

"I did not know any country could be so resplendent," Enlightened Brother Davan exclaimed. "To say nothing of as hard of a land as the Septentrion."

"There is a beauty to this realm, to be sure," Sevryth replied. "It is a difficult place to rule and to live. It is a hard country and life can be ugly here, but in consolation the dominion of House Lastren is the most majestic of all."

Many candlemarks of riding passed and the land sloped down to the north. A breeze rolling southward carried with it the smell of the sea, and it wasn't much longer before they could see it. Perhaps a league ahead of them, beyond a jagged coast of headlands and inlets, the sea stretched on endlessly and melted into the horizon. Whitecaps of distant waves could be seen rolling in toward the land; the sound of their crashing against the cliffs was carried southward on the wind.

"The Bay of Lights." Sevryth declared, gently halting his horse to take in the ridgetop vista. He drank in the smell of seaspray on the wind through his nostrils. "We are almost there, Enlightened Brother."

"Praise Kammeth!" Davan exclaimed. "What an arduous journey it has been, but through the grace of our Celestial Father, we have made it."

"Almost there," Sevryth reminded, spurring his Varlander onward again. "Another two or three leagues remain from this point."

"Three leagues?!" Davan groaned. "You have a queer definition of 'almost', young lord!"

As the road veered eastward, Davan could not help but vocalize his irritation. "You said this was a bay, did you not? A bay of the Eastern Ocean, no?"

"Correct." Sevryth replied. "To our northeast, the Narsland continues northeastward perhaps 150 leagues as a peninsula. Ultimately, this is a gulf of the ocean."

"So why come do we not simply sail to Frostmouth Keep?"

"It is a long distance by ship just from Vandaster, to say nothing of the southern ports like Luzerne or Westport. At the latitudes at the tip of the Narsland, the winds are temperamental and even in midsummer it is easy for a vessel to be crushed by pack ice. I have heard of perhaps two ships making the passage, but many more have sunk in the attempt. It is simply faster and safer to walk overland."

The next two candlemarks consisted of riding along the coast. Here, the wildflower fields of the inland hills gave way to tufts of yellow-green grass interspersed with scraggly bushes of wild roses. Gulls and cormorants cast shadows around the two riders as they glided up on the updrafts coming off the sea. They passed over the ridges of headlands and down through valleys that ran seaward into coves of pebbled beaches.

Then, upon cresting one last ridge, it came into view at last. Frostmouth Keep.

It was situated at a bay where a wide river met the sea. The coastal plain rose gently up toward it until it formed a great hill of a headland half-eaten into the sea. But a great column of rock had resisted the constant crashing of the waves and stood defiant against the sea as a mighty pillar of stone. Waves crashed against this enormous sea-stack, spraying its gray rock with mist. From its rough-hewn trunk rising out of the sea, the column transitioned from rock to fortification. A fortress stood atop this great rock, carved out of the stone in some places and built up of stone bricks in others. This was a castle both sculpted and constructed, done in such a manner that made it seem like the castle was not built by the hands of men, but rather hewn from the rock by forces of wave, wind, and frost.

But built by mortal hands it was - by Imperial stonemasons, the masters of fortification engineering. Parapeted walls of stones circled about the upper reaches of the citadel in an upward spiral, featuring guard towers whose roofs were outfitted with ballistae and catapults pointed outward toward the headland. The only access to the outside world was a single drawbridge that spanned the gap between the headland and the fortress. Should that be raised, the fortress would be impenetrable by even the largest and best prepared army. The only way that such a fortification could ever be taken would be by starving the defenders out. And if that were to be attempted, an Imperial Regiment would surely be sent from the south to relieve the defenders. It was difficult to imagine Frostmouth Keep from being anything but impregnable.

"By the Gods," Enlightened Brother Davan gasped, "what a castle."

"Indeed," Sevryth agreed. "Welcome to Frostmouth Keep, the end of the Empire."

Sevryth galloped up the great hill to the cliff's edge and halted at the edge of the drawbridge. The iron drawgate across the chasm was lowered, and he could see Imperial soldiers in shimmering plate gathering on the ramparts above the gate and behind the drawbridge. When Davan caught up to him, Sevryth raised an open palm to the soldiers gathering above.

"Who goes there!?" An officer called out from atop the gate, his voice barely-ringing out above the ferocious crashing of waves below.

"I am Sevryth Lastren, son of Anastus Lastren, Noble Lord of the Septentrion, Servant of the Phoenix Emperor, Bulwark of the North!" Sevryth's voice echoed against the stone walls before being drowned out by the crashing of waves.

"State your business!"

"I come to escort Enlightened Brother Davan Goriolus to this place, that he may carry out his duties as chaplain! I come also to fulfill my duties in the defense of my father's realm!"

With that, the gates cranked open, allowing Sevryth and Davan entry into the keep. The two riders trotted across the drawbridge, wet and slick from the seaspray, into a small parade ground beyond the gate - which was ratcheted back down after their passage. A cadre of shining Imperial soldiers stood in formation before the two riders. Two small phalanxes of soldiers flanked a stoic, humorless man clad in ornate commander's armor.

"Taxiarchos," Sevryth reported respectfully as he dismounted his horse.

"Glad to have you back at Frostmouth." The Taxiarchos replied. "We're in need of good men out here, and you Lastren boys are as tough as steelpine." The Taxiarchos looked over to the portly monk struggling off his horse, and nodded over to him as if to say 'Who is this oaf'?

"Right. Taxiarchos Otelio, this is Enlightened Brother Davan Goriolus. He has been appointed to serve as our chaplain, to take the place of the late Dawnbringer Doloros."

"Kammeth guide you, Taxiarchos," Davan greeted with a chipper demeanor. "I am eager to see that the will of our Celestial Father is done here."

"Right," Otelio replied, rolling his eyes.

Out from the sky above, a ugly black bird swooped down upon Sevryth's shoulder and began nipping at the scruffy beginnings of facial hair growing on the Lastren boy's chin. It was a large raven, with several patches of feathers missing around its neck and face and a tail of ratty old feathers. It was a wonder the old bird could even fly. In spite of its unattractive appearance, Sevryth grinned with delight as the bird continued nipping playfully at his scruff.

"I take it you recognize him." The Taxiarchos said, watching Sevryth pet the old raven on its mangy head.

"Tatters, my father's raven," Sevryth affirmed. "I'd recognize him anywhere. What's he doing out here?"

A grim frown crawled across the Taxiarchos' face. "When did you leave Vandaster, young lord?"

"Three days ago," Sevryth diverted his attention from Tatters and his eyes widened upon seeing Otelio's unusually dour face. "Why?"

"Then you would have just missed the message. Lord Lastren's raven arrived this morning. He sent me the message that he had received from a raven from the South," the Taxiarchos sighed before continuing.

"Emperor Taramyth is dead."
House Lastren

Head of House: Lord Anastus Lastren

House Specialty: Light cavalry. When Vidor Lastren swore fealty to the Emperor and denounced Tihune in favor of Kammeth, the Emperor gifted Vidor with one hundred fine riding horses so that his unmounted clansguard "might ride as true imperial knights". From this original stock came the hardy Varlander: a hardy, stocky steed with the endurance and speed to run down lightly-armored infantry. Additionally, there is a tribe of indigenous horse people who owe fealty to House Lastren known as the Narze. Riding upon shaggy and nimble Tkarin horses, the Narze dispatch their foes with long javelins. These mounted javelineers are among the finest light cavalry in Ethica. A troop of Narze riders serve in Lord Lastren's retinue, and freelance troops can be called upon if the Lastren Lord need their assistance.

House Ancestral Artifact: None. House Lastren joined the Empire long after the age of Lalaifia and missed out on Kammeth's divine gifts.

Important Members:
- Lord Anastus Lastren (35)
(More to come as plotlines develop)

Nation/Realms Name: The Septentrion



Sigil: Pending

Flag: Pending

House Motto:

Region/color on map: Forest green

Race name: Hinterfolk or Northlander are used to name the settled people of the Septentrion. The unsettled tribes under the protection of House Lastren are as Northkin.

Racial appearance: Pending

Racial traits: The Northkin and most Hinterfolk are descended from the same family of northern tribal people. On an ethnic level, the two are difficult to distinguish. However, the two peoples are separated by a wide cultural gap. The Hinterfolk have been assimilated into the fold of Imperial Ethica; adhering to the lifestyle, diet, religion, and customs that prevail in the southern realms. The Northkin live as they have done for eons. Within their palisaded strongholds deep within the Ostwood, most Northkin largely oblivious to the empire they are now technically citizens of.

Capital: Vandaster

Capital Population: 9,000

Other Major Settlements:
-Riffleford
-Cape Mossystone
-Kestrelle
-Frostmouth Keep (Imperial outpost)

Population: ~100,000

Culture: Pending

Type of Government: Feudal Aristocracy

Influence and relations: Highly dependent upon the Empire.

Military - Pending

Unit demographics: Pending

Landscape: Pending

Wildlife: Pending

Economy: Destitute

Religion: In the cities and feudalized south of the Septentrion, worship of Kammeth prevails. But the old god of the land - Tihune - is revered by many, particularly in the unsettled North. Lord Vidor Lastren converted to worship of Kammeth when he swore fealty to the Emperor and zealously forbade the old rites of Tihune worship during his rule. His heirs, more concerned with keeping the Septentrion intact than maintaining an impractical facsimile of a southern kingdom, relaxed their stance on Tihune worship. The sparse population merits few clergy to teach the laity the exact parameters of Kammeth's faith; as such, syncretism between the new religion and the old ways is common.

History: House Lastren was the last dynasty to join the Empire of Ethica. A leader of a settled tribe of Northkin named Vidor Lastren sought the audience of the Emperor. Before the Emperor of Ethica, Lastren pledged his allegiance to his Empire and forsook the old god of his people - Tihune - in favor of Kammeth. With Imperial support, Lastren carved out a fledgling kingdom out of the Septentrion by pushing his unsettled kin out into the hills and forests to make room for farmsteads and feudal estates. While Vidor Lastren had modest success in fashioning the southern marches of his dominion into a simulacrum of a functioning feudal kingdom, the vast majority of the country was simply inarable. Windswept hill country, dense forest, sheer mountains, and harrowing winters confounded Vidor's efforts to establish a feudal enclave in the northern lands.

To make matters worse, the Northkin tribes that had been displaced during the initial wave of imperial conquest returned in the following years. They avenged themselves by raiding the functioning estates in the south of the realm and pillaging the farmstead hamlets. Vidor demanded his imperial benefactors send more soldiers to put paid to the rampant forays of the savages. The Septentrion was developing into a financial burden and a military quagmire for the Empire as whole. Before he could see the situation improved, Vidor suffered an untimely death when he fell from his horse at a gallop and was accidentally trampled by one of the steeds of his retinue.

Aetius Lastren - rechristened with an Imperial name by his late father - took the reigns of House Lastren and was dismayed by the state of the realm he had inherited. His first priority was to quell the unsettled Northkin within his realm. Aetius was not as stubborn as his father had been, and was not as inclined to see his way meted through force as Vidor had been. Aetius, after all, was born as a Northkin himself and could empathize with the unsettled neighbors that his father wanted only to expel through force. Aetius called a council to be attended by all the Northkin tribes living within the Septentrion. Through much negotiation and compromise, an uneasy truce between House Lastren and the tribes was brokered. In exchange for a meager tribute from the tribes, the Northkin would receive protection from House Lastren and the Empire of Ethica so long as the Northkin left feudal estates and settlements in peace. This arrangement was shaky and often violated, but it was instrumental in restoring order to the countryside.

Anastus Lastren is now Lord, and his policy has been a pivot back to the Empire. Taramyth Paragon grossly neglected the northern garrisons, and Anastus has had to battle for each Imperial soldier posted at the remote northern fortress at Frostmouth. Word has filtered back to the Webwood savages that Ethica's northern flank is exposed. Perceived Imperial weakness has resulted in exacerbated incursions by the savages, stretching House Lastren's men-at-arms and the Imperial soldiers all too thin. Now, with Taramyth's death and a coming long night, the state of the realm is dire indeed.

Strengths:
+ Seasoned: The Septentrion is a hard place. Constant barbarian incursions, squabbles for supplies, and general hardships cultivate a stronger people. Fighters Septentrion have seen combat time and time again with marauding raiders often possess extensive combat experience. Even the peasant levies will typically fare better in combat than their softer southern counterparts.
+ Remote: At the Northernmost fringe of the Empire, the Septentrion is far removed from the political turmoil that seethes in the more populous south. Imperial oversight is scarce and House Lastren is usually left alone unless their Lord requests imperial attention.
+ Supported: Barbarian incursion is a fact of life in the far north. Fortunately, the Empire is (usually) amenable to backing the realm with military support. Imperial armies, in addition to helping protect the countryside, prove useful in quashing peasant revolts. This defrays the cost of military endeavors.

Weaknesses:
- Savages: Lord Aetius Lastren's efforts at smoothing over hostilities with the indigenous Northkin did much to pacify the realm. However, not everyone got the memo. Raiders from the Webwood trickle through treacherous mountain passes into northern Ethica, presenting a constant nuisance at best and an existential threat to the Empire at the worst.
- Inhospitable: The fact of the matter is that the Septentrion is poorly suited to sustaining a feudal realm. Agriculture is only feasible in the south of the realm. Flocks, fishing, and imports from the south are necessary to feed the populace, small though it may be.
- Depauperate: The Septentrion would be able to pay its dues were it not for constant Imperial support. Make no mistake, there is natural wealth to be had in this land - the north is ripe with mineral wealth and quality stands of old-growth timber. However, the inhospitable nature of this land is such that this wealth is difficult to extract.
- Dependent: Without the Imperial garrisons' assistance in containing the barbarian incursions, the Septentrion would collapse and northern raiders would overrun the realm. House Lastren expends much energy in reminding the Emperor's court that without reinforcement, barbarians will wash across the Septentrion and stream down into the valuable southern realms.

Export:
- Wool
- Timber
- Honey

Import:
- A better question is 'What don't they import?'

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