Just a few notes regarding character design...
- Consult GM if you need to. Ask GM with anything and everything you need, rather than just assume. GM's word is law. But GM is happy to discuss and share thoughts with you.
- When creating your Player character, remember that your Player may be the one transported to isekai. Make them interesting, make them someone who can lead an epic tale rather than squander the opportunity and rot. Due to how the RP is set up, a HUGE chunk of the story depends entirely on that one Player. If you know that you don't have the ability to lead such a large scale operation, let the GM know.
- Just remember that its your Player character, not "you" who is creating the NPCs.
1. We'll have to be relative about balance since it's not a number-rolling tabletop rpg. Just remember, powergamers aren't often appreciated and literally no one likes Mary Sues.
2. Your characters aren't required to be Level 100. But if they are, Their "balanced" Attributes across the board would range right around S rank. One or two may be above S. 2-4 Skills on the S rank with 1 or so above S. Level 90s would be around AAA to AA. Use your own judgement for lower Levels.
3. All your characters combined (Player + Custom NPCs) may have up to Level 300. Meaning, you can create 1 Level 100 Player and 2 Level 100 NPCs. This may be shared around between us. For instance, if Person 1 wishes to only create up to 200 Levels worth of stuff, they may "give" the extra 100 Levels to another person who wishes to create more materials.
4. We'll give ourselves 1,000,000,000 currency to work with. Roughly it's enough for 10 Ultimate-Transcendent items and 2,000 Legendary items. But that's not all. Whatever we have leftover after character creation is what we get to work with when building our Guild House and Guild communal items, effects, generators, Guild Weapon (Staff of Ainz Ooal Gown). GM will be the judge of what can be bought for whatever currency is left.
5. In-game NPCs may be hired using currency, as many as you would like. Level 100 in-game NPC will cost roughly 100,000,000. Level 90s will cost roughly 80,000,000.
6. Be honest with yourself for estimating stats and currency expenditure. If you know you wanna equip your character with top-grade items, just make yourself spend more. For instance, average Legendary item may cost around 200,000 but if you know your Legendary item is above average, it's going to be more than that.
7. One last thing... CASH ITEMS. Yes they are a thing. It all depends on how much of a wallet-warrior your player is. Just... don't go too crazy (unless your character's a hardcore wallet-warrior; something I'd rather not see overdone).
✧ Player Creation ✧
✧ Custom NPC Creation ✧
✧ Rules and Guidelines ✧