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11 yrs ago
Current Working together with a team to try and reboot the forum's arena into something greater. Check it out and get your input as well! roleplayerguild.com/topics/7..

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Anyone else notice how distinctly out of place Destroy The Godmodder feels?

Like, The Arena is packed with this slowly creeping lore that's enveloping most groups of roleplayers. There's this interconnected multiverse thing going on, and it's kind of coherent.

Only kind of though.

But then there's Destroy the Godmodder.

I ain't complaining, I love reading it from time to time. It's just an observation.


People can have a "giant chicken randomly gets in a fight with a group of bandits for no reason" battle if they want, so I don't find it odd that there would be a godmodder thread. The multiverse does have the basic ideas set but would be hard for newcomers to find all the information about and know what's going on until we get it more situated. Even I don't know all about the dreamers, what they are up to, their enemies, etc. and would have trouble gleaming said information at a glance. A stickied multiverse thread would be quite handy, I dare say.

Once that gets going then more people might stick more with multiverse stuff, but there's still a use for non multiverse if you want a separate canon for certain ideas.

Speaking of which, anyone want to try a second attempt at fighting all of my heroes, but in a series of planned battles so it's not so chaotic and with people dropping out? If people do drop out we can easily edit in the plans to account for this.
2. They wouldn't be bringing a whole lot of military equipment due to having no other forces to fight in the area. It's more like an outpost station where they do have enough to withstand pirates and such but not equipped for planetary bombing runs, that much for sure. A lot of the soldiers will also be rookies but a certain military organization will have sent some of it's members there as a home base to explore that sector of the galaxy. A freak cosmic storm will have off planet communications impossible and the main fleet in the sector just left so won't be back for a while. Basically, a perfect storm of bad luck.

6. Sounds like a good monster. I imagine it of King Kong intelligence.

7. Rocky and cold it is. There will be a really harsh tundra where they don't really go into and their main city is just chilly rather than frigid. The tree leaves could be blue. I shall call the planet...Oryu. Maybe a cool bounty hunter is on the planet and finds it a good idea to sabotage the UNT for reasons and the monster comes so he or she "teams up" with it.

8. The Threat could sort of win in the end but sort of not. It will be stopped at some point for sure unless it's goal is just living on the planet. Plus a lot of my favorite characters might survive anyways. Or not because it is it's own canon so they will still live in my main one.

Soooo . . . You two are doing a story fight. How is this new to the arena?

Shoo Skally, shoo!

I see no threads to keep track of planned battles unless you wanted us to clog up the general arena chat with our planning and recording of information.

<Snipped quote by Skallagrim>

k
---

2. well i mean
we could not have orbital bombardment and crappier vehicles to make the fight more interesting. maybe the little monsters could fly, too. (EDIT: And by crappier i mean just making the sci-fi army less advanced and with some plot limitations to make it so they can't just orbital bombard the monster to death instantly, or just use their super immediate death vehicles right away. if they just never had them in the first place we wouldn't have to explain why they don't have them in the fight, instead substituting it for less powerful vehicles.)

4. cool wrapped that up!

6. okay cool sounds good

"Poisonous"

I'm guessing you got like cut off mid-sentence or something
like your turkey in the oven went off and you had to go get it
so i'll just leave that there for now

2. This canon could take place a bit in the past compared to the standard time period I set it in and more in the boondocks.

6. It should fire poisonous projectiles to fit with the poison theme.

2. They do have things of that nature. Really good anti-grav devices take a lot of energy so their shields aren't the best for the most part but they can hover, zip around quickly, and unleash death and destruction down on enemies in spades. Some expensive generators could power great shields and anti-grav but your monster wouldn't be fighting the really good vehicles unless he upgrades later. Even a 100 foot monster would be quickly reduced to toast unless he was magically enhanced or skin made up of some made up biological material to withstand orbital bombardments.

4. The main npc's will probably be able to kill a lot of them in cool fashion.

6. I'll try to get people too.

Poisonous
It might also depend on how instinctual the person is at combat. If they can attack without thinking about it then they may automatically parry a swing as they are surprised over the sentence, while somehow who has to think through their movements may be distracted just enough to slip up, given what skallagrim said of the same frame of reference and also how much you personally know them. Obi Wan would be very surprised to hear Anakin say something random but if a random Sith ran up to say it then it would have little effect.

Freaking someone out by pretending to be crazy could in itself make them slip up as well. Maybe I could make a sadist bad guy who does that more to watch them freak out then needing an opening. "I'm going to eat your earlobes!" He whispers into their ear.

P.S. Evvie might just agree with the bizarre statement and think nothing of it, depending on what was said.
Does anyone think blurting out a completely bizarre sentence mid battle could distract your opponent for a fraction of a second to give you an opening? Like, instead of saying, "from my point of view the Jedi are evil!" becomes "from my point of view the Jedi like twizzlers!" Obi wan is bound to think, "wait...what?" even for just a moment. XD
1. Alright. The scifi setting has a lot of alternate canons anyways.

2. They could have helicopters if they didn't want to make use of anti-grav technology for some reason. Such helicopters would be rare but there would surely be one or two models still existing.

4. That would also be like Cloverfield, sort of. The smaller baddies is good to have. This makes it seem good if they were sentient at least somewhat so you can have a character among them.

5. Could happen.

6. I tried out that idea earlier but not through planned battles so it took a long time and then died. I wanted to go through all my characters who haven't gotten a chance to fight yet. Some battles could have multiple of my characters teamed up with others are more one on one. They are fighting a group of bad guys called the Big Bad over a period of time if all the battles will be the same canon. If we are going for a long running battle, that plot actually strikes my fancy better then the monster battle over a lot of battles.
1. By this universe do you mean the monsters? That would make the most sense. Portal travel does exist in my setting but is rare or special circumstances.

2. So scout planes that get "king konged" out of the air. Could work. They have plenty of anti-gravity vehicles I could come up with.

3. Sci-fi with magic. Their magic follows rules rather than, "because it's magic I shall spring forth this magic fireball in your face!"

4. Smaller like 30 feet is better so foot soldiers have something to do and some who wield swords can do cool flips and such onto it's body and do some damage.

5. Yeah. And the monster destroys the planet in the end. NOOOOOOOOOOOO! Perhaps the first battle is on a rocky beach. The planet would have diverse climate so it's not all the same type of battlefield and getting boring.

6. A villain fighting through all my heroes would be a good plot as well, like the monster going through planet locations idea.

1. Either the monster or my crew could come out of the portal, but if it's your monster then that could maybe work a tad better, but not enough for me to care one way or another if you had specifics in mind. If it's that big it would be hard to imagine it flying unless it has some special ability.

2. Maybe I can have some additional waves of troops coming in over time. If we decide on much over 30 then I'll abandon the idea of it being from the single mascot ship I have for the setting and instead it would be UNT (the good guy alliance) forces, allowing however many we end up desiring. That could also allow people like generals and such that I may get inspired to create.

3. The power level of this setting is usually so that magic users can still be defeated by normal people but some could do things like leap over single two buildings, send out massive flames, etc. Some could defeat a 30 story monster by themselves but they are more rare, of course.

4. I was thinking minimal vehicles but could bring some out.

5. The monster probably wins?
Premise:

This isn't like your average competitive battle arena where you try to desperately claw your way to victory. Instead, this will be about battles where you can calmly discuss with your opponent how the fight would (or should for the sake of story or epic-ness) proceed, and then type it out in the IC in greater thought and detail than you could if you were coming up with the battle more on the fly with "if/then" statements that takes some of the immersion out of the conflict. Here you have a clear, singular goal that you are both working towards, so should end up with a better read and no hurt feelings involved on either side. Plus you can work on your parts while waiting on your partner, so it shouldn't take that much longer even if it's more detailed.

Balancing here is far less of an issue as well. For example, there could be fights against a clearly superior big bad; a plucky moister farmer up against a seasoned veteran of evil and must use a bunch of tricks with the terrain to win, for example. Basically, stories that you can now get away with without your opponent yelling at you for god modding, unfair use of terrain, using too much luck, etc. This arena is not only good for those fun situations, but also if they are a close call and you want to think about which character would win in a given matchup. The focus turns to the characters themselves, not how well the player can play as them strategically, and make the battle result more definitive and objective, even if the battle could go either way in certain circumstances. A win percentage could be posted to say what you guys decided each one's odds actually were, as well as other detailed info about advantages and disadvantages each one possesses on the other.

Rules and Suggestions:

1. Players in the match must agree on what will transpire. Outside of this there are no major rules unless you break standard forum rules or turn this into a roleplay not related to battle.

2. You don't have to have 100% of it planned out, but you certainly could. If nothing of significance is planned, however, that defeats the purpose of being here.

3. Battles should take place in the standard format of each player taking turns writing from their character's perspective as the battle proceeds. However, the players can write with each other's characters at times should they both desire this, such as to make a post more fluid if a series of back and forth blows is written by one person. Also, it can be more impersonal views of the battlefield being posted as well, which could be handy for large scale conflicts.

4. The battles here don't have to take place within the same canon. People can decide to have individual stories be canon with each other or not. If nothing is stated, assume that the battle takes place in it's own separate canon.

5. Anyone can use this thread to set up one of these planned matches. If you do create a battle from this premise, you should type [planned] in the title of the thread that the fight will actually take place in.

6. The IC tab of this thread isn't really important right now unless you guys have ideas for it.

7. The Characters Tab can be used to post characters you'd like to try out for this. If you see a character you wish to fight, contact them in the OOC here or PM.

8. Battles must not be ranked, meaning you wont get points kept track in the forum's statistics. If you don't know anything about ranked matches, that's fine. Just make sure you put the battle into the non-ranked category when creating the thread.

9. Have fun!
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