Avatar of Lugubrious

Status

Recent Statuses

1 mo ago
Current Now running: World of Light: The Tale of the Dark Itself
5 mos ago
Forever and ever, amen
9 mos ago
Calling out from Scatman's world
1 like
11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

It's up to you of course, but a character with no personality sounds like it would be very difficult to play. We're not going to be fighting 100% of the time, after all. Sometimes our characters just chat, have meals together, play games, talk about their pasts or their opinions, and make stuff.

'Specialty: everything' is something of an oxymoron, though I assume you mean something like a jack-of-all-trades warrior?

If this revival power only works if he's killed by enemies from his own game, in addition to only working once a month, it's such a specific power that it might as well be useless. There are enemies from countless different games available; I might not ever use Dungreed ones at all.

I would appreciate elaboration on 'All Weapons of all eras that function like weapons from the dungeon'. Maybe you could list said weapon types so that when I need to reference the sheet the relevant information is all there, and I don't have to trawl each time?

Guest List characters don't appear right off the bat. It just means they'll appear somewhere in the world at some point.

Probably the biggest problem is "Does not work with others unless he has to". Being a part of a team is basically this whole RP. If your character doesn't want to stay with the team, not only does that remove the social aspect of RPing, but it also demands that I go to the extra effort of doing different stuff for your character only. Which is a tough sell, if I'm being honest. Do you think that Adventurer would stick with a team despite not wanting to?
Are NPCs Recurring? @Lugubrious


They are, depending on their location and story relevance.
I haven't gotten there in the game yet. Would you like me to use a character I really know the lore for?


It's up to you. Having a wealth of information about any character would generally make playing them easier.
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Hm, ok. I guess the backstory is just: He was about to kill the Elden Beast and instead a great beam of light took him away


I take it he came from across the sea to the Lands Between to heed the call of long-lost grace? What path did he take to reach the Elden Throne? Which Shardbearers did he fell? What alliances did he make, who did he serve, and what beliefs did he hold? Did he seek to take the throne, never once straying from the path set before him by the Two Fingers? Did he become a Recusant of Volcano Manor? Did he follow in the footsteps of the Graven Witch, only to turn against her and side with Castellan Jerran once he realized the foulness of her misdeeds, yet be haunted by the loss of what could have been if only he kept his eyes to the stars? There's plenty of room to use the backstory to expand upon your character's character within the established setting of Elden Ring. I would ask that you differentiate the Backstory and Personality sections, as well.
@Lugubrious Backstory ok?


I'm not sure I can say that. Our characters should ideally come from games -and stories- that exist, with only a little up to interpretation or filling in the gaps. A Tarnished should hail from the Lands Between in the course of the story experienced in Elden Ring, and unless I've wildly misunderstood things, your character's backstory is rather different. It ends as beams of inexplicable light consume all.

In addition, it has been six and a half IC days since the encounter with Kirby on Precipice Knoll. Any new recruits aren't joining at the start of the journey, but where we are now.

As for non-backstory elements, which may or may not also be in progress, Powers should be explained and Weaknesses should deal with the character's personal shortcomings. Not only is an unfamiliarity with the WOL something not personal to him, but depending on where he was 'integrated' prior to joining the story, he may be very familiar with the area he's ended up in.

I should probably look into reworking some elements of the OP that have become cumbersome, outdated, and unclear, in all honesty.
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Maybe I can work up to a particularly powerful spell instead of the buckler, or perhaps an confrontation to get the Bloodhound's Fang for Shadow Step. Last question before I get to work, will you be reducing bleed damage or increasing it? See, Blood Loss, or Hemorrhage, does a guaranteed 15% (Normal Enemy) or 7% to a Boss + 100 or 200 depending on weapon in the real game so I'm not sure if it is too powerful, or not powerful enough.


We can use those numbers as a baseline but there are a number of other factors in play, except for (ironically enough) numbers, since we don't really do specific values and have to ballpark percentages. Lots of people have strong abilities like blood loss, but enemies have their own abilities. They might be able to heal themselves, hide behind a powerful defense that doesn't count as their body, not have blood that can be lost, or purge/prevent status effects (or have so much resistance they can never be applied). Best of all, enemies might be smart (or just cautious enough) to recognize when someone has a game-changing ability and alter their behavior to account for that. Or they might not be in a situation where such a status can even come into play, like flying enemies, or ones that fight at long range. So I'm not too worried, but if it seems like your character is suffering or too strong, we can cross that bridge when we get to it.
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Sounds cool! I'll be sure to think about story. And hey, if DB fails, I'll just Blood loss the shit out of them with ROB. Reduvia is good too, and it's much less late-game. Maybe the Default knife and buckler to start, then Reduvia, a summon or two, and the Buckler next? Where would I learn how to summon though....hmm.


Those starting weapons sound fine, although if you start with a buckler then building to a buckler later might be unnecessary. Conceptually, the spirits from Elden Ring are fairly similar to the Strikers in this RP in that they let you call upon fallen foes. They're a little different, in that they don't cost magic but do transfer damage to the summoner, and they can only be summoned for one 'move' before going on cooldown, but that might be able to fill the niche you're looking for.
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I call the Tarnished. I want my end goal to be: Have Eclipse Shotel, Have Rivers of Blood, Have Rotten Breath, Have Poison Breath. What levels do you think I would need to access those techniques and find those weapons?

Deal Breaker though: Will Eclipse Shotel's effect work on not just Tarnisheds? It inflicts Deathblight.


There are many Tarnished, so you're fine to claim that as your character, although in general 'real' characters are stronger choices than 'custom' characters when it comes to RPing them due to typically having a definite personality, backstory, and upgrade path to draw from. Someone once applied to this RP as the Bloodborne Hunter, but didn't give them any character to speak of, and seemingly got bored of writing for such a blank slate.

That's quite the powerful Elden Ring build! Faith-Arcane-Dex, is it? Putting aside the stats required, that equipment is in an endgame area, so it would take a long time to obtain in Elden Ring, and it'd probably take a long time to obtain all that in this RP, too. After all, everyone's PCs start weak in here, with just one Power and basic equipment, like an Elden Ring starting class--no matter how strong they were before. Common sense would dictate building up to the strongest abilities over time, like taking Fire Breath before Poison Breath before Rotten Breath, for instance, so it would probably be a while before those Powers manifested themselves.

As for equipment, I can't rightfully say where it would appear in the World of Light. We'll just have to take it area by area, looting what we can from the world and from spirits. On the way, you might find equipment from other games to hold you over, or even stuff you like better. At the very least, I can confirm that Deathblight wouldn't work on just Tarnished, since Tarnished represent an infinitesimal minority of the enemies you'll encounter. Most foes would be susceptible, although their resistance to it might vary massively. Whether you'll be able to instant-kill major foes, however, is up in the air. They might have so much Vitality that going for such a strategy would be a fool's errand, or offer risk comparable to the reward.
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So do i just make a character and plop him in there? Also, how do I start my quest and stuff?


Any applications should be posted in the OOC and approved before they can be put in the Characters tab. Once a new character is approved, I can PM the applicant to discuss a starting point for your character in the world that will put you on course to meet with one of the IC teams.
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I'm also confused. Is your Big Band a spirit or a PC? If It's a spirit, It cannot physically fight the opponents, or at least I think that's how it works in game.


Big Band is my fourth PC. He has a Spirit, but is not one, since he has not died. Anyone with an entry in the Characters tab who's mentioned in the active roster is a PC.
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