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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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Probably scared them off, only the strong survive.

Even in the OOC
I suppose we can always whip out our new favorite 'cba to deal with it' argument for this query as well, and make it up to the tournament host how they want magic to work. I would strongly recommend a more flexible system, regardless of the prep/time trade-off for better effects (or some other heavy penalty which is where mana would come in.) or you will have an entire tournament full of asshole spellswords, and no one likes spellswords.
Cannot magic be quantified by it's effect? I do see such problems arising with pure magical attacks used against pure magical defenses, but fireballs, which you use as an example, can have their effectiveness measured fairly well by the amount of heat produced.


In theory yes, in practice no.

Rule of cool wins out in Arena fights, that and the balancing element of T1.
Now, if you want to break through someone's defense and you are using magic (a pretty much impossible to quantify entity, how can I say for example 'Oh yeah, my fireball would definitely break through your shield) then preps are a good way of balancing that out. If I've pre-planned my attack and you throw up a hasty defense, like anyone caught off guard, you should lose out.

I feel like this conversation is a scary road to walk, because it ends with inevitably finding a better combat system IMO, one that covers fighting in all tiers, rather than t2-t3.
I would argue that a magic slinging contest is no different, and arguably far more survivable, than just firing guns at each other.

The issue I have with T1 and magic is that T1 is far more useful for understanding lower tier combat. It gives no reference or examples for anything other than a spellsword attacking someone while simultaneously charging an ability. However, that in itself is to my interpretation evidence that if one was -not- swinging that sword, there's no reason why they couldn't just be firing a fireball instead.

Honestly, my plan is to never host a tournament ever, because it's up to a tournament host to somehow roughly balance up to 10-20 people's characters for a good competition. Fuck that.
Willy, you are wrong or have misinterpreted everything I've said on every one of those points, and really I don't see it as a worthwhile task to argue with you on any of them. Though I'd have thought continuously (basically shouting) THIS IS ALL SUBJECTIVE AND UP TO INDIVIDUAL INTERPRETATION DON'T TAKE THIS AS GOSPEL ETC ETC, probably would have deterred you from trying to correct everything I'm saying.

I'm not sure why you seem to think a sword or a bow is a human attack, pretty sure they are tools, though if you honestly believe either is comparable to a gun there's literally no helping you.

As for how much fiction I've read, plenty, but I like to think my two years of studying history at university level are probably more useful references for the historical effectiveness of weaponry.

That's all the argument I'm allowing myself, I have a feeling it will fall on deaf ears.

Also, for the love of god choose a different form of formatting, your text is annoying.
You know, your character is significantly higher tier than I thought this tournament was allowing. There isn't really a conceivable way for my character (or many others for that matter) of damaging her, particularly in a frontal engagement. My character perhaps has one offensive weapon with the potential to break your character's defense, which can easily be negated by your abilities. I find it bizarre that you've been hiding in a tree up until this point wasting so much time.
<Snipped quote by MelonHead>Can you break down the "current" tier system to me in a better detail?
It seems for some reason near-every character is in the high ends of street level. Also barring characters who grind on speed, apparently matching a car in velocity is considered impressive.
That...doesn't leave too much freedom in regards of matches.


The current system is literally

Unpowered: So anything within human capabilities (guns haven't been fit into this properly yet, as using a gun is within human capabilities, but the damage it causes is way above human capable attacks.)

Powered: This is the broad category where most characters sit, and due to the hard to categorize nature of magic etc we've broadened it to make it easier to fit a lot of different characters together. I like to think of the sub categories within powered as

Low Powered: This is where your vampiric and other super-natural entities -tend- to sit, heightened beyond human physical characteristics, fairly weak forms of magic, etc.

Mid Powered: By far the broadest category, this can range from low level destruction to street level IMO, though quantifying characters is pretty much impossible, you just have to judge each case by case.

High Powered: Street edging towards city level destruction. The category after this is somewhat unhelpfully 'God' so I consider anything up to but before a god in this category.

God

As with everything, all subjective.

The reason why most of the characters in the character challenge thread are the same is because people tend to edge up their competition or match it. After the first few characters were thrown down I dropped a relatively powerful mid-tier character and everyone from that point on matched it to ensure they wouldn't be outdone, essentially. If you were to ask people however I'm sure they have a wide range of tiered characters for you to fight at a request. I quite like to play lower tiers for example.
I'd probably disagree, in terms of Marvel's Thor he would sit somewhere around T-7/8 so certainly in high powered, but not god tier.

Gods in this tier system are gods in a very literal sense of being able to do -anything- pretty much.

For reference sake, my character Kaelin is T9 using the old system, in that his only constraint is pretty much that he has a finite amount of energy (though in his case, it is the energy of an entire solar system, star and all.) He would be considered High powered (right on the upper edge) but not god tier.
@MelonHead Ah, so Cho probably wouldn't count. He's a mid tier, I think, according to what I've gathered from Rilla looking his sheet over.


Cho will probably be scared shitless if he works out what sort of individuals he's entered a room with.

Also, shots fired, all over the place, many shots fired.
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