Avatar of GreivousKhan
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  • Old Guild Username: greviouskhan
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    1. GreivousKhan 12 yrs ago

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This can be rectified for future fights by you, if you haven't already, explaining what is affected.

Things magically summoned? Anything manipulated by magic(sans PCs)?

Things like that. Otherwise, it'll always be up for interpretation what can be and what can't be. And then, it'll come down to you having to decide right then and whatnot.

IN your example that fire would be magic, for sake of being magically summoned. But if the fire were already there, then it wouldn't be magic fire.


Generally if magic is being used to manipulate it, or control it, obviously there would be magic in it. People don't always agree on that though.

Sounds like a back up plan for the Super Card would be the wisest choice to make.

I already gave one idea so far. (A few actually.)

I plan one having them tie in with the multiverse as a whole so that they have visible impacts.
<Snipped quote by GreivousKhan>

The things you get to cherish when you inevitably flee the arena next time Guild dies. Or rather the sum of all your points gathered over who knows how many seasons


I have some ideas for the End Card season thing btw.

I think @LeeRoy wanted to have a match against Shin later on after the NoW in the canon of events for the mulitverse.

I'm thinking Tab would lead @MelonHead's Fury to the captured Skallagrim later.
<Snipped quote by Dazsos>

Yeah can do.

Mmm free health care, gotta love it.


It's a lie, it covers NOTHING!

Really I never even tried to go into the science of how it works, since we're dealing with magic. Some one can argue that magic that summons fire would be immune since the fire is not magic, same with lightening or any spell really that involves conjuration or evocation. Same thing happened last match involving that whole heat sun thing, since magic did not sustain it but did summon it. So it was magic but not magic, so at that point you probably need to agree or a ruling.

So no on the charades?
No, I asked it for the lolz. And for the fact I haven't read much, if any of the fight, because it ain't my business. Are you gonna answer it, or should I wait the arguing british?


Well He's found three focal points of magic so far (which are threads which magic travels through in the air). Though technically only two were specifically targeting the circle.
They aren't pointless, per se, because you can still get global points.


What are these global points limp wick.

<Snipped quote by MelonHead>

That is actually my understanding of T1. You only lose the prep you are working on, so if Kei'taro was currently prepping Thunderbird, he'd lose the third prep, but each subsequent hit, imo, wouldn't take away the second and first. And if he'd stop charging Thunderbird before the hit, it would be safe from losing a prep from being hit, but whatever else he was prepping in the post just before getting hit wouldn't be.

Question, how many preps did the circle have vs how many the time-weaving(which is actually a name for one of the many no-nos in combat RP) sword has?


Is that last question a serious one?

I did.
<Snipped quote by GreivousKhan>

One of the many issues with T1 is that it doesn't cover a pre-prepared attack, it must be frustrating for rune users and other magical trap users that the prep system makes very little sense to them in its current format. Metz obviously having prepared the circle earlier and placed it before he took any hits, therefore being hit would make absolutely no difference to his circle.

I'm guessing first if we play charades.


Sounds like a nice way to avoid losing preps.

Every character should take up rune casting. Hmmm...

In any case Tablurath has lost none of his preps either.
@Dynamo Frokane Are you still there or should I have @Rilla close this?
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