History: Grox grew up on the North, in an out of sight village of Orcs. Wars against humans were only mere tales spoken at night to scare teh kids so they would go to bed. Savageness was unknown to his people. But it all changed when the fire nation Empire attacked a neighbouring village. They razed the houses to ashes, and killed all the orcs. From that point on, him and all the other younglings were taught the art of fighting. Using their trademark weapons, the spiked chain and the two handed axe, they quickly began taking up arms to defend themselves. The young Grox was very keen on learning to fight, as he never wanted to be a slave or a mindless murderer like the rest of his bretheren to the south. But all did not go well. More and more villagers got raided, and the speed at which the orcs armed themselves began troubling the elders. No longer a defensive solution, but rather an all out war like the Southern orcs wage, they wanted to stop. But those from the razed villages hushed the elders, not wanting to let anyone else die. They formed a squadron of noble orcs and set out on their trusty Quaggoth companions to find and destroy the human outpost to save the villages. The next time the humans came, they brought giant metal monsters adored with the expedition party's heads. they attacked the village of Grox, and burnt all the houses. With little to no time and only his weapons as belongings, Grox made his way to the barns. By the time he arrived, only one untamed Quaggoth was standing, but one big at that. A rare breed that could be found in the mountains, one that was strong enough to fend off waves after waves of human attackers. Grox didn't hesitate and climbed on tha back of the beast. Whilst it resisted at first, after a few hushing Orc words, and dead humans the Quaggoth realised that Grox wasn't it's enemy. Then they rode off into the sunset Soon the metal monsters came and the two escpaed the fiery demise of the other villagers with a hasty retreat.
Grox and his tame, now called Woggha after Grox's dad, made their way into the forest. Soon months of escaping would begin, the two hunting humans whernever they could as a retribution for their village. Starving and freezing was a common issue, but these hardships forged the two into something more, not as a tame and rider, rather companions for life. After seeing the whole mountain razed by humans, and the Northern Orcs retreating further into teh mountains where humans could not get them, Grox made his way South, to find other Demihumans to aid him in his quest for revenge. Along the way he gathered many friends and enemies, soon earning a reputation as teh Greenskin that rode a giant Quaggoth. He himself is lightly armored, but he managed to buy very expensive armor for Woggha, turning his companion into the most fearsome beast that the region has seen. nowadays the two wander the area, looking for more and more places where they could put a stop to the crazed murder spree of the humans.
Equipment: Mighty Choppa - A two handed battleaxe capable of immense damage. Forged from Dark Iron, it is sturdy, sharp, and very lightweight, but it tends to get rusty in rain, and attracts predators.
Hook'd Chainz - A set of chains with deadly hooks on their end, they are wrapped around Grox's body, acting both as armor, and easely accessible weaponary. It can take teh strongest of blows without breaking, and can be a versatile tool in the hands of an experienced user. The hook on the end sometimes fails to attach to things, as the soft surface of the Dark Iron makes it slip if on very hard surfaces.
Woggha's Armor - Woggha, the clever yet monstrous companion of Grox wears incredibly tough armor that protects it from most blows. Forged of Dark Steel, a material even stronger than Steel, crafted from Dark Iron using magic, it is resilient to both magic and physical attacks. Grox also made sure that his companion reminds the enemy of who they are and where they come from, as he installed a harpoon gun into Woggha's right arm that fires hooked chains like his. Both him and Woggha can fire it, and it is usually for dealing with vehicles or fortifications by pulling them apart. However this armor doesn't cover a 100% of Woggha's body, and mostly focuses on vital points. Without enough funds, it will take a long time to have a fully protective armor.
Powers: Orcish Strenght - The strongest race of human-like races, the Orcs have brutal strenght, able to wield weapons in one hand that a human couldn't lift with two. Their blows are immensely strong, able to bring down most foes with a single hit. This comes at the price of increased metabolism.
Woggha is the companion of Grox. A mighty beast, and a rare breed of it's kin, he is sure to get the job done. Thought he may look stupid and primitive at first sight, behind the killing pair of eyes lie a sharp mind, able to pick up the events of the battlefield. Sure he cannot talk, but he is just a bit behind an Orc's intelligence. Which isn't saying much to be honest. Not if he wasn't Grox's companion, who has more in his head than most Orcs. Woggha's strenght is perfectly matched with his rider's talent in fighting, and he gladly uses the harpoon gun Grox gave him. He finds amusement in dismantling vehicles, often toying with their parts after a battle is over, trying to make something of them. He can never quite make it. Another one of his hobbies is torturing humans in gruesome ways, as he reminds himself of the time when his flock was killed by them back in the mountains. That said, he doesn't have problems with other Demi-humans or even dwarves for that matter. Not keen, sure, but he doesn't hate them.
In battle, Woggha tries his best to make armored spots face his enemies, whilst keeping them in an arms reach. He doesn't have a weapon, but he can easely rip trees out of the ground and use them as basic clubs, or throw rocks at the enemy from far away.
@KuramaaaZ Don't you worry, people will die rather quickly. If you wanna put a char, I'll PM you as soon as someone dies or gives up. The group is all but solid right now.
History: Grox grew up on the North, in an out of sight village of Orcs. Wars against humans were only mere tales spoken at night to scare teh kids so they would go to bed. Savageness was unknown to his people. But it all changed when the fire nation Empire attacked a neighbouring village. They razed the houses to ashes, and killed all the orcs. From that point on, him and all the other younglings were taught the art of fighting. Using their trademark weapons, the spiked chain and the two handed axe, they quickly began taking up arms to defend themselves. The young Grox was very keen on learning to fight, as he never wanted to be a slave or a mindless murderer like the rest of his bretheren to the south. But all did not go well. More and more villagers got raided, and the speed at which the orcs armed themselves began troubling the elders. No longer a defensive solution, but rather an all out war like the Southern orcs wage, they wanted to stop. But those from the razed villages hushed the elders, not wanting to let anyone else die. They formed a squadron of noble orcs and set out on their trusty Quaggoth companions to find and destroy the human outpost to save the villages. The next time the humans came, they brought giant metal monsters adored with the expedition party's heads. they attacked the village of Grox, and burnt all the houses. With little to no time and only his weapons as belongings, Grox made his way to the barns. By the time he arrived, only one untamed Quaggoth was standing, but one big at that. A rare breed that could be found in the mountains, one that was strong enough to fend off waves after waves of human attackers. Grox didn't hesitate and climbed on tha back of the beast. Whilst it resisted at first, after a few hushing Orc words, and dead humans the Quaggoth realised that Grox wasn't it's enemy. Then they rode off into the sunset Soon the metal monsters came and the two escpaed the fiery demise of the other villagers with a hasty retreat.
Grox and his tame, now called Woggha after Grox's dad, made their way into the forest. Soon months of escaping would begin, the two hunting humans whernever they could as a retribution for their village. Starving and freezing was a common issue, but these hardships forged the two into something more, not as a tame and rider, rather companions for life. After seeing the whole mountain razed by humans, and the Northern Orcs retreating further into teh mountains where humans could not get them, Grox made his way South, to find other Demihumans to aid him in his quest for revenge. Along the way he gathered many friends and enemies, soon earning a reputation as teh Greenskin that rode a giant Quaggoth. He himself is lightly armored, but he managed to buy very expensive armor for Woggha, turning his companion into the most fearsome beast that the region has seen. nowadays the two wander the area, looking for more and more places where they could put a stop to the crazed murder spree of the humans.
Equipment: Mighty Choppa - A two handed battleaxe capable of immense damage. Forged from Dark Iron, it is sturdy, sharp, and very lightweight, but it tends to get rusty in rain, and attracts predators.
Hook'd Chainz - A set of chains with deadly hooks on their end, they are wrapped around Grox's body, acting both as armor, and easely accessible weaponary. It can take teh strongest of blows without breaking, and can be a versatile tool in the hands of an experienced user. The hook on the end sometimes fails to attach to things, as the soft surface of the Dark Iron makes it slip if on very hard surfaces.
Woggha's Armor - Woggha, the clever yet monstrous companion of Grox wears incredibly tough armor that protects it from most blows. Forged of Dark Steel, a material even stronger than Steel, crafted from Dark Iron using magic, it is resilient to both magic and physical attacks. Grox also made sure that his companion reminds the enemy of who they are and where they come from, as he installed a harpoon gun into Woggha's right arm that fires hooked chains like his. Both him and Woggha can fire it, and it is usually for dealing with vehicles or fortifications by pulling them apart. However this armor doesn't cover a 100% of Woggha's body, which quick or experienced attackers can use to their advantage.
Powers: Orcish Strenght - The strongest race of human-like races, the Orcs have brutal strenght, able to wield weapons in one hand that a human couldn't lift with two. Their blows are immensely strong, able to bring down most foes with a single hit. This comes at the price of increased metabolism.
Woggha is the companion of Grox. A mighty beast, and a rare breed of it's kin, he is sure to get the job done. Thought he may look stupid and primitive at first sight, behind the killing pair of eyes lie a sharp mind, able to pick up the events of the battlefield. Sure he cannot talk, but he is just a bit behind an Orc's intelligence. Which isn't saying much to be honest. Not if he wasn't Grox's companion, who has more in his head than most Orcs. Woggha's strenght is perfectly matched with his rider's talent in fighting, and he gladly uses the harpoon gun Grox gave him. He finds amusement in dismantling vehicles, often toying with their parts after a battle is over, trying to make something of them. He can never quite make it. Another one of his hobbies is torturing humans in gruesome ways, as he reminds himself of the time when his flock was killed by them back in the mountains. That said, he doesn't have problems with other Demi-humans or even dwarves for that matter. Not keen, sure, but he doesn't hate them.
In battle, Woggha tries his best to make armored spots face his enemies, whilst keeping them in an arms reach. He doesn't have a weapon, but he can easely rip trees out of the ground and use them as basic clubs, or throw rocks at the enemy from far away.
Sly, can you tone down a bit of your pet's armor? The rest seems pretty reasonable.
Sorry for the delay, I left the company I worked with this saturday. The material was completely done on it's computer. So I did what anyone would: pretended to still work there to enter while the janitors cleaned the building on the Sunday, copied this to another computer, erased all my files there and posted it.
"Are you sure? There is no way this rumor is false? A ruse to bait me out maybe?", Yashar asked, "I can't risk to be baited out by them and you know it". Despite trying his very best to look calm and confident, an experient observer would notice a note of both anger and despair on Yashar's voice.
"I... I wouldn't have came here if I had a doubt, s-sir", the little Skiurid said.
The skiurid was named Devon, in honor to Yashar's childhood friend. Yashar conjured the little squirrel by accident when trying a new spell, as a result the Skiurid lost it's ability to generate darkness by itself. The mage then proceeded to try out more spells on it's new summoned pet, granting him the ability to talk, think and some other minor things. More than a year passed since then, and Devon was now a spy for the mage who, in exchange for it's services, would summon the dark acorns that Devon needed to survive.
"They were gathered in a small room. Back of the tavern. Expensive, but they paid no money to be there", the skiurid talked fast and in short sentences, fast enough to test Yashar's tolerance, "Two guards were in the door to prevent people hearing it. And one dog. Tricking the dog was hard, he can smell me, I hope to get extra for fooling the—"
"Enough!", bursted the mage. If the information was real he had no time to waste and needed to form a plan. He couldn't risk himself to be baited out, but needed to directly intervene before the situation spiraled out of hand. "Repeat what you've heard. Calmly."
Devon took a breath and begun, "They were in the room. Four of them. Two big ones with big weapons and metal clothes. One small with pointy ears. He had a bow. And one tall and weird. He had no weapon, but had a shinny pendant. It was shinning without light." Devon slowly picked up speed up to his usual paced rhythm, "And there was one who did not belong. He was tall and his beard white. But he seemed young. He talked of a book made of skin. He knew the location and how to get there. He talked about old magic imprisioned in a room and of a powerful magic bound to the book. He gave the location to the quartet and talked on how he was working on dispelling some wards."
"Ok, leave now, I need to think", Yashar said pulling a small bag filled with dark acorns and throwing it to Devon "But don't wander too far, I might need you soon". He paced through the room torn between his options.
He knew he couldn't go to the ruins by himself. His tower was being watched. He couldn't see the watchers, or even who they were, but he knew someone, or something, was there. The second he decided to step outside of it and of it's magic protection he would be a dead man. On the other hand, his quest for the book was the reason why he was exiled from human society. This was his first solid lead in many years. And to have some other mage exhausting himself and his own resources to put down the wards was just too much of a perfect oportunity to let go.
"There must be something", he muttered to himself while searching through his books. He went through most of his library when he finally found it, "This! Thank you old friend." One partially burned book stood on Yashar's old hands, with a simple Communication scribled on it's cover. Inside that thin book, nothing but the guidelines for a single ritual was written.
The ritual had been created by Devon, right before his death, and was intended to be used as a way to send a message to a vast number of people. Devon never got around to finish it, so Yashar had to, despite being awful in creating rituals. The original would put one in a transcendent state, allowing them to travel as an energy towards anyone who shared similar desires, or were likely to answer positively to the request that led to the execution of the ritual.
However, Yashar never managed to make it work as intended. He did his very best, working around his own flaws with his limited knowledge of Emphaty and Blood Magic. The way the ritual would work would be fairly different. The life energy of another being would be subjugated to his will, and that energy would be pulled towards anyone who has a natural disposition to help him or his cause. After reaching it's target, the energy would engage in conversation, using of Empathy to read and understand the target's motivation and desires, which would in turn be used as leverage to increase the odds of the request being accepted. It mostly involved small fortunes, old relics or powerful weapons and create a bound that assured anyone who helped it's due pay. Thankfully, Yashar had enough of it to gather a small crew for himself. It wasn't only expensive to pay for the help, it was also expensive for casting. It would need the life energy of a magical being.
Yashar spent the rest of the night gathering his ingredients and formulating the plan. It would be simple: gather a small crew, give them some gear if needed and send them to fetch the book for him. Maybe have them kill the party who was being sent there as well. If he was lucky, they could even deal with that white bearded mage who seemed to know enough to cause him worries. With that in mind he went to sleep for the few hours he could afford.
The morning came soon, lighting up the dark room Yashar slept and waking him up. He woke up decided. What he would need to do next was not something he wanted nor was proud to, but rather what the situation forced him into.
He gathered his ingredients and set the ritual so he could start at any time. Putting on his robe, he left the room to look for Devon, the Skiurid which had become almost a friend to him. In all those years isolated, Devon had been the only one to keep the mage company. At least willingly.
Devon was resting near the fireplace, still half asleep, despite the light of day. "Wake up and come, I need your sevices once again". Hearing that, Devon quickly got up and followed the mage back to his dorm rooms. It wasn't common for his services to be needed with such a short space between them. Devon was half confused by the urgency in Yashar's voice and half excited at the chance of gathering more accorns.
Yashar opened the door, every muscle on his body tensing up with feelings he couldn't describe. He sat in front of the place where the ritual was set and Devon quickly followed. "Errm... What's all that?", asked the little roddent after climbing into the ritual table.
The wizard's movements were robotic. He grabbed Devon with one hand, with the other he broke his fragile neck. He held him upside down, slitting his throat while muttering an inaudible "I'm sorry". He continued with the ritual as if nothing had happened. He drained the little body of it's blood over a silver bowl, he threw the ingredients in it at the expected order and he said the words in the ancient tongue. A small dark orb floated over the bowl, now empty.
"For those who shall hear me, listen to what I say!", Yashar exclamated to noone at all. His voice echoing in the empty walls of the room. "I request your help! Aid me in my quest and you shall be greatly rewarded for your time. There is little I don't have. There is little I can't obtain. Aid me and whatever you can desire shall be yours!"
As soon as he fished the words, the dark orb absorbed Devon's body, becoming a dark silhouette of the dead Skiurid and left the room. Nothing but the silver bowl was left in the table. As the silhouette flew away, a single tear rolled through Yashar's face. It was done.