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7 mos ago
Current Awakened Once Again
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8 yrs ago
Nation RP set during an Interplanetary dark age across hundreds of tiny worlds- roleplayerguild.com/topics/…
9 yrs ago
Got my RP rebooted. Make a civilization human or alien and uncover the enigma roleplayerguild.com/topics/…
9 yrs ago
Why not a sci-fi NRP that doesn't waste space? Interest check here: roleplayerguild.com/topics/1..
10 yrs ago

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A remaking of a RP that due to school I had left behind, but now am bringing new life to due to having a whole summer freed up.

Now, when playing this expect to have some sci-fi world building on the agenda. I supplied the planets, you supply the societies.

Players from the past iteration of this RP can freely jump back in even with the reorientation to more character oriented play.

In this RP, there is three player classes. Humans, Aliens and Custodians. Humans came to this system a thousand years earlier with just one spaceship while the Aliens are more their own things while Custodians are more part of the ruins than the other two.

The scaling to balance this is that with Custodians you have a individual with drones, albeit a powerful individual while humans can be states who share their tech base with other human societies. Aliens meanwhile can be whole civilizations.

I'll redesign the star system and am open to requests on how to modify the star system as a whole, though the Gabriel moon system should be left relatively untouched. This is just what we are starting with and we can modify things to better fit the vision you have going into this RP.

The Grand Enigma of 82 Eridani


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As the last men and women of Earth, it is our duty to make one last ditch effort to reach paradise... however long the journey.




Millennia ago the human species was rendered extinct.

A thousand years ago, our kind was born again.

From the wombs of machines born to live on a humid tropical world.

From the few thousand raised by machines came the future.

From the first tribe would develop every civilization that exists today.

Having to struggle in a humid environment filled with alien beings.

Worse still, some of them were smart and genuinely a danger to us.

As they would be monitored by custodians and attacks by the natives.

Still, our ancestors persisted despite the constant struggle.

And went on to build the foundations for billions to thrive once more.

And from those foundations we launched yet again into space.

To colonize other worlds and understand this strange place.

It was known the other worlds also had life.

Still, it was a massive shock to find intelligence still.

It became a fact of life, how common civilization is.

As even Solomon proves not as secure as it was initially assumed.

For we have been just scratching the crust when there is far more.

Layers upon layers of underground jungles on Solomon and sprawling ghost cities.

Some still maintained by mindless and mad custodians.

Overwhelming it all can become, the more you take it in.

The whole star system being touched in some way by the degenerative descendants.

Of the true creators of the worlds we live upon.

And every time we look we see swarms of activity.

Be it from the numerous ecosystems of wildlife across multiple worlds.

Giving rise alien civilizations primitive and advanced.

Or how every day a citizen sees specks of light drifting.

That weld the means to oblivion at the push of a button.

The flux and traffic of activity between the orbital cities we have set up.

Has created endless traffic around and between the worlds of Gabriel.

The scariest part is knowing how so few people can affect the lives of billions.

Across multiple civilizations, worlds and species.

Making the only certainty we have now being uncertainty.

May the first tribe save us all!

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Out of Character


The Grand Enigma or "The Grand Enigma of 82 Eridani" is a fusion of near-future technothriller and planetary romance and is the product of a desire to make a sci-fi RP that is neither sol or has a galaxy to worry about. For here there is only one star system, near future technology in the far future and lots of exotic locales to work with across multiple worlds.

In terms of applying for Grand Enigma, all you need to do is PM me your first IC post as a trial after making some lore and promise to work with other players in regards to collaborative world building while not doing the things on the list of NO. For ideas, check the list of YES which you can also add to by saying what you as a player want to have someone else take on the role of.

You are to pick a perspective to play from, with different guidelines for each perspective. If you want a hybrid perspective, you need to hold yourself accountable to multiple sets of guidelines. So if you want to be aliens from another star system for instance, you have similar guidelines to humans along with the alien guidelines.

But first you must understand the Eridani 82 system and the worlds you are to inhabit and figure out where you want to set up.





Please stick to the Gabriel system for now! It has the only human habitable worlds and Solomon is the world humans colonized.
As well, it has the most interesting worlds as all of them have complex life, ruins and are places intelligent natives to develop.
Now dedicate to one of three perspectives and put your work within said perspective. You can make individuals from another perspective, but you cannot make civilizations or species from other perspectives once you make a civilization for one of the three perspectives.





There are also hybrid perspectives and guidelines regarding any potential mixture of the above three perspectives.



Finally, use the following form to make your app-
Name:
Perspective:
Information:

And PM me an introductory IC post to start playing!





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Imagery made in the following programs:
Universe Sandbox 2 (where I modeled the star system used in this RP)
Space Engine (Used for the splash picture)

Useful links:
82 Eridani Information
This is a rewrite of Captain Ereso, basically a different character.

Character Sheet for Ereso Votun


Name: Ereso Votun
Title: Captain of the Vishap (a frigate)

Height: 6' 8"

Weight: 230 Kg, metal is heavy! Despite this, his model is that of the leaner builds.

Group: Reaym Corps

Age: 28 years old

Race: Posthuman

Tier: 4

Appearance: He is a lean, brass colored cyborg with goggle-like eyes, and segmented arms. The harder parts of his cybernetic body are his chest and waist. His head is a Romanesque helmet (but without the flare), with various intricate parts to simulate facial expressions using nanotech. His design is very compressible and the limbs are modular, meaning he can swap them out for better limbs on a regular basis and the body too, is modular. Shoot the head. One can see silvery veins in his arms and legs when he is in more intensive situations from the nanites that flow through his machine body in place of blood.

Personality: Ereso is a machine man with a very optimistic outlook on the world who has seen quite a bit having connections in both magical and technological societies, even if he himself remains more or less a technological being. A very friendly person who seeks what is best for the world and is profoundly naive in his conceptions of it. Still, he is very moralistic and believes that he can use his advantage as a posthuman to make the world a better place for everyone. He is somewhat dogmatic, believing that if more people were posthumans many problems of society would be absolved and is very frequent in expressing these beliefs. Ereso is devout to the Reaym Corp's transhumanist cause to the end with a strong sense of loyalty that borders on unshakable.

Abilities, Talents, Traits, Powers:

(4)-Modular body; He is high class enough that he has a modular body that has all its parts replacable, just as long as his personality chip is inside it.

(2)-Expert Pilot; The main breadth of his education has been in piloting ships, especially frigates and exojets (which is another way of saying high altitude jets).

(2)-An adept engineer; Erseo is a decent engineer. Not the top of his class, but he knows how to work with drones on the technical level enough to modify them on a regular basis. His four drones are all modified drones given personalities as a result.

(2) -A Straight Shooter; He is best when using a carbine-type weapon, it's what the nursey trained him in most. He is awful with anything else.

(3)- Nanostrength; Due to being a posthuman, physical strength and speed are better by default to that of a human thanks to the nanites surging through his artifical blood veins that process food better and help with reducing damage from gunshots.

(4)-Backups; He has back up chips of his mind made using modified versions of the Reekai Computer Chip, though he has no memory of anything after the back up if killed too far from his ship (or killed with his ship that incubates the backup mind) and a backup body is not guaranteed.


Items:

(3)-Nanocarbine; A semi-automatic guass rifle with moderate penetration that he uses on a regular basis filled with nanomachines that self-destruct in tiny, controlled explosions within the target's body, causing internal damage.

(3)-Commlink; A internal linking system to his ship that streams his memories and intel.

(3)-Fluidic Gauntlet; If Ereso runs out of ammo on his Nanocarbine, he can use his gauntlets. Fluidic Gauntlets are nanomachine based gauntlets that harden more the harder one hits with them, while being soft otherwise allowing for both combat and civilian use.

History: Born on Vashishka in a military family, Ereso could be what is termed in some places a 'military brat', born into the upper class of society he hadn't really known suffering like so many had and in that sheltered existence proved amazingly oblivious to the coming schism despite all the writing on the walls. For the peacekeeping forces of the federation kept stability. Ereso's father was an officer in the Federation's military and had serve the UFP for decades by the time the galactic Schism broke out. By that point Ereso was already full grown and training to be a ship captain himself, but he ended up learning multiple skills by the age of 23 and for a bit, everything seemed fine in Ereso's life.

Ereso's joining of Reaym Corp came later and came as a result of Ereso ending up the victim of a horrible accident where while at a firing range getting shot by one of his peers in the chest, critically injuring Ereso to the point where it seemed Ereso was just hours away from death. Ereso's father, desperate to see his only son not die before him went to Reaym Corp for solutions and was given one- to upload Ereso's mind so he can continue to live on as a machine. Reaym Corp was basically taking advantage of this tragedy to carry out an experiment.

Despite the moral scruples that came with such a operation, Ereso's father went forward with financing the transfer anyways. But this came with consequences beyond merely the transfer- for Ereso found himself a new man afterwards and a began to view the world in a new light in his freedom from being just a body. Now he was an avatar who could truly do good for the world and ended up to his father's shock, joining Reaym Corp as a captain to fulfill the dream of a world where the races of the federation aren't shackled to mere flesh. Ereso felt an obligation to do so, even when there was none. His father however wasn't able to speak much to Ereso after this, for the Schism began to break out and he was called to duty- thus leaving Ereso to his own machinations as he became a loyal member of Reaym Corp.
@Dark Light
I'm fine with it, when it comes that stuff I consider it the jurisdiction of GMs whjether or not it is fine as you justify it pretty well anyhow.

I just check to see if you are violating the two regulations or not (Hence why Heroic's gotten so much flak from me), if you aren't your character is fine by me. Your character isn't.

As for symbiont abilities, perhaps some ability to interface with ruins better would be my suggestion for an alternative to telepathy especially given the ancient origins of your aymbiont.
He's good to join the network, my only critcism in regards to abilities is that I think the chain gun thing is a bit over the top personally (even if justified by the symbionts and/or his upbringing on a higher gravity world), but whatever, character power is not my jurisdiction and it isn't in violation of the two regulations. I just hope to see him develop more for the final app, especially in regards to your character's history and personality.

Interesting idea to combine the relic + symbiont, which balances itself since instead of having them seperate you have a stronger single thing. Telepathy-wise, is that only for other intelligent symbionts? Since symbionts are usually critters with intelligent symbionts being considerably more rare.

@Antarctic Termite
I see.
My hands are too full to join this, but it's nice to see a group close to being official already.

@Antarctic Termite Be a bit careful w/ network shilling

Actually don't. We don't regulate there.
Alright, got the first rewrite created.

@Antarctic Termite Given giggles is in the love bomb, do you plan a seperate character here?
@QuetzalcoatlSo this adds 4 locations? It sounds like Regen is the least bad of the bunch.
Jesus how am I going to keep track of all this.

I have no clue what's going on.
@0Z Well, I found my way to you anyways.
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