Happy 10th Anniversary, RolePlayer Guild! Its been one hell of a ride (Definitely didn't misspell that as "help" the first time, and have to re-post it)
4
likes
9 yrs ago
Thank the lord for the Roleplay Guild. Otherwise I might actually have to pay attention in lectures
3
likes
9 yrs ago
"Remember the times you could have pressed quit - but you hit continue" Hope everyone's having an alright day. If not, I hope things pick up for you
3
likes
10 yrs ago
You shot Church, you team killing fucktard!
3
likes
10 yrs ago
My sister saw me watching the Co-Optional Podcast and thought I was skyping my friends. How ridiculous! I don't have friends.
Zharrus waited impatiently whilst the human changed into his combat gear, before they both headed out into the rubble ridden wasteland of Baelzarus VI. Huge, dilapidated towers of cracked stone and blasted out glass loomed all around them, and the explosive blasts of far off battles seemed to vibrate through the very air itself. The twisted metal carcasses of old Sky Cars were strewn about the streets, and a grimy grey clouded sky hung above them.
There was a constant feeling of damp irradiation about the city, which made Zharrus' head throb, and his body thick with sweat. The Old Man's form ached with old war wounds as they scrambled over the jagged piles of concrete and metal. He was tired. One way or another, this would be his last campaign.
The spaceport was old and rusted, long past its prime after the countless conflicts it had been forced to endure, but it nevertheless maintained an element of Gothic splendour. Drum-like pillars of peeling reddish brown metal supported a network of inter-connecting bridges and domes which glistened with flickering yellow lights. There was a small sandy clearing for shuttles to land in, which was where the cluster of arrival's currently made their home.
Zharrus made note of the newcomers, and the small militia which seemed to have accompanied the prisoner they'd been told to expect.
Captain Horrigan strode passed Zharrus, clambering up onto a mound of rusty brown earth.
"Listen up, guys and gals!" He called out in his smooth, authority-ridden voice.
"We've got a long mission ahead of us, and this city is just the tip of the icyberg! I should suspect we'll all be getting to know each other pretty well over the next couple months or so, but for now lets just focus on-"
BANG!
A single shot echoed throughout the space-port.
Horrigan stopped, mid-speech, a small trail of blood trickling down from between his eyes. He swayed slightly, before his lifeless corpse toppled to the ground with a distinct 'THUD!'.
"FOR THE HOUSE OF HARNEV!"
They slipped out from behind towers and pylons, wielding all sorts of improvised weaponry. Frail, husks of men with milk-pale skin and sunken black eyes. They were clad in a motley combination of scarps and body-armour, and made no reservations about opening fire at the newcomers as soon as they charged out of cover.
Zharrus cursed under his breath. He would mourn the captain later.
Taking a diving roll, he slid behind a large boulder, popping up briefly to fire off a few rounds at the attackers, before ducking back down.
Hestia is a well-humoured and flirtatious young woman, with a warm smile and a big heart. She cares strongly for those close to her, although she is a bit too quick to pass judgments on others, and is very set in her own ways.
She has a soothing, motherly side to her which is accompanied by a strong desire to protect her friends. Occasional bouts of depression are not uncommon for the young witch, and she can easily think herself into a black mood.
When the time arises, Hestia acts as a natural leader, and has the quick-thinking and calculating mindset to see her through difficult situations.
Hestia's sensitive side exists, but its buried beneath the layers she gained from dealing with bullying and victimization for a good portion of her life. She has a soft, vulnerable spot, but only those who truly do get close to her will have a chance to see it.
Her over-eating and occasional slobish tendencies are her greatest downfall, as she has been know to sit in bed for days on end with a big pile of something tasty.
Possessing an autistic streak, Hestia sometimes stands out a little in social situations, but is generally well-meaning and kind in her intentions. However, her fiery temper is truly something to behold, and her high degree of empathy bestows her with the ability to well and truly understand how to cause others pain, making her wrath painful to say the least.
Likes:
Partying
Pushing the limits
Philosophy
Dislikes:
Tasteless jokes
Uncaring behaviour
Hangovers
Fears:
Being alone
Others growing tired/sick of her
Her own obsessive nature
Biography:
The Wintergerald's are an ancient Wizarding family, whose origins date back before the War of Independence. Once prestigious English noblemen, the Wintergeralds moved to the colonies, and ended up immigrating to America.
Setting up in South Carolina, the Wintergerald's became prominent members of both the political and religious scene, and were active members of the confederate states during the civil war. After the south 's defeat, the Wintergerald family retreated form Muggle affairs almost entirely, becoming a secluded cabal of purebloods.
Hestia Wintergerald was born in Columbia, South Carolina to wizard parents, and was heavily integrated into the magic community from birth.
From an early age she had a problem with overeating, and was ridiculed and bullied for it at the muggle school she attended during her younger years.
Inspite of this, Hestia grew up as a strong and confident young woman, whose matronly qualities and good humour attracted others to her, meaning that she was never short of friends.
Her acceptance letter to Salem came through promptly, and Hestia has spent the rest of her schooling days as a member of Tituba House. She is a bit of a party animal, but has otherwise seamlessly integrated herself at Salem. Hestia has found acceptance amongst her peers, and is generally well-liked, if considered a little intense and melodramatic at times.
I'm going to say no since bobcats are technically not domesticated animals. While they may be kept as pets, lions and tigers are sometimes too.
<Snipped quote by Kingfisher>
Yay to character! Boo to hospital!! Hope you get better (:
Thank you muchly :) my CS is all typed up, but the device I'm on doesn't allow pictures, so I wont be able to submit it just yet. I don't know when bouts I'll be let out, but hopefully it'll be by Sunday :/
EDIT
scratch that, I've got my laptop up and running now
I'll tentatively throw my interest into the cauldron. This looks like good fun, and a slice of life RP will be a nice change of pace; I just need to try and sort my schedule out.
Previously affiliation: Church of the Reckoning. Prior to his involvement with The Outlander Henry was an Inquisitor for the Church of the Reckoning
Description:
While almost over the hill Henry sports wiry and deadly muscles from his years on the ground hunting down every rumor the Church sent him to investigate. Standing at 1.8 meters (6 feet even) and weighing about 81kg Henry is an intimidating individual. While he is physically impressive Henry has an equally imposing personality.
Years of running down every hint of the Dark father’s worship has made Henry into a highly persuasive and amicable individual in normal conversation. If however, Henry has reason to believe you are a supporter of the Dark Father he becomes a far darker and more intense individual. Henry becomes undeniable and manipulative when he even thinks someone is associated with the Dark Father or knows anything of the Feral Shadows.
Equipment:
Henry sports a single eight shot liberator revolver. Capable of punching through hardened armor the weapon fires a variety of .60 caliber rounds. Henry carries a form of R.I.P. (Radically Invasive Projectile) rounds to use in anti personnel situations. In addition he carries heavy jacketed anti armor rounds for dealing with heavy armored foes. The final round he carries are impact explosive rounds for damaging structures and vehicles. All Henry’s specialty rounds are carried in addition to the standard .60 caliber rounds and non lethal impact rounds for disabling individuals for capture.
L.P. Boots: Developed for special operations personnel, L.A.P. (Leap. Assistance. Prosthetic.) boots allow the user to make incredible leaps and allow them to slide down or hang from walls when paired with C.P. gloves.
C.P. Gloves The partner prosthetic to the Leap Prosthetic C.P. gloves are climb assistance prosthetics which allow the user to multiply their grip strength by a factor of 6 for extended periods of time allowing the user to hold onto surfaces for climbing purposes. The C.P. gloves also feature limited high strength magnetic grips for hanging from sheer metal surfaces.
Tactical Nanosuit While it lacks the sheer stopping power of heavy power armor or any sort of plated armor the Nanosuit provides the wearer with moderate protection from impact, bladed or bullet impacts as well as a moderate improvement to speed and strength equivalent to about one and a half times that of a normal human. The Nanosuit can also be combined with an atmospheric helmet or mask in order to survive in hard vacuum or to survive high levels of radiation. Henry typically wears the Nanosuit under his order robes.
Skills:
Interrogation: Henry is incredibly adept at getting people to tell him their deepest secrets either through being charming and persuasive or if the need calls for it using force and fear. Henry is a Church trained Inquisitor and as a result possessive extensive knowledge of enhanced interrogation and torture techniques in addition to his natural charisma.
Statistician: Advanced training in probability in statistical analysis as well as training in the accompanying logic for decision rules based on probabilities. It amounts to Henry being able to make mostly cogent decisions and he can read statistical data for populations and samples for studies.
Philosophical reasoning: Henry was trained almost immediately from his ordination as a cleric in Inductive and Deductive reasoning in order to avoid and detect fallacies. This was largely for defending his faith as well as detecting errors in others reasoning.
Tactician & Strategist: After his initial combat training and marksman training Henry was instructed in squad level as well as fleet level tactics and strategies. Traditionally inquisitors had occupied a captain equivalent level in the Church’s hierarchy when it came to open warfare, however many inquisitors rarely make use of the training they have received.
Ship’s officer: Henry has extensive experience as a logistical and tactical officer on board a variety of ships serving on a variety of Grand Sol Duchy ships as well as a variety of Church based ships on a variety of missions related to Church business as well as being on loan by the Church to the Dutchy.
Historian: Henry is an avid historian and is very familiar with the Church and all their history as well as with the Feral Shadow’s history across the Dutchy.
Mid range combatant: While Henry certainly possess extensive knowledge of long range and hand to hand combat from his training with the church; henry prefers to fight in the effective range of his revolver and is very good at making use of cover and his suits enhancements. While usually a non combatant preferring a tactical view of a situation from which to direct subordinates Henry is fully capable of handling himself in a fight
Cryokinetic: Henry is capable of maintaining his body temperature and normal range of functions in sub zero conditions. Additionally he has a moderate control over room temperature and specific
Biography:
All things are earned. For those who weren’t born with a silver spoon in our hand, we’ve paid our way in sorrow, sweat and hard work. My family was the typical too many mouths on too little money. I have no idea where they are today as the church became my family. I left that life behind and never looked back
Crawling up out of the lower middle class of the Duchy to serve the Searing Gauntlet, it took everything I had. It was a way out. I found an education, a purpose and the support of a family where mine had failed. By the age of twenty-two I was slated to become an Inquisitor and the church pulled me from my regular duties to train me in philosophy, law and advance reasoning and mathematics.
In time I was released to safeguard the edges of the Grand Sol Dutchy against the return of Dark Father and the Feral Shadows. Much of the time I spent reporting on the movements of any rebels on the rim as well as other threats to the church and to the Duchy. Occasionally I acted as a Handler for the Church of Reckonings spies and assassins; as well as serving as a bridge officer on a variety of ships. Much of the time it was routine but every once in awhile I grasped at the illusive whispers of the Dark Father and his followers running to ground the Shadows and rumors. Turning over every rock and bringing light to the dark places. In the end I never found them. The Shadow’s always receded, and the whispers were just whispers. In the end I poured over half my life into chasing a whisper.
Until now...The Shadow’s have finally returned. And now I can serve the Church of Reckoning as I was meant to. When the missive came to serve on The Outlander I jumped at the chance to finally put my self to the test and to truly serve the Searing Gauntlet as I was intended. As an Inquisitor.
Excellent CS. Inquisitor Rhodes is very much accepted. Feel free to move him into the character sheet tab.
*lurks in as he starts feeling better.* Nice we have started and I missed the big opening... Well after whole day sleeping and a day resting on top of the first one, I'm finally feeling better. I should be able to post tomorror at some point. And good night for now.*head hits bed again*
We're only just starting so you haven't really missed anything :P Glad to hear you're feeling better!