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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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This is way I never liked the mech's you have to pilot. :K


Eh, I think it makes sense to some degree, something that expensive shouldn't be given to a completely safe dude behind a PC a hundred miles away.
Don't over-exaggerate the Mech's size btw, it's only 12 feet tall, about twice the size of an average man.

Also, huge oversight on my part when designing this Mech, I haven't actually explained how the pilot gets in and out of the Machine. I'll think of a design, though it probably won't effect this fight.
"Well, would you look at that." The Mech slammed back onto the ground with a man clinging to its right leg, causing Higan's surprised exclamation. He would have been worried, but he'd earned himself a moment and that moment was all that was required for the Mech's right arm to come swinging back into position, cutting whatever actions Saanga was attempting fairly short. The Mech reported minor scorching damage to the leg even in the small amount of time Saanga had to attack the joints, but it was unlikely to be enough to do any real damage to the Mech. The metallic armour was holding up under the heat, at least for now.

The Mech's right hand swooped down towards the man clinging to the A.S.P's bulky leg, fingers outstretched to clasp him around the left arm or even his head if it was accessible. If he wanted to hold onto the Mech and keep doing damage, Saanga was going to have to risk being caught in the Mech's vice-like grip.
The Clockwork Man is loosely based off the Clockwork Men from Rise of Legends, which is similar in essence to what you're talking about.
Not enough Mech characters I guess, if I have some spare time I might be tempted to run a Mech battle with some default archetypes and shit.
<Snipped quote by MelonHead>

He could charge up his last resort attack to destroy the mech.


He wouldn't be able to move his body, but I guess so.
Yeah, your character needs superhuman strength, if Higan was that sort of person he could defeat your character right now by just letting his Mech fall on him, squashing him underneath its weight. Your character would probably survive due to his armour, but he'd be stuck with no way of lifting the mech off him.
Yeah... well... I'LL BUILD A BIGGER MECH!

HAHAHHAHAA
Two things:
1: You forgot to mention the elbow in the chest.
2: Kanitah isn't going for a grapple, he's shoving at Fury's hand.


Your character didn't have a realistic amount of time to wind his elbow up and then actually strike with it, so the only thing he would be doing is using his weight to cause discomfort, which is not going to even be noticeable to Fury.

You said Kanitah was trying to wrestle his hand into his body, if all you're doing is shoving at his hand you have even less chance of effecting him, but regardless the end result is the same as you simply move Fury's hand into the position it needs to be in anyway.

Try to actually leave enough time for the energy blast to escape this time, you've already enacted two bullet time moves to somehow stop Fury before he can even point in Kanitah's direction.
“You lose.”

Fury twisted his hand mid-movement, predicting that Kanitah would try a last ditch effort. What would have been a side on and definitely less lethal energy blast became something much more as he twisted his wrist so his palm was face up. With his palm now facing centre on towards his opponent, who was desperately grappling with him, the energy blast was going to hit his target from incredibly close range with the force he had originally wished.

Fury liked making the best out of a bad situation.
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