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I think passing her onto the Captain would work the best, unless of course the head engineer wants to take her on.

Oh, I posted my CS to the character's tab and made to edits to her bio after she's captured.


Name: Avelina (Angel) Callaghan

Age: 23

Gender/Race: Female/Halfling

Role: Mechanical Engineer/Scout

Bio:
Avelina was left on the doorstep of an orphanage when she was too young to remember. It wasn't exactly an uncommon fate for halflings, while the Jilkrid might have a reputation as thieves and con men and where therefore treated with distrust the halflings were graced with far less civility by there peers. Most regarded halflings as some sort of strange thing, an abomination, a mistake and not many had any reservations about treating the halflings with that same cruelty. Often enough even the parents of halflings didn't want something like that in there lives. Because of this most any orphanage had six or seven halflings who lived bullied and beaten by the others while the social service workers who ran the houses pretended not to see any of it.

This kind of upbringing taught Avelina two very important lessons, the first was that she had to be smarter than everyone around her and the second that she had to be faster. Avelina's Jilkrid heritage lent her a bit of an edge with her second lesson. She was quick and she knew how to hide. Often enough these pursuits ended with Avelina leading them to one of the house's other halflings while she hid in an unsuspecting place.

It was not a good way to live and the moment Aveline turned seventeen and the house turned her loose she was gone. In many ways this was an improvement. The streets of Teieya were not nearly so harsh as the house had been. Avelina's heritage didn't show in her face. Thankfully this meant that much of the time she was able was able to conceal the fact that she was not purebred human.

Avelina learned a lot living by herself, doing what she had to in order to survive. Mostly she learned about people. What people expected, for instance, a girl with hunched shoulders and a gaze that never meets your eyes walks into a store dressed in a ragged jacket the clerk never takes his eyes off her because he expects her to pocket something. On the other hand a girl walks into a store with her head help high, smiles at the clerk and asks were to find a few products the last thing the clerk will think is that she's a thief.

About two years after this Avelina's life changed forever. It was just another day, she couldn't exactly steal everything she needed and any street urchin knew that if you wanted to survive you had to swimming. This was street slang for digging through what was known as the Shatter Bay. Shatter Bay was a little inlet right at the edge of Teieya controlled waters not far from where they met the shatterzone. In days gone past it wasn't uncommon to find shatter tech that had drifted out of the shatterzone and stuck up in the waters of the inlet. Nowadays shatter tech was a rare sight in the bay, though not unheard of. After the supplies of tech had dried up by thousands of people searching the bay hoping to become rich it became the municipal dump site. All kinds of trash got tossed into the bay and some of it even still worked. The smart street kids knew what was valuable, what they could carry and who they could sell to.

Avelina was swimming for something that could turn her a profit when she was attacked by three of the dragon men, the Fäldkrests. Being creatures of the Pikelands Avelina was unable to put up much of a fight. They knocked her unconscious and when she awoke her surroundings were unrecognizable. She was in some sort of underground lab filled with shatter tech. Things that you or I would identify as computers and bio monitors only registered to Avelina in pure fear.

Avelina tried to move but she was shackled none to gently to a wide metal operating table. Avelina wrenched at the shackles until her wrists began to bleed but they showed no sign of weakening. Then a door opened. A man in a lab coat who appeared human walked through it with two Fäldkrest standing as his guard. "My dear please stop, you will damage yourself." He seemed sincere and sort of scatterbrained to Avelina, harmless was the word that came to mind when she looked at him. The Fäldkrest standing on either side however looked far from docile.

It soon became clear however that the Fäldkrest were not the brains behind whoever had kidnapped Avelina, they merely served as muscle. The man in the lab coat, she later found out his name was Dr. Kaiser, knew very little about who was holding them. They seemed to be shatter tech experts and from what the Doctor had been able to learn they had an unhealthy obsession with repurposing shatter tech for there own designs. He refereed the the lab they were as Project Valkyrie. When Avelina asked why Doctor Kaiser told her about a religious belief held long before the Great Shatter about the Valkyrie, it was said that when a great warrior died the Valkyrie would descend on glorious silver wings to deliver the warriors soul into the afterlife.

It was not long after that when the operations began. Dr. Kaiser had been the foremost expert at the Mages Guild on what he called 'cybernetics'. The Doctor called the people who ran this lab Zwangsarbeit, Avelina later found out it meant 'forced labor'. It seemed the Zwangsarbeit had discovered a piece of shatter tech they'd dubbed the Valkyrie Wings. They were more or less completely intact metal wings that the Zwangsarbeit theorized in ancient times had been grafted to an individuals back allowing them to fly. They had kidnapped Avelina as a test subject for the wings. Or so said Dr. Kaiser before her started to cut into her.

Avelina couldn't find it in her heart to hate Dr. Kaiser no matter how many times she was under his knife, no matter how many times he wired a new device into her back. It seemed that no matter how much pain each of these alterations caused when she woke that act of installing them hurt him much more than they could ever hurt her.

It took two years as well as much pain and suffering for Avelina before Dr. Kaiser managed to create a working neutral interface that would link the wings control system directly into Avelina's mind, as if the Valkyrie Wings were just another limb. The Fäldkrest that served at the Zwangsarbeit guards took Avelina too a completely enclosed but wide open space before they connected the wings the Avelina's back. Then they placed a silver manacle around her wrist which was not actually attached to anything.

A voice echoed through the space seemingly from no where. "Please utilize the Valkyrie Wings to take off from the ground. Fly a circle around the test chamber and return to the ground." Avelina just starred trying to determine where the voice was coming from. Suddenly a painful jolt shot from the bracelet up her arm. "If you fail to comply with a request an electric shock will be administered, the longer you resist the more powerful the shock. If it necessary the shock is capable of delivering a fatal dose of electricity." There was a pause where Avelina despite being scared of the bracelet didn't know what she was supposed to do. The voice echoed again. "I would suggest unfurling your wings and giving yourself a running start before take off."

Scared of what would happen if she did not Avelina tried to open her wings and was surprised to find they responded just as easily as her arms or legs might. Truly they were an extension of herself. She backed up against a wall and ran for the center. When she reached it Avelina jumped into the air her wings out and tilted allow them to catch air. Her feet left the ground, she was flying. Second later pain corsed through her body at the place her were wings met her back. It was such an unbearable sensation that Avelina's mind went blank, she curled herself into a ball the wings wrapping around her form before Avelina crashed into the ground blacking out. Though she did not hear it the voice spoke again. "I suppose we'll have to work on that."

The next year was spent with Dr. Kaiser optimizing the wings, reducing the force they exerted directly on the connection between the wings and Avelina's body, distributing the pressure so as not the cause her pain whenever she took off and eliminate the possibility that the wings would tear themselves away from her body. It was tested repeatedly and at some point became the best that they could do. The pain Avelina felt when she flew was sharp but bearable and after repeated tests in which the upgrades and modifications had reached there peak Avelina found that the pain though always present didn't bother her as much as they had when the Project started. One of these modifications was to ensure that high speed winds that Avelina would likely be encountering would not damage her eyes. So they replaced those with synthetic copies that would not be damaged by the wind and could see in darkness as well as poor visibility.

Nearly a year later Avelina escaped. She's still not sure what happened exactly. The complex shook as if from a great earthquake and the lights went out and the door shifted open slightly. With a great deal of work Avelina was able to slide herself through the narrow gap in the door. There were luminous signs at different doors that read EXIT. Avelina followed them encountering no resistance whatsoever. It disturbed her greatly compared to the number of safety protocols the Zwangsarbeit had insisted upon thus far but this was completely forgotten when Avelina found the exit.

The door emptied out of the side of a mountain and from the view Avelina could see great chunks of the rocks that had been obliterated and airships destroyed and dead on the floor of a ravine. There had been some sort of great battle here. Without giving it another thought Avelina took to the skies. She'd learned to fly very well and the pain in her shoulders didn't bother her quite so much as it once did. Based on the position of the sun Avelina guess that civilization was due west if as she thought the Zwangsarbeit had taken her into the Shatter Zone.

She had to fly for two days straight to escape the Shatter Zone, her only regret that she was unable to find Dr. Kaiser. Avelina never considered for a moment that her escape might have been too easy. When she returned to civilization Avelina collapsed on the streets of Port Visus. When she woke she'd been taken in by the Order who were considerably kinder than those of Project Valkyrie. That was three years ago. Since then the Order has taught her how to use the Valkyrie Wings on her terms as well as teaching her combat, both unarmed and with a weapon they called a quarter staff, as well as marksmanship. Curious to explore the zone that had made Avelina what she was, the Valkyrie was eager to sign on to the airship when a position became available.

Personality:
Avelina's upbringing taught her something very important. The squeaky wheel never gets oiled, it gets beat into silence. If you went around life wearing your pain and hardship on your sleeve you became a target, so Avelina puts on a bright, pleasant face and keeps the darker stuff underneath. Despite this there are cracks in Avelina's armor. Her wings being the biggest she doesn't like to talk about them or where they came from though she'd not above using them to show off. Avelina has a great lust for knowledge and an insatiable curiosity that goes hand in hand with it. Dr. Ipcress taught her some stuff but she is eager to learn more and more and more until there is nothing left to know. She is especially curious about the before times, what the world was before the Great Shatter. Though not many records remain from that time Avelina knows the really informative stuff will be found in the Shatter Zone. When threatened Avelina uses violence as a last resort preferring sarcasm, and wit to defend herself.

Equipment:
- Valkyrie Wings - tech recovered from the Shatter Zone. The Valkyrie Wings are grafted to Avelina's spinal column as well as her vertebra and a good section of her skeletal structure. They allow her to fly through the air. Made of a light weight but durable alloy they will deflect bullets up to a point. There heat tolerance is not high but they are also capable of shielding from flames for limited periods of time. When fully extended their wingspan is twelve feet though they fold up very neatly on Avelina's back. Much of her upper back torso is covered in a metal plating that is designed to disperse the force that flying exerts on Avelina over her entire upper body. Despite the efforts made in designing the Valkyrie Wings they still exert quite a bit of pressure where the metal integrates into the flesh. When there folded this isn't too much of a problem but actually using them hurts Avelina quite severely. The modifications made make sure that the wings aren't capable of doing any damage to Avelina herself but that is small comfort when it feels as thought the wings are trying to tear themselves from her, she takes muscles relaxants and pain killers regularly to deal with this. The wings themselves are able to be disconnected from Avelina's body for maintenance, this of course leaves behind all of the neural implants that allow Avelina to use the wings as well as the metal plating on her back. As part of the Valkyrie Project Avelina also has prosthetic eyes that are far improved from normal ones but do not look normal. Instead of whites they are silver, and the center glows will a green LED light that does a decent job of mimicking the shape of an iris.
- Quarter Staff - A six foot metal pole that is retractable. Capable of shrinking down to six inches. When not in use Avelina has it slotted into her belt.
- 45 caliber Pistol - Kept in a holster on her left thigh, Avelina being left handed.
- 22 caliber Pistol - A very small gun Avelina keeps in her combat boots just in case.
- Flight Jacket - Avelina has a flight jacket, made of sturdy brown leather with warm sheep skin on the inside. The back of the jacket has two slits sown into it to allow for her wings to escape. This jacket is specially made to accommodate her wings as apposed to her shirts, most of with she cuts two slits into with a sharp knife. The shirts tend not to last long.
- Switch Blade - A eight inch knife that Avelina can open quickly with one hand. She keeps it in the boot that does not have a pistol in it.

Skills:
- Flight
- Marksmanship
- Quarterstaff Combat
- Unarmed Combat
- Mechanics
- Wit (She is rather lacking in social grace but more than capable of wounding someone with her words)

Optional: Only Avelina's handler knows her actual name, to everyone else she introduces herself as 'Angel'.

Appearance:
Avelina stand at 5'9" and weights 127 pounds. Traditionally she wears soft pants made of brown leather not dissimilar from her flight jacket. They keep her warm at high altitudes. The shirts she wears Avelina shows little regard for slashing the backs to allow for her wings and her flight jacket. She's got pale skin like most halflings as well as wild red hair, and freckles. She has a pair of aviator glasses that she uses to cover up the strangeness of her synthetic eyes. She is build light and nimble but don't let that fool you, she is strong and fast and the installation of the Valkyrie Wings has given her an incredibly pain tolerance.
By the way, Avelina's supposed to have a Order Handler right? Is that another actual character, should I work up an NPC for him or should we just say he's not coming on the Tychon?
I don't mind people making stuff up for their characters.
Skyrte


For the characters of course, that's how character creation works but this would be specifically about this cult you'd vaguely outlined earlier which means that it falls under your domain. If I was to integrate the cult into Avelina's backstory I'd entirely be making up my own stuff about them which may or may not contradict whatever it is you may or may not have planned out for them.

If you don't mind I'll edit Avelina's backstory to include them.
@Prince of Seraphs Quick thing about your two pistols, since its bothering me.
22mm doesn't exist, and 45mm is an anti-tank shell.
I think you mean .22 and .45 Caliber. No big deal, it was just bothering me. Here's a chart below to help you out with smaller caliber bullets and shells.

http://guns411.com/wp-content/uploads/Complete-Rifle-Ammunition-Guide-Comparisom.jpg
Skyrte


My apologies, I actually don't know all that much about guns past what I see in TV. What I was going for was a normal pistol, and a very small concealable one.

There are a couple more things wrong with your character, and unfortunately, I wrote down a lot about it...
RoflsMazoy


You know what the chain of command is? It's the chain Skyrte beats you with until you understand whose in rutting command here.

First of all, in the original post, it is stated that guns are supposed to be extremely expensive, in the lore it says 'New technology is worth its three times its weight in gold.' Judging from what I read of your back story, I doubt she would be able to get her hands on two, as even having one as a normal character is sort of a stretch. From what I've seen, she would technically be an orphan, and people like her wouldn't have access to firearms very readily.
RoflsMazoy


Firstly, three times it's weight in gold is only a rough conversion. The actual selling price of shatter tech would depend entirely on what it could do. For instance if I brought back a VCR from the shatterzone the only people that would buy it would be shatter relic collectors because without the proper cables and a TV the thing is worthless.

Secondly, Avelina works for the Order, yes she grew up an Orphan and at that time a gun is the last thing she could get her hands on but she is now in the employ of the people who possess 90% of shatter tech in the world. It isn't really a stretch that they would have a pretty sweet armoury or that they would outfit the people going into the Shatterzone, a place most people don't come back alive from, with advanced weaponry.

I assume even in the order, guns are only given to their higher ranking members. Even your character being given one to use is also a little bit of a stretch. It is difficult to maintain a steady stance for shooting while in the air, and any kind of scientists with the capability of making mechanical wings would know at least the way wings work. They would give a creation with wings some kind of longer range melee weapon, as those typically require lesser finesse and can keep enemies at a distance.
RoflsMazoy


Please I would love to know, when did I say she was going to be shoot stuff in the air? The quarter staff she has if for air defense but it stand to reason that she won't always be fighting in the air making it perfectly plausible that she would have a gun in case they... get boarded by airship pirates, attacked by this strange cult or many many other scenarios in which she could have to shoot a lot of people.

It's unlikely in the first place that she would've been taught use weapons before mastering her flight. I also doubt that the doctor would attempt to train your character as a competent mercenary, as it would take some time to train her, and even more money for equipment and potential fail safes in order to keep you in line. The losses would be too high to cover in this kind of society with anything short of a full year of high-profile contract assassination.
RoflsMazoy


If you are oh so knowledgeable on this front please tell me, after you create a a cyborg girl with the ability to fly, you've made sure the tech works properly exactly what are you going to do with her? Send her to work for the post office? No of course not, you've just created a very powerful weapon and with the right tech it wouldn't difficult to control her, so yeah work as a mercenary is completely ideal and tell me again why a year, or five or ten years of contract assassinations is so unbelievable? We live in a world in disarray where there are more than likely a very lot of people that would pay a lot of money to have someone killed. After all career assassins exist in our world why shouldn't they in this one?

Also, this is set in a sort of post world war 2 era, but there was advanced technology at one point. All of that advanced technology however, is lost in the Shatterzone. The alterations to her body would most probably be somewhat crude as the money needed to obtain enough technology to do something like adding mind controlled functioning wings onto a person in this setting would probably bankrupt a kingdom.
RoflsMazoy


I didn't put this in my character sheet because I couldn't find a way to integrate it without it be something like 'oh and by the way' but the alterations to her body are crude. The Wings themselves were found mostly intact and were intact enough to create a blueprint to build more. The difficult part was wiring them into someone and having them function like wings. The way they wired the wings into Avelina is very crude, it works but the wings hurt. There's a metal plate on her back designed to take most of the pressure off the connection between bone, flesh and metal but nothing's perfect. Every time she uses the wings it hurts like hell. But a person can become desensitized to anything if they live with it long enough.

Possibly the most technologically advanced faction would be the cultists mentioned in the original post. They are known to steal technology and disappear into the shatterzone meaning their level of technology is currently unknown, and could potentially be anything. The current most plausible way for your character to have those wings would be at the hands of the cult.
RoflsMazoy


That might not be a bad idea, however unless the GM wants me to just make shit up as I write I might need some more information. I'm also cool with making shit up, I do that pretty well.
Typo, that was supposed to be 127 pounds. The zero slipped in there somehow, my bad. Fixed it now.
Name: Avelina (Angel) Callaghan

Age: 23

Gender/Race: Female/Halfling

Role: Engineer/Scout

Bio:
Avelina was left on the doorstep of an orphanage when she was too young to remember. It wasn't exactly an uncommon fate for halflings, while the Jilkrid might have a reputation as thieves and con men and where therefore treated with distrust the halflings were graced with far less civility by there peers. Most regarded halflings as some sort of strange thing, an abomination, a mistake and not many had any reservations about treating the halflings with that same cruelty. Often enough even the parents of halflings didn't want something like that in there lives. Because of this most any orphanage had six or seven halflings who lived bullied and beaten by the others while the social service workers who ran the houses pretended not to see any of it.

This kind of upbringing taught Avelina two very important lessons, the first was that she had to be smarter than everyone around her and the second that she had to be faster. Avelina's Jilkrid heritage lent her a bit of an edge with her second lesson. She was quick and she knew how to hide. Often enough these pursuits ended with Avelina leading them to one of the house's other halflings while she hid in an unsuspecting place.

It was not a good way to live and the moment Aveline turned seventeen and the house turned her loose she was gone. In many ways this was an improvement. The streets of Teieya were not nearly so harsh as the house had been. Avelina's heritage didn't show in her face. Thankfully this meant that much of the time she was able was able to conceal the fact that she was not purebred human.

Avelina learned a lot living by herself, doing what she had to in order to survive. Mostly she learned about people. What people expected, for instance, a girl with hunched shoulders and a gaze that never meets your eyes walks into a store dressed in a ragged jacket the clerk never takes his eyes off her because he expects her to pocket something. On the other hand a girl walks into a store with her head help high, smiles at the clerk and asks were to find a few products the last thing the clerk will think is that she's a thief.

About two years after this Avelina's life changed forever. It was just another day, she couldn't exactly steal everything she needed and any street urchin knew that if you wanted to survive you had to swimming. This was street slang for digging through what was known as the Shatter Bay. Shatter Bay was a little inlet right at the edge of Teieya controlled waters not far from where they met the shatterzone. In days gone past it wasn't uncommon to find shatter tech that had drifted out of the shatterzone and stuck up in the waters of the inlet. Nowadays shatter tech was a rare sight in the bay, though not unheard of. After the supplies of tech had dried up by thousands of people searching the bay hoping to become rich it became the municipal dump site. All kinds of trash got tossed into the bay and some of it even still worked. The smart street kids knew what was valuable, what they could carry and who they could sell to.

Avelina was swimming for something that could turn her a profit when she was attacked by three of the dragon men, the Fäldkrests. Being creatures of the Pikelands Avelina was unable to put up much of a fight. They knocked her unconscious and when she awoke her surroundings were unrecognizable. She was in some sort of underground lab filled with shatter tech. Things that you or I would identify as computers and bio monitors only registered to Avelina in pure fear.

She tried to move but she was shackled none to gently to a wide metal operating table. Avelina wrenched at the shackles until her wrists began to bleed but they showed no sign of weakening. Then a door opened. A man in a lab coat who appeared human walked through it with two Fäldkrest standing as his guard. "My dear please stop, you will damage yourself." He seemed sincere and sort of scatterbrained to Avelina, harmless was the word that came to mind when she looked at him. The Fäldkrest standing on either side however looked far from docile.

Avelina was in that lab for the next three years. The man in the lab coat, she'd come to know him as Dr. Ipcress, was also a prisoner. He'd been the foremost pioneer of the Mages Guild in a shatter tech field that he called 'robotic engineering'. Like Avelina he'd been kidnapped by the Fäldkrest. According to the Doctor the Fäldkrest were attempting to find a shatter tech solution to make themselves more like the dragons of old. They were attempting to find a means of independent flight.

Over the next year Dr Ipcress experimented on Avelina installing shatter tech devices into her back. The Fäldkrest had been smart, they'd chosen Avelina because she was a halfling. Halflings had a greater resistance to pain and resilient bodies that allowed for faster than normal recoveries, after all the Fäldkrest wouldn't be testing this on one of there own people.

Fourteen months after Avelina was first kidnapped Dr. Ipcress finally had a breakthrough. The wings themselves were finished long before Avelina every set foot into the Fäldkrest's lab but what they needed to make them work was an neural interface to allow someone to control the wings directly. Over the course of that year Dr. Ipcress had been installing various diodes and structural grafts to Avelina's bones and spinal column in order that she might be able to operate the wings with her mind.

The next two years were spend modifying that at first clumsy propulsion system. Increasing efficiency, and capability. Once Dr. Ipcress was certain that operation of the wings would not cause any undo harm to Avelina the Fäldkrest started to train her. As much as they wanted to gain a means of flight like there ancestors Avelina represented a sizable investment of time, energy and funds. While they now had a blueprint for the working prototype they had no apparent use for the prototype itself, lucky for them there was always someone in need of a skilled mercenary.

They had an arena set up in the center of the facility that while deep underground was designed to looked like a forest environment. It had a simulated sky and the ground was decorated with trees and rocks. It was here Avelina learned to fly and later to shoot. The arena was rimmed with an electrified net that prevented Avelina from leaving and was only lowered at the end of training sessions after she had discarded her weapon.

She once made the mistake of mentioning that the high wind speed hurt her eyes. It was not long after that that the Fäldkrest had Dr. Ipcress replace Avelina's eyes with synthetic models that could withstand the wind speeds and could see more clearly than hers original eyes could ever have hoped to. While a part of this experiment Avelina was taught to shoot, to fight unarmed and with a six foot retractable metal pole her guards called a quarter staff. While imprisoned Dr. Ipcress taught her a create deal about conventional mechanics. Mostly so that she'd be able to do maintenance on her own wings if it was ever necessary but sometimes it was a way for the two of them to forget about there situation and just become engulfed in the problem at hand.

Three years after her initial capture Avelina was for the first time in her life graced with good fortune. Someone attacked Project Valkyrie. Avelina never found out who it was but while she was in the arena training the generators that powered the electron net went down leaving a window for her to escape. She had to shoot her way out with no time to look for Dr. Ipcress who by this point she regarded as a friend. Avelina used the Valkyrie Wings for the first time in the wide open world. She had to fly for two days straight to escape the Pikelands. When she returned to civilization Avelina collapsed on the streets of Port Visus. When she woke she'd been taken in by the Order who were considerably kinder than those of Project Valkyrie. That was three years ago. Since then the Order has taught her how to use the Valkyrie Wings on her terms. Curious to explore the zone that had made Avelina what she was, the Valkyrie was eager to sign on to the airship when a position became available.

Personality:
Avelina's upbringing taught her something very important. The squeaky wheel didn't get oil, it got beat into silence. If you went around life wearing your pain and hardship on your sleeve you became a target, so Avelina puts on a bright, pleasant face and keeps the darker stuff underneath. Despite this there are cracks in Avelina's armor. Her wings being the biggest she doesn't like to talk about them or where they came from though she'd not above using them to show off. Avelina has a great lust for knowledge and an insatiable curiosity that goes hand in hand with it. Dr. Ipcress taught her some stuff but she is eager to learn more and more and more until there is nothing left to know. She is especially curious about the before times, what the world was before the Great Shatter. Though not many records remain from that time Avelina knows the really informative stuff will be found in the Shatter Zone. When threatened Avelina uses violence as a last resort preferring sarcasm, and wit to defend herself.

Equipment:
- Valkyrie Wings - tech recovered from the shatter zone. The Valkyrie Wings are grafted to Avelina's spinal column as well as her vertebra and a good section of her skeletal structure. They allow her to fly through the air. Made of a light weight but durable alloy they will deflect bullets up to a point. There heat tolerance is not high but they are also capable of shielding from flames for limited periods of time. When fully extended their wingspan is twelve feet though they fold up very neatly on Avelina's back. Much of her upper back torso is covered in a metal plating that is designed to take disperse the force that flying exerts on Avelina over her entire upper body. The wings themselves are able to be disconnected from Avelina's body for maintenance, this of course leaves behind all of the neural implants that allow Avelina to use the wings as well as the metal plating on her back. As part of the Valkyrie Project Avelina also has prosthetic eyes that are far improved from normal ones but do not look normal. Instead of whites they are silver, and the center glows will a green LED light that does a decent job of mimicking the shape of an iris.
- Quarter Staff - A six foot metal pole that is retractable. Capable of shrinking down to six inches. When not in use Avelina has it slotted into her belt.
- 45 caliber Pistol - Kept in a holster on her left thigh, Avelina being left handed.
- 22 caliber Pistal - A very small gun Avelina keeps in her combat boots just in case.
- Flight Jacket - Avelina has a flight jacket, made of sturdy brown leather with warm sheep skin on the inside. The back of the jacket has two slits sown into it to allow for her wings to escape. This jacket is specially made to accommodate her wings as apposed to her shirts, most of with she cuts two slits into with a sharp knife. The shirts tend not to last long.
- Switch Blade - A eight inch knife that Avelina can open quickly with one hand. She keeps it in the boot that does not have a pistol in it.

Skills:
- Flight
- Marksmanship
- Quarterstaff Combat
- Unarmed Combat
- Mechanics
- Wit

Optional: Only Avelina's handler knows her actual name, to everyone else she introduces herself as 'Angel'.

Appearance:
Avelina stand at 5'9" and weights 127 pounds. Traditionally she wears a pants made of a type of material called denim whose formula the Order recovered from the Shatter Zone, in conjunction with shirt that she's slashed the back of to allow for her wings and her flight jacket. She's got pale skin like most halflings as well as wild red hair, and freckles. She has a pair of aviator glasses that she uses to cover up the strangeness of her synthetic eyes. She is build light and nimble but don't let that fool you, she is strong and fast and the installation of the Valkyrie Wings has given her an incredibly pain tolerance.

---

Being honest here I sort of ran out of steam near the end, I might go back and edit it later but for the moment this gives the general idea.
@Lugubrious

I don't see it on the contest page.
shadowkiller912


He was asking if anyone wanted to create and Judge Contest Number 5 not if anyone wanted to participate in a Contest Number 5 which has in fact not yet been posted.
Hey this looks real interesting but I don't have time to read through it all right now but I had a thought for a character.

I also haven't had time to read through all the world related stuff at the beginning so tell me if this is some sort violation of the rules of the world.

I'm not sure how advanced the tech found in the shatterzone is so bear with me.

My character is a girl who was involved with a secret group running an experiment called Project Valkyrie. The group salvaged a stockpile of tech from the shatterzone, using a girl as a test subject they were attempting to create a specialized soldier with the capabilities of flight. As a result of this procedure my character has robotic wings wired directly into her spinal column to allow for neural control. She's also had to eyes replaced to allow them to function properly at high speed and see clearer than she could before. She a bit of a mechanic and capable of doing maintenance on her own wings, the main portion of which is detachable leaving a metal plating in her back along with the links that connect to her nerve center.

If you like I can add some nerfs to this cause it is pretty cool. I could make it so the wings function on some sort of fuel that limit how long she could be in the air or some such if you feel it is necessary. That is assuming of course that you are okay with this idea.
--posted in error--
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