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Recent Statuses

9 yrs ago
Current Posted a Game Master Guide in the Guides section. If you need help with GMing, refer to it for some handy advice. If you don't need help, then don't read it.
9 yrs ago
Happy Thanksgiving!
4 likes
9 yrs ago
When you see that you no longer owe anymore posts and have nothing to write *insanity ensues* Aaaaah!HSkjhaksjhdjf
5 likes
10 yrs ago
Happy Thanksgiving!
2 likes
10 yrs ago
Happy Birthday to me.
5 likes

Bio

Hello all. I am an experienced writer who is writing my own fiction stories on the side. I can role play any genre. What I love most is being able to go-all-out when weaving tales with other writers. It just makes the story more interesting, so I can't wait to write with you. :)

Most Recent Posts

@LmpkioKong's not involved in the fight. I've just been waiting for things to move on. I was going to write a post for him, but it seemed a little pointless, especially when I can't time skip to a later time lol.
We don't need Leomon in the game period unless he's a hobodigimon on the corner or a cook at a restaurant.
@Stern AlgorithmYes. 1 full turn.

@LeeRoyNope. Not going there. That just makes things way more complicated.
"The most effective way to kill an opponent is to slice through the man next to him."


Garen, The Might of Demacia




K (Kills)/D (Deaths)/A (Assists)

0/0/0


W (Wins): 0 | L (Losses): 0







Affiliation: Demacia

Role: Tank, Fighter

Attributes: Melee

Height: 6’3”

Weight: 225 lbs

Written Appearance: Garen is a young, handsome, and clean-shaven young man. He is your knight in shining armor, your Prince Charming, doning the silver and gold armor of Demacia with a trademark blue scarf that obscures his face below his eyes. His eyes are a crisp-blue and his hair a chocolate brown. Currently, he has it shaved on the sides in a military cut with his longer layers of hair feathered and slightly spiked upon his head. Beneath all that bulky armor is a hardened bulk that gives him the might to wield his colossal great sword. His lightly tanned skin bares the scars of multiple wars. His discipline and charisma radiate from his very stature, a suitable demeanor for the leader of the Dauntless Vanguard. When not in his armor, he will resort to common clothes: a white tunic with a V-collar that shows the tops of his pectorals and seems to lay like a thin cloth over a sculpture, the sculpture being his athletic contours and black trousers with moccasins.

Personality: Garen is a valiant man in battle. He charges in as though it was second nature, as though he had been born from the blood of his enemies. He is a fearless and formidable opponent, and when given enough time to feast upon the spoils of his fallen nemeses he can become a near unstoppable force. If one were to meet him outside the line of duty, they would see a man who is kind, chivalrous, and has a strong sense/craving for justice. His discipline follows him in and out of his uniform for his belief is that it is a way of life. He will never turn down a challenge to his might and he will always fight for what he believes in.

Friends:
• Jarvan IV
• Lux
• Xin Zhao

Rivals:
Darius
• Katarina
• Swain
• Urgot

Special Abilities

Passive: Perseverance - If Garen has not recently been struck by damage or enemy abilities, then his wounds will heal. The damage from minions does not stop his regeneration.

Active: Decisive Strike - Garen gains a burst of movement speed, breaking free of all slow affects. His next strike will hit a vital area on his foe, harming and silencing him/her for one turn. Cool Down: 1 turn

Active/Passive: Courage - Garen passively increases his armor and magic resistance by killing enemies. He may also activate this ability to grant himself a shield that reduces incoming damage by 50% for one turn. Cool Down: 1 turn

Active: Judgement - Garen's trademark "Spin-to-Win" move. He performs a dance of death with his sword, dealing damage to all enemies around him. Cool Down: 1 turn

Ultimate: Demacian Justice - This attack will deal true damage to a champion who has just recently killed any of his teammates if not himself. Garen calls upon the might of Demacia, a giant sword of light to descend upon his enemy in a finishing blow. Passively, the enemy champion with the most recent kill will suffer the most damage as true damage. Cool Down: 3 turns
I might as well go ahead and claim Garen at this point. I don't think anyone will want him lol. I usually expect him to be the first to go along with Darius or Katarina.
Update.

Ashe
Braum
Sion
Kindred
Kled
Miss Fortune
Gnar
Blitzcrank


@SolGot it.
@LmpkioI think people just aren't posting when they should. -_-
@Stern AlgorithmCould you add the extra information listed below? The cool down just says how long you have until you can use the ability again. Just remember that these abilities specifically are only for the Field of Justice. When you are fighting in Valoran (or any thread that isn't the Field of Justice), then the rules on these abilities don't apply. All fighting will be free form.




Mark of the Kindred

Add: When a monster is marked by Wolf, all enemy champions are alerted to the monster that was marked.

Dance of Arrows

Add: Dance of Arrows grants Kindred the ability to avoid the ability of an enemy champion. She can also use this ability to scale walls that would otherwise be too tall for most champions. Cool Down: 1 turn.

Wolf's Frenzy

Add: For every two turns that Lamb moves about the map, she will max out her stacks, granting her one opportunity to heal herself from one injury/affliction the next time she attacks a minion or enemy champion.

Add: The duration of Wolf's Frenzy when activated is two turns or until Lamb exists Wolf's field. Cool Down: 1 turn.

Mounting Dread

Add: Cool Down: 1 turn.

Lamb's Respite

Add: Lamb's Respite will heal up to two afflictions on a unit.

Add: Lamb's Respite duration is 1 turn.

Add: Cool Down: 3 turns.
@CencoMost Japanese students are taught English, so I feel Kaguya would know English for the foreign DigiDestined. Also, I'm cool with her not liking Kaguya. He's the bully of the group and his Digimon is malevolent.
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